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Nissa, Worldwaker
Planeswalker — Nissa
+1: Target land you control becomes a 4/4 elemental creature with trample. It's still a land.
+1: Untap up to four target forests.
-7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 elemental creatures with trample. They're still lands.
wallisface on Why is Untapping Lands a …
1 month ago
legendofa I have an issue with you contesting my statement of "a large portion of those cards are extremely old" and then deciding yourself what the goalposts should be for my own statement. I never said that only old-bordered cards are old... the current "new" border has still been in use for a ridiculous quantity of time, and the colour pie has shifted numerous times since its creation. For me, anything that was printed 10+ years ago, fits into the "extremely old" category... so if you're going to pull me-up on what's old-or-new, that is the yardstick i'm measuring.
Now, ordering cards by how old they actually are (instead of arbitrary card-frames) yields the following (using only the cards you've already listed):
1993 (31 years ago): Ley Druid
1995 (29 years ago): Juniper Order Druid
1996 (28 years ago): Nature's Chosen, Emerald Charm
1997 (27 years ago): Elder Druid, Earthcraft, Llanowar Druid
1998 (26 years ago): Awakening, Argothian Elder
1999 (25 years ago): Early Harvest
2002 (22 years ago): Krosan Restorer
2004 (20 years ago): Rude Awakening, Nature's Will
2005 (19 years ago): Stone-Seeder Hierophant, Seedborn Muse, Patron of the Orochi
2006 (18 years ago): Magus of the Candelabra
2007 (17 years ago): Woodland Guidance
2009 (15 years ago): Garruk Wildspeaker
2010 (14 years ago): Bear Umbra
2012 (12 years ago): Arbor Elf, Urban Burgeoning
2013 (11 years ago): Voyaging Satyr
2014 (10 years ago): Nissa, Worldwaker
2017 (7 years ago): Initiate's Companion, Hope Tender, Nissa, Genesis Mage, Blossom Dryad
2018 (6 years ago): Ley Weaver, Cacophodon
2019 (5 years ago): Wilderness Reclamation, Rime Tender
2021 (3 years ago): Sculptor of Winter, Saryth, the Viper's Fang, Jorn, God of Winter Flip
2022 (2 years ago): Likeness of the Seeker Flip, Civic Gardener
2023 (last year): Rustvine Cultivator, Portent Tracker
2024 (this year): Innocuous Researcher
Using the above data, the below rant is in defense of my claim "From what i’m seeing, the general trend is that this effect used to be quite prominent in green but something that’s slowly being phased out/down for green over time", which may have been the other thing you were contesting??
Now, at face value this paints a picture that indicates an-eb-and-flow of constant printings of green-land-untap effects, perhaps even slightly favoring those printings in the more recent years. HOWEVER - this does not take into account the actual percentage of cards printed in any given year.
For example, in 1996 2 cards exist in our category, BUT only 468 new cards were printed that year. 2022 also has 2 cards in our category printed, but also had 2004 new cards printed into it, meaning those 2 cards represented a significantly lower percentage of what green represented that year.
With Wotc printing an increasingly large quantity of cards every year, this effect has been getting an increasingly lower-percentage-share of cards given to it. The one anomaly I see is 2017, where 4 cards were printed in a year that made 861 new cards, making it about on-par with our beforementioned 1996 example.
legendofa on Why is Untapping Lands a …
1 month ago
Slight error on the green analysis that doesn't significantly change results, but Nissa, Worldwaker belongs in the "untap" + "Forest" section.
legendofa on Why is Untapping Lands a …
1 month ago
wallisface I'm still going to contest that. Scryfall search comes up with 45 mono-green cards with the words "untap" and "land". Ignoring stuff like Blizzard and Choke, there are nine cards in that group with ye olde bordere that untap lands, seven with the Modern border, and fourteen with the 2015 border, skipping those whose primary purpose is to turn lands into creatures like Wakeroot Elemental. Two of them are legal in Standard, and thirteen--about a third of the total, and more than ye olde bordere--are legal in Pioneer. I'm not seeing the dropoff for land untapping in green.
Ye Olde Bordere, "untap" + "land": Ley Druid, Elder Druid, Juniper Order Druid, Nature's Chosen, Early Harvest, Earthcraft, Awakening, Argothian Elder, Krosan Restorer. total 9
Modern Border, "untap" + "land": Rude Awakening, Nature's Will, Stone-Seeder Hierophant, Magus of the Candelabra, Garruk Wildspeaker, Bear Umbra, Urban Burgeoning, Voyaging Satyr. total 8
2015 Border, "untap" + "land": Nissa, Worldwaker, Initiate's Companion, Hope Tender, Nissa, Genesis Mage, Blossom Dryad, Ley Weaver, Wilderness Reclamation, Sculptor of Winter, Saryth, the Viper's Fang, Likeness of the Seeker Flip, Civic Gardener, Rustvine Cultivator, Portent Tracker, Innocuous Researcher. total 14
Ye Olde Bordere, "untap" + "permanent": Emerald Charm, Seedborn Muse. total 2
Modern Border, "untap" + "permanent": none.
