Chromatic Lantern

Chromatic Lantern

Artifact

Lands you control have ": Gain one mana of any colour."

: Gain one mana of any colour.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Chromatic Lantern Discussion

multimedia on Kaalia of the Vast

1 week ago

Hey, nice personal version. I respect you're willing to post for critique your personal deck that you're currently playing.

An area to consider improving is ramp. Consider cutting some basic lands especially Swamps for more low CMC mana rocks?

You can get ramp other ways than mana rocks such as Rakdos, Lord of Riots who's underrated with Kaalia. Can also be a backup to more easily cast high CMC creatures if you can't cheat them onto the battlefield with Kaalia. Rakdos could replace Iona, Shield of Emeria because she's banned in multiplayer EDH/Commander.


40 lands with 27 basic lands isn't a good ratio for color fixing when you need all three colors equally. You can't count on having Chromatic Lantern every game for color fixing, but you should consistently be able to count on your lands. Bloodstained Mire is great, nice Expedition, but currently it can't fetch a white source because there's no Swamp/Plains or Mountain/Plains land. Savai Triome , Godless Shrine and Sacred Foundry are Plains lands that Mire can search for.

Less lands, more color fixing and more ramp will help gameplay. You want at least 20 sources of each color from lands in the manabase which is completely doable with the already high budget. My advice is cut basic lands for more dual lands. I'll suggest two different tiers of land improvements to consider based on your current budget.

Tier 1 (more expensive lands, better color fixing): more Rainbow lands, more Fetch lands, Shock lands, Bond lands.

Tier 2 (less expensive lands, less color fixing): lesser Rainbow lands, Bond lands, Pathways and Filter lands.

I offer more advice. Would you like more advice? Good luck with your deck.

Coward_Token on Adventures in the Forgotten Realms …

3 weeks ago

Cave of the Frost Dragon & Icingdeath: I get that this is connected to Drizzt and that they literally wanted to make a "White Dragon" a white Dragon, but it's awkward that a white card, of all color identities, is used to represent a Chaotic Evil entity. (I lack hardcore D&D history knowledge, but surely there must be a suitably iconic Black or Red Dragon around, right?)

Treasure Chest: I'm not a fan of this much randomness (enjoy spending 3+4 mana for nothing!), but I guess if you build your deck such that you're okay with either the Treasures or the card draw it's reliable enough.

Circle of Dreams Druid: IMO appropriately costed Cradle on legs, although TBH I wish it wasn't an Elf.

Flameskull: Neat design space, could easily see this getting a semi-functional reprint as a Phoenix

Xanathar: as a commander, Sen Triplets is cheaper and gives access to another color, but at least you don't have to much around with Chromatic Lantern

Minion of the Mighty: Tiny Dragon-only Kaalia , neat!

Hive of the Eye Tyrant: nothing too exciting (it Disintegrates dead bodies I guess?) but I like the negative space in the art

Tarrasque: Kinda wish this was in the Commander product so it could really be pushed, but w/e. Also, plain "Beast" feels like more appropriate typing.

You See a Guard Approach: The art makes the Guard in question seem incredibly nearsighted.

Nick_V on How To Lose Friends (Help)

1 month ago

forneyt My budget for this deck is higher then I would usually spend because I want it to be able to play in cEDH games (it doesnt have to be a win all the time deck but good enough to sit at the table). However cards over $80-100 each are probably a get if I can thing but a hard sell to spend $ to the wife. As my play group goes, I dont have one. Covid destroyed it. We are just now starting to open back up here in Vegas so I have no idea what I will be walking into at my LGS.

I would love Mana Crypt but I just don't have one and I only have Mana Vault in there for a early commander ramp. The Charcoal Diamond bugs me because of the comes into play tapped and that seems to slow for cEDH.

