New Horizons

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

New Horizons

Enchantment — Aura

Enchant land

When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted land has ": Add two mana of any colour."

Badv on Elf Commender

2 years ago

Hey! You have a lot of great stuff in the deck. I have a couple of questions and thoughts on it though.

  1. I took a quick look and didn't notice many landfall triggers. Being mono green I wasn't sure about the inclusion of Evolving Wilds?

  2. You have a few enchant land cards and I thought the addition of a Arbor Elf may be worth a look.

  3. Also along the lines of mono green, the land enchant New Horizons is a great card for mana fixing in a multi colour deck, but you might want to take a look at Overgrowth. It's the same mana cost, but will provide more green mana for you.

  4. I also play Library of Leng in my Nekusar, the Mindrazer deck, but I find it's really well suited for a deck that has a lot of discard effects or wheels (discard and draw) that target myself as well as the table. I think Lifecrafter's Bestiary as a budget card would fit nicely and Vanquisher's Banner for a better more expensive option.

  5. I was also curious on what your focus/win strategy is? Are you wanting to do an elf and wolf hybrid deck? Or a more focused elf deck, along the lines of elf ball? Or ramping with elves to get out big creatures? I think if you focused the deck more it would synergize better and ultimately be stronger.

  6. Also, Mana Bloom has very limited usefulness for a mono green deck and particularly one that can't add counters to it without paying into it. Maybe just add another land enchant like Wild Growth. Or even another Vernal Bloom kind of effect. Plus your commander already pumps out mana producing creatures.

NoopyNolife on Simic Proliferate Ramp

2 years ago

I havent playtested your deck so keep your own feeling regarding your deck in mind. I did have a simic counters deck for a while, here are my observations at a glance:

Simic Ascendancy is a fun win-condition, but against a lot of fast decks its gonna be a waste of your mana and time. I'd say include 2 in the main board (or even 1, if you often have it in hand but never cast it) and move the rest to your sideboard, then board them in for longer games.

I can see you are on a budget; if you have the pennies to spare I highly recommend Incubation Druid. Its a powerhouse, especially combined with Stony Strength which you already run 4 of.

Kiora, Behemoth Beckoner is sweet, but none of your creatures are ever going to enter the battlefield with power 4, so it is kind off a non-bo. If you want ramp, I suggest Kiora's Follower instead, as it combos very well with New Horizons and Incubation Druid. You can also consider playing Llanowar Elves or Arboreal Grazer, they are cheap and offer more creatures.

With your one copy of Jace, Jace's Triumph is hardly worth it. Tezzeret's Gambit seems more synergistic with the deck.

I hope this helps :)

wallisface on Rakdos For Fundos

2 years ago

Some thoughts:

  • 20 lands looks super low, especially with how many high-cost cards you're playing. It means even getting the 3 lands needed to cast New Horizons will be a struggle. It also means the static ability of Mina and Denn, Wildborn will virtually never come into effect. I think if you are wanting a hope-in-hell of playing anything cmc4 or above, you need waaay more lands. Seeing you've got 5-drops (and above) I would have thought 24 lands as an absolute minimum.

  • Even with a 24-land-count, your highest costing cards, in Hellkite Overlord and Charnelhoard Wurm simply won't be castable without any form of dedicated ramp. I'm not sure they should be getting run in a deck without lots of ways to accelerate mana quickly.

king-saproling on Sex-Proof Selesnyabians

3 years ago

You might considering running a suite of 1-drop dorks ( Birds of Paradise , Avacyn's Pilgrim , Llanowar Elves , Fyndhorn Elves , Elvish Mystic ) and 3-drop ramp ( Overgrowth , New Horizons , Weirding Wood , Wellspring , Wolfwillow Haven , Verdant Haven ). The more of these you have, the more likely that Sigarda can drop on turn 3.

You might like these too: Battle Mastery , Duelist's Heritage , Sram, Senior Edificer , Inquisitor's Flail , Helm of the Gods

KBK7101 on Walking With Dinosaurs

3 years ago

Ixalan dino decks are always cool. +1 for having matching basics!

Some potential upgrades I'd suggest would be some more efficient lands such as shock lands, Spectator Seating , Bountiful Promenade , Spire Garden , Sunbaked Canyon , Grand Coliseum and definitely Ancient Ziggurat . You might also want to think about some more artifact ramp such as Arcane Signet , Pillar of Origins , Herald's Horn or Urza's Incubator (though that last one has skyrocketed in price recently).

Some cuts I'd recommend would be Fiery Emancipation due to it's triple red requirement, New Horizons for more efficent ramp, Territorial Hammerskull due to lack of impact and Thundering Spineback because seven mana to give other dinos +1/+1 is a bit too costly.

Spell_Slam on Rhox War Monk

3 years ago

Empyrial Armor is a beast of a card and should definitely make your maindeck.

In a multiplayer environment, Predatory Hunger does excellent work.

Dawn Charm is an excellent option for you, probably better than Turn Aside (sorry!).

New Horizons is interesting because it offers a bit of pump with your ramp. I like this over something like Obelisk of Bant. Bonus value with Wickerbough Elder.

Skyler1776 on Into the Unknooown

3 years ago

EDIT: Added Realms Uncharted (the Enchanted Forest, Shared Summons (flavor text matches EF battle), -1 Gift of Paradise for +1 New Horizons (matches flavor better), and Grasping Giant (earth spirit)

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