Kynaios and Tiro of Meletis
Legendary Creature — Human Soldier
At the beginning of your end step, draw a card. Each player may put a land card from his or her hand onto the battlefield, then each opponent who didn't draws a card.
|Have (2)||metalmagic , orzhov_is_relatively_okay819|
Printings View all
|Commander 2016 (C16)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Kynaios and Tiro of Meletis occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
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Latest Decks as Commander
Kynaios and Tiro of Meletis Discussion
3 weeks ago
I love this!!! I have my own version of a Kynaios and Tiro of Meletis Angel focused deck with a god subtheme! Though I bought a lot of cards recently, I'm thinking about removing some/most of the Thero's gods cause I'd rather play more control spells or angels than the gods HAHA!
But as a fellow Bant player, you TOTALLY get my +1!
3 months ago
Well, you have to include black for the instant wins with Demonic Consultation (just name something not in the deck) and Tainted Pact. Since you are now UB, there are several options - go for sultai and Yarok, or go UB for Phenax, God of Deception to self mill, or esper for Aminatou, or grixis for Jeleva or 4 color for Kynaios and Tiro of Meletis control deck.
4 months ago
You guys really could have settled that on somebody's profile. That's what they're for.
When The Babadook enters the battlefield, choose one:
Search your library for a Chandra and a Nissa planeswalker, put those cards into your hand, then shuffle your library.
Search your library for a card named Tomik, Distinguished Advokist and a Ral planeswalker, and put those cards into your hand, then shuffle your library.
Search your library for a card named Kynaios and Tiro of Meletis, put that card into your hand, then shuffle your library.
The joke is that during pride month, the Babadook was accidentally placed under the list of gay pride movies by Netflix. The Babadook was henceforth known as a gay icon.
Anyway, make an actual horror movie character, be it the killer, the survivor, or both? (aaand now I want to see a movie where two serial killers are trapped in an abandoned building with one another.)
5 months ago
I am planning to build an EDH deck with Kynaios and Tiro of Meletis as the general, so I would be very interested to hear any ideas for such a deck that anyone here can offer to me.
The purpose of the deck will be to ostensibly assist the other players and influence them into attacking each other while avoiding attacking me, until I have sufficient resources to defeat everyone, or, more ideally, for the other players to eliminate each other until I have only one opponent, whom I can then defeat.
Cards such as Edric, Spymaster of Trest, Gahiji, Honored One, or Gisela, Blade of Goldnight shall encourage my opponents to attack each other and discourage them from attacking me. Cards such as Propaganda, Ghostly Prison, Sphere of Safety, Kazuul, Tyrant of the Cliffs, and Windborn Muse will make it unprofitable to attack me. Cards such as Collective Voyage, Minds Aglow, or Tempt with Discovery will make other players wish to keep me alive for as possible, so that they can continue to benefit from my presence.
What does everyone else say about this? What are some ideas or suggestions for an EDH deck with Kynaios and Tiro of Meletis as its general?
7 months ago
As Funky said; there's no reason for these to be something different from enchantments - except to make it impossible to interact with (like an emblem - but then you might as well use that). I feel like it's misguided to exclude red solely because red has damage and a lot of violent tendencies within their color pie ( as does white ), but red is also the color of passion and emotion, something that can be a motivator to give to a community. Black's identity is more of self-ambition and I get why they are not part of such a mechanic. Also Kynaios and Tiro of Meletis 's colors.
As Sun says, no one will activate these Communities in normal EDH situations, both due to cost and due to lack of pay-off. It takes way too much mana and benefit for opponents before you can start reaping benefits yourself. Look at a card like Pendant of Prosperity . It's owner pays the up-front cost of casting the artifact and the selected opponent pays for the benefit for both players. It's in a whopping 500 decks out of 230.000 decks on EDHREC (and I guess a lot of these are the Commander precon decklists it came in) and generally people don't activate the artifact when given. It costs the owner 3 mana and a card, and the recipient doesn't have or want to spend resources on it unless they're struggling for whatever it can give.
As for possible improvements to the viability of the activations you could try something like this;
": Put a Community counter on ~ and choose target opponent. That opponent may pay . If they do, you both draw a card. If they don't, you Scry 1. Any player may activate this ability.
: You draw a card. Can only be activated if ~ has 10 or more Community counters on it. Any player may activate this ability."
