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Wrenn and Seven
Legendary Planeswalker — Wrenn
+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
0: Put any number of land cards from your hand onto the battlefield tapped.
-3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."
-8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
Licecolony on
Mono-Green SuperFriends!
3 months ago
Heck no Lokasa!
If Pir, Imaginative Rascal gets you excited, I think you 'ought to go for it. This is YOUR deck, you can make it however you like. We can work to compensate for the speed by changing out the ramp package!
I will note that with Pir, Imaginative Rascal, you'd also get Toothy, Imaginary Friend as a free second commander which gives you access to cards like Tekuthal, Inquiry Dominus, Ezuri, Stalker of Spheres, Ichormoon Gauntlet, Deepglow Skate along with a bunch more planeswalkers and proliferators and duplicators. Since your deck is called mono-green, I'm gonna write the rest of this comment assuming you don't want to add any blue cards.
Accelerated Ramp, these are gonna focus more on getting lands straight to the battlefield and being cheap to use. If possible, having these attached to creatures to block early on:
Nature's Lore
Sakura-Tribe Elder
Three Visits
Rampant Growth
Yavimaya Elder
Fertilid
Topiary Stomper
And that would take place of all of your three mana mana-ramp and your ramp that brings lands to hand (they work best with Azuza, so now we don't need them).
Then we can come up with fast removal to protect you early and give you early blockers:
Cankerbloom
Thrashing Brontodon
Nature's Claim
We can replace the planeswalkers we lost earlier Garruk, Savage Herald, Nissa, Genesis Mage, Vivien, Arkbow Ranger, Vivien, Champion of the Wilds, Vivien, Nature's Avenger with more that'll keep you safe and will give us space for better support cards:
Nissa, Ascended Animist
Wrenn and Seven
Finally, we can think about how to use those planeswalkers more effectively with cards like:
The Peregrine Dynamo doubles up your planeswalker ability
Kamahl's Druidic Vow can be another Genesis Wave in this deck.
I'll also add Vorinclex, Monstrous Raider though will warn you MOST people do not enjoy playing against that card.
Note that my opinion is just as useless as anyone else's and any choices you make will be the right ones for you. I hope you find your fun <3
IHATENAMES on
Rampy Boi
5 months ago
Matca Rioters is land types. So at most a 55. Land types like mountain plains forest ect. I'd cut it.
I'd run cantrips like Elvish Visionary or ramp pay off like Wrenn and Seven or Ezuri, Renegade Leader perhaps a way to get more lands quicker. Like wood elves. There are other potential Boundless Realms effects but most require big changes to the deck essentially going towards amulet titan a modern archetype already in place. I'd maybe use them as reference but you can do something different if you want.
Catpocolypse on
The Island Awakened
6 months ago
Profet93 Shorter reply just because I don't think a reply the length of my prior ones is necessary here.
Song of the Dryads isn't a replacement for Beast Within imo, but a situation where I run both of them, I'm just not sure what to cut fit Song of the Dryads.
The PWs are not a staple part of the list, in fact they were cards that I spotted in at the very beginning and have been just good enough to avoid getting cut. Not anymore however, as cutting Wrenn and Seven for Abundance instead of cutting World Shaper. Thoughts?
That being said, there's really not a viable reason to run Doubling Season over Parallel Lives, especially when the main reason for the effect is the tokens, not the counters.
Angel of Jubilation: I didn't realize it cut off fetches, but it's also not a card that is ever going to pop up in my playgroup.
Nykthos, Shrine to Nyx is a card I had in the original concept of the deck, but got cut later as it didn't fit the sac/recursion theme I was building around, especially with the elemental tokens, or any other tokens for that matter, not counting towards the devotion as they don't have green pips.
Profet93 on
The Island Awakened
6 months ago
I agree with all except world shaper. Worldshaper is redundancy, I feel the redundancy might be worth more than the 2 synergies abundance provides (cultivator and sylvan). If you feel you have enough redundancy in that area, then swap them out. I say it never hurts to test.
Surprised you pulled the trigger on Yavimaya Hollow, but I am confident it will help you out of a jam or 2. Don't forget, politics (assuming your meta does that).
