Chrome Mox

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Chrome Mox

Artifact

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.

: Gain one mana of any of the exiled card's colours.

kookoo on Whole Lotta Red - Birgi Wheel Combo

4 weeks ago

I wonder if you added some Simian Spirit Guides, Lotus Petals and some Mox Opals or Chrome Moxs, maybe a Wheel of Misfortune, would this be good in legacy?

I also recommend Ricochet Trap, because while it can't copy a spell like Reverberate can, it can counter a spell for less mana.

TypicalTimmy on Custom Land Cycle

1 month ago

I guess my thoughts are, permanently losing a card forever for a land feels like a major loss for it's upside. There is Mox Diamond that asks you to discard a land. And Chrome Mox that exiles nonlands, and non-artifacts. But, the difference is, you get any color of the exiled spell.

With these, if I exile a red card for a Selesnya land, I do not get red mana.

So I feel discard is more balanced. The issue is, there are T1 win decks that want cards in graveyards. If you have a land that let's you discard a Gris or Emrukal that's a very serious amount of power. These would immediately be $50 - $90 dollar lands, depending on the colors.

But discard a land? I feel now you have struck the balance between far too powerful, and far too unbalanced.

Squirrel_of_War on Toxrill, The Corrosive

1 month ago

Hey man, got a few suggestions for you. If you want to bring this to cEDH level you'll probably want to add Thassa's Oracle and Demonic Consultation/Tainted Pact and every low cost tutor so you can close the game out within the first 4 turns. You'll also want more fast mana like Chrome Mox, Mox Diamond, and of course Mana Crypt. I would add more low cost counter magic like Swan Song. Might also try Necropotence to draw into your win early if you don't have a tutor.

xander11 on The Secret Art of Nin Nin

1 month ago

Hey azja, first I just wanted to say thanks for the feedback and I plan on making a lot of those changes soon. I did want to talk about keeping Isochron Scepter just for cards like brainstorm and ponder effects to keep the card I want on top of my library but I do understand if it's just not enough value.Cover of Darkness Vampiric Tutor Chrome Mox and Mox Amber are definitely cards that I'll put in slowly over time but for now it's a little out of my budget

azja on The Secret Art of Nin Nin

1 month ago

Hey I took a look at your list and wrote down some potential cuts/additions that you could make. I tried to keep the reasoning for each card short, so if you want me to elaborate on anything just let me know!!

Out: Nether Traitor 2 mana enablers are slow, requires a lot of black mana. In: Faerie Seer only costs 1, sets up top card for yuriko

Out: Shadowmage Infiltrator 3 mana enablers are very slow, doesn't deal combat damage if you ninjutsu it. In: Mothdust Changeling 1 mana ninja with conditional evasion

Out: Varragoth, Bloodsky Sire costs 5 mana total, has to survive a turn to tutor. In: Vampiric Tutor (the only budget option I can think of is Scheming Symmetry, which you already have)

Out: Crypsis too expensive for what is effectively unblockable. In: Cover of Darkness gives some evasion to all of your ninjas (budget option: Aqueous Form)

Out: Dark Ritual powerful card but yuriko doesnt have much use for triple black. In: Mox Amber yuriko enables this on turn 2 or 3 (budget option: Arcane Signet)

Out: Infiltrate. In: Slip Through Space same effect but replaces itself (though I prefer to just play more ninjas than unblockable spells!)

Out: Teferi's Time Twist not great since most of our creatures don't have an etb ability. In: Moon-Circuit Hacker cheap ninja that draws a card

Out: Ultimate Price removal that doesn't hit most commanders isn't ideal. In: Deadly Rollick (budget option: Dismember)

Out: Victim of Night not bad, but black has better removal. In: Infernal Grasp -2 life is pretty negligable in commander

Out: Commander's Sphere 3 mana ramp is quite slow for yuriko decks. In: Chrome Mox (budget option: Dimir Signet)

Out: Isochron Scepter we intentionally play lots of instants with cmc >2. In: Misdirection free "counterspell" that's also budget-friendly

Out: Preordain if you bottom any cards, you can't set up a card for yuriko. In: Ponder works better with yuriko

Out: Enter the Infinite generally uncastable. In: Blinkmoth Infusion also uncastable, but deals 14 damage instead of 12

If you have any questions or comments don't hesitate to reach out again!

TheOfficialCreator on Typical Simic Shenanigans

1 month ago

From the looks of it, budget isn't a great concern for you, so why not run some Moxen? Mox Amber, Mox Opal, Chrome Mox, and Mox Diamond. Jeweled Lotus is ok too, but it is a bit lost on Kinnan. Lotus Petal and Elvish Spirit Guide are more budget, tbh.

