Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Ichor Elixir
Artifact
If you would roll one or more planar dice, instead roll that many planar dice plus one and ignore one.
: Add .
Doombeard1984 on
The First Skep
1 year ago
Good morning Tulsasaurus_Rex, and thank you for sharing your hive with us.
I have a brood of my own, and much like yourself have had an affinity for Tribal decks, and especially Slivers for the better part of nearly... 2 decades (dang... now I feel old). So I would like to maybe make a couple suggestions if thats ok?
Creatures:
- Sedge Sliver - I would probably remove Crypt Sliver for this as Crystalline Sliver switches this Sliver off. It also works with all those shock lands you have as they have the appropriate land types.
- Quick Sliver - Having flash on all your slivers can be so powerful. I'd take out Blur Sliver. You have haste enablers on Cloudshredder Sliver Heart Sliver and Thrumming Hivepool which are just better. Blur seems like a wasted slot.
- Basal Sliver - Big fan of Basal (goes great in pasta...), as means you can sacrifice those tokens for mana etc. I would remove Winged Sliver as again, you have flying from Cloudshredder Sliver and Galerider Sliver.
Non-Creature spells:
So these I am less sure on what to remove, but will give some explanation as to why I think they may help:
- Eerie Ultimatum - Can see you have Patriarch's Bidding in your maybe board, but I offer this is way better. You get all your things and you opponents get nothing. You even get all your other non-Slivery things.
- Boros Charm
- You are playing Slivers, and therefore you are going to attract a board wipe. Boros Charm
is the classic "go-to" for making your board indestructible, all for the low price of .
- Removal - Going to mention a few cards here that are just good. Assassin's Trophy, Swords to Plowshares, Path to Exile. Trophy is another hit anything card, and Swords and Path both exiles tricky creatures your opponents have. All super low cost, to let you spend your mana on better things.
- Card advantage - So I think something like a Mirri's Guile or Sylvan Library just lets you have some card selection of advantage every turn. Lets you make sure you are hitting those land drops, or if you are flooded, you can make sure you are getting gas to help power your deck forward.
- Ramp - Id be looking at maybe Three Visits and Nature's Lore as they can get you any forest type shock land into play, and if you want untapped by paying the 2 life. Id also look at other mana rocks (Ichor Elixir and Fractured Powerstone don't seem that great). Any of the Talismans (Talisman of Hierarchy, Talisman of Unity etc - there is a full cycle) would give you access to colours at only , and up until recently I ran Chromatic Lantern to help with smoothing out any mana issues. Yes it costs , but can be really useful with how mana intensive Slivers can be where is concerned.
- Blasphemous Act/Austere Command - I love these cards. Sometimes you will need to answer a board. Austere Command is modal so gives you lots of flexibility. And if you have Sliver Hivelord on the board, your Sliv's are safe. Blasphemous Act can win you the game if you have a Spiteful Sliver with a board state. Means you can ding 13 damage to any target should this fire, and again may be safe with a Boros Charm
or a Sliver Hivelord.
Hope this helps, and have given you a +1. Please feel free to hope on over to my Hive and have a browse (Sliver Overlord - Predatory Super-Organisms)
Master_J on
Laser Beams
2 years ago
OUT:Temple of the False God, Alharu, Solemn Ritualist, Path of the Pyromancer, Ichor Elixir, Fractured Powerstone
IN: Karn's Bastion, Grumgully, the Generous, Ozolith, the Shattered Spire, Kami of Whispered Hopes, Kodama of the West Tree
Starting with a first round of generally obvious upgrades. Planechase is used so sparingly that any card that is generally only useful during Planechase comes out. As well as budget lands like Temple, and over costed bodies for little gain.
McDeity on
Eldrazi and Artifacts
3 years ago
To both empty your hand faster and ramp to the titans, you might go extra heavy on the ramp.
"Freebies"
Mana Crypt
Mana Vault
Sol Ring
Two drops Everflowing Chalice Coldsteel Heart Fellwar Stone Prismatic Lens Obsidian Obelisk Ebony Fly Fractured Powerstone Guardian Idol Liquimetal Torque Mind Stone Planar Atlas Thought Vessel The Irencrag
Three drops Basalt Monolith Metalworker Palladium Myr Worn Powerstone
Four drops Hedron Archive Ichor Elixir Sisay's Ring Stonespeaker Crystal Thran Dynamo Ur-Golem's Eye Firemind Vessel
Fives or Higher Gilded Lotus Dreamstone Hedron Chromatic Orrery
Weirder ones Blinkmoth Urn Foundry Inspector Metalworker Forsaken Monument