Possessed Portal is a win con if it resolves. By the time I get that out they should have almost no resources in had if not already hellbent. With my commander out as well they cant even top deck and everything they sac goes to me. The 8 cmc can be rampped as well I can even shave it down to 6 and protect it with Dream Devourer . Vilis, Broker of Blood I just do not personally like. The cmc means I would need to animate him out and I rather do that on more important targets. The card draw I could get from running Necropotence at a much cheaper cmc (still up in the air about that one though). He seems like a large amount of resources to just get returned to hand or countered just like Sheoldred, Whispering One and I rreally like her.

I do like Waste Not probably find a place for it.

So you might have something there. I didnt want to run Chromatic Lantern because of the cmc. Everflowing Chalice I like because it starts at 2 and at any point of the game if I draw it I could put more into it if i had the mana to spare. The Blood Moon situation is problematic so I might just do that, maybe in place of Mana Vault if i decide to drop it all together.

Malakir Rebirth  Flip is there as mana with a side of protection for my commander. Volrath's Stronghold is a very nice card just to rich for my blood.

Yes the maybe board is stuff I am considering as well as stuff I have pulled out. I like Gary and still may run him after I get my first 100 settled and tested I will move it around.

Geth's Grimoire may be a possibility. However I dont like the idea of giving the other players more answers. I want the hellbent and top decking much sooner then later.

Living Death is a card I may cut, I am not sure yet. I like the idea of all their boards getting sacked and becoming my creatures and I also get my graveyard back. Death Cloud is a win con. Mindslicer is the same kind of thing (with a sac outlet) I get all their permanents. Without a sac outlet I can beat away or hold as blocks. That is why I like this commander so much, "your stuff is my stuff.. Thanks!"

Dark Depths only works with Thespian's Stage . Vesuva enters as a copy so would have the counters on him. Thespian is already in play when copied so no counters. Either way this seems too meme for me :-)

I did notice a big flaw that you pointed out .. I have no sac outlet so Miren, the Moaning Well High Market Phyrexian Tower any of those might be a good add. I like Deserted Temple but it is close to that to expensive area because I dont have one.

Thank you for taking the time to give some help and advice, I appreciate it.

forneyt on How To Lose Friends (Help)

1 month ago

I'm not sure what your playgroup consists of, or what your budget is, so I'll just rattle off some cards and (if needed) their budget alternatives, as well as what I would suggest replacing.

Mana Crypt or Charcoal Diamond in place of Mana Vault : 0-mana Sol Ring just seems strictly better, and the diamond generates colored mana, which is helpful for a low-CMC deck.

Vilis, Broker of Blood in place of Possessed Portal : You already have so many life loss cards, might as well profit from them even more!

Waste Not in place of Miasmic Mummy : Benefit from their discards even further.

Chromatic Lantern in place of Everflowing Chalice : Lantern fixes your lands that tap for colorless (or cabal coffers before you get it going), and keeps you from getting wrecked by Blood Moon by giving your "Mountains" the ability to tap for black.

Phyrexian Reclamation or Volrath's Stronghold in place of Malakir Rebirth  Flip: Repeatable reanimation really rocks!

I already see some other great cards in your maybeboard: Dark Confidant , Gray Merchant of Asphodel , Thoughtseize , and Necropotence among them. Confidant is "draw" without the "draw", which can be an important distinction for certain cards (cough cough Chains of Mephistopheles cough cough Nekusar, the Mindrazer cough cough). Gary is an alternate wincon and also replenishes your health after you drain yourself with your own cards. Thoughtseize basically is "I want this card in your hand" with your commander, and Necropotence is just a broken card that gives you more cards than you can cast.

I feel like your deck may be missing some draw power, so I would suggest Geth's Grimoire , the previously mentioned Vilis, and Howling Mine / Mikokoro, Center of the Sea . With all the discard potential, these last two shouldn't be a problem if your opponents get a couple cards!

