Forsworn Paladin

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Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Forsworn Paladin

Creature — Human Knight


, , Pay 1 life: Create a Treasure token. (It's an artifact with ", Sacrifice this: Gain one mana of any colour".)

: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

rambunctiousOrator on it's a deck alright

2 months ago

Hey, sweet deck. Let's take a look at win conditions and lands. I've identified a problem with your deck: You aggressively want to control the board with your 1-3 drops. While other players are playing 6 mana bombs every turn your are trying to eke out board advantage with 3 or 4 creatures a turn.

  • You don't need board wipes in this deck, they actively go against your game-plan, and in no way help you win.
  • Less removal in general. I counted 18 pieces of removal in your instants and sorceries. Keep Path to Exile, Swords to Plowshares, and Damn and get rid of the rest. You ARE the threat, if your deck is running slowly to the point that you feel like you need removal, you need better creatures.

As for lands, use this mana base.


How would I change your win condition...well you are trying to do knight tribal...

Consider these cards:

Remove these cards:

-15 pieces of removal from instants and sorceries, keep Path to Exile, Swords to Plowshares, and Damn

Good luck, and happy hunting. Let me know if you want to continue the conversation or have questions

azja on Yuriko, the Tiger's Shadow (1st CEDH deck)

3 months ago

If I had to pick some creatures to cut, I'd potentially go with these:

Forsworn Paladin: menace is even less reliable than flying, and you generally won't have the mana to activate its abilities

Fourth Bridge Prowler: if your playgroup is heavy on mana dorks it can be really powerful, but otherwise it's pretty underwhelming

Phyrexian Walker/Ornithopter: good if your playgroup's decks are light on creatures, otherwise they cant get through often

Thassa's Oracle: not worth playing unless it's for the Demonic Consultation/Tainted Pact combo, since there's better topdeck manipulating enablers such as Augury Owl

Walker of Secret Ways: looking at someone's hand can provide useful info, but it's one of the weaker 2-drop ninjas in my opinion, it may not be necessary to include now that Kamigawa is out

Mist-Syndicate Naga: can definitely take over the game if someone doesn't have blockers, but making one non-evasive token can be underwhelming for 3 mana

Also I checked my list and I'm playing 29 creatures, so 32 isn't that far off!

Crow-Umbra on Triple Six, Five, Forked Tongue [Primer]

8 months ago

Thanks for the suggestions Soulus101. I have an Isochron Scepter around, and might've had it in an early maybe list of this deck.

I'll admit, Magda was kind of a cutesy inclusion on my part. I have a couple of copies and wanted to play-test it. I think I envisioned it as either an early attacker that would produce a treasure each time it attacked, or it could be like a mid game pseudo-tutor if I had banked up 5+ treasures to help me grab out Bolas's Citadel, Uba Mask, or Goldspan Dragon to the battlefield. I haven't had the chance to play Magda irl, so I haven't updated the deck with new games played.

I think Magda's spot could either get swapped out for Isochron Scepter, Forsworn Paladin, or maaaaybe a Dockside Extortionist if I wanted to do the obvious. I also recently picked up a Grim Tutor, but wasn't sure which of my decks I'd put it in yet.

tiffanyann on CAN I RUN THE BIRD? [Rule Zero] ♡

10 months ago

TheMeadiator considering swapping Forsworn Paladin out for ya boi Syr Konrad, the Grim as the former doesn't really do too much. Thanks for the suggestion!

DrukenReaps on Prosper Through Theft

10 months ago

Possible Additions-

Goldspan Dragon, Mycosynth Lattice, Other and better treasure cards and exile from opponents to cast effects.

Possible Removals-

Forsworn Paladin, Hoarding Ogre, Shiny Impetus, Sudden Breakthrough, Contract Killing, Plundering Barbarian, Volcanic Torrent, Magda, Brazen Outlaw

DanMcSharp on Treasure deck (budget)

11 months ago


I like the suggestion of Showdown of the Skalds, but you're pretty much splashing white only for 2 copies of Extus, Oriq Overlord  Flip and 4 copies of a very mediocre Sea Gate Banneret. You might as well go full Rakdos (red black) since you really should swap those 4 Sea Gate Banneret for some Forsworn Paladin anyway, and then you'd only need a single treasure or pathway on white to play the front side of Extus, Oriq Overlord  Flip.

You could probably try to squeeze in a Price of Loyalty just because it could lead to really strong turns with all the treasure/sacrifice synergies you're already running. Speaking of which, Skullport Merchant would also be a very nice fit since you don't have much 3 drops in your curve. Maybe cutting a few 1 or 4 cmc cards here and there would make sense too. A few copies of Hoarding Ogre would be the 1st things to go if I was you. Another good 3 drop would Soul Shatter since it's really strong in this meta for cards like Goldspan Dragon, Koma, Cosmos Serpent, various planeswalkers, etc, and you barely run any removal as it is which is kind of odd in these colors.


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