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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Danitha Capashen, Paragon
Legendary Creature — Human Knight
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost less to cast.
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amarthaler on EDH Geist of Saint Traft
1 month ago
Out: Blighted Agent... Port Town... Sword of Kaldra... Reconnaissance... Colossus Hammer
In: Windshaper Planetar... Brave the Sands... Danitha Capashen, Paragon... Tundra... Haunted Cloak
AThiccNacho on Bruna's Wave of Light
3 months ago
Man, Bruna is one of the BEST budget commanders out there.
Kor Spiritdancer is an amazing card to have. With a ton of low drop auras, you can keep stacking her VERY quickly. You can use kor as a "fake" and draw out removal spells. Graceblade Artisan is similar, but more expensive and no draw.
Lightning Greaves is absolutely VERY important to have. Bruna bypasses shroud (same with Retether) and giving her a swing after cast is VERY important.
Helm of the Host - Any reason this is here? I feel like it doesn't do much of anything and for 5 mana, something like Arcane Signet would just be better because it ramps and usually isn't a "kill on sight" card. If you can copy Avacyn, i can understand, but that's 17 mana likely over 2-3 turns that's better spent elsewhere.
Avacyn, Angel of Hope <3 favorite MTG card!
Creatures like Invisible Stalker and Ascended Lawmage are REALLY good since hexproof is the best ability in MTG. When i play my Bruna deck, i often get targeted at the first chance, and cards with hexproof ensure my opponents have to work to get them off the board.
You should really consider these cheap cards:
Sovereigns of Lost Alara - Get ANY aura for free when voltron swinging. Can search for unblockable, indestructible, hexproof,... +10/+10 trample annihilator 2 (Eldrazi Conscription) or any other toolbox card.
Danitha Capashen, Paragon - Makes auras and equipment less to cast and comes STACKED With great abilities.
Auramancer's Guise - Gives +2/+2 for each aura on a creature AND vigilance?? Makes Kor Spiritdancer get +4/+4 for each aura on her... CRAZY good.
Ethereal Armor - Gives +1/+1 for each enchantment you control and gives first strike!
Open the Armory - VERY cheap tutor for aura/equipment.
Diplomatic Immunity - Gives shroud and has shroud so it's very difficult to remove the creature it's on. Bruna also does not care since she gets around shroud.
Counterspell - To replace Cancel as it's pretty bad and slower.
If you can spare a bit more cash: Nomad Mythmaker - REALLY good recursion and does NOT target so it gets around shroud.
I made my recommendations from Bruna, Enchantments of Alabaster I have a lot of other good stuff that i didn't feel like citing. Feel free to give it a look!
Austin_Smith_of_Cards on Repanse De Lyonesse (Syr Gwyn Knight Tribal)
4 months ago
Some of the most critical components for this list to increase the amount of is mana ramp and card advantage, and increasing the quality of some of the removal; you generally want 10 in each category.
Top contenders that synergize with Knights and Equipment are Danitha Capashen, Paragon, Sword of the Animist, Sword of Hearth and Home, Forging the Tyrite Sword, Boros Signet, Orzhov Signet, and Rakdos Signet for ramp, Armored Skyhunter, Akiri, Fearless Voyager, Stormfist Crusader, and Mask of Griselbrand for card draw.
Cards worth cutting would be: Armored Ascension, Recumbent Bliss, Bond of Discipline, Duress, Integrity / Intervention, one of each basic land, Crashing Drawbridge, and Moon-Blessed Cleric to make room for the essentials.
lhetrick13 on Elspeth's Knights - Competitive Modern Knight Deck
4 months ago
Fushiii - I appreciate the description as that gives me some context as to what direction the deck is heading. I also agree with you the best thing you could do would be to shave this deck down to 60 cards and add a proper sideboard rather than just kinda mashing the two together and added a couple extra lands. if you do manage to shave it down to 60 cards, this likely also means adjusting your land count depending on the average CMC of the deck so you do not just need to cut the good stuff. 25 lands is likely not enough as it currently is at 71 cards and a ~2.5 CMC but drop it down to 60 cards and a similar CMC and you could likely get away with running like 23 lands...