For any combo of the above suggestions, I would consider cutting Living Death , Death Cloud , Tangle Wire , and Mindslicer . My reasoning for these four specifically is that they are too mana costly and also negatively affect your boardstate in a way that doesn't put you ahead.

Lastly, I have some land suggestions that I am unsure what to cut for because you already have a decent selection. High Market is a great land, along with its alternate, Miren, the Moaning Well . Deserted Temple can be an extra Cabal Coffers or Nykthos, Shrine to Nyx . If you like to take risks, you could include Dark Depths for the classic Vesuva / Thespian's Stage combo!

multimedia on Which Card Should Replace Mindleech …

1 month ago

DemonDragonJ, you have the right idea with wanting to cut an 8 drop for a another 3 drop creature and more of these ideas would further help gameplay. Ponder about more things you can do before you cast your Commander not after you control it. Something to think about is the amount of high CMC creatures you're playing and if these creatures are really needed or could something else lower CMC better help Sen? The large amount of high CMC creatures is making the avg. CMC 4.0+ which doesn't give you many plays to make before you cast Sen.

Sen is the high CMC creature you want to cast more than the others, but before you can cast Sen you want to cast other cards and hopefully these cards help you to cast Sen or give you another advantage the turn you control Sen. Lots of high CMC creatures doesn't give you as much plays to make before you control Sen. An Arcane Signet for example is going to do more than Szadek, Lord of Secrets because you can potentially cast Arcane before Sen and it can help to cast Sen and opponents spells afterwards.

Another example is Lim-Dul's Vault could replace another high CMC creature such as Drogskol Reaver since you can use Vault to potentially find your best high CMC creature when you can cast it or before that to setup your draws before or after you can cast Sen. Vault can also help to find Chromatic Lantern to make it easier to cast opponent spells.

Guerric on [Primer] Casting the Mythal: An Inalla Guide

1 month ago

DonaldFuck Yeah, I have a lot of triple blue in this deck, and even double red can occasionally be tricky, So I've left if for now. And while Burnished Hart can also be fetched with Trophy Mage since its an artifact creature, it does come online slower, which probably isn't ideal for the mana hungry nature of this deck, so I've left Chromatic Lantern for now and may keep it that way. Isochron Scepter with Dramatic Reversal is always good, but it goes better in my Mizzix of the Izmagnus spellslinger deck where I usually win with massive x-spells, and I've been thinking about adding it as an alternate win con for Reiterate there.

d_iros on Crouching Kadena, Hidden Phage [Primer]

1 month ago

Soulus101

If I'm being honest the area where I know the least about what I'm doing is making a mana base and am open to feedback regarding it but honestly I don't know what you're trying to tell me. I have looked at manabases of top decks with off-color fetches and essentially copied them with slight modification. In none of those top decks have I seen this type of mana base be brought up as having the same issue. I'm definitely in line with Abzkaban's view here.

One of the advantages of this type of mana base that my deck desperately needs is mana fixing as we're trying to win with Phage the Untouchable and Body of Research . This is also why I run Chromatic Lantern . I wouldn't run a mana base this expensive unless I absolutely needed to so if you have an example of a more appropriate mana base please link it here.

Guerric on [Primer] Casting the Mythal: An Inalla Guide

1 month ago

I made some small edits to the primer to account for something DonaldFuck pointed out.

Rakdos Signet OUT Wayfarer's Bauble IN

I was shocked when I realize that I wasn't playing Wayfarer's Bauble , which is usually in all of my non-green decks. Rakdos Signet is actually kind of bad here as we don't love mana rocks that don't give us access to blue unless there are other upsides.

I'm also thinking about cutting Chromatic Lantern for the always amazing Burnished Hart . Lantern is still the best fixing around, but doesn't really cut it as ramp any more, meaning that if I don't need the fixing its a better call to just get more lands in place. I haven't pulled the trigger yet, but will probably decide before I add Harmonic Prodigy and Step Through which are coming in the next update.

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