Also, Freed from the Real, Concordant Crossroads, and Mana Crypt/Mana Vault are nice. And Leyline of Abundance.

I would recommend focusing more on creature/artifact ramp than land ramp, as Kinnan will reward you handsomely for those and not so much for land ramp.

SniperFrog on Oona

2 months ago

Alright. So there's a couple things I would change, but I don't want you to think it's better or anything, just what I would do. I'll give budget suggestions and non budget suggestions so you have a variety of choices without hurting the wallet.

I think I would go for mono blue so I can get Bruvac the Grandiloquent's effect in my command zone. It seems actually nutty to just be able to get this guy going. That being said, I like a lot of the black spells you have here, namely Mind Grind and Nightscape Familiar, so I would consider something like Phenax, God of Deception or maybe Mirko Vosk, Mind Drinker to stay in dimir. Not really sure the red is helping much at all, though. Only four red cards is a bit of a bad look, though they seem cool in theory. I've never played any of them, so I don't really know how good they actually are.

So there are a few optimizations I would consider as well. Three mana rocks are a bit slow for my tastes and there are a lot of decent options at two mana, I'd recommend Fellwar Stone, Mind Stone and Arcane Signet to name a few cheaper options. There's also Sapphire Medallion, Chrome Mox and Mana Vault, though those are strictly non budget.

More optimizations for interaction seems good here as well. Maybe drop some of your three mana counterspells for some one or two mana spells. Counterspell is a mainstay and at very good price as well. I like Swan Song, An Offer You Can't Refuse and Drown in the Loch in this slot. There are a plethora of non budget options as well, particularly free counters like Force of Will and Force of Negation or other heavy hitters like Mana Drain and Cryptic Command. Plenty of cool things to do with this, however, so you have options.

Your lands look rough. I personally will always go with untapped lands with so many options, but that can get really pricy, really fast. Of course, if you didn't have to worry about a red splash, your landbase gets A LOT better.

If you're having trouble with hitting enough lands, consider lowering the curve a bit or even adding a couple more to try to smooth things out. I generally try to have around forty-two to forty-five mana sources, though my curves are usually around 2-2.5, so you might want a little more than that, maybe. I don't know. That's something you can figure out with playtesting.

Now comes the fun part. As it stands, including the above mentioned cards, I would try to find room for these:

Into the Story for some card draw.

Leyline of the Void or something similar like Planar Void along with Helm of Obedience mills infinitely. Also pretty good to beat the eldrazi triggers if you see these things regularly.

Rhystic Study and its baby brother Mystic Remora are both excellent card draw spells with humongous upside, though they are both getting a little on the expensive side now, with Rhystic pushing forty or fifty bucks.

I like Bitter Ordeal, but I think this is kind of a pet card that I want to make work, so I might be projecting here. lol

Reanimate effects seem VERY strong here. I like the ones that target opponent's graveyards the most, so I would stick with Animate Dead and Dance with the Dead along with the aforementioned reanimate. Didn't think about this at first. Could be really sweet.

Mesmeric Orb is money in these decks. Gives mad inevitability.

Altar of the Brood and Altar of Dementia are both combo pieces, but I feel like they're more build arounds than good on their own.

Folio of Fancies. I've never seen this card before, but I love it. Seems like it would fit nicely.

Tome Scour and Brain Freeze are insane with Underworld Breach but this is another build around that pulls you more into storm than mill, I think. Still maybe worth thinking about.

Sands of Delirium seems sweet.

A few draw X spells could be just what you need. Stroke of Genius, Pull from Tomorrow, Fascination and Prosperity come to mind. Skyscribing also seems sweet, but I'm not sure how good it is.

Some cards I would just outright cut:

Gravepurge, not positive what this is doing for you, beside gumming up your draws. I guess it can get something back but not sure it's relevant. Hard to say without playing the deck.

All three mana rocks. Darksteel Ingot, Dimir Cluestone, Ur-Golem's Eye, Hedron Archive are a few. There are actually a few more than I thought, so maybe cutting all of them isn't the right thing to do unless you are cutting like for like for cheaper rocks.

Grisly Spectacle, I feel like you can get a better removal spell. I see the appeal, but I feel like it will get at most six cards milled maybe. Something like Feed the Swarm is probably just better or Drown in the Loch which hits two birds with one stone.

Countermand. Four mana counterspell seems like a really hard ask. I know it's on theme, but something cheaper is probably just better. See above for suggestions on cheap counters.

I would maybe cut some other, stuff, but I feel like I've already given you a lot to think about. Love the list. I'm excited to see it once you've had a chance to keep tuning it. Follow for sure. :)

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