Baral, Chief of Compliance

Baral, Chief of Compliance

Legendary Creature — Human Wizard

Instant and sorcery spells you cast cost less to cast.

Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

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Have (1) metalmagic
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Printings View all

Set Rarity
Aether Revolt (AER) Rare

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Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Baral, Chief of Compliance Discussion

Sultai_Sir on Underrated EDH Cards

5 days ago

Hey Snap157, great suggestions! I've never heard of Spy Network, but it seems amazing. I also love Telepathy, I used to run it in Modern, but it's also great in decks like Baral, Chief of Compliance or Talrand, Sky Summoner. Thanks for sharing!

enpc on OVERplayed cards?

2 weeks ago

PhotogenicParasympathetic: The benefit of Sol Ring in a Baral, Chief of Compliance deck would be that it then helps cast your other mana rocks like Arcane Signet while leaving blue mana open for counterspells. I totally agree that it's less good, but I don't think it's bad.

RNR_Gaming: I have seen a few Saffi Eriksdotter lists that don't run Sol Ring becuase it doesn't accelerate her into play. But I would disagree with the logic, because Sol Ring helps to ramp into other parts of the combo as you've pointed out. I know a lot of Animar lists would take a mana elf over it though, since it doesn't trigger Animar, which I think is a legitimate call.

I would argue that the general rule is that Sol Ring fits into your deck and that the exception is that you shouldn't run it. But even the decks that do run it when it's not "needed" will see some value from.

PhotogenicParasympathetic on OVERplayed cards?

2 weeks ago

But seriously:

1) I am not saying that sol ring is a bad card, or that it does not belong in many-to-most decks. I AM saying that it is played in too many decks where it does not belong.

2) It's a crutch; people start their deck-building with X lands and a sol ring, rather than actually look at what the deck needs and what kinds of ramp might be better for the deck.

3) Especially in mono-color decks, sol ring gets slotted in, even when the deck doesn't require fast mana, and DOES require a specific color of mana. I've had this argument many times about my Toshiro Umezawa deck, which requires specifically black mana to maximize it's multiple spells per turn - extra colorless is frequently useless. Even the argument about getting to cast Toshiro himself a turn earlier falls flat, since Toshiro doesn't do much in the early game, and having him in play on turn two isn't a significant advantage unless I'm being threatened by a lot of aggro weenies - which Toshiro already preys on. The same logic applies to a lot of mono-blue control builds I've seen - the sol ring isn't actually enabling them to cast things faster, and since they're reactive decks to begin with, fast mana doesn't help until your opponents also have the mana to deploy threats you need to interact with.

The questions you should ask yourself before playing sol ring are: Does my deck require a lot of generic mana in the mid-late game, OR does my deck require me to cast my general quickly using an extra colorless mana or two, OR does my deck rely on fast acceleration to overpower opponents faster than they can set up? Unless the answer to one of the three is YES, then don't play sol ring.

TLDR: Want to run Sol Ring in your mono-green stompy deck? Go right ahead. How about in your mono-red Krenko goblins deck? Excellent choice. What if you wanted to build an intricate artifact combo deck? Seems great. But if you're thinking about slotting it into your Baral, Chief of Compliance control build? Maybe think again.

RNR_Gaming on Wizards of the Coast

2 weeks ago

This commander is on my list to brew but I'll probably go the turns route. Capture of Jingzhou, Time Warp, Karn's Temporal Sundering, Temporal Trespass, Part the Waterveil, Temporal Mastery and Temporal Mastery will all be jammed in there. Then I'd add in the value wizards you already have most of them but some to think about Spellseeker, Jace, Vryn's Prodigy  Flip, Sea Gate Stormcaller and Baral, Chief of Compliance

