Chromatic Lantern

Combos Browse all Suggest


Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Chromatic Lantern


Lands you control have ": Add one mana of any colour."

: Add one mana of any colour.

Grimgrinner on Bant Roon EDH

1 week ago

Ill stick to just the mana base for now. Far too many of your lands enter the battlefield tapped. This will make your deck extremely slow, even against pre-constructed decks. I suggest that you swap in some basic lands, and cut ETB tapped lands like Tranquil Cove. You can make up for the lack of color fixing with the "talisma" mana rock cycle.

Talisman of Curiosity, Talisman of Progress, and Talisman of Unity. I think they're better in your deck than the signets. Also, if you need color fixing after diluting your lands, you can try a few effects. Dryad of the Ilysian Grove is a favorite, and so is Chromatic Lantern.

Also I'm not a fan of Frilled Mystic in this deck, wayyy too color intensive even with fixing effects.

Further, the single Walk the Aeons is the only piece of that combo in your deck. I suggest adding some more extra turns spells so the combo can resolve through graveyard hate, countermagic, or just bad luck. Additionally, some instant/sorcery tutors would be good. Solve the Equation is a good budget option, but Mystical Tutor is an even better tutor.

I also suggest asking your play group if they would be OK with proxying cards so you can get a feel for the format. Get a high quality printer (like at a library) and find a site that lets you print proxies. I like deckstats. net.

markbeloit on Card creation challenge

1 month ago

Tenyon, Who Drinks from the World

Legendary Creature - Elemental Shaman

Lands you control have ": Add one mana of any color."

: Add one mana of any color.


Chromatic Lantern -- Of course it's not really that old, but it's a little old at this point. Making it five color does defeat the fixing upside a bit, but it might still be good as a 5-color commander.


ILuvMtg on G.I. Jo(dah)

1 month ago

Jodah is my favorite commander, so I kind of have a thing for giving feedback on other peoples Jodah decks.

First, Enter the Infinite. With Omniscience, it wins the game. My other suggestions are Sunbird's Invocation, Cast Through Time, Swarm Intelligence, Lurking Predators, Chromatic Lantern,Swiftfoot Boots and Lightning Greaves, (both are must-haves), Progenitus, Sphinx of the Second Sun, and Faeburrow Elder. I’ll stop now because at this point I’m basically just listing off all of the cards that I have in my deck that you don’t.

You can check out my Woah, where did THAT come from??? Jodah deck if you want some more ideas.

Good luck!

bushido_man96 on How Can I Put Mindless …

1 month ago

At first glance, I agree with TheOfficialCreator. Why provide everyone else card draw, especially if you're not playing a group hug deck.

Then I checked the decklist. You have 40 lands, at it appears you do not have very many card draw spells. I'd swap out some lands for more card draw. I'd feel comfortable running 37 lands, but if you only want to cut two to get to 38, you'd probably still feel comfortable about it. I'd still drop Otherworld Atlas, as it's just a bad card, and you don't want to tie all of your card draw effects to Atraxa's proliferation ability. If you run that up to where everyone at the table is drawing 4 cards per turn, then you are just filling your opponents' hands with answers to your problems. Some simple card draw spells like Night's Whisper, Harmonize, Sign in Blood, and Ambition's Cost are all very reliable card draw spells that don't require a board state or your commander doing it's thing to draw some gas. Sometimes after a board wipe, you just need to draw a few cards to get things rolling again.

I'd say the same for your ramp package, too. It seems a bit light, especially with such a commander that is 4 CMC of 4 different colors. You're not running any colored ramp, save Chromatic Lantern, which kind of counts. Personally, I'd run more of a green land ramp package and replace it with Arcane Signet, and then stick with the few colorless rocks you have that you can proliferate counters onto.

Sorry, got a bit long there, but I hope you find some of this information helpful.

TheOfficialCreator on Jodah Deez

1 month ago

What do you think of Cascading Cataracts and Chromatic Lantern? ^u^

ILuvMtg on atraxa super friends

1 month ago

Chromatic Lantern and Chromatic Orrery would help with your mana-base problems, as well as Shard Convergence and Sylvan Scrying. Nissa, Who Shakes the World works best in mono-green decks, so I don't know how nessecary it is here.

TheOfficialCreator on Gavin G.

1 month ago

I would highly recommend more ramp. Arcane Signet, Selesnya Signet, Boros Signet, Gruul Signet, and Chromatic Lantern are some good ones.

AEther Flash and Marauding Raptor are also great, as well as Instill Energy.

What specifically are you struggling with? That might help direct my feedback. In any case, welcome to the site!! ^u^

Load more