Rhonas's Monument

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Rhonas's Monument

Legendary Artifact

Green creatures you cast cost less to cast.

Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Catpocolypse on All-Star Commanders #78 - Green Tribal

1 month ago

Alright, so. Right off the bat, sorry for this being a bit late, I thought I was gonna get to it the other day, and then I worked two 13 hour shifts in a row. But, im here now, so lets get started.

I can see that you chose to go more of a landfall route as apposed to the stompy route that I did. Respectable, I like it. However, I think that this deck struggles with some of the same things that my deck does, which is getting creatures through to hit face. It's why I have such a high priority on trample effects. Cards like Rhonas's Monument or Aggressive Mammoth are big hitters in my deck just because Ashaya, Soul of the Wild is often already around a 20/20, giving her trample is what brings it together to make her significantly more terrifying. Giant Ankheg is a favorite of mine for this purpose, it gives so much value.

A few big beaters I'm surprised you don't have are Ghalta, Primal Hunger because, lets be honest, shes basically a 12/12 trampler for 2, or cards like Worldspine Wurm or Moldgraf Monstrosity. Big, hard hitting creatures that you can easily power out pretty quickly. I would also consider Blackblade Reforged as a card, as it effectively doubles Ashaya's power and turns a scarily large creature into something terrifying.

Multani, Yavimaya's Avatar is a card that I really like in my deck. She's basically as big as Ashaya, so she is a good beaters, seeing as how she has trample, but personally, I prefer her in the gy. There are a bunch of sneaky ways to protect your creatures with Ashaya. I see you already have Quirion Ranger, but I suggest Multani as well as Scryb Ranger. Instead of protecting your creatures with Sylvan Safekeeper and having to sacrifice something else to do it, why not just bounce them to your hand and fizzle the effect? Then you get to play them out again and get another etb/landfall trigger for whatever you have on board that cares about that. This also works better against board wipes, as shroud doesn't help with that.

For landfall effects, Rampaging Baloths or Tireless Tracker are some cards I would consider, as they either make basically infinite 4/4s or they give you clues, which, after playing this deck a lot, that card advantage is very necessary, you can absolutely run out of cards very quickly. That's why I run Ulvenwald Mysteries and Rishkar's Expertise in my Ashaya deck. Ulvenwald gives you consistent clues and a chump blocker to boot, and Rishkar's, combined with Ashaya, or Multani or whoever else, draws you like, 20 cards and then lets you put something onto the battlefield.

For ramp/land effects you can go in a ton of different directions, what you do doesn't matter much, as everything is effective imo. I personally run Bootleggers' Stash and Zendikar Resurgent because you can ramp into them very quickly and they can both give you insane amounts of extra mana. Other cards like Augur of Autumn or Karametra's Acolyte are both good utility/ramp cards, as well as Stone-Seeder Hierophant.

Now, I really just have a few questions. Why are you running Yavimaya, Cradle of Growth? Isn't everything already a forest? That pick, I'm afraid I just don't understand, could you explain what I'm missing? And if you're going for a devotion style deck, Nykthos, Shrine to Nyx and Gaea's Cradle are both amazing lands. Granted, idk what your budget is and Gaea's Cradle isn't exactly cheap lmao. Another thing, why are you running 45 lands? I understand that there is a landfall theme, but that seems extreme even to me, most landfall decks I've seen run around 38. I would reduce your land count imo and invest those slots into artifacts and instants that either pair well with your deck, or that protect your creatures.

AstroAA on How do you build Karametra?

10 months ago

I used to run a Karametra, God of Harvests combo deck ages ago when Paradox Engine was legal. I updated it last summer, but it's still kind of mediocre and I would definitely redo it again if I had any interest in the deck. Regardless, if you're interested - my decklist is here:


[EDH][PRIMER] Karametra's Garden of Eden

Commander / EDH* AstroAA

SCORE: 10 | 9 COMMENTS | 1737 VIEWS | IN 4 FOLDERS


I did not go with the landfall mechanic as I'm not particularly a fan of it outside of Lotus Cobra. IMO she's best built abusing ETB triggers with cards like Aluren and Cloudstone Curio.

Cards like Whitemane Lion, Kor Skyfisher, and Emancipation Angel are absolutely phenomenal in Karametra. They bounce themselves, allowing you to play them again and get more lands. With Aluren out, you can get every single Forest/Plains out of your deck in a single turn.

Cards like Wall of Blossoms and Wall of Omens are great with Aluren + Cloudstone Curio because you could essentially draw your entire deck in one go. Albeit you'd need to be careful and specify how far you should go with this otherwise you'd deck yourself, but that's beyond the point - still a powerful draw effect.