Monomanamaniac on Kaza's Wizard Fleet

3 weeks ago

I like this deck, I've always wanted a red/blue wizard deck and this one has a lot of potential. So I do want to disclaimer and say that my suggestions are not criticisms, and also I did not consider your budget or your collection lol. Lastly this is suggestions with just a cursory glance. Azami, Lady of Scrolls is pretty amazing in any wizard deck. Sol Ring, Izzet Signet, Arcane Signet, Fellwar Stone, Wayfarer's Bauble, and Talisman of Creativity are all low cost mana rocks that will help your deck ramp quickly. Mystic Sanctuary, Steam Vents, and Reliquary Tower are decent utility lands. Counterspell, Cyclonic Rift, Vandalblast, Expansion / Explosion, Blue Sun's Zenith, Chaos Warp, Curse of the Swine, and Fact or Fiction are all really good answer cards (I know rift is 20$ but it's still a staple). Baral, Chief of Compliance, Adeliz, the Cinder Wind, and Vedalken AEthermage are amazing utility creatures. Thousand-Year Storm turns all your spells into storm spells. Primal Amulet  Flip helps mana costs and then copies spells. There's a few more things I can't really think of any, but my sources indicate that x spells do real well in a deck like this. Hope some of these help.

Ryan689 on Nightmare (Final Draft)

4 weeks ago

To maximize how versatile this deck was and to maximize the use of the sideboard of choice, I added 3 copies of all spells except for Maddening Cacophony, Fraying Sanity, Curious Homunculus  Flip, and Baral, Chief of Compliance. This is because you should never remove Maddening Cacophony and Fraying Sanity from the deck, as they are a major part of this decks strategy. The reason there is 1 copy of Baral, Chief of Compliance and 2 copies of Curious Homunculus  Flip is to remove the chance of getting more then one Baral, Chief of Compliance, wasting a card in your hand and the 2 copies of Curious Homunculus  Flip accomplish the same thing but just in a different way.

Reznorboy on Gruul In cEDH?

1 month ago

So, I recently played against a Kinnan, Bonder Prodigy deck with my Yisan, the Wanderer Bard deck and ended up feeling very triggered when they won turn 4. I understand that everyone is trying to win, but I digress.

I then wondered if switching to a disruptive deck (rather than my adaptive one) could help.

Now obviously, I could play something like Baral, Chief of Compliance, but that just doesn't seem to have... the oomph I'm looking for. It needs to be a bit more... diabolical for my tastes.

And by that, I mean, rather than countering everything, blowing up lands, artifacts, creatures, enchantments, so much so, that winning is not the priority, but making that person trying to win turn 4 suffer.

I would assume Gruul would be perfect for this, however, there are currently no good (at least not competitive) Gruul commanders.

So, my question is, what would you all recommend?

Maybe Marath, Will of the Wild? Thrasios, Triton Hero and Vial Smasher the Fierce?

Phroggy1 on talrand 100 buck's

1 month ago

0rc thank you for commenting and replying on the deck. so in consideration to your Mass Polymorph and Synthetic Destiny lines of play and why i don't run them in this deck. #1 is BUDGET. the fact we don't have access to the mox's, crypts, vaults, petals and other costly fast mana we need to be blistering fast at getting the combo pieces together consistently, we are confined into shifting to a slower, grindier gameplan, relying on our control magic to draw longer games. we do not win turn 3 with this deck, but neither do our opponents. #2 is the extreme cost to cast these cards (again lack of solid ramp) means we don't typically get those cast off till later in the game and with the amount of cards we draw through recur able permanent based spells, possibility of these cards whiffing does exist. i have honestly thought about Dizzy Spell and Drift of Phantasms the dizzy spell main mode by itself is very rarely relevant so i have not included it, both cards are certainly slot-table via pilots choice. FOR THE REST OF THE SUGGESTION,many are decent options Delay especially solid i may look for a copy and then try to determine where a slot may exist. things to remeber 4 mana counters are BAD. overwhelming denial may seem to be a great card, but we are not using our counterspells for protection 99% of the time, in those instances likely we will not get to pay the surge cost for the card, as well we shy away from double blue pips in our 2 and 3 mana spells as much as possible to be able to get the mana reduction benefits from Baral, Chief of Compliance, Jace's Sanctum Helm of Awakening these cards can make so much impact on our deck allowing us to play spells like Snap Unwind and actually be mana positive. lol TCG low has me almost 5 bucks under, and i can't change the title now because the links i have posted would no longer work,. :D cheers

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