2015 Border, "untap" + "permanent": Cacophodon, Rime Tender, Jorn, God of Winter Flip. total 3
Ye Olde Bordere, "untap" + "Forest": Llanowar Druid. total 1
Modern Border, "untap" + "Forest": Patron of the Orochi, Woodland Guidance, Arbor Elf. total 3
2015 Border, "untap" + "Forest": none.
So there's 39 green cards that can untap lands in some capacity, with 34 of those being more or less land-specific. Again, these counts ignore cards that untap lands by turning lands into creatures, focusing only on those whose main function is the untap. It also ignores Un-cards.
Analysis of blue to follow.
Balaam__ on Golgari Mullet
1 year ago
Thanks for posting, Dead_Blue_. Eradicate is more or less something that if you happen to draw it, you’ll also likely have the means to play it should you choose to—but it isn’t required. I did have an earlier draft that revolved around the card, where I ran Urborg, Tomb of Yawgmoth and Utopia Sprawl but it ended up being somehow less reliable yet also much more expen$ive. I decided to reevaluate what I wanted the deck to be and made some cuts.
I also looked at Nissa, Worldwaker but she ended up being too mana intensive to field without more of a ramp shell. Good call though; if there weren’t lower costed options she’d be exactly what I’d be looking for.
Dead_Blue_ on Golgari Mullet
1 year ago
Cool concept, how often are you able to get the Eradicate system functioning? How often do you just turn your own forests into creatures to attack with?
If it’s the former a copy or 2 of Nissa, Worldwaker may be worth including
I also feel like Utopia Sprawl would fit in here too
I don’t have any suggestions off the top of my head but perhaps a way to tutor Yavimaya, Cradle of Growth would be worth while …maybe Profane Tutor since it could grab Eradicate or whatever piece you’re missing.
I know it doesn’t fit into the combo but 1x Urborg, Tomb of Yawgmoth is worth running
Profet93 on The Island Awakened [[Primer]]
1 year ago
I agree with all except world shaper. Worldshaper is redundancy, I feel the redundancy might be worth more than the 2 synergies abundance provides (cultivator and sylvan). If you feel you have enough redundancy in that area, then swap them out. I say it never hurts to test.
Surprised you pulled the trigger on Yavimaya Hollow, but I am confident it will help you out of a jam or 2. Don't forget, politics (assuming your meta does that).
I believe the reason TheoryCrafter mentioned the Angel is due to it's ability to shut off your fetchlands. That being said, meta dependent. Although I agree, having more more removal might be beneficial. For me, I've always loved Song of the Dryads as it is permanent removal. Extra points if you or someone else has a strip mine to respond to their enchantment removal. Even better against mono black and red decks with little to no enchantment removal and even more fun on their commander, especially commander centric decks. Although it does ramp and you already have kenrith's, it might be worth considering should you feel you need more removal.
Doubling Season > Parallel Lives - Unless I'm misunderstanding how doubling season and parallel are worded, but doubling season would allow you to ult 2 of your PW on the turn they come down, all for just 1 more mana. Does having 3 PW's justify purchasing an expensive card that costs 1 more mana, I'm unsure but wanted to bring it to your attention.
Truth be told, I think you should consider potentially cutting Nissa, Worldwaker and Wrenn and Seven. Nissa +1 is okay synergy, her other +1 is better in decks that have cradle (I know you have the enchantment one) or Nykthos, Shrine to Nyx. A PW's ult should not be the reason for consideration. Wrenn and Seven +1 doesn't put lands in the grave, just "Ramps" you after it's 0. It's -3 is okay. How have your experience been with PW's? I do enjoy Nissa, Who Shakes the World as her static ability is very powerful in this deck, allows you to mitigate tempo loss (if not ramp late game) and it's +1 is relevant while her ult is similar to the other Nissa.
PrismMTG on The Island Awakened [[Primer]]
1 year ago
@KBK7101 I was so incredibly hyped when this got leaked, I started building immediately. the new Titania meld Argoth, Sanctum of Nature + Titania, Voice of Gaea is interesting, but I'm not sure I would add the personally. I'm not leaning super hard into the mill part of Titania, Nature's Force's kit and the 2/2 bear isn't super enticing compared to the other ways I have of creating tokens. Unless I have some of the cards outlined above, it also removes a slot for a forest that can get triggers and be fetched out. Titania, Voice of Gaea Meld I'm not considering, the 2 life on land graveyard isn't worth it imo, the only slot I can see swapping her into is Centaur Vinecrasher. Nissa, Vital Force was in my first iteration of my deck before some editing, and the only reason was because all of the planeswalkers are 5 CMC and one of them had to go. But she could easily swap in for one of them based on your preference, though I would personally swap her in for Nissa, Worldwaker. Awaken the Woods is a card I hadn't considered before just because I didn't realize that the tokens were actually forests. This changed so much with the card and makes it basically an auto include, I just need to figure out what I'm cutting for it.