Talisman of Dominance

Talisman of Dominance

Artifact

Tap: Add (1) to your mana pool.

Tap: Add (Blue) or (Black) to your mana pool. Talisman of Dominance deals 1 damage to you.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Talisman of Dominance occurrence in decks from the last year

Latest Decks as Commander

Talisman of Dominance Discussion

SenSpooky on To Drown the World in Death: Araumi EDH [PRIMER]

1 week ago

I've proxied this deck and have been playing with it and it's proven super fun. I actually prefer it without tutors like you mentioned as it makes the lines of play different each game, which is something I've now applied to other decks of mine, so thanks!

Back to the deck itself, is there a reason Arcane Signet is in the maybe? If you're playing Talisman of Dominance , Signet can at least replace or be added alongside Talisman, especially since there is no requirement for colourless.

Also have you run into any issues with needing a board wipe? We probably don't care about creatures too much with the Fleshbag Marauder effects, but for anything else have you at least considered Cyclonic Rift ?

multimedia on Varina's Eternal Legion

3 weeks ago

Hey, good budget version of Vania. I'm impressed by your card sense on a budget.

Wonder is nice when you can easily discard it with your Commander. Giving all creatures you control flying is powerful. When Wonder is in your graveyard you need an Island on the battlefield to activate it this makes Island/Swamp and Island/Plains dual lands helpful and upgrades for the manabase.

Pools, Grave and Fountain may be out of budget range, but I mention them for possible future land upgrades.

Some other budget lands upgrades to consider:

On a budget Talisman of Dominance is not worth $8. Could replace it with Azorius Signet or Commander's Sphere and use $8 to improve the manabase. It's actually more important that the mana rocks can make the two other colors because consistently on the battlefield you'll have basic Swamps.

Good luck with your deck.

Icbrgr on Grixis Superfriends

4 weeks ago

i think the talisman cycle is an upgrade over the signets... Talisman of Indulgence , Talisman of Dominance , Talisman of Creativity .... maybe Karn's Bastion would be a nice one-of?

Jonesbond49 on Zombie Tribal

2 months ago

I've decided to make more than one list but each one should be helpful to you in the future. Also, you don't need to put in all these cards. There are too many here for you to fit in the deck.

Liliana cards:

Liliana, Death's Majesty (can be a board wipe but don't count on it), Liliana, Dreadhorde General (also doubles as amazing card draw), Liliana, Heretical Healer  Flip, Liliana, the Last Hope, and Liliana, Untouched By Death (has a removal ability).

Zombie tribal cards:

Shepherd of Rot, Lord of the Accursed, Risen Executioner, Relentless Dead, Field of the Dead, Undead Augur (also card advantage), Havengul Runebinder, Stitcher Geralf, Gleaming Overseer, Call to the Grave (rude card), Endless Ranks of the Dead (my favorite zombie tribal card), Graf Harvest, Graveborn Muse (also card advantage), and Josu Vess, Lich Knight.

Never/Return is zombie themed removal.

Necromantic Selection is a zombie themed board wipe.

Ramp cards:

Dimir Signet, Talisman of Dominance, Charcoal Diamond, Sky Diamond, and Fellwar Stone.

I hope this helps!

FLATSO99 on Scarab God Zombies

3 months ago

Nice Deck, here's a +1! This is running a bit to much land. I recommend running about 35 lands for a deck like this. With the high density of mana intensive spells in this deck you could benefit from beefing up your ramp base. A few budget options for ramp in these colors are: Arcane Signet, Thought Vessel, Mind Stone, Prismatic Lens, Fellwar Stone, and one the slightly more expensive side Talisman of Dominance. I also think your deck could use more card draw and cantrips. A few options are Rhystic Study, Phyrexian Arena, and Kindred Discovery (If these are to far out of budget let me know I will give some more affordable suggestions). As for cantrips: Brainstorm, Ponder, and Preordain are all excellent! Hope you find this helpful and happy tapping!

Optimator on Gisa and Geralf EDH V.2.2

5 months ago

I have a Gisa & Geralf deck too! Rooftop Experiments (Zombie Tribal).

So you say this decks needs some help. I've looked over it and here are my thoughts:

First off, it looks really good. I love your creature selection. It appears you're going somewhat wide with a "regular" aggro plan, so I'll be basing my suggestions off that. From what I've seen of your other decks you have something of a budget (as do I!) so I'll refrain from just suggesting every big-time upgrade on EDHREC.

One thing is it looks like you only have four or five ramp pieces. Personally I aim for at least eight in all my decks that don't have a ramp strategy, and more for those that do. Perhaps three more? I've found that I really like casting a spell from hand then casting a zombie from the graveyard as much as possible, so you'll be happy with the extra mana. Fellwar Stone is good for the Havengul Lich. Consider Mind Stone, Wayfarer's Bauble, Talisman of Dominance, Star Compass, Sky Diamond, Charcoal Diamond, or perhaps Black Market.

You're also at around five or six card-draw cards. Could be better, but it's not bad--especially since you have so much card advantage coming from the graveyard. Still, hand refills are always nice and it's nice to draw into answers. Windfall is good for graveyard-y decks. Perhaps a big hand-refiller like Mind Spring, Tidings, or Overflowing Insight? You would often have The City's Blessing for Kumena's Awakening if you can't afford a Phyrexian Arena and/or Rhystic Study. Rain of Revelation has a hint of graveyard synergy, and stuff like Reconnaissance Mission and Keep Watch synergize with your go-wide build.

Sidisi, Undead Vizier is premium in Gisa & Geralf decks. Can't recommend her enough. Great way to get Rooftop Storm out!

psionictemplar on Building a deck around Wayward …

6 months ago

I think the concept as a whole is very interesting, but almost detrimental in the same way. When you think about mana and commonly returning lands to your hand, you limit yourself on how far up the mana curve you can go. With that in mind, you almost would need to either work on putting more lands into play to offset that or maybe even go as far as not needing lands to play your spells. Things like Talisman of Dominance and Aether Vial come to mind. Another option could just be to run a very low mana costing deck.

I am considering your idea of replaying lands like the peaks and they seem fine, but they commonly come in tapped (slowing you down) or are not very impactful repeatedly. Take Bojuka Bog as an example. The first time you drop it against dredge seems really good, but not very impactful after that. In the grand scheme though, I feel like the lands should probably be one of the last things you add after building the frame of the deck. This way you already know what you are looking to do and can add the most helpful lands from there.

As far as using the beast itself, you also need to keep in mind that modern is a fast format and many of the creatures played are larger than a 2/2. The combo decks probably won't care about it and control runs several ways to control creatures as well. So in a nutshell I wouldn't put all your eggs in this basket. It would probably work better as a support card more than the main focus of the deck.

Like I said though, this intrigues me and I would like to see where you take it from here.

DemonDragonJ on Commander Legends Spoilers

6 months ago

Smothering Tithe, Training Grounds, and Dockside Extortionist could also use reprints, since they have all become very expensive.

I, myself, have no particular fondness for the talismans (Talisman of Impulse, Talisman of Dominance, and so forth), but I know that some players are fond of them, so I would like to see the allied-colored talismans reprinted, with new artwork and flavor text, to make them consistent with the enemy-colored talismans from Modern Horizons.

Of the first five ultimatums, only Cruel Ultimatum and Titanic Ultimatum have been reprinted, so I would like to see the other three reprinted in this set, as well.

Homeward Path has not been reprinted in some time, so I would like to see it reprinted, again, to keep its price low.

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