Metalworker

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Metalworker

Artifact Creature — Construct

: Reveal any number of artifact cards in your hand. Add to your mana pool for each card revealed this way.

CannedCanOpener on Existential Dread

1 day ago

Profet93 The Cosmos Elixir is on thin ice for me - it's a good card, but not absolutely amazing. As a colorless deck that usually plays a longer game than most, being able to gain 2 life on your end step is really good at reducing the impact of chip damage from Mana Vault and Mana Crypt since the only other source of consistent lifegain is also a high-priority removal target. The card draw is nice too, something else that colorless lacks reasonably mana-costed consistency in. The fact that it's beneficial in either circumstance is what drew me to it, and what has kept it in the deck for so long.

Regarding Metalworker, I threw that on the maybeboard since my local shop just had one traded in and I'm considering picking it up. With how many artifacts are in this deck it could be a very powerful card, but it's also very expensive and off-flavor (which is something I'm still trying my best to stick to). It'd also add in a 5th infinite mana combo with Rings and Key, with the artifacts in hand.

Part of my reason for leaving it in the maybeboard and not devoting too much time to brainstorming cuts is because I'm waiting to see what the new Commander Masters decks have - Zhulodok, Void Gorger is already a powerhouse in the 99, maybe something more flavorful than Metalworker as a mana dork will be in the other 9 new cards.

Profet93 on Existential Dread

1 day ago

Have you thought of swapping out Cosmos Elixir for Metalworker? Unsure if metalworker is out due to budget restraints. Regardless, what is the purpose of Cosmos? I dont see how you can trigger it easily and even if you could, it is too expensive for what it does. How has it played for you? Any notable interactions I'm missing with it?

Profet93 on Eldrazi and artifacts my favorite

1 month ago

Mystic forge + top + artifact cost reducer/Ugin, the Ineffable/Cloud Key/Semblance Anvil = Draw your entire deck

Basalt + Forsaken = Infinite mana

Basalt + Rings of Brighthearth = Infinite mana. Add sensei's top to draw your entire deck

Everflowing Chalice (4 counters) + Rings + Voltaic Key = Infinite mana

Scorched Ruins + Deserted Temple + Rings = Infinite mana

Metalworker + voltaic + rings = Infinite mana

Mycosynth Lattice + Karn, the Great Creator = FUn

Blinkmoth Urn + lattice = Interesting times. Add a Blinkmoth Well to well, make it more interesting by tapping the urn. Well can also be used on opposing mana artifacts during their upkeep to reduce their mana for the turn + politics

Mystic Forge + Sensei's Divining Top + cost reducer/ugin ineffable/Cloud Key/Semblance Anvil = Draw your entire deck

Grim Monolith + Forsaken Monument + Rings = Infinite Colorless

Profet93 on Eldrazi Tea Party

5 months ago

Basalt Monolith + Rings of Brighthearth = Infinite mana + Sensei's Divining Top = Draw your whole deck

Basalt + Forsaken Monument = Infinite mana

Everflowing Chalice + Voltaic Key + rings = Infinite mana

Metalworker + Staff of Domination = Infinite mana

Mystic Forge + Sensei's divining top + cloud key/artifact cost reducer/Semblance Anvil/Ugin, the Ineffable = Draw your whole deck

Scorched Ruins + Rings + Deserted Temple = Infinite mana

I can recommend more but want to see how these work for you.

DoomNoodle on Kozilek to soothe the colorless soul

5 months ago

Metalworker is a card I keep debating on getting and someone this upcoming year I'll probably pull the trigger on that! I love the land suggestions and am about to peruse tcg for them soon now! I like all those except the karn lattice, I just can't bring myself to being that much of a dick! If I want to make this deck cedh however I absolutely will! But for now I just like playing moderate to high power. I like my games going anywhere from 8-12 turns with T6 occasionally.

Profet93 on Kozilek to soothe the colorless soul

5 months ago

Mystic forge + top + artifact cost reducer/Ugin, the Ineffable/Cloud Key/Semblance Anvil = Draw your entire deck

Basalt + Forsaken = Infinite mana

Basalt + Rings of Brighthearth = Infinite mana. Add top to draw your entire deck

Everflowing (4 counters) + Rings + Voltaic key (not manifold) = Infinite mana

Scorched Ruins + Deserted Temple + Rings = Infinite mana

Metalworker + voltaic + rings = Infinite mana

Mycosynth Lattice + Karn, the Great Creator = FUn

Blinkmoth Urn + lattice = Interesting times. Add a Blinkmoth Well to well, make it more interesting by tapping the urn. Well can also be used on opposing mana artifacts during their upkeep to reduce their mana for the turn + politics

Some combos are better suited than others, but most are very synergistic with the deck and should not be overlooked. Let me know what you think and if you want suggestions for cuts.

Profet93 on The Inevitable Annihilation

5 months ago

Everflowing Chalice (4 counters) + Voltaic key + Rings = Infinite colorless

Deserted Temple + Scorched Ruins + Rins = Infinite colorless

Expedition Map - Help you find temple, eye of ugin (to find kozilek to refill hand or other eldrazi, also, ramp), or any utility land. It also helps ensure you don't miss a land drop early game.

Field of the Dead - Zombies eat brains for breakfast. Yummy

Mystic forge + Sensei's divining top + artifact cost reducer Cloud Key/Semblance Anvil/Ugin Ineffable = Draw your entire deck. Also note, top + rings w/ basalt = draw your entire deck

Ugin, the Spirit Dragon - Wipe

Blinkmoth Urn - Ramp

Blinkmoth Well - Politics, tap blinkmoth urn, or Winter Orb.

Mycosynth Lattice = Fun shenanigans, especially with urn. Combine with an Karn, the Great Creator for a hard lock. Karn could take the place of liquid metal tongue perhaps?

Metalworker + rings + voltaic key = Infinite colorless

Grim Monolith + forsaken monument + rings = Infinite colorless

Chromatic Orrery + rings + voltaic key = Infinite colorless

Most if not all of the cards suggested for combo are also relevant without it, ensuring little to no dead cards. Let me know what you think, looking forward to your response.

Profet93 on Liberating Surprise

6 months ago

Portal + Immortal - Fair points, be sure to let us know how it continues to play out

Cityscape - Oops, should have their comment more carefully. Got you

If not ancient tomb, maybe an Urza's Saga? I hope it isn't too expensive. Assuming it is, Cryptic Caves is decent. Can be used with crucible of worlds for draw should you run out of gas after ramping and dumping your entire hand like a green player

Speaking of ramp, Blinkmoth Urn? Should the above 2 land recommendations not tickle your fancy, perhaps a Blinkmoth Well that directly synergizes with it's Urn could be useful? Well itself can be used on their opposing artifacts during upkeep to force them to utilize the mana via instant spell or abilities.

Regarding Staff of Domination, I feel it's a bit winmore. In the Kozilek deck, you have much more draw that allows you a greater likelihood of combo. From what I understand, this is more beatdown with a potential combo back up that you might draw into. As such, Staff might be a dead card more often than not. If you had a Metalworker I would say maybe simply because it allows staff to become part of an infinite mana combo, rather than simply being that outlet for one. Although Metalworker is out of budget for now.

What does Mirage Mirror target? Is it simply a versatile utility piece or is there something specific?

_Potential Cut, _Crashing Drawbridge - Given you only have 18 creatures, most of which do not require haste, greaves + boots, do you need the redundancy? Especially given how you are utilizing flash, would you not be able to have "haste" once you cast the creature on their turn and proceed to yours?

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