Planeswalker — Nissa
+1: Target land you control becomes a 4/4 elemental creature with trample. It's still a land.
-1: Untap up to four target forests.
-7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 elemental creatures with trample. They're still lands.
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|Commander / EDH||Legal|
Nissa, Worldwaker occurrence in decks from the last year
Nissa, Worldwaker Discussion
1 week ago
Of the currently 316 cards on Gatherer that mention Lifelink, 196 of them contain . Following this, 21 cards contain . 129 contain , a mere 16 contain and lastly 28 contain . Oh yes, and 19 contain as in artifacts and such.
This is derived from quickly searching the database for only the keyword Lifelink, then taking the total value and subtracting the amount remaining after removing as an option, for example. What this means is that is in second place for the ability with third place going to .
When considering mechanics, it is often a good idea to note what the primary color is and what the secondary colors are. Usually there is one primary and two secondary with the last two (or three, if including ) either being negligible or unfavorable in design.
Comparing Galazeth Prismari to Urza, Lord High Artificer , who has often been regarded as a cEDH Commander is also very unfair and misleading. It would be akin to saying Sol Ring is shit because it isn't as good as Mana Crypt . A more apt comparison would be to Saheeli, the Gifted .
As for Beledros Witherbloom , she's actually extremely powerful if you know how to build around her. Firstly, you are in the two best colors for ramp. Black has a long history of being able to draw mana out of other sources such as sacrificing or paying life and green is the single best ramp color in the game, in terms of how affluent it is. If you build her properly, you can obtain vast amounts of lands onto the battlefield extremely quickly. Cards such as Tempt with Discovery , Hour of Promise , Collective Voyage and Reshape the Earth are absolutely phenomenal with her. Furthermore you can add extra bang to your buck ala Rings of Brighthearth , Illusionist's Bracers and Lithoform Engine . On top of these, you have Doubling Cube , Mana Reflection , Vorinclex, Voice of Hunger , Dictate of Karametra and Nissa, Who Shakes the World .
If you want further abuse, because who doesn't like a big Dominatrix Draggo in their life, you have a very healthy plethora of Nissa Planeswalkers who untap your lands. They are Nissa of Shadowed Boughs , Nissa, Genesis Mage , Nissa, Vital Force and Nissa, Worldwaker . And if these aren't enough, slap down Liliana of the Dark Realms and tutor out Swamps until you get that sexy emblem.
If you're going this route, why not pack in The Chain Veil ? You're already going Superfriends and you're already abusing the copying of activated abilities, so copy Planeswalker activations while you're at it, and copy TCV's too.
What does this all get you? It gets you a Witherbloom that produces hundreds of mana, easily. Because remember, you can copy her ability. You may only be able to activate it once, but in reality you only need to activate it once.
Witherbloom isn't bad or terrible. She's specific.
Oh, and by the way, Omnath, Locus of Mana has the rules on Gatherer that you are able to retain this mana even during other player's turns. So what this means is you can untap all lands on your opponent's turn and float the into your next turn. So, there's that as well. Especially with Unwinding Clock , you are also now untapping your Doubling Cube and Lithoform Engine . While Lithoform Engine can not copy Doubling Cube , it certainly can copy everything else.
Again, Witherbloom is absolutely a God --- if you build her properly.
4 weeks ago
You currently have 2x Nissa, Worldwaker listed.
2 months ago
5 months ago
yo, Just leaving this here to recommend some cards I would think about upgrading first.
all of these are kinda weak in your deck. Here are some of my recommendations
-Oracle of Mul Daya (I know he's expensive)
-Crucible of Worlds (I also know this is expensive)
-Second Harvest (this is more of a meme card than anything)
-Xenagos, the Reveler (if you still want to include some planeswalkers I think xenagos is better than the other two you have)
-Radha, Heart of Keld (She is new and pretty cheap as well. playing lands from your library is basically drawing cards)
-Lithoform Engine (This is another meme card)
6 months ago
Is there any creatures you are specific "I will not take these out"? I have a few suggestions mainly about the ramp and how to make it more consistent/efficient.
You don't need gen wave and put in play cards. For example...
replace Nissa, Worldwaker with Nissa, Who Shakes the World because she pumps your forests, untaps lands, and allows you to thin your deck if -8. Vernal Bloom also if you feel like taking advantage, but you do have vorinclex.
