Druids' Repository

Druids' Repository

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository. Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (3) Tyrker , gatheringpeach7 , sylain

Combos Browse all

Legality

Format Legality
Custom Legal
Vintage Legal
Leviathan Legal
Canadian Highlander Legal
Unformat Legal
Highlander Legal
Legacy Legal
Block Constructed Legal
Tiny Leaders Legal
Limited Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
2019-10-04 Legal
Oathbreaker Legal
Casual Legal
Modern Legal

Druids' Repository occurrence in decks from the last year

Latest Decks as Commander

Druids' Repository Discussion

king-saproling on Lathril Blade of the Elves

1 week ago

You might like these:

Ivy Lane Denizen (causes Lathril and your # of elves to grow exponentially each time Lathril hits an opp)

Fallen Ideal (similar to denizen. sac your tokens right before lathril hits to deal a ton more damage and make twice as many tokens as you had before)

Alpha Status

Pennon Blade

Coat of Arms

Fireshrieker

Cryptolith Rite

Song of Freyalise

Elvish Guidance

Harvest Season

Druids' Repository

Hunter's Insight

Ohran Frostfang

Hunter's Prowess

Return of the Wildspeaker

Patron of the Orochi

MessiahComplex on Snakes need wheels, they don’t have feet *Primer*

1 week ago

Pikobyte What do you think about the card Druids' Repository; seems like a decent mana backup if you're unable to find the altar...

Strangelove on Rhino, Let's Go!

2 months ago

+1 my guy!

I really like ghired. A 5 mana 10/10 is a lot of fun in commander! There are a few populate tricks you could lean in to if you like the Mimic Vat effects like: Feldon of the Third Path, Seance, Stone Idol Trap, Zektar Shrine Expedition, Angelic Favor... were my favorites.

I would try to lower the curve and play some more ramp. The more you consistently play ghired, the happier you'll be.

Cuts..?

-1Song of the Worldsoul... slow

-1Courage in Crisis... proliferate wut

-1Cryptolith Rite... ramp is better... or play Druids' Repository

-1Colossal Majesty... slow... < Life's Legacy/Return of the Wildspeaker

-1Beastmaster Ascension... slow

-1Tendershoot Dryad... great card, but it has little synergy when you already make so many other tokens

Cheers!

Feyamius on Atraxa and the Sagas -TMC

2 months ago

I really like the deck concept, in fact I have owned an Atraxa sagas deck even before that Command Zone episode. My deck uses some cards that can remove counters from permanents as well (e.g. Power Conduit, Hex Parasite), so you can get chapters you especially like on a certain saga repeatedly.

What your deck is lackinga bit in my opinion is ramp. To go with your enchantment theme, I'll avoid the obvious recommendations for Atraxa (all the Everflowing Chalices of the world) and try to stay on topic. Wild Growth in a good start, I'd add more land aura ramp options like Fertile Ground and Verdant Haven (I'd personally shy away from Dawn's Reflection and Market Festival unless your playgroup despises land destruction completely ... it's just too tempting of a target). Another way to ramp with enchantments would be Druids' Repository, Hadana's Climb  Flip, and Mana Bloom.

TriusMalarky on Snakes need wheels, they don’t have feet *Primer*

4 months ago

Why weren't they good? Hard to connect, too slow to be worthwhile? I'm working on assembling my Xyris at the moment and I'm trying to see what angles I should jump on.

On the same note, is Teferi's Puzzle Box too slow? I see Anvil in your list, but I feel like Box is, although twice as much mana, able to create many more snakes. Is it worth it?

Also, are more budget cards(for now until I can afford the bigger stuff) like Druids' Repository and Song of Freyalise good enough to be functional?

SenseiKreese on Muraganda Petroglyphs

4 months ago

I took out Roar of the Wurm, and 1x Windstorm. Added in 1x Gravity Well and 1x Druids' Repository.

I figure Roar of the Wurm is pointless, because I don't need my vanilla creatures to be large already, that's what the Petroglyphs are for. Plus, at 7CC, I could be dumping that into one of the X spells hopefully.

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