With Aluren, Cards like Sandsteppe Outcast and Hanged Executioner are awesome for getting an arbitrarily large number of tokens, as the token on the ETB effect can bounce the creature that generated it with Cloudstone Curio. This can pay out in several different ways - mainly infinite mana with Ashnod's Altar and/or Phyrexian Altar through sacing the token, and infinite damage/winning the game on the spot with Blasting Station and sacing the token. You could also create infinite tokens with Oketra's Monument and any of the self-bounce creatures if you just have Aluren out.

I also really liked cards like Reveillark, Renegade Rallier, Destiny Spinner, Eternal Witness, Aura Shards, Bygone Bishop, Temur Sabertooth, and Rhonas's Monument.

Personally, if you wanted to play a straight-up ETB combo deck, I think Trostani, Selesnya's Voice is a better general due to having far easier access to using Aetherflux Reservoir, (generate a ton of life with Aluren + Whitemane Lion, shoot people with the Death Star). Karametra, God of Harvests is nice for land filtering, but you only run so many lands in the deck she becomes kind of useless later on in the game - hence why I've kind of lost interest in her. In addition, what TypicalTimmy said is very true - if you rush out to an early lead in lands with her, you often become a target. IF you wanted to build Karametra, God of Harvests still, I would highly recommend going combo and including a myriad of methods to win - such as combat damage, Walking Ballista combos, and Blasting Station combos.

Immortalys on Reki, the History of Legends

11 months ago

I usually end up winning through sheer numbers, combined with some finisher like Overwhelming Stampede, Triumph of the Hordes, God-Eternal Rhonas or Heroes' Podium.

Reki allows for a lot of continuous card draw, and this deck has a little subtheme of cost reduction with cards like Nylea, Keen-Eyed, Rhonas's Monument, The Immortal Sun, Emerald Medallion and Goreclaw, Terror of Qal Sisma on top of the regular green ramp (aided by creatures like Rishkar, Peema Renegade and Sachi, Daughter of Seshiro who can both have Reki (who should always be on board) and themselves tap for mana and other Legendary cards like Nyx Lotus and Sanctum of Fruitful Harvest), which keeps the engine going even more.

I personally prefer to use Vorinclex, Voice of Hunger as a finisher, but as you might imagine, the people you play him against aren't always happy to see him. Another type of "creature" finisher I like is Kamahl's Druidic Vow. With all the mana you're making with this deck it can quite easily be cast for X = 30+. But in general this deck doesn't have creature finishers (Vorinclex and God-Eternal Rhonas being the exceptions) as instead it tries to create a critical mass of big and tough creatures to hit the opponents hard with, preferably with the aid of some of the cards mentioned above. If you are looking for creature finishers though I would recommend running some of the Eldrazi Titans

skelegon on Hydra

1 year ago

Deck looks nice. A few cards to consider would be Rhonas's Monument it will cheapen creatures and give trample which can be important for pushing damage. I know it's bit expensive but Hydroid Krasis does work on many levels and fits your deck great. I also recommend Beast Within to deal with any permanents like enchantments, lands and artifacts. Karn's Bastion would be a nice land for the deck as well. Other than that the deck looks sweet.

legendofa on mono-green-proliferate-need-help

1 year ago

Welcome to the club!

My first thought here is mana. You have only 20 lands, four of which enter tapped, plus 4 Llanowar Elves and a Rhonas's Monument and Jiang Yanggu, Wildcrafter, and a pretty heavy curve to support. This is going to make for a slow development. If you want to build around Champion of Lambholt, I recommend dropping some of the higher-end cards and replacing them with more low-end creatures and ramp. Elvish Mystic is essentially another few copies of LlElves. Experiment One is a one-man card that likes getting +1/+1 counters. Adding in a few more Forests wouldn't hurt, either.

How competitive do you want this to be, and how much money are you willing to spend?

Moby_Copperfield on Colorless EDH

1 year ago

Other considerations: Minion Reflector and Helm of the Host gives hasty copies (albeit without cast triggers)

Phyrexian Splicer to switch abilities between creatures

Rhonas's Monument to give things trample.

I'm also surprised that your favourite Akroma's Memorial isn't in there!

multimedia on Cunning Dark Elves

1 year ago

Hey, nice version. Fallen Ideal is spicy tech to give Lathril evasion and pump.

On a budget some cards I've been impressed with.

  • Birchlore Rangers : able to tap pairs of Elf tokens the turn they're created to make mana and being able to make green or black is helpful. Tapping out and still being able to pay for Ezuri's regenerate and/or Miara's draw or an instant speed spell is nice.
  • Chord of Calling : powerful creature tutor with Elf tokens. Instant speed get Archdruid or Magistrate, etc. and then be able to use their tap ability on your next turn. Get Ezuri in response to removal. Chord can get any creature, get Toski or Frostfang.
  • Pyre of Heroes : tribal Pod repeatable Elf tutor.
  • Rhonas's Monument : repeatable way to give Lathril pump and trample as well as reduce the casting cost of many Elves.
Load more
Have (1) Azdranax
Want (3) Amaterasu312 , TheBryguy77 , HoodieGal