Llanowar Elves

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
Oldschool 93/94 Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Magic Game Night (GNT) Common
Core Set 2019 (M19) Common
Dominaria (DOM) Common
Commander Anthology (CM1) Common
Eternal Masters (EMA) Common
Commander 2014 (C14) Common
2012 Core Set (M12) Common
2011 Core Set (M11) Common
2010 Core Set (M10) Common
Duel Decks: Elves vs. Goblins (EVG) Common
Tenth Edition (10E) Common
Ninth Edition (9ED) Common
Ninth Edition Foreign Black Border (9EDFBB) Common
Seventh Edition (7ED) Common
Beatdown Box Set (BTD) Common
Starter 2000 (S00) Common
Battle Royale Box Set (BRB) Common
Classic Sixth Edition (6ED) Common
Anthologies (ATH) Common
Fifth Edition (5ED) Common
Fourth Edition (4ED) Common
4th Edition Foreign Black Border (4EDFBB) Common
Revised Edition (3ED) Common
Revised Foreign Black Border (3EDFBB) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common
Promo Set (000) Mythic Rare
Promo set for Gatherer (PSG) Rare
Magic Online Promo Cards (MOP) Uncommon

Combos Browse all

Llanowar Elves

Creature — Elf Druid

: Gain .

Set Price Alerts


GNT

M19

DOM

Show All Prices

Llanowar Elves Discussion

SideBae on Jarad, Golgari Lich Lord

1 day ago

So I think you probably don’t want 36 lands... frankly, I think you want 33 at most. The reason I say this is that, being green, your deck has access to the best ramp in the game. You should strongly consider running any/all of the following: Llanowar Elves , Elves of Deep Shadow , Fyndhorn Elves , Elvish Mystic , Deathrite Shaman , Birds of Paradise , Arbor Elf , Utopia Sprawl and/or Wild Growth .

You want your creatures to be synergistic with your general and be more than midrange value. I think cards like Mindslicer , which effect the board when sacrificed as well as being a body, are likely a lot better than Wall of Blood , Splinterfright , Rhizome Lurcher , etc. Other creatures to consider for these slots: Stinkweed Imp , Golgari Grave-Troll , Eternal Witness , Entomb , Kokusho, the Evening Star ...

This list could also benefit from more card-drawn. Phyrexian Arena is the classical example, but there’re other good options. I like the Shamanic Revelation in your MB; I suggest considering Night's Whisper , Blood Divination , Life's Legacy , Minions' Murmurs , Syphon Mind and Succumb to Temptation .

Also, Diabolic Intent as a more budget Demonic Tutor .

Good luck!

dingusdingo on Non dredge gitrog deck.

4 days ago

This is a somewhat strange request. The interaction between Dakmor Salvage and The Gitrog Monster is extremely strong, and very cheap monetarily. You should consider running a couple dredge cards for value anyways, as hitting 2-3 extra draws off a dredge is an easy and once again cheap monetarily way to get ahead in card advantage.

To humor you though, here's what I'd probably run.

And from there, round it out with some efficient early game beaters, some spot removal, land ramp, and a bit of card draw.

multimedia on Punch first. Ask questions while punching

4 days ago

Hey, nice job keeping the budget low and interesting version of Xenagos with Planeswalkers.

The majority of my budget cards suggestions to you to consider are lower mana cost cards to help to reduce the avg. CMC of your deck which is high at 4.4 or cards that are the same mana cost, but are upgrades.

Cards to consider adding:

These are cards that I think can help your deck since they provide something that's missing here. Early game ramp is good when playing a five drop Commander who you would like to get onto the battlefield quick. There's also many high mana cost creatures here that more early game ramp can help to cast them. Farseek can search for a dual land: Cinder Glade or Sheltered Thicket . Being able to land ramp with a dual land is helpful. Elvish Mystic and Llanowar Elves are one drop mana dorks who are some of green's best cards for Commander.

Creature tutors: Fierce Empath and Signal the Clans are helpful to get a creature into your hand after getting Xenagos onto the battlefield. Either, but especially Empath can get Ghalta, Primal Hunger . Repeatable draw is very good in Commander especially draw that has interaction with your Commander. Greater Good and Garruk, Primal Hunter is powerful repeatable draw when you have a creature with a lot of power which a creature gets from Xenagos's ability. Ghalta for instance can draw 24 cards after doing 24 combat damage. Greater is also good with Moldgraf Monstrosity , a way to kill it which then reanimates two creatures giving you more fuel for both Xenagos and Greater.

Moldgraf and Greenwarden of Murasa are ways to recur or reanimate cards from your graveyard. They are creatures which gives them interaction with Xenagos and Greater. Having recurion/renaimation is helpful in Commander because your creatures are going to die and being able to use a card more than once is good. Chaos Warp and Beast Within are versatile instant removal spells in Commander since they can target any one permanent this includes a problematic opponent land.


