As an additional cost to play Sacrifice, sacrifice a creature.
Add to your mana pool an amount of mana equal to the sacrificed creature's converted mana cost.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
3 weeks ago
1 month ago
I took out Life from the Loam because it seemed sooomewhat narrow (has an infinite combo with Bone Miser + Discard Outlet), but it's still playable. I've found that Rishkar's Expertise is just too slow, and has the downside of being green (can't be easily cast off Bone Miser or Sacrifice). Ad Nauseam costs less, is black, and can be cast at instant speed (a virtue that I have been neglecting for too long).
Hmm. Would you enlighten me on combos that Fain provides?
Necrotic Wound might be good in other builds, but I find that my particular build doesn't have a lot of cards in the yard at any moment in time (unless I'm going off).
Thanks for stopping by!
3 months ago
Nice Deck and i love this spooky Theme! :)
Maybe Iname, Death Aspect would be a good include.
I just drop a List of creepy Cards i found, maybe you can use some of them:
Thief of Hope not that scary, but would fit in with the spirit theme.
8 months ago
TrEndKillHerEsy, I tested out Underworld Breach briefly and wasn’t impressed how it worked in the deck. I’d personally rather load my graveyard with silver bullet answers and the creatures I specifically need to win the game. Cards like Entomb and Buried Alive don’t dump enough fodder into the graveyard to get more than one, maybe two cheap spells off, and it usually means exiling creatures I’d like to keep available in the graveyard in addition to expendable cards like fetchlands. I have found great success in appearing to have a relatively “floundering” board state with the deck, where only I know how the one or two key demons I have in the graveyard will work with my cards in hand to steal the win. 20 cards in my graveyard screams that I am a serious threat, and this deck does not play enough protection to weather the combined assault of 3 opponents for very long.
Regarding Altar of Dementia, if I’m going to sacrifice my creatures, I want it to be to Sacrifice and Burnt Offering effects. Living demons are a source of mana investment that aren’t sacrificed when I swing with Rakdos, and the deck uses every shred of alternate mana sources it can get. Sacking a creature just to fill up my graveyard is not worth it to me. If you want to aim for a more all in graveyard strat in the deck, I could see Underworld Breach and Altar of Dementia being very effective.
Lastly, honestly I think you’re right about Yawgmoth's Will. The deck plays enough cheap reanimation, wheel effects, and rituals that it would be very effective even with a limited board state. I’ll have to think about a good cut for it. Thanks for the great suggestion!
1 year ago
Contract Thanks for the suggestions! Tbh they'e all good cards for the deck the main reason is I have too much anxiety when I try to find what to take out nowadays. I know cards like excavation mole look janky but they really do help with consistently casting Hogaak asap, which I like. I don't know if there is a right or wrong but I know its been hard to find a Sacrifice to buy irl, Priest is good probably over Perpetual Timepiece and I've thought about it before just dont know why I haven't pulled the trigger, probably will if I can trade cards in. And Ouphe is good, youre probably right Im just scared of it getting in the way, but Im sure it deserves a spot, I just dont know where I would want to put it.
1 year ago
- Have you considered playing Sacrifice to abuse fast gak for mana?
- Priest of Titania is probably better than your worse ETB mill creature unless you chose not to include it for some reason I'm not aware of.
- Even if parts of your wincon need phyrexian alter and whatnot, I think you should be on Collector Ouphe unless your meta is devoid of mana rocks or artifacts. The upside of locking out decks that thrive on mana rocks or artifact based wincons is well worth it.
1 year ago
Yo, welcome back ColFrogfoot!
You have a lot of points, so I'll address them each one by one.
This deck mills its combo pieces all the time, and it usually isn't that big of a deal. As I mention in the description, we have ways to get our stuff back (Eternal Witness, Regrowth, Dread Return, Death + Life to name a few). Depending on your meta, you might want some more where those came from (especially stuff that can return noncreature cards like Golgari Findbroker). The only time when you're pretty much screwed is if your yard gets exiled along with the Riftsweeper. I've never been the best at assessing how much recursion I need, so take my amount with some grains of salt, but it seems to be working out for me. Also, since each meta is different, each person will have to do their own assessment there.
You're right that it's pretty unrealistic to get both the Greater Good and the Zombie Infestation out every game (just in half of them XD). All jokes aside, if you aren't completely shut down in the early game, then you have good chances that you'll be drawing most of your deck that game. If there's one thing that I'm confident about, it's the reliability of our card draw suite. Now about that hypothetical where you have both Greater Good and Zombie Infestation out, all you need to draw and discard is a Dread Return and a Bone Miser. Sac three zombies to flashback the Return, getting Bone Miser out, and discard 2 more lands to have enough to play the Phyrexian Altar.
The Necrotic Ooze approach is totally legit. I had a phase with this deck where I used it with Razaketh, the Foulblooded to fetch everything I needed. What I dislike about the ooze though, is that it forces you to use up multiple card slots for stuff that is only useful in that combo. You're eventually going to run into the scenario where you have a couple of dead cards in your hand because you don't have the ooze out.
I am curious about your Necrotic Ooze build though. I will admit that my particular build is not infallible, but it's also pretty consistent.
1 year ago
Hey rangab7, +1
I'm not seeing much good-stuffs... and it really looks like you're trying to make aristocrats: I see more tokens and sac-outlets than control.
I made a Turn 1 Hogaak deck with a very similar playstyle (play creatures, sac creatures, rush my commander, etc).
Also check out my mono-black Belzenrok deck.
It looks like you have enough draw, but inconsistent value-engines... like why Endless Cockroaches? Seems like you need more fodder like Gravecrawler or Oathsworn Vampire. I know it combos with Endrek, but your focus should be on Torgaar.
And then most of your big plays come after your engines are online, so often you'll be stuck with lots of cards you can't cast all at once that don't really trade well with your opponents' cards.
I would cut as many 4+ drops as you can (anything that doesn't draw 4+ cards or swing the game is slowing you down) and play a lot more spot removal. Then you'll be in a great spot to disrupt your opponents while gaining value until you're ready to end with a full board of tokens, 1-3 drops, and Blood Artist, etc.
You might also consider...
Bolas's Citadel... buy it while it's cheap!