Urza, Lord High Artificer
Legendary Creature — Human Artificer
When Urza, Lord High Artificer enters the battlefield, create a 0/0 colourless Construct artifact creature token with “This creature gets +1/+1 for each artifact you control.”
Tap an untapped artifact you control: Gain .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
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|Commander / EDH||Legal|
Urza, Lord High Artificer occurrence in decks from the last year
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Latest Decks as Commander
Urza, Lord High Artificer Discussion
3 days ago
I have a list on my page if anyone wants to check it out.
5 days ago
I wouldn’t say I’m disappointed, it’s just most sets only have 3-5 cards that interest me as I have a particular play style that I more or less stick too. (Spellslinger)
You say Galazeth Prismari is just a worse Urza, Lord High Artificer but I actually like it more. It may not be as good but it lets me play U/R (my favorite color pair) instead of mono-blue if I played Urza.
But overall I’m not high on the set, I’m not really into the whole Magic school thing as much as when I was a kid reading Harry Potter books.
I also agree about the Golgari life gain stuff. Not really digging that.
Overall I probably won’t get too excited unless we return to some of my favorite planes. (Kaladesh, Kamigawa, New Phyrexia)
But I see other people getting excited about it and that’s enough for me. Not every set is gonna be for me, as long as there are people enjoying it that’s okay.
5 days ago
Of the currently 316 cards on Gatherer that mention Lifelink, 196 of them contain . Following this, 21 cards contain . 129 contain , a mere 16 contain and lastly 28 contain . Oh yes, and 19 contain as in artifacts and such.
This is derived from quickly searching the database for only the keyword Lifelink, then taking the total value and subtracting the amount remaining after removing as an option, for example. What this means is that is in second place for the ability with third place going to .
When considering mechanics, it is often a good idea to note what the primary color is and what the secondary colors are. Usually there is one primary and two secondary with the last two (or three, if including ) either being negligible or unfavorable in design.
Comparing Galazeth Prismari to Urza, Lord High Artificer , who has often been regarded as a cEDH Commander is also very unfair and misleading. It would be akin to saying Sol Ring is shit because it isn't as good as Mana Crypt . A more apt comparison would be to Saheeli, the Gifted .
As for Beledros Witherbloom , she's actually extremely powerful if you know how to build around her. Firstly, you are in the two best colors for ramp. Black has a long history of being able to draw mana out of other sources such as sacrificing or paying life and green is the single best ramp color in the game, in terms of how affluent it is. If you build her properly, you can obtain vast amounts of lands onto the battlefield extremely quickly. Cards such as Tempt with Discovery , Hour of Promise , Collective Voyage and Reshape the Earth are absolutely phenomenal with her. Furthermore you can add extra bang to your buck ala Rings of Brighthearth , Illusionist's Bracers and Lithoform Engine . On top of these, you have Doubling Cube , Mana Reflection , Vorinclex, Voice of Hunger , Dictate of Karametra and Nissa, Who Shakes the World .
If you want further abuse, because who doesn't like a big Dominatrix Draggo in their life, you have a very healthy plethora of Nissa Planeswalkers who untap your lands. They are Nissa of Shadowed Boughs , Nissa, Genesis Mage , Nissa, Vital Force and Nissa, Worldwaker . And if these aren't enough, slap down Liliana of the Dark Realms and tutor out Swamps until you get that sexy emblem.
If you're going this route, why not pack in The Chain Veil ? You're already going Superfriends and you're already abusing the copying of activated abilities, so copy Planeswalker activations while you're at it, and copy TCV's too.
What does this all get you? It gets you a Witherbloom that produces hundreds of mana, easily. Because remember, you can copy her ability. You may only be able to activate it once, but in reality you only need to activate it once.
Witherbloom isn't bad or terrible. She's specific.
