Combos Browse all Suggest
- Earthcraft + Squirrel Nest
- Earthcraft + Ghave, Guru of Spores + Wild Growth
- Earthcraft + Emmara, Soul of the Accord + Umbral Mantle
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Rules Q&A
Earthcraft
Enchantment
Tap an untapped creature you control: Untap target basic land.
capwner on
U, Ulasht, Ulashte me (PreDH)
2 weeks ago
Never heard of PreDH, that's pretty awesome! I used to play Ulasht, he's/it's super cool and I am a fan of the janky fungus cards used to combo with it. A few recs that worked well for me in that deck:
Mana Echoes - just goes wild with mana
Ivy Lane Denizen - replaces counters on your ulasht and can go infinite
Goblin Sharpshooter - another good thing to equip with Basilisk Collar, also synergizes well as you are saccing your saprolings
Earthcraft makes a ton of mana and you even have Squirrel Nest already, or are you avoiding inf combos on purpose? EDIT oh earthcraft is crazy expensive now I don't remember it being quite so much XD
Wort, the Raidmother always felt great for the big boost to Ulasht count and ability to conspire say a GSZ to pull out multiple combo pieces
and I remember cards like Heroic Intervention being pretty important because the deck was so creature reliant and I even used Wrap in Vigor and Fresh Meat because green prot spells suck
Our decks look pretty different, I think yours is more midrangey and chill/casual with more cool on-flavor cards and less combo, which is totally valid! However if you are looking for a boost you could possibly consider a few of these. +1 for the cool oldschool format and commander
hyalopterouslemur on Thinking about how we evaluate …
1 month ago
So, I've been thinking a lot about how cards are evaluated. Specifically it comes down to two cards: Regrowth and Eternal Witness.
I've also been watching a lot of Magic YouTUbe, and there's a hipster movement to hate on Eternal Witness, among other EDH mainstays. Supposedly Regrowth is better, and I want to talk about that, and the two ways to evaluate cards.
First, Regrowth. In a vacuum, Regrowth is better. It costs , in contrast to Eternal Witness's . That's one mana less. The 2/1 body is unimpressive in combat. This is all true.
But then you look at Eternal Witness. She's a creature, meaning Cryptolith Rite or Earthcraft turns her into a mana dork. Meaning you get two cards back with Panharmonicon. Meaning you get to trigger Cathars' Crusade or Aura Shards. Meaning her death triggers Dictate of Erebos. Meaning she can be blinked or bounced. Meaning cards that count creatures (e.g., Shamanic Revelation, Pennon Blade, Gaea's Cradle) count her. Meaning she can attack, triggering Hellrider, even if she's likely to just be blocked and killed. Meaning her entering triggers Purphoros, God of the Forge and Warleader's Call and related cards. Meaning Yeva, Nature's Herald gives her flash, which opens up other forms of abuse. (Seedborn Muse, anyone?) Meaning you can bring her 2/1 self back with Smile at Death. And no one's playing either card on turn 2 anyway.
Which one you pick says a lot about your personality, though neither choice takes away your Spike card, and there is no wrong answer. I tend to favor instants over creatures where applicable, for instance. And this doesn't make, e.g., Silverglade Elemental, good in most decks; mana cost still matters.
In reality, both are good cards, and you should probably play both if you can. but it depends on what you're trying to do. But which card you choose if you must choose one is far more complicated than simple rox/sux arguments.
hyalopterouslemur on Overrated cards?
1 month ago
So I've been thinking a lot about overrated cards. Not bad cards, just...overrated.
An example I can think of is Underworld Connections. People recommend it as an alternative to Phyrexian Arena, but it costs a mana every turn you use it (tapping a land = paying a mana for all intents and purposes). While there are ways to use it more than once, I've never seen it played with Earthcraft or Seedborn Muse or some other land untap card. It's not the worst Arena variant. (That would be Pain Seer.) It's not even bad. But it just doesn't seem that good in a format that also has Arena. (And yes, I acknowledge Arena's flaws, and think it should mostly be limited to Stax and other slow, controlling decks. Thing is, Underworld Connections has all the same flaws and costs you mana to use.) Is it just for people who are worried about paying life?
Any other cards that always seemed overrated to you guys?