This invites a "I help you, you help me" kind of deal - something akin to Diviner Spirit . The payment is split so it's more reminiscent of Joined Forces , where you each have to pitch in to get higher rewards. The payment is heavier on the activator as that player is likely the one gaining the most out of the transaction and thus have to put in more effort. It also reminds me a bit of the Offering cards . As a softener, if the opponent doesn't accept the deal, you still get a small bonus in the same alley as the original effect.
When the community is well founded and you only want to help yourself, the payment is also solely yours - which makes both abilities have a place in the game after the community is founded. If the board needs an answer to a threat, you may split costs to dig for an answer.
I changed the self-activation to "you draw" to avoid it becoming a win-condition with infinite colorless mana. It could also just be "Target player may draw a card." if you really want the group hug possibility.
Payment, rewards and Community threshold can all be subjective to the individual community card. Another card could perhaps be:
": Choose target opponent. That opponent may tap an untapped creature they control. If they do, put a Community counter on ~ and that player gains 3 life. Any player may activate this ability
Tap a creature you control: Target player gains 2 life. Can only be activated if ~ has 8 or more Community counters on it. Any player may activate this ability."
In this scenario the activator pays nothing but they allow the targeted opponent to trade an untapped creature for life while the activator gains nothing for themselves - except the Community counter, which first comes if the deal is accepted, in contrast to the first example that had a payment for the activator.
Once the community is founded, any creature may tap to give any player a slightly smaller amount of life. So the agreement through the community is still more advantageous. Political agreements still have a benefit over selfish desires.
Community threshold could be different from 10, unless the desire is to specifically make it a uniform characteristic.
I think such a design has a better chance at being viable as a group hug mechanic, as both players have to pay or come to an agreement that can benefit both, instead of only one player toiling to establish the community.
8 months ago
Neat build! Morophon seems like a good choice as the red-herring general. I went for Kynaios and Tiro of Meletis for my build since he helps draw into tutors, though I am jealous of your access to black.
Anyway you might like these: Debt of Loyalty , Natural Affinity , Dovescape , Possibility Storm , Replicate, Willbreaker , Baral's Expertise , Harnessed Lightning , Green Sun's Zenith , Spellseeker , Fists of Flame , Verdant Rebirth , Supplant Form , Hatred , Supernatural Stamina
8 months ago
Sure, I'm at 100 cards. But we've a huge situation after all those cuts that should've changed the meter. Is it not meant to be fixed?
Whatever, this is Deck 1 that although at 100 Cards, I just don't see enough consistency for this to work properly. Here is what I believe to be the best of each:
Cloudblazer (Card Advantage & Life Gain? OH YEAH!) Daxos of Meletis (Just buff him once, & only spot removal & wraths can end him.) Deputy of Acquittals (Another Venser when we need it.) Fiend Hunter (How did this make it in?) Grand Abolisher (This is the best we got for Lockdown.) Kambal, Consul of Allocation (Taxes for casting nothing but anything not a Creature.) Kynaios and Tiro of Meletis (Group Hug? Not here. Two Benevolent Kings will destroy you.) Lavinia, Azorius Renegade (I wonder if she can do well w/ Kynalos and Tino... Oh, & STACKS.) Marchesa, the Black Rose (It's either you have low life or this stays cut.) Why didn't you decrease for me cuttung a staple like Meren?! (Uh, Recursion?) Mother of Runes (Ditched Cartel Aristocrat as at least she can be used on any of my Humans.) Reflector Mage (Still on the bend on this one.) Thalia, Heretic Cathar (Uh, Stax?) Thalia's Lieutenant (HUGE Boost throughout my humans.) Trophy Mage (At least most of my "Trophies" are Cast.)
Kenrith, the Returned King : (Recursion, Life gain, +1/+1 Buffs, Card Advantage, even giving everyone Haste & Trample is awesome. DO NOT CUT IT.)
I hope this helps in case you want to improve on this also. Signing out.
8 months ago
Commander / EDH
SCORE: 1 | 1 COMMENT | 44 VIEWS
Just looking for some feedback on my deck. Aside from the Always Sunny reference, I'm actually pretty excited about how this is looking. In playtesting it has been really efficient at getting far ahead of opponents despite Kynaios and Tiro of Meletis assisting our opponents. Doesn't necessarily need to be cEDH but I'm more than open to suggestions!