Relic of Legends

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Relic of Legends

Artifact

: Add one mana of any colour.

Tap an untapped legendary creature you control: Add one mana of any colour.

king-saproling on Piss Off, Norin

2 months ago

Things like Kyren Negotiations actually disregard summoning sickness. The creature isn't using a tap ability, you're just tapping a creature as part of a cost. Relic of Legends works the same way

hiiii on Piss Off, Norin

2 months ago

king-saproling Hmm I thought about including Risky Move, I guess it could be cool since I'd just give them Noring but they'd have to let go of a creature... I'll definitely consider it! Honor-Worn Shaku could be pretty cool. It'd be good redundancy for Relic of Legends. I feel like Kyren Negotiations would be really cool if I could tap Norin during every player's turn. The problem is, when he re-enters the battlefield he's affected by summoning sickness, so I can only use him to proc Kyren on my turn, and then its damage becomes kinda eh... Smoke is a sick card for this deck, but I don't really wanna run cards like that with my playgroup. I'll keep it in mind tho!

Bloodline Pretender is cool, it'd give me a nice blocker, but it doesn't do anything else for the deck so I'm not sure whether or not I should include it.

Urabrask, Heretic Praetor, Laelia, the Blade Reforged, Caves of Chaos Adventurer and Visions of Phyrexia are all really cool cards, but because my win cons all cost quite a lot in this deck, I'd hate to impulse draw them without having the mana to cast them and then have to dig even deeper to find replacements... Bottled Cloister has straight draw, but it suffers from a different issue in that unless I have Gustha's Scepter, I can't play any of my instants during opponents' turns... the draw is nice, but I might as well play something like Howling Mine which gives a similar effect. Mind's Eye's pretty pog tho!

Thanks for all the recommendations! I'll definitely keep in mind even the ones I said might not work :D

DutchSnake on Go-Shintai - Shrines, Gods & Gates [Primer]

3 months ago

For additional mana fixing add Chromatic Lantern but i think Relic of Legends will really perform here

Maybe replace the Arcane Signet?

Hi_diddly_ho_neighbor on Yomiji, Who You Didn't Know Was This Good.

3 months ago

Oh this is a very interesting use of mass land destruction. Have you thought about running more legendary lands to play off of Yomiji's ability? There are a decent amount of legendary utility lands in white: Eiganjo Castle, Eiganjo, Seat of the Empire, Flagstones of Trokair (really good with MLD), Geier Reach Sanitarium, Karakas, Mikokoro, Center of the Sea, and Untaidake, the Cloud Keeper. There are a couple enchantment's matter legendary lands in white as well, but they have less synergy/utility here.

Avacyn, Angel of Hope is generally pretty solid in decks running MLD.

What about Tragic Arrogance over something like All Is Dust. It lets you keep Yomiji around, but has basically the same effect.

I also really like Heroes' Podium and Relic of Legends in legendary matters decks.

I know you weren't really asking for suggestions, but I think this is a really cool deck idea so I got a little excited haha.

+1 from me

multimedia on Kalamax Instants

4 months ago

Hey, nice upgrades to the precon on a budget.

With Kalamax I find that instants that can give him evasion while also draw a card are excellent. It's the draw that's makes 1 mana and 2 mana spells like this busted with Kalamax. Kalamax is a great attacker to do real Commander damage if he has evasion.

Kalamax is a mana hungry Commander because to take advantage of his abilities you want to cast an instant on each player's turn and to do this consistently requires having a lot of mana. Consider more ramp?

Relic of Legends is ramp and a source to tap Kalamax that makes mana. Storm-Kiln Artist is more magecraft, ramp with treasures. Roiling Regrowth is like Harrow except the basic lands ETB tapped. From the precon Haldan, Avid Arcanist + Pako, Arcane Retriever aren't needed, they belong in their own deck, with their own strategies.

Three, four or five color Precon manabases are subpar with too many basic lands which makes color fixing from lands quite poor. On a budget there's several land upgrades to consider, replacing not just some basic lands, but other lands that always ETB tapped for lands that don't?

Holdout Settlement and Survivors' Encampment can tap Kalamax to make mana. This is important since relying only on tapping Kalamax because you attacked can be problematic because what if Kalamax can't attack?

Good luck with your deck.

SirFowler on Kethis Legends (Kathril Secret Commander)

5 months ago

Relic of Legends is technically just a better Honor-Worn Shaku. Unless you have some copy triggered ability shenanigans benefited by the shaku being untapped, it's really not as good since the relic allows you to add mana of any color..

SirFowler on Kethis Legends (Kathril Secret Commander)

6 months ago

The new Relic of Legends makes Kethis decks a lot more powerful, getting around stuff like summoning sickness, which helps you go off even faster

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