Talisman of Dominance
Tap: Add (1) to your mana pool.
Tap: Add (Blue) or (Black) to your mana pool. Talisman of Dominance deals 1 damage to you.
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|Commander / EDH||Legal|
Latest Decks as Commander
Talisman of Dominance Discussion
2 weeks ago
SenSpooky: Apologies that it took me like two months to respond!
I've never really needed a board wipe, honestly -- Fleshbag Marauder (plus friends) and Living Death usually do the trick. And I don't ramp much here (except on turns where I expect to win), so 7 mana is hard.
1 month ago
2 months ago
I've proxied this deck and have been playing with it and it's proven super fun. I actually prefer it without tutors like you mentioned as it makes the lines of play different each game, which is something I've now applied to other decks of mine, so thanks!
Back to the deck itself, is there a reason Arcane Signet is in the maybe? If you're playing Talisman of Dominance , Signet can at least replace or be added alongside Talisman, especially since there is no requirement for colourless.
Also have you run into any issues with needing a board wipe? We probably don't care about creatures too much with the Fleshbag Marauder effects, but for anything else have you at least considered Cyclonic Rift ?
2 months ago
Hey, good budget version of Vania. I'm impressed by your card sense on a budget.
Wonder is nice when you can easily discard it with your Commander. Giving all creatures you control flying is powerful. When Wonder is in your graveyard you need an Island on the battlefield to activate it this makes Island/Swamp and Island/Plains dual lands helpful and upgrades for the manabase.
- Sunken Hollow
- Prairie Stream
- Ice Tunnel
- Irrigated Farmland
- Glacial Floodplain
- Fetid Pools
- Watery Grave
- Hallowed Fountain
Pools, Grave and Fountain may be out of budget range, but I mention them for possible future land upgrades.
Some other budget lands upgrades to consider:
On a budget Talisman of Dominance is not worth $8. Could replace it with Azorius Signet or Commander's Sphere and use $8 to improve the manabase. It's actually more important that the mana rocks can make the two other colors because consistently on the battlefield you'll have basic Swamps.
Good luck with your deck.
3 months ago
4 months ago
I've decided to make more than one list but each one should be helpful to you in the future. Also, you don't need to put in all these cards. There are too many here for you to fit in the deck.
Liliana, Death's Majesty (can be a board wipe but don't count on it), Liliana, Dreadhorde General (also doubles as amazing card draw), Liliana, Heretical Healer Flip, Liliana, the Last Hope, and Liliana, Untouched By Death (has a removal ability).
Zombie tribal cards:
Shepherd of Rot, Lord of the Accursed, Risen Executioner, Relentless Dead, Field of the Dead, Undead Augur (also card advantage), Havengul Runebinder, Stitcher Geralf, Gleaming Overseer, Call to the Grave (rude card), Endless Ranks of the Dead (my favorite zombie tribal card), Graf Harvest, Graveborn Muse (also card advantage), and Josu Vess, Lich Knight.
Never/Return is zombie themed removal.
Necromantic Selection is a zombie themed board wipe.
I hope this helps!
5 months ago
Nice Deck, here's a +1! This is running a bit to much land. I recommend running about 35 lands for a deck like this. With the high density of mana intensive spells in this deck you could benefit from beefing up your ramp base. A few budget options for ramp in these colors are: Arcane Signet, Thought Vessel, Mind Stone, Prismatic Lens, Fellwar Stone, and one the slightly more expensive side Talisman of Dominance. I also think your deck could use more card draw and cantrips. A few options are Rhystic Study, Phyrexian Arena, and Kindred Discovery (If these are to far out of budget let me know I will give some more affordable suggestions). As for cantrips: Brainstorm, Ponder, and Preordain are all excellent! Hope you find this helpful and happy tapping!
8 months ago
I have a Gisa & Geralf deck too! Rooftop Experiments (Zombie Tribal).
So you say this decks needs some help. I've looked over it and here are my thoughts:
First off, it looks really good. I love your creature selection. It appears you're going somewhat wide with a "regular" aggro plan, so I'll be basing my suggestions off that. From what I've seen of your other decks you have something of a budget (as do I!) so I'll refrain from just suggesting every big-time upgrade on EDHREC.
One thing is it looks like you only have four or five ramp pieces. Personally I aim for at least eight in all my decks that don't have a ramp strategy, and more for those that do. Perhaps three more? I've found that I really like casting a spell from hand then casting a zombie from the graveyard as much as possible, so you'll be happy with the extra mana. Fellwar Stone is good for the Havengul Lich. Consider Mind Stone, Wayfarer's Bauble, Talisman of Dominance, Star Compass, Sky Diamond, Charcoal Diamond, or perhaps Black Market.
You're also at around five or six card-draw cards. Could be better, but it's not bad--especially since you have so much card advantage coming from the graveyard. Still, hand refills are always nice and it's nice to draw into answers. Windfall is good for graveyard-y decks. Perhaps a big hand-refiller like Mind Spring, Tidings, or Overflowing Insight? You would often have The City's Blessing for Kumena's Awakening if you can't afford a Phyrexian Arena and/or Rhystic Study. Rain of Revelation has a hint of graveyard synergy, and stuff like Reconnaissance Mission and Keep Watch synergize with your go-wide build.
Sidisi, Undead Vizier is premium in Gisa & Geralf decks. Can't recommend her enough. Great way to get Rooftop Storm out!