Paradise Mantle

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Paradise Mantle

Artifact — Equipment

Equipped creature has ": Add one mana of any color to your mana pool."

Equip

Tagredor1 on Kros, Contract Abuser

1 month ago

Hey Leonantti,

I've been able to playtest this build for a couple months now, and there's already been a few changes, although I haven't added things like Gluntch, the Bestower mainly because I sort of skipped that set, but will add it in the future.

Overall, I do enjoy this version, but it does come with a few weaknesses, such as my lack of much interaction, i.e. Counterspells and Removal, which I find I tend to lack in all of the decks I build. As an example, yesterday I managed to draw over half my deck by turn 6 and get most of my wincons in hand, but couldn't cast any of them due to one of the players in that pod running Baral, Chief of Compliance.

In my opinion, this is a very good 'come second' deck, but you're right with Simic Ascendancy being a good pick, my only concern with it is it requires both Leech Bonder and Paradise Mantle to function properly. That being said, it is a good pick, and one that I will probably put in the deck when I find one, as even though you do need to wait till upkeep, that isn't a problem as you can just perma goad every other creature to stay safe till then, spend the 1 G U if needed for a +1/+1 counter, then just insta win in the upkeep then.

Leonantti on Kros, Contract Abuser

1 month ago

I came across your deck while building my Kros Bright: Ace Attorney deck and it looks really nice, gave me plenty of ideas for my deck. I got to test my previous decklist during the weekend and it was working ok though I did encounter some minor problems that made me do some more fine-tuning after I got back home. I am still in a process of trying to think how to win with the deck, there does not seem to be many other options that I could think of than the ones you have already listed in your "How to Win" section. Leech Bonder + Paradise Mantle combo would allow to win with Simic Ascendancy but there is the problem that you need to wait till your upkeep for to win with it.

Have you been able to play with your deck, how do you feel about it?

carpecanum on Can you spell that again?

1 month ago

Presence of Gond, Paradise Mantle, a Vehicle or Predatory Urge would let you tap at will

lhetrick13 on summer slam looking for help

2 months ago

squee_goblin_nabob - This seems like a lot of moving parts to get the combo...

To make sure I understand your idea, you plan on getting Gilder Bairn on the field and getting Paradise Mantle on it. Paradise Mantle allows you to tap Gilder Bairn on demand and Gilder Bairn's activated ability allows you to untap it on demand. If Training Grounds is in play, which is it currently in the sideboard only, that drops the cost of Gilder Bairn's activated ability of only which you can create using the mantle. This alone requires three piece to all be in play simultaneously to work and a single piece missing causes the whole combo to fail but you ALSO need Simic Ascendancy to be in play for the main wincon to take place. You can use Simic Ascendancy's activated ability to create a +1/+1 counter or you will need to get Walking Ballista on the field and then the infinite combo will take over.

You are running 4xEladamri's Call and 4xGilder Bairn to help force that. You are doing the same with 4xParadise Mantle and 4xStoneforge Mystic to force that. You still need a way to help get both Training Grounds and Simic Ascendancy on the field as well...

Personally, I think the only way to make this complex combo work is by running this more as a control deck and waiting to set everything up. It has no ability to handle aggressive decks or even mid-range decks as the creatures present are pretty lack luster in terms of combat and abilities. I would suggest, pulling back on the searching cards, add in some draws and fill this deck with spells to keep you opponent staled for as long as possible while you get all the pieces in place you need. That is my two cents...

1empyrean on Fascinating Cards from New Capenna

3 months ago

griffstick, Wheel of Sun and Moon never lets the cards hit the graveyard, which stops Syr Konrad, the Grim from triggering.

Additionally, Resourceful Defense is awesome. We could already move counters on creatures around as much as we liked with Leech Bonder and something like Paradise Mantle, but one card to cover all permanent types is incredible.

bushido_man96 on Emmara's Soul

4 months ago

Seedborn Muse will let you untap Emmara on everyone else's turn. Equipment like Paradise Mantle and Viridian Longbow can give you good reason to tap Emmara. Honor-Worn Shaku and Springleaf Drum also help tap Emmara.

nbarry223 on Different Milk

5 months ago

Oh, also, if you decide to go with a transformative sideboard and want to go with some obscure combo or something, Puresight Merrow can be used as a sort of tutor with Paradise Mantle.

nbarry223 on Different Milk

5 months ago

There's also Bonesplitter and Sigil of Distinction as an option for 0 CMC equipment.

I would also consider a transforming sideboard (where you change up your path to victory) instead of a traditional one. You have something resembling hammertime as an option, since Colossus Hammer is always an option when running Puresteel Paladin, especially with all the card draw going on.

There's also Time Sieve + Thopter Foundry + Sword of the Meek which would work, especially with Paradise Mantle + Puresteel Paladin to enable it.

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