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Adanto, the First FortCombos Browse all Suggest
Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Legion's Landing
Legendary Enchantment
When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.
NV_1980 on
Vampires Galore - Budget Edgar Markov EDH
2 months ago
Hi m8, I think you made a little mistake by including Diluvian Primordial. Other than that, since your deck is heavy on token generation, I thought Sorin, Grim Nemesis, or maybe Legion's Landing Flip could also work in your favor.
To increase the speed of the deck, I'd also really consider adding some more ramp (Arcane Signet, Chromatic Lantern, Boros Signet, Orzhov Signet, Rakdos Signet, Talisman of Conviction, Talisman of Hierarchy, Talisman of Indulgence) and draw opportunities (Phyrexian Arena, Underworld Connections and Vampiric Rites). I'd really get rid of the Goblin cards if I were you. Your deck doesn't contain any tutoring options so the chances of you assembling the combo mentioned are extremely small anyway.
CrystalQuarry on
Liesa, Forgotten Archangel (Budget EDH, Combo)
3 months ago
Hey, thank you so much for commenting and taking the time to read through the deck description!
While this is intended to be a budget deck, I personally just really like foils and original printings of cards. The versions of each card listed in the deck here are what I actually have for it in paper.
Activated Sleeper is a card I have been looking at and considering adding to the deck, but it seems highly conditional given that it can only copy a creature that left the battlefield the same turn. I agree it can go infinite with Karmic Guide and Karmic Guide even helps set it up given that Echo would often force you to sacrifice it on your upkeep anyway. That said, I'm a bit worried about how effective the card is when you DON'T have access to Karmic Guide
. I guess depending on the pod it could still be quite good at stealing an opponent's creature. I will have to test it a bit and see how it performs in practice.
Kaya's Ghostform is a card I've considered as well but what concerns me with it is the Sorcery speed nature of it and that it is a bit more telegraphed what the intention is. That said, the ability to bring back the creature even if it gets targeted with something like Swords to Plowshares is very cool! In the pods I've played this deck and where people have gotten to learn more or less how it works, they tend to try and remove Liesa, Forgotten Archangel very quickly, so I've found cards like Undying Evil
to be essential for keeping Liesa in play. I've found the instant speed to be extremely relevant in many situations as well. That said, Legion's Landing
Flip is a particularly weak card in the deck and I could definitely see cutting that for testing Kaya's Ghostform.
Thran Vigil is a cool new card that I must have missed in the BRO spoilers. However, this deck isn't really all in on persist type effects. Twilight Shepherd is pretty much the only card it would strongly interact with. I would say it's pretty rare for this deck to win through combat and as such the value of the +1/+1 counters in it (even an arbitrarily large number of them) is a bit questionable. If the deck has assembled one of the infinite death engines, then it should be winning outright without the need to even go to combat. I like the interaction with Tortured Existence but it's such a shame that it only works on your turn! If you could suddenly pump up Liesa on an opponent's turn after they've already declared attackers at you, then that would make it a lot better.
Profane Tutor is a great budget tutor, but having to wait two entire turns is a major detriment to how useful of a card it is, especially as a mid to late game draw. The decks I've seen take the biggest advantage of Profane Tutor are the ones that somehow exile and cast a copy from exile or copy it from graveyard and cast the copy immediately, rather than having to wait the two turns. Mid to late game I would much rather pay a little extra mana to guarantee getting a card immediately rather than having to wait. If you get Profane Tutor in the early game, then yes it's definitely better than Diabolic Tutor or Mastermind's Acquisition
for the lower mana cost. If I had a means of cheating on the suspend part of the card in Orzhov then it would warrant an inclusion over one of the other tutors in my opinion.
Vile Entomber is another card I considered and even in an earlier iteration of the deck I ran for a while. The issue I often found with it was that it only grabbed ONE card to put to the graveyard. Burning-Rune Demon and Final Parting
are in the deck because they find TWO cards. With Vile Entomber I could find Karmic Guide
but not another card to combo with it. With Burning-Rune Demon
I can find Karmic Guide
and another card to combo with it and often times whichever piece the opponent gives me is irrelevant. Blinking or reanimating Burning-Rune Demon
is also significantly more value and helps assemble combos much faster than Vile Entomber can.
