Solemn Simulacrum

Solemn Simulacrum

Artifact Creature — Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped, then shuffle your library.

When Solemn Simulacrum dies (is put into the graveyard from the battlefield), you may draw a card.

Browse Alters View at Gatherer

Trade

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Printings View all

Set Rarity
Core Set 2021 (M21) Rare
Commander 2020 (C20) Rare
Mystery Booster (MYS1) None
Commander 2019 (C19) Rare
Commander Anthology 2018 (CM2) Rare
Duel Decks: Elves vs. Inventors (DDU) None
Commander 2016 (C16) Rare
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Commander 2015 (C15) Rare
Commander 2014 (C14) Rare
2012 Core Set (M12) Rare
MTG: Commander (CMD) Rare
Mirrodin (MRD) Rare

Combos Browse all

Legality

Format Legality
Vintage Legal
Tiny Leaders Legal
Brawl Legal
Highlander Legal
Oathbreaker Legal
Leviathan Legal
Pre-release Legal
Historic Legal
Custom Legal
Commander / EDH Legal
Block Constructed Legal
Duel Commander Legal
Canadian Highlander Legal
Standard Legal
Casual Legal
Unformat Legal
Legacy Legal
Limited Legal
Arena Legal
Pioneer Legal
Modern Legal
1v1 Commander Legal

Solemn Simulacrum occurrence in decks from the last year

Solemn Simulacrum Discussion

2black2well on Markov Estate

3 days ago
  • abby315 Thank you, that was very informative and extensive and i appreciate the effort.

I didn't know cards like Soul Shatter even existed and that will be of great use in the interest of utility, if thats what i need to add to this deck to round it out. I initially passed over Anowon, the Ruin Sage because of both his 5CMC and the fact i have a Meren of Clan Nel Toth deck that is essentially just forcing everyone to sacrifice their valued creatures when i sacrifice my 1/1 tokens, but i see how avoiding him leaves potential on the table. If i'm going to raise my curve (and i will!), Patron of the Vein seems like a strong contender as well.

I particularly liked "...You get outscaled. The changes I outlined above are also similar to what I did to turn Freyalise into a more streamlined Ezuri deck. You have to add a lategame. This is also why I recommend adding ramp to more reliably cast Edgar; he's an extremely powerful finisher with a board full of small vampires, and the deck relies on him for more than just 1/1s!"

It really asks me to change my perspective on how this deck is intended to thrive, and i think that will be key. I also appreciated that you made a specific list of which vampires to drop. Thank you!

  • King_marchesa Thank you for your input, though i find it odd you say i don't have enough white mana. I thought that would be the least common color in the deck and with Arcane Signet, Command Tower and a smattering of dual color lands, i would be OK. God-Eternal Bontu is a fantastic card, but im hesitant about sacrificing my tokens to reload my hand in this current version, probably because the deck is shaky as is. Hopefully once i raise the curve, and add removal, he will be a welcome addition.

  • Omniscience_is_life Thank you, that seemed to be a common suggestion. I will keep these cards in mind, especially as i love Burnished Hart and Solemn Simulacrum !

  • Heliogabale Thank you. your input is particularly interesting because it seems to me like taking out Goblin Bombardment and Impact Tremors for cards like Cover of Darkness, Stensia Masquerade and Berserkers' Onslaught definitely changes the direction of the deck from forcible chip damage to favorable combat damage. I also greatly appreciate you linking your own deck as it not only lets me see a successful version of what i'd like, it also shows me other ways to make edgar markov work, and as an added bonus i get to vicariously get more advice from the suggestions on your own deck!

Simerix on W/U Bunny Boi

4 days ago

Meh cards: Retreat to Coralhelm

Cards to consider adding: Aven Mindcensor, Jace's Erasure, Propaganda , Ghostly Prison, Windborn Muse, Solemn Simulacrum, Frantic Search, Ponder, The Magic Mirror, Psychic Corrosion, Jace Beleren, Reliquary Tower

Remember than milling people out is likely how you will win.

Definitely make sure to add more than just basic lands, otherwise, it'll be hard to cast things. Go to https://www.managathering.com/duallands/Azorius.html for other of the choices. Clicking the lands will take you to the TCG player page for the land

Omniscience_is_life on Markov Estate

4 days ago

Hmm, seems like you could use some ramp. Wayfarer's Bauble, Mind Stone, Burnished Hart, and Solemn Simulacrum would all serve you well

VampDemigod on Good Partner Combos

1 week ago

Also, Changeling Hero, Felidar Guardian, Restoration Angel, Solemn Simulacrum, and Wall of Omens might be useful (once again, if you aren’t already running them). Sorry for all the white cards, I haven’t made a Selesnya flicker deck in awhile.

PolarPuffeen on Attack of the Clones

1 week ago

Super cool deck! I pulled a Sakashima in a draft and was thinking of partnering with Rehyan just for the colors too.

I think adding Thassa, Deep-Dwelling to the deck is a must. Allows you to bounce your clones so they re-enter targetting a new creature. A few flicker effects could go a long way in this deck. Helps easily transition from mid to late game.

You can take out some of your ramp sorceries and swap in creature ETB ramp like Solemn Simulacrum and Wood Elves. They are excellent targets for clones in the early game to set you miles ahead. Wood elves might not be as good as Cultivate, but being able to essentially cast it 3 times is huge.

It'll allow you to drop out Rampaging Brontodon super early, then flicker a few clones to get your army up and running.

Optimator on Giant's Deck

2 weeks ago

So as far as ramp cards I can give you, I have:

Mind Stone - Worn Powerstone - Dowsing Dagger  Flip - Prismatic Lens - Darksteel Ingot - Arcane Signet - Boros Signet - Heraldic Banner - Hedron Archive - Talisman of Conviction - Coldsteel Heart - Dreamstone Hedron - Burnished Hart - Commander's Sphere


Cards I don't have that you may want to consider:

Sword of the Animist - Wayfarer's Bauble - Gilded Lotus - Nyx Lotus - Thran Dynamo - Fire Diamond - Marble Diamond - Solemn Simulacrum (can be thrown with Brion!) - Star Compass - Sisay's Ring - Ur-Golem's Eye - Firemind Vessel - Cloud Key - Empowered Autogenerator - Lavabrink Floodgates - Guardian Idol

I really like Gilded Lotus and Thran Dynamo a lot. This really is a deck where you want to get to 8+ mana.

I would recommend at least ten pieces of ramp, perhaps even twelve. Definitely no fewer than ten in my opinion. Perhaps six that add 1 mana and four than add 2+ mana? Something like that. Getting Brion out a turn early, while not vital, can be convenient as he can pad your life total.


I would recommend 36-38 lands.

StopShot on Opposition Agent needs a preemptive …

3 weeks ago

skoobysnackz, What about Evolving Wilds, Terramorphic Expanse, Ash Barrens, Fabled Passage, Prismatic Vista, Armillary Sphere, Bant Panorama, Esper Panorama, Grixis Panorama, Jund Panorama, Grixis Panorama, Blighted Woodland, Burnished Hart, Expedition Map, Myriad Landscape, Renegade Map, Sakura-Tribe Elder, Solemn Simulacrum, Sword of the Animist, Thaumatic Compass  Flip, Thawing Glaciers, Traveler's Amulet, Wanderer's Twig, Wayfarer's Bauble, or Wood Elves?

For some of the casual play groups I’ve been in Opposition Agent would really hose their ability to mana-fix and I can’t think of anything more annoying than sitting on removal you could use to take it out, but not having the right mana to cast it.

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