Druids' Repository

Druids' Repository

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository. Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.

Latest Decks as Commander

Druids' Repository Discussion

seshiro_of_the_orochi on Warweaver's Chant

3 days ago

Worchatz: Thanks for the comment and the upvote, I really appreciate that. Regarding your suggestions, here's what I think:

Shamanic Revelation is great, I'll try to get it for the deck. Spiteful Visions is awesome, but I'll find another slot than that of Sapling. Her indestructibility is just too important here. Dense Foliage is interesting, but I don't get why it's that great here. Semi-shroud is cool, but I like my spot removal, and not being able to use it feels bad. Druids' Repository is super-cool, definitely going in. I decided against Grim Hireling. It's a fine card, but too fragile for the deck. I'm unsure about Heartless Summoning. The mana discount is great, but shrinking my creatures seems counterproductive here.

Lots of things to think about, thank you very much for the input.

TheKamikazeBagel on Great Wolf Lodge

1 week ago

I'm not sure if these are above your price range, but I run Druids' Repository and Bow of Nylea in my Tovolar EDH deck. A jank suggestion is Sight of the Scalelords, but I need to play test that more. I'm also testing out Kodama of the East Tree and Neyith of the Dire Hunt. I would highly recommend Nylea's Intervention alongside Reliquary Tower, and if you're willing to pay for it Master of the Wild Hunt is a great card.

multimedia on The Big Bad Wolf Pack

1 week ago

Hey, well done on a budget for your first deck, nice Huntmaster of the Fells  Flip.

Some budget cards to consider adding:


Some cards to consider cutting:


Some budget land upgrades to consider:

Good luck with your deck.

multimedia on Werewolves on the hunt

1 week ago

Hey, good attempt for a budget version of Tovolar. nice Aggravated Assault. You've mistakenly added two Tovolar's Huntmaster  Flip :)

The card that combos with Spellbinder is Savage Beating for extra attacks which is now a $30 card. Without having Beating then Spellbinder is not worth playing because there's only 5 instants here out of 94 other cards.

When you control five or more lands then Bear Umbra enchanted to a creature who can keep attacking can pair with Aggravated Assault for extra attacks. Attacking with five or more creatures makes Druids' Repository combo with Assault. Savage Ventmaw who can keep attacking combos with Assault and also makes infinite green/red mana. Umbra could replace Spellbinder, Repository could replace Mantle of the Wolf and Ventmaw could replace the other copy Huntmaster.


Consider more one, two, three drop Werewolves to replace the vanilla four and five drop Werewolves?

Some of these could replace:

A couple of reasons for these changes is to get three or more Werewolves onto the battlefield to transform Tovolar quicker and have more Werewolves that can give you value rather than just only being Werewolves.


Some lands to consider adding, replacing of some basic lands.

Good luck with your deck.

Gadianten on Scourge Under Moonlight

1 month ago

Your commanders strength lies in combat and your colors in fast aggressive and overwhelming force, in short I would play it similar to Edric, Spymaster of Trest but with less politics and more face smashing. Use green to ramp up mana fast, fueling future big plays with red to aid in haste and repeated same turn attacks. Your commander should net you enough cards to pursue both.

With haste in mind I would look more into more mass haste effects like Fires of Yavimaya and Fervor to keep the assault coming, there is no reason a creature just cast should not net you a replacement card in the same turn. I also recommend overrun effects like well, Overrun, Xenagos, God of Revels and similar to flatten your foes and any defenses they may have to prevent chump blocks and keep the cards flowing.

With your strong ability to card draw I recommend more lands probably around 36 minimum and spells to get those lands into play rapidly, you should ideally be able to cast two to three spells on each of your turns. Some other good ramp ideas are Nature's Will, Druids' Repository and Sword of Feast and Famine or similar, combine with Aggravated Assault if your feeling brutal.

I like tokens but I don't think your commander is consistent enough with tokens to really be a rewarding strategy compared to Rhys the Redeemed or some similar token commander. Cards like Wolfbriar Elemental still have a place due to generating an instant in tribe army without the need for support cards like Parallel Lives and Huntmaster of the Fells  Flip is just fine since hes in tribe and is a pretty good werewolf even without tokens.

RNR_Gaming on What Conversations do you not …

2 months ago

SpammyV - some commanders require you to connect to keep the ball rolling. Edric, Spymaster of Trest and najeela for examples; so if they go all out on one person hoping to get their untap trigger from a Sword of Feast and Famine, Nature's Will or counters on Druids' Repository they'll be SOL in a game that should of been locked up on their swing - now they're tapped out and wide open. It's why I've switched to the Thassas Oracle/demonic consultation line.

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