Bolas's Citadel is extremely powerful, but it is at least right now (12/17/2022) more than $5 which is where the line in the sand has been drawn for whether or not a card can be added to the deck. That said, even if it was a bit cheaper Bolas's Citadel would require leaning much harder into a life gain theme. While life gain is another very popular and powerful strategy, I feel it is a bit orthogonal to the direction of this deck which is more heavily focused on creature ETB/LTB triggers and the graveyard.
I've been working on a Liesa, Shroud of Dusk deck which leans very heavily into life gain/life loss shenanigans and in that deck I do run stuff like Children of Korlis
. That's not to say that Children of Korlis
isn't a good card in Liesa, Forgotten Archangel
, but I feel like you have to already be on the life gain game plan to get the most out of it.
Plumb the Forbidden is a great card, but you need sufficiently many throw away bodies and a sufficiently high life total to manage it. Without sufficient life gain or creature token generators it runs the risk of being a dead draw. Body Count
can also be a completely dead draw at times, but it has a much higher ceiling in this deck specifically than Plumb the Forbidden
does. Body Count
can literally draw the entire deck for 1 black mana with a death engine assembled. Plumb the Forbidden
could never draw more than the greatest number of creatures in play at one moment and I must have the life available to pay for it plus 2 mana. If the deck was more of an aristocrats style build spewing creature tokens left and right and running things like Soul Warden then Plumb the Forbidden would be a much more natural inclusion I feel.
Fanatical Devotion is a really cool sacrifice outlet that can do relevant things like protect Liesa which is very important. That said, thanks to BRO another arguably much better sacrifice outlet just became budget (<$5). And that's Ashnod's Altar. I will be adding this to the deck shortly as a third sacrifice outlet.
Thanks again for reading the long description and commenting!
QuirkyQU33FER on
Busan
5 months ago
Sword of the Chosen, Flagstones of Trokair, Path of Mettle Flip, Kher Keep, Sokenzan, Crucible of Defiance, Mikokoro, Center of the Sea, Hall of Heliod's Generosity, Shivan Gorge, Untaidake, the Cloud Keeper, Legion's Landing Flip, Shadowspear, Ashling the Pilgrim, Grenzo, Havoc Raiser, Adeline, Resplendent Cathar, Arni Brokenbrow, Birgi, God of Storytelling Flip, Jeska, Thrice Reborn, Mangara of Corondor, Wyleth, Soul of Steel, Rionya, Fire Dancer, Sword of the Animist
Skysurfer on
Boros Modern Soldier
10 months ago
From what I see, your knights theme is too small to properly capitalize off of history of benalia, and Nadar + thalia counteract or dont contribute at all to your game plan. I think taking out nadar and thalia for 2 more Boros Challenger and adding in a few Legion Warboss would benefit you greatly. If your looking to swing wider as well, it would probably help if you took out your monks of the open hand for Legion Loyalist and finding a way to squeeze in 1 more Legion's Landing Flip. Despite my comment earlier on not capitalizing on History of Benalia, its still a solid 2 of in the deck for its ability to assist you in going wide, but i guess just dont get too caught on the knights part of it because your board should be taller with mentor, wide and constantly swinging rather than just wide and waiting for benalia trigger. 1 or 2 Chance for Glory, while risky would be extremely spicy and could easily close you out some games with how aggressive your wide board is; ive run it in general rokhiric before and it is extremely useful for aggressive go wide decks. if you were to add it i would cut a paladin class and/or a fiendslayer paladin, but thats just like, my opinion man.
pvivvy on
Lathiel's got gains
11 months ago
BlackoutX Thanks for the advice, I especially like Greater Good my playgroup loves it's board wipes so being able to sac at instant speed without paying mana to gain card advantage will be awesome. The board wipes are also why I have so many indestructible creatures.
I was looking for cheap ways to get lifelinkers or cheap ways to give lifelink to creatures. Not every card can be a Serra Ascendant but Legion's Landing Flip and Nearheath Pilgrim seem to help get off the ground.
