Paradise Mantle

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Paradise Mantle

Artifact — Equipment

Equipped creature has ": Add one mana of any colour."

Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

austintayshus on Counter Intelligence with mods

4 months ago

Looking at your deck with Kilo at the helm, I assume that this is a proliferate/counters deck and that the deck will win with counters in some way, whether that be +1/+1 counters on creatures or charge counters on Darksteel Reactor.

I did recommend Coalition Relic as an extra source of ramp, but additionally it is ramp that your counters/proliferate strategy can take great advantage of similary to your Everflowing Chalice. You can proliferate 2-3 times in a turn and begin the next turn with 3-4 mana more than your opponents expected.

I am not good at building mana bases, but I suspect that most commander decks should have about 10-12 ramp cards depending on many factors, and I only counted 6 in your deck (though I could be wrong, I am not infallable :) ) More than 50% of your deck costs 3cmc or less, that is a decent mana curve with 37 lands as far as I know. Adding a few lands wouldn't hurt but I think your deck is fine.

That being said, I am not a fan of Sword of the Meek in your deck as it doesn't allow you to untap your commander, doesn't give your commander haste, and doesn't interact with counters or proliferate in any way. If it's a pet card that you love, then by all means keep it. I have Storm Herd in my lifegain deck even though it's a 10 mana sorcery. It's all dependent on what cards you want, of course.

One additional point, I believe your deck is technically Bracket 3 since you have two game changers. Bracket 1 is reserved for Jank/Exhibition decks with the primary goal being something other than winning the game. For an example of a fun Bracket 1 deck, I would recommend my One-Word Tribal with Phelddagrif Deck

I might also recommend Paradise Mantle which can give your commander an easy tap effect and extra ramp effect

Lae'zel, Vlaakith's Champion of you want to go into +1/+1 counters.

Surge Node if you want to lean into Charge counters.

austintayshus on I've Fallen and I Can't Get Up

4 months ago

Paradise Mantle is something you might like.

CommanderNeyo on Colors Are For Suckers

6 months ago

Have you considered Springleaf Drum and/or Relic of Legends? I know you already have Paradise Mantle, but they act as a sort of backup plan for ramp if you don't draw it (and can tap other creatures for mana as well).

CommanderNeyo on Imagine Dragons | Budget Rosnakht [PRIMER]

9 months ago

Also, some budget ramp spells to consider are Springleaf Drum and Paradise Mantle, since they allow you to tap your commander or tokens for mana.

doc_frank_18 on A mill-ion

1 year ago

Take out Paradise Mantle and put in Strionic Resonator?

NensouHiebara on Halvar, Divine Voltron

1 year ago

@Savaaage

Paradise Mantle being an Equipment is a significant quality. Mana ramp drawn late isn't great, but a Mantle can still draw a card with Puresteel Paladin and is a cheap, inconsequential way for another creature to have double strike when Halvar  Flip is out. The drawback for this synergy is that Mantle is less consistent at mana production. I haven't decided on what Mana Crypt's replacement will be yet. There's plenty of time for discussion.

I had issues with Sigarda's Aid doing nothing for Equipment that's already in play. I could give it another try, but it's not replacing a mana source.

Land Tax isn't a ramp effect, and I don't understand the current appeal of it. Weathered Wayfarer is a much better repeatable land tutor when behind. Claim Jumper closes the gap against Green better. There's also Sword of the Animist and Sword of Hearth and Home to keep pace with the ramp player and gradually build a resource advantage. I see Land Tax as an outdated staple from the old days of the format before most of the new tools came along, and it sticks around largely out of habit and high-profile reprintings drawing fresh attention to it.

Savaaage on Halvar, Divine Voltron

1 year ago

NensouHiebara, i think Springleaf Drum or Arcane Signet would be better than Paradise Mantle if you're looking for another mana rock. I agree with Last_Laugh that Sigarda's Aid isn't bad also, i know you ran it in the past.

What about adding something like Land Tax back for when playing against green ramp?

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