Eternal Witness at least one
Instead of Green Sun's Zenith I would go Genesis Hydra it allows you to dig for permanents mm like Growing Rites of Itlimoc Flip (witch will also let you get a creature when it enters) rather than just a creature, and gives you a blocker / attacker
If you want to have a possible turn 3 add in Devoted Druid & Vizier of Remedies and to help cast it utopia sprawl and the card you wanted to add Sylvan Caryatid. That's if you want to add white. I'm a Mono Green player to but this is good.
Last suggestion would be if you went Hydras like someone said Unbound Flourishing, I play Hydras and they are better than most people think.
Hey check out my deck Gruul Hydras
If you want genesis wave to be optimal going all out on getting it pumped up is the way to go. There is an old school Gen wave deck that was pretty good i would refer to it for extra tid bits.
7 months ago
Ashaya, Soul of the Wild is better than you think. I promise you, it's better.
You think a 5 mana creature variant of mono-green Cryptolith Rite that is massive is all? Nope.
First off it's bigger than massive, like, a lot bigger. It is monstrous in many decks. Ever seen a lot of lands and creatures out? I see a 40/40 Ashaya. I wonder if Selvala, Heart of the Wilds, Soul's Majesty, Rishkar's Expertise, Traverse the Outlands, or Overwhelming Stampede would be good?
But even in a deck where it isn't that big, Ashaya is REAALLLLLLY good.
Not to mention... combos. Oh yeah, so... Quirion Ranger is an interesting card. It lets you bounce a forest to untap a creature.
Yep, just those two go infinite together, only infinite casts, as you net even, but a Glimpse of Nature, Beast Whisperer, Primordial Sage, or Soul of the Harvest and you'll be just fine. Remember, it's a land that keeps entering, landfall infinitely, with a Lotus Cobra, Tireless Tracker, or similar, and you'll be well on your way to an easy win.
Have a Priest of Titania? Now you have infinite mana.
(Scryb Ranger can do similarly, another super easy combo)
Also, remember you can run Oblivion Stone, and all the rest too.
That's a lot of damage. Not to mention:
This card can be both a powerful commander or mana ramp/combo engine in decks.
Titania, Steward of Argoth and other lands -> creatures style effects (think Rampaging Baloth) allow you to get a to get a ton of value from your creatures, reusing them for 4/4s and 5/3s.
Liege of the Tangle. Easy, clean reason why this card is hilariously fun!
You can Leyline of Abundance for more value too, didn't mention that. Was gonna click start a new thread and just thought of it. Gonna click it now before I think of ten more!
1 year ago
A personal preference for the sake of reading, I would recommend not listing every version of a card your running and just do the x copies of card. I think it is harder to get a good understanding of a deck when constantly trying to remember how many of a card there are.
With that being said however, I am curious if you have trouble getting the 2nd red mana you need to cast a lot of your land destruction spells. I think 20 lands might be to low and would try to find room for 2 to 3 more.
Here's the changes that I think could help the most.
-2 Bloodmoon Multiples offer no benefits.
-4 Oath of Nissa you really dont have enough planeswalkers to make use of its mana fixing and just grabbing a creature seems kinda meh imo. Granted, a Bloodbraid Elf is kinda like a 2 card gain with the cascade.
-1 Nissa, Worldwaker 5 mana seems like a lot on a lower land count.
+2 Mwonvuli Acid-Moss you could potentially pull this off turn 2 for a big tempo swing.
Since this frees up sb space for you, you could put the cut nissa in the sb and something like 2 Carnage Tyrant as well.
Just my 2 cents anyhow.
1 year ago
RNR_Gaming I made mono green elf-based decks before getting to this deck, based around mana doublers. I play with the same group of friends all the time, and most elf decks disappeared from our meta. There’s just too much board control and wraths tend to hit elf decks really hard. True, elves can be insanely fast and are great combo pieces but I have a very hard time making an elf-based deck that can win outside of absurd god-hands. I’m probably not a great elf-deck pilot! This is why I’m focusing on mana doublers in this deck.
For now, I would really like to stick with the mana doubling theme. This makes the deck more unique and pretty fun to play.
Nevertheless, your great comment made me think about other cards. What about Arbor Elf , Voyaging Satyr and Nissa, Worldwaker ? Untapping lands with Garruk is often extremely strong, and these provide a similar effect.