Thaumatic Compass


, : Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.

TheRealYiazmat on Plains Walkers

2 months ago

I saw your comment linking here on my Djeru list! I like using Felidar Sovereign and Test of Endurance as win conditions here because mono white is quite adept at building a pillow fort. I would recommend adding Maze of Ith and Thaumatic Compass  Flip to your list over Windborn Muse and Ghostly Prison because the latter two don't protect your walkers and often are low impact effects in the grand scheme of the game, especially since you already have those effects on other creatures as well. Also, since you are running Heliod, Sun-Crowned I'd imagine Walking Ballista is worth a slot.

Hi_diddly_ho_neighbor on Ragavan, Boatswain of the Dragon's Smile

8 months ago

So what is the goal of this deck? Is this sort of a chaos/token deck? I can see the skeleton of the strategy, but I also see theft, pirates, and burn. My main suggestion would be try to trim some of the out of place cards. Thoughts on things to include/remove regarding the token/chaos strategy:

Possible additions:

Trailblazer's Boots or Prowler's Helm - low mana investments that let Ragavan be nearly unblockable. I currently don't see that many ways that allow Ragavan to get through late game.

You run enough pirates that Breeches, Brazen Plunderer might be worth it

Ardent Elementalist is a new card that is the red version of Archaeomancer

Curse of Opulence - easy tokens and mana

There are a fair number of goblins that come with tokens so I would look into some of those

Rionya, Fire Dancer for temporary token copies for your best creatures

I see very little in the form of card advantage so you might consider things like Light Up the Stage, Ignite the Future, Faithless Looting, Mask of Memory, etc.

Some utility lands like: Treasure Vault, Geier Reach Sanitarium, Myriad Landscape, Kher Keep, Buried Ruin, Dormant Volcano, and Maze of Ith or Thaumatic Compass  Flip/Spires of Orazca

Possible cuts (most of these are odd fits or just inefficient cards that have better alternatives):

Pillardrop Warden, Cogwork Archivist, Witch's Oven, Tavern Scoundrel, Mishra's Self-Replicator, Delina, Wild Mage, Avarice Totem, Chandra's Ignition (great card, but not at it's best in this deck).

Overall I like the deck idea, I just feel it needs a little more focus. +1 from me.

Gleeock on The Brown Spider

9 months ago

Rasaru there are a couple more ramp pieces or mana base fixing listed under different purposes that usually play well. Shiny Impetus, Culling Ritual, Binding the Old Gods, Klothys, God of Destiny & Thaumatic Compass  Flip are examples of additional pieces that help mana base but weren't categorized expressly as ramp. I also added one of my tutors back in but haven't updated the list I believe. All that added with the large land total & it usually plays well.

Housegheist on Windgrace Real Estate

9 months ago

What about Thaumatic Compass  Flip instead of Maze of Ith. Early-Game it can provite you with land tutoring and in mid-game it has the Maze of Ith-Effect with the bonus to tap for colourless.

Housegheist on Killian's C.A.L.V.E.S

11 months ago

What about replacing Maze of Ith for Thaumatic Compass  Flip?

It can tutor up some lands - which is always needed in BW - and once it flipped it has the same effect as the maze plus it taps for one colorless.

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