Creatures you control have ": Add one mana of any colour to your mana pool."
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Cryptolith Rite Discussion
1 week ago
Whenever you exile a creature, it's controller draws a card and you gain 1 life.
I'm not entirely certain, but Livio seems to want to be built around ETB effects. Exile your own creatures, then bring them back into one massive drop; For example, Luminate Primordial would be an incredibly strong blink creature. Sure your opponents gain a ton of life, but you remove their biggest threats permanently. Additionally, as he has Partner, you can add in for something such as Woodfall Primus or Terastodon . You could even use use Meteor Golem . If you run Selesnya, you're already in extremely strong ramp territory as green loves to ramp with creatures and white loves to make creatures. Suddenly your Itlimoc, Cradle of the Sun , Gaea's Cradle and Cryptolith Rite look astounding. Not to mention Circle of Dreams Druid and, if you use enchantments to protect yourself such as a Prison / Stax deck, Serra's Sanctum . There's also Nykthos, Shrine to Nyx , Nyxbloom Ancient and Mana Reflection .
Hone in the strategy with Trostani, Selesnya's Voice and similar life-gaining creatures such as Suture Priest , Soul Warden , Soul's Attendant , Angelic Chorus and Essence Warden for a massive gap between you and your opponents.
Anyway, there ya go. A skeleton for a down and dirty Selesnya deck. Go have some fun with it.
Since you are going for extreme ramp and board presence, I'd recommend Partnering with Halana, Kessig Ranger so that when they enter you can pay and have removal-on-a-stick, too.
Kodama of the East Tree would be nice but that's a trap. You'll be outed as the archenemy at the table on Turn 0. Sure you get to cheat a bunch of things into play, but that doesn't help advance your wincon. I'd rather see Halana in the Command Zone for that removal option, so that the creatures we are playing around with can get through and finish the game off quickly. You're going creature-heavy, so use them.
1 week ago
Im sure that Cryptolith Rite has a spot somewhere
3 weeks ago
First and foremost. That joke about "tooting my Horn " was pure gold. Don't ever change.
I get the synergy with stuff like Maskwood Nexus so I'll look into it for my version as well. My deck is based around getting the draw engine as fast as possible so I took out pieces like this. I guess they are worth looking back into.
I'm liking Cauldron of Souls the more I think about it. Kumena can negate the -1/-1 counters using his own ability to give +1/+1 counters so that's pretty sweet. Also, it is okay if Cauldron of Souls eats up removal because that'll save your other more important enchantments and artifacts. Potentially anyways.
When I went with the Isochron Scepter and Dramatic Reversal combo I took out Intruder Alarm but I did really like it in the previous build. Darting Merfolk definitely makes sense with that kind of combo.
Speaking of Intruder Alarm there is an infinite combo that you can use to draw out your deck, or just draw into something you need. Forbidden Orchard , Intruder Alarm and Kiora's Follower give infinite untaps, three other merfolk is infinite draw, and mana rocks and/or dorks ( Earthcraft / Cryptolith Rite ) is infinite mana as well. This can allow you to win with Thassa's Oracle or Laboratory Maniac . Lastly, Grimoire Thief can also allow you to exile each opponents' library. Food for thought if you want to go that route.
I see you are running Counterspell and Pact of Negation . Personally, I wouldn't run counterspells unless it is a bigger package. It is unlikely that you'll have them when you need them with only running two. I'd recommend taking them out to add more utility and value. Unless you feel like you need more counterspells in which you can add more. It is one of those types of cards (for me) that you are either running a lot or none.
I was asking about the lands because in my build the couple of colorless lands I have can sometimes be a hinderance since merfolk are so blue heavy. I originally ran Back to Basics but have since taken it out since my playgroup just played around it. I've been wanting to add it back in but that is why I still have so many basics in the deck. I never really went back and changed the lands. Thanks for the thought on some utility lands.
3 weeks ago
You’d be better off running Cryptolith Rite , but even then it’s not that good for the reasons multimedia mentioned. By the time Lathril is connecting and you’re making tokens, you want to do something more impactful than tokens making mana at small rates. I also run Lathril, and I used to have just about all of the one mana dorks. And I ended up cutting some of the worse ones, so I definitely wouldn’t add artifact versions.
1 month ago
Cryptolith Rite added for a similar purpose, but yes, soon
1 month ago
1 month ago
@Daedalus19876, I want to suggest replacing Seshiro the Anointed with Blex, Vexing Pest Flip and here is why. 1st, if pulling a combo with Yawgmoth via an anthem effect, Blex has an advantage in that he is only 3cmc rather than 6cmc. 2nd, Blex will work with Nest of Scarabs where Seshiro does not. 3rd, when looking for card draw, Search for Blex is faster and more flexible. Getting to see 5 cards for 4 mana is really efficient, especially when the cards you dont choose to pay life for go to the graveyard anyway, making it possible to recur them later. In the majority of cases, this is going to be a much better way to put cards in your hand, rather than paying six and having to get through with combat damage.
2 months ago
Gidgetimer That sounds fun and ridiculous. Do you have any suggestions? The only one I can think of is using Animation Module , Decoction Module , and Fabrication Module with Cryptolith Rite and something to grant haste to make infinite tokens.