Oh, and by the way, Omnath, Locus of Mana has the rules on Gatherer that you are able to retain this mana even during other player's turns. So what this means is you can untap all lands on your opponent's turn and float the into your next turn. So, there's that as well. Especially with Unwinding Clock , you are also now untapping your Doubling Cube and Lithoform Engine . While Lithoform Engine can not copy Doubling Cube , it certainly can copy everything else.
Again, Witherbloom is absolutely a God --- if you build her properly.
5 days ago
(Not sure what category to put this post in so I put it in general.) Hello all. I am a bit disappointed by the Strixhaven set. Sets like Ikoria and more recently Kaldheim have been great, and I was looking forward to see the Strixhaven cards. Unfortunately, I am no longer. First of all WOTC has further blended the lines between colors with the new lesson cards ( Introduction to Annihilation , Introduction to Prophecy ). Some of these cards aren't even lessons, like Wandering Archaic Flip. Second, WOTC is trying to force us into playing golgari lifegain, and that is not the way golgari is generally meant to be played. Sure, there were lifegain cards in golgari before Strixhaven, based mostly around sacrifice. So cards like Dina, Soul Steeper are acceptable here. The problem is its putting lifegain into colors that won't synergize the best with it. The disappointment ensues with Galazeth Prismari a Urza, Lord High Artificer , but worse. Also, Beledros Witherbloom could have been way better. The card literally has "This card may not be used in any infinite mana combo" written on it, and it costs a lot of mana to cast in the first place, which makes it unfavorable in most cases. Not all of the cards in the set are bad, but this set is disappointing nonetheless.
2 weeks ago
Codie, Vociferous Codex: Rainbow spellslinger Nikya of the Old Ways ! Taps for a profit of one mana and gives spellslinger cascade. Might want to include at least a few permanents for casting before this
Magma Opus etc: okay so the Prismaris mechanical identity seems to be big MV spells matters + Treasure tokens, partially trough "Treasure Cycling".
Solve the Equation: curiously, I think this is the cheapest and least convoluted way for blue to tutor for an instant or sorcery directly to hand
Wandering Archaic // Explore the Vastlands: WHAT THE HELL IS THIS THING? Really creepy and aesthetically out of place with the rest of the set. That front side ability is pretty wild too. Taxing on all spellslinging, or copy as punishment? And it's entirely colorless?? Whew.
Gálazeth Prismari: Obvious Urza, Lord High Artificer comparison here. Turn all those Treasures into spellslinger mana rocks. Not nearly as much gravy as Urza (for one, you have to actually have the artifacts tap themselves, like a peasant), and it's a bit awkward that you kind of want both artifact cards and spellslinger cards, even if tokens are a thing.
Tanazir Quandrix: kinda underwhelming design-wise, but I guess the simic soreness has had time to set in by now. Feels kinda weird that the first ability encourages you to go tall, while the second one wants to go wide. Ezuri, Claw of Progress buddy?
Multiple Choice: Maybe not extremely powerful, but it's hard not to love the flavor
Exotus: Kinda disappointing seeing as he's the set's big bad? Even greater tension between spellslinger and creatures than the Prismari Dragon
3 weeks ago
So this situation can have several ways of coming about but just to simplify I'm going to use a straightforward route. So i have Winter Orb and i have Urza, Lord High Artificer in play. At the beginning of my untap step i tap the winter orb with urza to turn it off. Does this work? Does it then untap? Or do i need to tap it on end step of the opponent who's turn is before mine?
1 month ago
Smothering Tithe , Dockside Extortionist , Urza, Lord High Artificer sind gute Karten, aber ich wollte es dieses mal etwas mehr "budget" gestalten. Deswegen auch weniger Non-Basic länder (keine fetchies z.B.). Cyclonic Rift und andere Karten, die aktuell >15€ kosten und im Deck sind, habe ich bereits hier liegen, sonst wären diese auch nicht im deck ^^
1 month ago
Urza, Lord High Artificer wäre vllt auch ein Option?