Thaumatic Compass

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Spires of Orazca

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare
Promo Set (000) Rare

Combos Browse all

Thaumatic Compass

Artifact

, : Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.

Thaumatic Compass Discussion

Tzefick on Protean Palace

1 week ago

Post-scriptum: I just noticed this doesn't say basic land in the search clause. So it is indeed a recurable fetchland... Kinda wish it did say basic land in the search clause. /PS

Cards that basically does the same but don't "pause" (not untap):

Frontier Guide , Journeyer's Kite (not onto the field), Perilous Forays , Sword of the Animist , Thaumatic Compass  Flip (not onto the field).

While most of these are more vulnerable than say a nonbasic land (depends on the format though) and may or may not require some additional hoop (the Sword and Perilious) or straight out costs more mana or the same amount of mana to output the first land - the pause on this makes it worse than most of these alternatives - even those that don't put them on the field.

You also lock this into just finding one specific type of basic lands. I really think you could buff the card in a few various ways without causing much of an issue.

Either reducing the activation cost, removing the pause-clause (no pun intended) or enabling a way to circumvent the pause-clause.

For instance;

"Protean Palace enters the battlefield tapped.

As Protean Palace enters the battlefield, choose a basic land type. Protean Palace has the chosen type in addition to its other types.

, : search your library for a basic land card of the chosen type, put it onto the battlefield tapped, then shuffle your library. Put a rest counter on Protean Palace, it doesn't untap during your untap step while it has a rest counter on it.

: Remove all rest counters from Protean Palace.

At the beginning of your upkeep, remove all rest counters from Protean Palace."

Functionally much the same but with an ability to sink more mana into it, to basically become a Journeyer's Kite . The difference is slightly more mana investment in the long run, it being a land, and that it only searches for one type of basic lands - but dumps them onto the field.

match_lighter on Jungle Knight

3 weeks ago

While brewing the deck I was planning on using Thaumatic Compass  Flip as a defense against creature decks, thus the Sakura-Tribe Elder which also ramps into a possible turn 3 win with Knight of the Reliquary . I like the idea of Courser of Kruphix since it synergizes with knight to shuffle away the top card if it is bad.

I don’t know how I feel about Wishclaw Talisman as a three mana tutor doesn’t feel good and having to jump through hoops to stop whatever my opponent does is too much of a hassle I would say.

jaymc1130 on Budget Blackblade

1 month ago

Without green the ability to land ramp isn't going to be top notch, but you should certainly consider things like flip cards ( Search for Azcanta  Flip, Profane Procession  Flip, Thaumatic Compass  Flip), land tutors ( Wayfarer's Bauble , Expedition Map ), and miscellaneous land rampers ( Walking Atlas , Sword of the Animist ) as ways to help buff up your commander and make what the deck wants to do more consistent. A number of choices in this vein are very likely to fit your budget constraints.

Hi_diddly_ho_neighbor on Mono black good stuff/ comments suggested

1 month ago

FYI, Griselbrand is banned in commander. You might want to replace him with Vilis, Broker of Blood if you are looking for a big value demon.

I think your ramp package could be improved to deal with the high mana curve of this deck:

I'd swap out Journeyer's Kite for Thaumatic Compass  Flip which is a strictly better version.

Bontu's Monument lowers casting costs and can buffer your life total.

Expedition Map is a must as it will help you find either Cabal Coffers or Urborg.

Myriad Landscape is ramp in land form

Burnished Hart and Solemn Simulacrum are always great ramp in mono-black that serve as sacrifice fodder and early blockers.

Then I think you could do well to include any of Mind Stone , Fellwar Stone , Commander's Sphere , Thran Dynamo , Charcoal Diamond , Hedron Archive , or Thought Vessel . Basically you want to have enough low CMC ramp to power yourself to the late game.

Also you could consider Font of Agonies as you will inevitably be paying life to Erebos. Bolas's Citadel could be another option to get around casting your high CMC cards. Just make sure you have enough life.

One last suggestion I have is to maybe narrow the focus of the deck a bit. 'Mono-black Good Stuff' is a fine idea, but I see elements from multiple strategies throughout the deck. You might want to pick one or two ideas and focus in on those. For example, you have a decent amount of lifegain cards so you could lean more into that strategy and include Exquisite Blood (to pair with Sanguine Bond ) and Exsanguinate as win-cons. Just some food-for-thought.

Happy deck building!

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Thaumatic Compass occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%