In terms of what I would suggest to cut from the deck to shave things down, you can go a couple ways with this...You are running Collected Company, which I do love, but at only 23 creatures and with 20 of those 23 being CMC 3 or less, your Collected Company likely often only hits a single creature I bet. Thus, you could pull the two copies you are running as they do not really mesh well or you could alter the deck to improve the efficiency of Collected Company. In For Honor and Glory!!!, this is why I am running 30 creatures all with CMC less than 4, to ensure that Collected Company hits home every time it is played. Without knowing what direction you would like the deck to go, it would be tough to make other suggestions as they may be completely irrelevant.
Personally, I do not like Elspeth, Knight-Errant or Gideon, Ally of Zendikar for a knight deck as Elspeth is more for soldiers and Gideon is to underwhelming for a 4 CMC and slow. I think you could easily cut these two.
Another easy drop would be the single copy Danitha Capashen, Paragon. You are only running a single equipment and only two auras so the chances of her reducing the cost of those is unlikely so she is just a 2/2 with Lifelink and Vigilance for 3 CMC, which is easily outclassed by something like Knight of Meadowgrain in terms of efficiency.
Anyways, I love the knight tribe and it is always fun to see others take on it. Hopefully something I said was helpful in the continued evolution of this deck!
14jatwood on Angels and Artifacts for Matt
6 months ago
Potential Removals/Substitutions I would recommend roughly 13 creatures (15 with the commanders) Due Respect Festival of the Guildpact Immolating Glare Niveous Wisps Pressure Point Daybreak Coronet Healing Hands Citywide Bust Kor Outfitter Light-Paws, Emperor's Voice Sleeper Dart
Potential Additions +4 plains/other lands Sram, Senior Edificer Stonehewer Giant Danitha Capashen, Paragon Colossus Hammer Swiftfoot Boots Argentum Armor Masterwork of Ingenuity Sun Titan Knight of the White Orchid Teshar, Ancestor's Apostle Metalwork Colossus Mirran Crusader Divine Reckoning Slash the Ranks Secret Rendezvous Fireshrieker Loxodon Warhammer Nettlecyst Golem-Skin Gauntlets Bloodforged Battle-Axe Sculpting Steel Maul of the Skyclaves Batterbone Angelic Armaments Arch of Orazca Avarice Amulet Battle Angels of Tyr Bonder's Ornament Coveted Jewel Cosmos Elixir Eye of Vecna Flumph Fey Steed Howling Golem Howling Mine Infiltration Lens Mask of Memory Mikokoro, Center of the Sea Otherworld Atlas Seer's Sundial Skullclamp Staff of Nin Stone Haven Outfitter Strength-Testing Hammer Tapestry of the Ages Teferi's Puzzle Box Temple Bell The Celestus War Room Blade of Selves Brass Knuckles Delver's Torch Demonmail Hauberk Dragon Throne of Tarkir Executioner's Hood Heartseeker Hedron Matrix Holy Avenger Moonsilver Spear Ogre's Cleaver Sigil of Distinction Sigil of Valor Skinwing Spellbinder Warlord's Axe Worldslayer
Crazyjala on Sigarda, Host to champions
1 year ago
Armadillo Cloak Arcane Signet Winds of Rath Unflinching Courage Selesnya Signet Danitha Capashen, Paragon Katilda, Dawnhart Martyr Flip Nomad Mythmaker Esper Sentinel
Housegheist on Mardu Weapons
1 year ago
What about Danitha Capashen, Paragon or Josu Vess, Lich Knight. Even if Josu is a very janky card, Danitha can be a powerhouse. If you have some Swords of X and Y (Light/Shadow, Fire/Ice, Hearth/Home or Feast/Famine) could be very usefull, too.
Tinnuki on Peeks A Lot
1 year ago
I'd recommend Angelic Destiny, Invocation of Saint Traft, Sigarda's Aid, Hammer of Nazahn, and Trailblazer's Boots for your commander, utility like Danitha Capashen, Paragon, Mother of Runes, and Silent Arbiter, and adding some mana rocks like the Signets and Talismans.
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