I originally opted for mana dorks because they interact with ETB life gain effects and I can place counters on them if I needed to. Lathiel, the Bounteous Dawn is a slower commander and they seemed like they'd help establish a board sooner. Though I probably will change to land ramp because again I hate their board wipes. Probably use Sakura-Tribe Elder and keep Birds of Paradise because it has flying and can add WG.
Davinoth on
Edgar's Evisceration Station [Vampire EDH]
11 months ago
Last_Laugh: I used to run Reconnaissance in my old Kaalia deck and it was super good! Good call! =)
NerdPounder: I like pretty much all of your suggestions! =D
Vampire Socialite & Falkenrath Pit Fighter both used to be in the deck. They were actually both cut in favour of the instant speed draw spells (Village Rites, etc.), as I often found I pretty much always have creatures to sacrifice, but didn't always have cards to discard. The instant speed draw is pretty nice to have in response to board wipes as well, but since then I've also added Pact of the Serpent and Phyrexian Arena, so perhaps I don't need them anymore.
There are a few life gain decks in my playgroup which was the inspiration for the inclusion of Sorin Markov, but you're right that he doesn't really add any value beyond that. Probably he'll be replaced with Sorin, Imperious Bloodlord.
Smothering Tithe is just a really solid card, and really good with Anointed Procession, but you're right that it is distracting from my strategy and could likely be cut. Olivia Voldaren is definitely in that camp as well. In the couple months this deck has been together I've cast her a number of times but have never activated her lol.
I do disagree about cutting Vicious Conquistador, though. Between it and Pulse Tracker in combination with Impact Tremors, Purphoros, God of the Forge and Sanctum Seeker they can really help with piling on damage over the course of the game.
I used to use Legion's Landing Flip when Ixalan was in Standard but had kind of forgotten this card existed haha, good call! Adanto Vanguard was also in that same deck, and it was a really great beater with great sticking power. I think it's going to find a home here as well.
Thanks again for all the great suggestions and the upvote! =)
NerdPounder on
Edgar's Evisceration Station [Vampire EDH]
11 months ago
I changed my mind about Patron of the Vein, I misread it. I would probably cut Vicious Conquistador instead, as I think Legion's Landing Flip would be a better 1-drop for EDH.
NerdPounder on
Edgar's Evisceration Station [Vampire EDH]
11 months ago
Hey there! Cool build! I like the versatility of being able to aristocrat or infinite combo in the aggro shell. I've been playing Vampire Aggro in Pioneer actually and it's a hella powerful archetype in that format, but the mana is a pain haha. I've had some really good success with some of the cards I'm about to suggest if you are looking for some ways to test for improvement.
A few cards I think could be easy includes in this list could be: Legion's Landing Flip (early game vampire fodder, late game token engine), Vampire Socialite (lord with menace), Falkenrath Pit Fighter (replaces effects you have on sorceries, is repeatable, and comes with a body), Mutavault (this card is insane in tribal decks), Sorin, Imperious Bloodlord (lots of synergy), and Adanto Vanguard (indestructible threat, that when you buff it up say with +1/+1 counters or keywords from Sorin can take over games by itself).
For the 5 non-lands I would cut Sorin Markov (he's cool and thematic but doesn't really do anything for your synergy aside from make someone's life total 10, which everyone at the table will dislike, and he costs 6 mana), Village Rites (Falkenrath Pit Fighter does the same thing but on a stick and repeatable), Reckoner's Bargain (same reason), Smothering Tithe (It just taxes mana to make treasure tokens, doesn't really help you kill your opponent, just makes value that you shouldn't need since you're an aggro deck), and Patron of the Vein (it costs 6 mana and Vampire Socialite does pretty much the same thing).
I also love Olivia Voldaren as a card, though I'm not sure what I would replace for it. I totally agree with your maybeboard Anguished Unmaking over the Generous Gift as giving the opponent a big blocker like that is painful, as well as the exile over destroy. For 3 life it's worth it, especially in an aggro deck that gains plentiful life.
Have (4) | TheRealSpecialK , metalmagic , orzhov_is_relatively_okay819 , gildan_bladeborn |
Want (2) | fibion101 , Amaterasu312 |