Llanowar Elves

Llanowar Elves

Creature — Elf Druid

: Gain .

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Llanowar Elves occurrence in decks from the last year

Latest Decks as Commander

Llanowar Elves Discussion

nathanielhebert on The Mighty Gaveleers

3 days ago

Very interesting, I haven't seen the flipped lands yet! I initially tried out Kazuul's Toll Collector in an earlier build, but found he ended up hogging equipment I wanted to give to others, or having his accumulated threat neutralized by random Llanowar Elves .

I playtested a sample hand, and there was something thematically satisfying about opening with a Battlefield Forge to crank out a Bonesplitter , that I placed an order for four. In the test-run, Champion of the Flame and friend hit for 16 damage on round 3. In the second draw of cards the intrepid Goblin Gaveleer smashed his way to 19 damage with trample by the third turn. Best case scenario, but at least it doesn't take long to assemble the crew.

griffstick on Rashmi

1 week ago

Spawning grounds is still a bad card. I think you could use some more fast ramp. You should add 4-5 one mana ramp. Think Elvish Mystic , Fyndhorn Elves , Llanowar Elves , and Birds of Paradise , Boreal Druid

plakjekaas on Ionize and other Counters in …

1 week ago

Exactly, tapping Llanowar Elves for mana, just like tapping your land for mana, doesn't use the stack, and therefore can't be responded to. It doesn't limit itself to creatures either, tapping your Skyclave Relic also counts as a mana ability.

Activated abilities do have costs, but they don't need to cost mana. Thermo-Alchemist tapping to deal 1 damage to each opponent is also an activated ability, and tapping the creature counts as cost. The cost in an ability is basically everything before the ":" in the rules text. Which means that tapping your land for mana also is an activated ability. When you look at something like Darksteel Citadel , you see they're worded like: : add . That's why spells or abilities that counter other abilities almost always have to specify they can't interact with mana abilities.

For example with Zhur-Taa Druid , when you tap it for mana, the mana is added, and only then goes the damage trigger on the stack, you'd be able to Disallow the damage, because it's a triggered ability, but not the mana added by Zhur-Taa Druid , because that was a mana ability.

Hope that clears it up

9-lives on Ionize and other Counters in …

1 week ago

Ahh thanks Mtg_Mega_Nerds! Disallow is much better as I can counter more with it, and it still costs 3 CMC.

BTW, on Disallow does it mean 'mana abilities' like Sylvan Caryatid or Llanowar Elves would have? Because activated abilities already cost mana.

OmegaAura113 on Beledros Witherbloom EDH

1 week ago

I have a couple of ideas!

Izoni, Thousand-Eyed - you only really get one activation of her token ability, and you have a couple of enchantments that already perform her sacrifice ability

Decree of Pain - pretty high costed boardwipe, when there's others that won't nuke your boardstate in the process

Reap can be replaced with Road of Return , since both do similar things, but Road can interact with your commander directly

Tragic Slip - Abrupt Decay is much better

Profane Command - there's better X spells that aren't too expensive, like Genesis Wave or Torment of Hailfire . I noticed you're going a heavy mana ramp direction with the deck, which is perfectly fine, just also remember to try and include cards that let you play extra lands if you can (cards like Azusa, Lost but Seeking , which recently was reprinted, and Exploration )

And something else pretty important is that beside ramp spells, you'll also want a few rocks/dorks to supplement yourself. There's a lot of them in-budget, like Elves of Deep Shadow , Llanowar Elves , Elvish Mystic , and the Sakura-Tribe Elder you have in already. Another similar ramp one is Yavimaya Elder for fetching basics and such. For rocks, Golgari Signet , Fellwar Stone , Commander's Sphere , and Talisman of Resilience are cheap in both CMC and price, so see if you can slide any of those in too.

It's probably my hardest suggestion to apply, but as you run through and make edits, try and choose a direction to take the deck as a whole - tokens, or lands - as a focus. Once you start narrowing down the archetype you wanna follow, the cards you need to cut to streamline it will start looking more and more obvious!

Omniscience_is_life on Can I tutor Elfhame Palace …

1 week ago

You can link to cards by doing something like this:

[[Llanowar Elves]]

All this and more can be found in the "Formatting tips" below the comment box. Thanks!

Erza420 on Can I tutor Elfhame Palace …

1 week ago

please link all cards in your question

Elfhame Palace

Elvish Harbinger

Wirewood Herald

Skyshroud Poacher

the answer is no. Elfhame Palace does not have the "elf" typing. the card would need to have the "elf" sub-type, such as a Llanowar Elves , or even Elvish Promenade (except in the case of poacher).

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