Legion's Landing

Legendary Enchantment

When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

When you attack with three or more creatures, transform Legion's Landing.

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Trade

Have (2) metalmagic , gildan_bladeborn
Want (1) SinistrWanderer

Printings View all

Set Rarity
Ixalan (XLN) Rare
Promo Set (000) Rare

Combos Browse all

Tokens

Legality

Format Legality
Leviathan Legal
Legacy Legal
Arena Legal
Casual Legal
Commander / EDH Legal
Pioneer Legal
Vintage Legal
Limited Legal
Block Constructed Legal
Historic Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Duel Commander Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Legion's Landing Discussion

multimedia on conclave Exile

1 day ago

Hey, you're welcome.

Something to worry about is there's 23 cards here that are 5 CMC or higher which is lot. You risk with only 31 lands and few ramp sources not being able to cast spells. The Devoted + Vizer combo is nice, but can be difficult to assemble in Commander as one ofs and you're kind of relying on the combo too much. My advice is trim the high CMC creature base for some low CMC tutors that can search for the better creatures and cut the majority of the cards that create little creature tokens for more ramp and lands.

Some cards to consider cutting:

These three are the least good cards as they don't do enough to warrant taking a card slot. Navigator's Compass is not ramp, it's only color fixing for one land, but you can get both ramp and color fixing with a two drop mana rock or better yet Faeburrow Elder. Wake the Reflections is fine since it's a one drop spell, but is not really needed because you can get repeatable populate from better sources. Could cut it for Garruk's Uprising which will have much more overall impact in a game.

These four are the least good of the creatures and they could be cut for more tutors that can search for the better creatures or other cards.

Making 1/1 creature tokens to populate is not taking enough advantage of populate. All these cards could be cut for more lands and ramp to consistently be able to cast many high CMC cards. The exceptions can be Assemble the Legion, Dragon Broodmother, March of the Multitudes and Elspeth, Sun's Champion, but these are good cards for effects that create lots of 1/1 tokens, that's better especially with Purphoros/Terror and March with Devoted + Vizer combo.


Something to think about for futures upgrades is how can you make Ghired better? Technically all you need is Ghired because he's an army in a can since he creates the 4/4 Rhino token to populate. Protecting Ghired and the Rhino is important and making it safe to attack. Attacking is what makes Ghired good therefore the more attacking you can do the better. Aurelia, the Warleader is the right idea, but you can expand on the multiple combat steps idea much more including infinite attacks.

My suggestion of Garruk's Uprising gives you another repeatable draw source by populating or creating big creature tokens other ways. More draw is area to expand on especially cards that let you draw when creatures attack or do combat damage. Included in the Ghired Commander precon are such cards you should consider adding.

Poseidon31 on B/W Token Control

3 weeks ago

Legion's Landing  Flip, Anointed Procession, Hidden Stockpile are nice Token enablers and have useful impact. Zulaport Cutthroat is a nice damage dealer with that tokens on the board.

NiTRoBoX on The Vampire Bloodlines

4 weeks ago

Thanks for all the comments and suggestions, wasn't active on TappedOut for quite some time.
I've made few changes, add those cards:
Bedevil
Champion of Dusk
Coalition Relic
Cordial Vampire
Forerunner of the Legion
Ruinous Ultimatum
Sorin, Imperious Bloodlord
Sorin, Vengeful Bloodlord

Took out:
Legion's Landing  Flip
Legion Lieutenant
Drana, Kalastria Bloodchief
Dreadbore
Harsh Mercy good card but way too many tribal decks in my group
Blood Baron of Vizkopa
Sorin, Solemn Visitor
Commander's Sphere

Comments and suggestions are more than welcomed. Might make some more changes and updates to all of my commander decks.

hungry000 on Soul Sisters -Post Core 2021-

1 month ago

The biggest critique I have for this deck is that it doesn't have Walking Ballista. If you're playing Heliod in mono white with Ranger-Captain of Eos, you should always play the infinite combo that goes with it. I'd cut Legion's Landing  Flip for a couple copies since it's your weakest card, then fill out the playset if you are willing to shave some copies of other cards (probably Honor of the Pure since you don't have too many token shenanigans going on).

Next: cut one of each soul sister to play two more Auriok Champion. The card is extremely good in the current meta. Difficult to remove, great at blocking, etc.

amicdeep on B/W Token Control

1 month ago

may main red flag with the deck is, you have a lot of creature removal, but little hand disruption. in modern turn 1 inquisition/thoughtseize is about as strong as it gets. id stick to 4 path, 2 push, (0 dissmember, unmaking and alliance) 4 inquisitions, 1-2 Collective Brutality, 3 tidehollow i would also strongly consider 2 Kaya's Guile mb, there modular nature makes them relevant in most matchups and the can be used as a strait up, make a token, opponent sacs a creature.

i would also consider 3 Legion's Landing  Flip and 3 Battle Screech

4 Flagstones of Trokair 3 Ghost Quarter can act as a effective budget fetchland package, to find those godless shrines while being able to also take out problematic lands

the card draw card your looking for can probably be found in 3Silent Clearing an 2 Night's Whisper. 2 copys of Windbrisk Heights would also add some nice sudo card advantage

other potential options, Start / Finish tokens and removal on a single card is always great

lastly mono w tokens has been making a good showing recently, and a big part is down to Force of Virtue which may be a solid option for the deck as a 2 of.

hope some of these help

Nemesis on Cube additions

1 month ago

DeinoStinkus on W/b bloodrock

2 months ago

Why Bloodstained Mire? Is it to drive down your life total? I'd take out Maven and put in Vito, Thorn of the Dusk Rose or Legion's Landing  Flip.

Lanzo493 on

2 months ago

I agree with hungry000. I’ve played token decks before. They are midrange. The use early cheap removal to stall out and kill with efficient, flying damage machines. Path to Exile, Thoughtseize, and the like. Valuable engines like Bitterblossom and any cheap planeswalkers that makes tokens are great. Speaking of one drops, Legion's Landing  Flip is great. It’s tokens enough ramp.

But those can be expensive. Some more budget alternatives are Battle Screech, Secure the Wastes, Inquisition of Kozilek and Fatal Push. Cabal Therapist is good if you like the sacrifice synergies.

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