Cards to consider cutting:

  • Timber Gorge
  • Gruul Guildgate
  • Shivan Dragon
  • Essence of the Wild
  • Hoard-Smelter Dragon
  • Rumbling Slum
  • Zhur-Taa Ancient
  • Protean Hulk
  • Shamanic Revelation
  • Hunting Wilds
  • Planewide Celebration
  • Enlarge
  • Blanchwood Armor
  • Consign to Dust

Good luck with your deck.

DrukenReaps on Friend in need

5 days ago

If you want to go comboy then a bunch of low cost mana dorks like Llanowar Elves , Elvish Mystic , and Lotus Cobra with Intruder Alarm to eventually pop down Craterhoof Behemoth ... But I wouldn't do that for someone's first deck. Especially in a more laid back meta.

Since you are a more laid back meta I would go for a focus on his second ability and just go all in on ETB effects. You might still include intruder alarm but it would be a value alarm rather than a combo alarm. Some awesome ETBs: Eternal Witness , Tatyova, Benthic Druid , God-Eternal Oketra , Mulldrifter , and Sun Titan .

Chesu on Korvold the world eater [LANDFALL x ARISTOCRATS]

1 week ago

Cut a swamp, mountain and a forest. 40 land is a lot even for a deck relying on ramp. Replace with Birds of Paradise , Llanowar Elves and Arbor Elf .

BetayedGoblin on Overwhelming Nature

1 week ago

Hi Johnny

I guess this is a deck you build from cards you had lying around in your binder. Or just a fun casual deck. I do have some tips for you for this deck.

  • I can see you have quite a few cards that you have 1 of and not a playset which is fine just less effeicent but i cant force you to buy a playset of Primeval Bounty (i guess that is your wincon alongside Fungal Sprouting .)

  • More ramp is key for big bois green. The more lands you have the more big bois you can play out. I would personally recommend Nature's Lore or Skyshroud Claim if you wanna go for the "search" tactic or just go for mana dorks some like Llanowar Elves or Elvish Mystic they are really good for ramping and in late game chump blocking.

  • Saproling synergy if thats your ULTIMATE GAME PLAN. Cards like Sporecrown Thallid is really good.

djroguelike on Infect do Coruja

1 week ago
  • Llanowar Elves foi ótimo, deu para perceber por que Noble Hierarch seria tão boa no deck. Para o deck ser rápido você quer ter 3-4 manas no turno 3, uma criatura apta para atacar e uma carta para proteger a criatura. Elves no primeiro turno cai como uma luva, te rampando para 4 no turno 3 ou gerando uma verde quando Inkmoth Nexus está no campo.

  • Estava viajando só com 13+1 florestas, era muito pouco. Inkmoth Nexus não pode ser contado como um terreno, não só porque ele pode ser usado para atacar, mas porque ele não gera mana verde para castar as mágicas no turno que você quer ganhar.

  • Diminui o número de proteções, de 10 para 8, como teste. Durante os jogos uma mão com muitas cartas desse tipo não é o que o deck quer fazer.

  • Scale Up é ótima, coloquei mais uma, você sempre quer ter na mão. Com ela, só há necessidade de mais um buff +4/+4 para ganhar o jogo, e por isso coloquei 2 Groundswell no lugar de um Rancor (que você não que em múltiplos de qualquer forma) e um Mutagenic Growth , que pareceu o pior buff do deck quando estava na mão.

  • Ainda tenho dúvidas sobre o sideboard, mas contra Control tem que ser mais agressivo ainda, porque apostar em um deck que aumente o jogo é péssima ideia. Talvez contra decks midrange até dê para colocar algumas cartas mais mid-game.

Funkydiscogod on Howl of the night pack Deck

1 week ago

Since all your land search effects put at least one land into your hand, use Skyshroud Ranger , Sakura-Tribe Scout or Walking Atlas instead of Llanowar Elves .

Boundless Realms or Nissa's Renewal could be pretty good as the final search spell.

You might consider Key to the City as a way to throw away dead sorcery spells to find more action. And if you can make unblockable creatures, Primal Bellow , Timbermaw Larva and Blanchwood Armor would close out a game quickly.

This would take some of the focus away from wolves, and more on to the "number of forests" part of Howl of the Night Pack . I'm not sure that's any better.

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Llanowar Elves occurrence in decks from the last year

Commander / EDH:

All decks: 0.16%

Green: 1.32%

Golgari: 0.55%

GU (Simic): 1.19%

GW (Selesnya): 1.16%

RG (Gruul): 1.5%

Legacy:

All decks: 0.4%

Modern:

All decks: 0.23%

Green: 4.69%

Golgari: 2.84%

Standard:

All decks: 0.99%

Green: 100.0%

Golgari: 6.12%