I believe the reason TheoryCrafter mentioned the Angel is due to it's ability to shut off your fetchlands. That being said, meta dependent. Although I agree, having more more removal might be beneficial. For me, I've always loved Song of the Dryads as it is permanent removal. Extra points if you or someone else has a strip mine to respond to their enchantment removal. Even better against mono black and red decks with little to no enchantment removal and even more fun on their commander, especially commander centric decks. Although it does ramp and you already have kenrith's, it might be worth considering should you feel you need more removal.
Doubling Season > Parallel Lives - Unless I'm misunderstanding how doubling season and parallel are worded, but doubling season would allow you to ult 2 of your PW on the turn they come down, all for just 1 more mana. Does having 3 PW's justify purchasing an expensive card that costs 1 more mana, I'm unsure but wanted to bring it to your attention.
Truth be told, I think you should consider potentially cutting Nissa, Worldwaker and Wrenn and Seven. Nissa +1 is okay synergy, her other +1 is better in decks that have cradle (I know you have the enchantment one) or Nykthos, Shrine to Nyx. A PW's ult should not be the reason for consideration. Wrenn and Seven +1 doesn't put lands in the grave, just "Ramps" you after it's 0. It's -3 is okay. How have your experience been with PW's? I do enjoy Nissa, Who Shakes the World as her static ability is very powerful in this deck, allows you to mitigate tempo loss (if not ramp late game) and it's +1 is relevant while her ult is similar to the other Nissa.
immakinganezehaldeck on
4c Pile / Bant Loam
6 months ago
IN - Crucible of Worlds - Why wasn't this included the first time??? - Orcale of Mul Daya - Exploration effect, and playing with the top revealed helps thrasios. - Wrenn and Seven - Helps w/ Lands - Nissa of Shadowed Boughs - Untaps slow fetches as a plus ability + graveyard reuse. - Pact of Negation - Needed another counter, plus no downside if winning
OUT - Cultivate - Whiffs 100% of the time as there are no basic lands in this deck. - Parcelbeast - Expensive effect that exists in the command zone with Thrasios.
Thoughts
In a later edit i'd like to get rid of Nine Lives + Solemnity combo. It is nice but I'd hate to die cuz of an enchantment getting sniped. Solemnity is a combo with Dark Depths, but a non-bo with Aetherflux Marvel. Probably better overall to remove that combo in favor of some other proactive plan.
TheOfficialCreator on
Elementaland
7 months ago
Tireless Provisioner is a backup Lotus Cobra.
The Mending of Dominaria, Wrenn and Seven, Cultivator Colossus, and Wrenn and Six are all really good at doing what Splendid Reclamation does. Wouldn't recommend running all of them though.
And once the new set comes out, Titania is going to be a blast.
KBK7101 on Favorite pulls you've had
7 months ago
plakjekaas I have a similar story about that card! My brother got me the DOM Chandra Planeswalker deck for my birthday a few years ago. I joking said "Wouldn't it be crazy if one of the packs from this deck had Teferi, Hero of Dominaria?"... and it did! lol
The times I opened a foil, borderless Wrenn and Seven after again saying "Wouldn't it be crazy if...", the Amonkhet Invocation of Shatterstorm because Invocations are SO COOL and when I got a random three-pack of MH1 from Amazon that had Wrenn and Six, Fiery Islet and some other random sliver or something.
(Slightly off-topic, but I think my actual favorite pulls are from Flesh and Blood. My first two boxes of Uprising got me 2x rainbow foil Crown of Providence AND a cold foil one!)
fuster on
Mana flooding is a good thing?!?! (PRIMER)
7 months ago
VexxyPooh Wrenn and Seven does seem interesting; but at 5 mana, it feels hard to justify cutting anything from the deck in order to open up a slot for her. I would obviously have to prioritize playing my commander over her at 5 mana, and it would increase my deck's average CMC. If she was costed at 4 or lower, I think she could be worth it, but not as much at 5.
I'm also not a fan of her +1 putting nonlands in the graveyard, since I don't have that many ways to recur cards from my graveyard in this deck.
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