The Ur-Dragon

The Ur-Dragon

Legendary Creature — Dragon Avatar

Eminince — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost less to cast.


Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

The Ur-Dragon occurrence in decks from the last year

The Ur-Dragon Discussion

Sultai_Sir on Strixhaven Elder Dragons

6 days ago

I'm really excited to build around Beledros Witherbloom . There are so many great ways to build him: Mana Doublers, Tokens, Aristocrats, Lifegain, Lands Matter... the list goes on and on! He looks best in the 99 of something like Ikra Shidiqi + Prava of the Steel Legion or The Ur-Dragon , tho.

Galazeth Prismari looks like fixed Urza , which is both a good thing if you're playing more casual and don't like getting ganged up on, and a bad thing because who's gonna play a worse Urza in cEDH when their's just a better Urza: Urza ?

The other three don't really interest me that much, but Tanazir could lead a spicy simic aggro deck built around unblockable dudes and effects like Wild Beastmaster and Toski, Bearer of Secrets ... I take it back, I'm definitely going to build this. All in all, I think Strixhaven is a slam dunk for commander, and the dragons are no exception.

gwmort72 on Everything Tribal

6 days ago

I originally was using Morophon, the Boundless , but didn't get much use out of it, by the time I had enough mana to cast it everyone was ready to do something about it (counters/removal) so it didn't pay off much. I love the instant constant value I get from The Ur-Dragon , especially if I can spread the dragon type around with Arcane Adaptation or Maskwood Nexus .

I will eventually build a dragon deck, and given the mana cost of dragons I am likely to fill in the lower part of the curve with changelings. However, the "theme" of this deck is to be spread across as many tribes as possible. Lin Sivvi, Defiant Hero pulling any changeling out of my library onto the field for just its mana cost is a great example, no one is running Rebel tribal.

RambIe on Beledros Witherbloom's activated ability

2 weeks ago

i like it but why not The Ur-Dragon at the helm ?
i know 9 cmc is ruff but built in cost reduction and draw is still nice

Mcat1999 on Do you think Eminence will …

3 weeks ago

I, for one, think Eminence has great potential as a Commander mainstay. Not all are created equally. In my opinion, Arahbo, Roar of the World is by far the weakest. To the best of my knowledge, Edgar Markov is banned in French (1v1) Commander for being able to run away far too easily.

I must admit, I've never played with or against an Inalla, Archmage Ritualist deck, but given just what Wizards can do, I'm sure she can be built to be very brutal.

And finally, in my experience, The Ur-Dragon is a bit of a Timmy / Johnny deck. I've played against some that absolutely destroy the game and have unchecked power. I've also seen some that completely fizzle out. It seems like there are a few set pieces such as Utvara Hellkite and Silumgar, the Drifting Death that really impact he board. Otherwise it's mostly fodder that's yes dangerous and hard to block, but when it becomes 3v1 the game wraps up pretty quick.

With that said, I feel like the power dynamic was missed pretty bad. I don't believe these four were adequately balanced with one-another. This, I believe, makes a negative impression on Eminence as a whole, as we have a select few to draw experience and knowledge from, meaning our personal interactions are a bit more solidified and rigid.

I personally would love and welcome a second round with Eminence and see it done right. Personally, I think an Omnath with an Eminence-Landfall trigger would be epic. Something like: "Eminence - Whenever a land enters the battlefield under your control, if Omnath, ~~~ is in the command zone or on the battlefield, add one mana of any color that land could produce."

Sort of shuts down an Evolving Wilds and fetches as they can't produce mana unless you have other elements in play, such as an Urborg, Tomb of Yawgmoth (giving liberties that this Omnath is potentially WUBRG), but I digress.

  • Though I suppose Urborg can be in a deck without in the Commander's identity as Urborg itself lacks any symbols on it.

How does the community feel about Eminence? Would you want to see another go at it? If so, any ideas you'd like to see explored?

Mcat1999 on Top 10 colorless cards at …

1 month ago

I'm personally a big fan of Steel Hellkite . Solid removal in EDH. Sure you run into it dying to removal or being countered or whatever, but honestly the threat of removal is real for all permanents. I don't play a game with the mindset of fear; I play the game to have fun. And besides, not every single opponent runs plenty of removal, and not every single opponent immediately has said removal at their disposal.

Argentum Armor is super based, if you can get it out. Works wonders in ramp decks.

Caged Sun is great for ramp, especially in mono-white.

Contagion Engine , but it requires a lot of setup to get true value out of.

Duplicant is great, again, for removal. Fits in any deck, exiles any creature and can potentially be massive if you exile something such as The Ur-Dragon .

Eternity Vessel is super based in mono-white. Run the full gambit of fetch lands and crack them when you're life total is too low. Use in response to it's inevitable removal for some last-second value.

God-Pharaoh's Statue will shut down combo and tempo players in their tracks.

Gonti's Aether Heart can land you infinite turns if you set it up right. You need to Ensoul it, then you want to clone it. You can use Spork Double (misspelled on purpose lol), Sakashima of a Thousand Faces , Mirror Gallery , Sakashima the Impostor or some other spells to do so. Once you're online, do something such as Followed Footsteps , Progenitor Mimic , Rite of Replication . If you're using Progenitor Mimic , you're already in green. So use token-doubling effects such as Doubling Season . You can even bypass all of this for Mechanized Production and Mirror Gallery . Regardless, once you're online you'll be able to exile one and take an extra turn, make another at the beginning of your upkeep and kick off another one. Boom, infinite extra turns. But again, lots of setup.

But I think, of everything, my pick is Mindslaver .

Hold up the mana and use it as the nuclear option. Nobody wants to mess with the man (or woman) who has their finger on the detonator.

Commander_JAR on Big Daddy

2 months ago

Finally an The Ur-Dragon decklist that's > 60% competitive! You do us timmy players proud!

Massacar on Tergrid Question

2 months ago

So generally speaking, unless a card is one of the select few with the Eminence Keyword like The Ur-Dragon (or cards like Oloro, Ageless Ascetic that specifically say "in the command zone"), their abilities will only activate if they're on the battlefield.

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