Strixhaven Stadium

Strixhaven Stadium

Artifact

: Gain . Put a point counter on Strixhaven Stadium.

Whenever a creature an opponent controls deals combat damage to you, remove a point counter from Strixhaven Stadium.

Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten of more point counters it, remove them all and that player loses the game.

Browse Alters

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Strixhaven Stadium Discussion

LexOrdrin on Chitter Chitter Fang Bang

4 weeks ago

Replaced Song of Freyalise with Compost for consistent card draw (lots of black in my meta) and Sylvan Anthem with Strixhaven Stadium for more potential wincons.

Mtg_Mega_Nerds on Shadrix Silverquill Double Strike Combat …

2 months ago

Can I get two triggers off of Strixhaven Stadium when Shadrix Silverquill deals damage to an opponent because he has double strike?

TheVectornaut on Death Touch Green Boi

3 months ago

It is true that the deathtouch package will be worse in multiplayer games since you have more threats to deal with. I think siding into a bigger ramp package would be a good idea. I would caution though that it's important to add in more mana dorks or ramp spells to keep pace with any new bombs you include or you'll find yourself mana screwed a lot of the time.

I went ahead and added my creature-based commander deck so I could link it for reference. It was built from a casual 60-card skeleton that's quite similar to your deck, so some of the ramp cards I've had success with over the years might do well here too.
deck: Predator's Toolkit

Prowling Serpopard or Destiny Spinner could be useful tech if counters are flying around left and right. Vigor is definitely strong against board stalls, and I like Archetype of Endurance against a lot of common removal. Somberwald Sage and Elvish Piper would probably be my first picks for dropping haymakers early without much other support. Yeva, Nature's Herald and Seedborn Muse are particularly disgusting in multiplayer since you essentially play on every turn. Some final bombs I love are Whiptongue Hydra for flyers, Polukranos, World Eater for other creatures, and Sylvan Primordial for most anything else.

For your existing ideas, I think Worldspine Wurm is good if your games go long enough to cast it while Tempt with Discovery is good if you don't have opponents who greatly benefit from the mana. I'm still iffy on Lumberknot in a deck not based around token sacrifice, and I'd probably just run Dungrove Elder if you need a midrange hexproof creature. Hydra's Growth is very good with additional +1/+1 synergy, Kazandu Tuskcaller needs more token synergy, and Strixhaven Stadium feels optimistic in multiplayer. For the bigger cards, I think Vigor , Soul of New Phyrexia , Toski, Bearer of Secrets , Verdant Sun's Avatar , and Vivien Reid are all playable. Myojin of Life's Web needs some way to refill the hand or its ability will never do anything that impactful. Impervious Greatwurm is the weakest option since it gets completely stuffed by chump blockers. I used Connive / Concoct to reanimate it in standard and still found it to be too slow. If you had a Warstorm Surge or something, maybe it'd be a different story...

DemonDragonJ on Alternate Win and Loss Conditions

3 months ago

With the upcoming release of Strixhave, I have added Strixhaven Stadium to this list.

Robert_Mekker on Prison deck? What?

3 months ago

Maybe add Karn's Bastion to get more counters on Strixhaven Stadium faster.

And maybe take out some Suppression Field s and replace them with more unblockable creatures and another Strixhaven Stadium , because eventually your opponent will have enough mana to bypass your enchantments, and you should probably try to end the game before that point.