Last_Laugh on
Marchesa Forced Discard
4 months ago
DreadKhan It doesn't really apply here, but convoke (and similar effects) with that would be a good option. Fallaji Wayfarer, We Ride at Dawn, Dazzling Theater / Prop Room, Peri Brown, Earthcraft, Cryptolith Rite, and Relic of Legends come to mind.
greyninja on Every Land Out
8 months ago
Greensleeves, Maro-Sorcerer, Omnath, Locus of Rage, Zendikar's Roil, the new Chocobo Racetrack, or something similar
+
Perilous Forays
+
Amulet of Vigor, Earthcraft, Lotus Cobra, or something similar
(I run this combo in my Omnath, Locus of Rage deck. If he is out, he also burns the table when the Elementals die)
Profet93 on
Dionus? You Barely Know Us!
1 year ago
PuritanPuree +1
Would Earthcraft be worth considering/work?
Heart Warden > Elvish Hunter?
Thousand-Year Elixir - Synergy
Glimpse of Nature - Draw
Urza's Incubator - Or is it not needed?
capwner on
Group hug but snake, so Boa Constrictor
1 year ago
Looks like a sweet list, right mix of power and fun. Xyris is super strong. I feel like Battle Hymn is underplayed and goes crazy in here. Artifact Mutation is a personal fav of mine as well, good picks. I like the omission of Narset, seems like a conscious choice to keep the deck fair and fun. I don't have too many recs, stuff that comes to mind would be Earthcraft but it's pretty expensive. And Purph but I'm sure you've thought about him. +1
wallisface on Why is Untapping Lands a …
1 year ago
legendofa I have an issue with you contesting my statement of "a large portion of those cards are extremely old" and then deciding yourself what the goalposts should be for my own statement. I never said that only old-bordered cards are old... the current "new" border has still been in use for a ridiculous quantity of time, and the colour pie has shifted numerous times since its creation. For me, anything that was printed 10+ years ago, fits into the "extremely old" category... so if you're going to pull me-up on what's old-or-new, that is the yardstick i'm measuring.
Now, ordering cards by how old they actually are (instead of arbitrary card-frames) yields the following (using only the cards you've already listed):
1993 (31 years ago): Ley Druid
1995 (29 years ago): Juniper Order Druid
1996 (28 years ago): Nature's Chosen, Emerald Charm
1997 (27 years ago): Elder Druid, Earthcraft, Llanowar Druid
1998 (26 years ago): Awakening, Argothian Elder
1999 (25 years ago): Early Harvest
2002 (22 years ago): Krosan Restorer
2004 (20 years ago): Rude Awakening, Nature's Will
2005 (19 years ago): Stone-Seeder Hierophant, Seedborn Muse, Patron of the Orochi
2006 (18 years ago): Magus of the Candelabra
2007 (17 years ago): Woodland Guidance
2009 (15 years ago): Garruk Wildspeaker
2010 (14 years ago): Bear Umbra
2012 (12 years ago): Arbor Elf, Urban Burgeoning
2013 (11 years ago): Voyaging Satyr
2014 (10 years ago): Nissa, Worldwaker
2017 (7 years ago): Initiate's Companion, Hope Tender, Nissa, Genesis Mage, Blossom Dryad
2018 (6 years ago): Ley Weaver, Cacophodon
2019 (5 years ago): Wilderness Reclamation, Rime Tender
2021 (3 years ago): Sculptor of Winter, Saryth, the Viper's Fang, Jorn, God of Winter Flip
2022 (2 years ago): Likeness of the Seeker Flip, Civic Gardener
2023 (last year): Rustvine Cultivator, Portent Tracker
2024 (this year): Innocuous Researcher
Using the above data, the below rant is in defense of my claim "From what i’m seeing, the general trend is that this effect used to be quite prominent in green but something that’s slowly being phased out/down for green over time", which may have been the other thing you were contesting??
Now, at face value this paints a picture that indicates an-eb-and-flow of constant printings of green-land-untap effects, perhaps even slightly favoring those printings in the more recent years. HOWEVER - this does not take into account the actual percentage of cards printed in any given year.
For example, in 1996 2 cards exist in our category, BUT only 468 new cards were printed that year. 2022 also has 2 cards in our category printed, but also had 2004 new cards printed into it, meaning those 2 cards represented a significantly lower percentage of what green represented that year.
With Wotc printing an increasingly large quantity of cards every year, this effect has been getting an increasingly lower-percentage-share of cards given to it. The one anomaly I see is 2017, where 4 cards were printed in a year that made 861 new cards, making it about on-par with our beforementioned 1996 example.








