Paradise Mantle

Paradise Mantle

Artifact — Equipment

Equipped creature has ": Add one mana of any color to your mana pool."

Equip

Latest Decks as Commander

Paradise Mantle Discussion

A_box_of_waffles on Rograhk cedh

1 month ago

He is used in multiple ways to get out a fastAd Nauseam, some examples are Paradise Mantle, Culling the Weak and Springleaf Drum in all of these it helps to get fast black pips in hopes for a t1-t3 Ad Nauseam

nicochulo on Weird Storm (Temur-ish)

1 month ago

Grubbernaut the thing is, Paradise Mantle is the core of this deck XD

Without it, there'd be no incentive at all to run this deck, it is awfully suboptimal at best otherwise. The idea is abusing the untap effect of the Blistercoil Weird to ensure an infinite supply of mana for cantrips, that allows this deck to have wins as early as Turn 2. Manamorphose could be a good deal if I chose to get more greedy with the spells I want to be able to cast, but it really hinders the ability of this deck to win in one turn, so I'll add it on the maybeboard in case somebody wishes to go for a higher risk/higher reward build that can slot in some more expensive cantrips.

Grubbernaut on Weird Storm (Temur-ish)

1 month ago

Manamorphose , Strike it Rich , Mutagenic Growth , probably Lightning Bolt . Crash Through could be good, too. Gut Shot , Lava Dart are always good.

Paradise Mantle seems really out of place, especially with only four creatures. I'd go to a minimum of 10 threats of the flavor of your choice -- maybe Runaway Steam-Kin could be good, especially if you go red-heavy.

Cheers!

RambIe on About Urza's Saga in cEDH

2 months ago

omg Gemstone Caverns vs Urza's Saga is a land mine i did not mean to step on.
my thought possess is that this is a colorless land slot, i do not tutor for or mulligan into this slot, most games this slot does not show up at all, to date i have only had 1 game with it in opening hand. in that game i was stuck with a horrible no peek hand. on turn 2 i made a construct, turn 3 i made another construct then fetched Paradise Mantle . so on turn 4 when my commander Galazeth Prismari hit the board i got +3 mana from saga which was enough for me to get back in the game.

dewrito on Elf ball help

2 months ago

Looking to add Springleaf Drum and Paradise Mantle to my lathril deck. I have all the one drop mana dorks and pretty much all the other good ones at 2 and 3 cmc, just wandering if it's worth adding these so I can turn my other ramping but non tapping and static effect elfs into dorks. Not sure if this is a good idea, any feedback appreciated.

RambIe on About Urza's Saga in cEDH

2 months ago

im running Galazeth Prismari . i run a lot of cast untap creatures Blistercoil Weird , Blisterspit Gremlin , Thermo-Alchemist etc. and i put in Urza's Saga thinking it would be good to fetch Paradise Mantle . so far i have found a lot of weird unexpected uses for it. example one game turn 3 i tapped it floating a colorless, sacked it for a Seat of the Synod and casted Snap . with the same method of floating a mana it can also fetch and activate Sensei's Divining Top at your upkeep. its not broken but i've never been disappointed by its resolve i mean even in worse case it can always fetch a sol ring or indestructible artifact land

K1ngMars on Sneak Attack precon with upgrades

3 months ago

I comment while keeping in mind a low budget.

Cut 3 mana ramp when possible:

Cards I'd cut: - 2 lands. 36 is enough if you smooth the curve a bit. - In Garruk's Wake -> Decree of Pain ? Maybe, idk, it depends. But you get more chances to use it, trust me I know something of dimir ramp myself. - Oona, Queen of the Fae -> Be careful. X costs are tough to pay for in dimir and more often than not, paying 5-10 mana to get 2 1/1 farie rogues isn't worth, it wastes your turn. Recall: lands are colorless and most decks you'll face are multi-colored. Oona isn't evena rogue in the first place, so no advantage to attack with her. - Obelisk of Urd -> Not so strong. It buffs all your rogues, but at the cost of using your whole mana pool, or to keep your rogues from attacking. Kinda wastes your turn, and you wanna be fast.

Cards I suggest:

BILBOBAGGENSTOSS on DINOSTORM

3 months ago

Thanks for the suggestions, I’ve been testing and found that Welding Jar as well as Mox Amber are a little bad and I think Paradise Mantle is a great way to help the deck be more consistent. As for spring leaf drum, im considering getting rid of the ambers all together, as the relevant turn to have that mana is turn 2, not turn 3

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