Mind Stone

Mind Stone

Artifact

: Gain .

, , Sacrifice Mind Stone: Draw a card.

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Want (7) GabeBurch , JYV3S , MrMittensSr , Robohobobobo , deathdealer1225 , Brianne , Streyken

Printings View all

Set Rarity
Zendikar Rising: Commander (ZNC) Common
Mystery Booster (MYS1) Common
Arena Cards (ARENA) Common
Commander 2018 (C18) Common
Commander Anthology 2018 (CM2) Uncommon
Iconic Masters (IMA) Common
Commander 2015 (C15) Uncommon
Duel Decks: Zendikar vs. Eldrazi (DDP) Uncommon
Duel Decks Anthology (DD3) Uncommon
Commander 2014 (C14) Uncommon
Duel Decks: Jace vs. Chandra (DD2) Uncommon
Tenth Edition (10E) Uncommon
Weatherlight (WTH) Common
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Pauper EDH Legal
Casual Legal
Canadian Highlander Legal
Historic Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Pauper Legal
Limited Legal
Duel Commander Legal
Arena Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Mind Stone Discussion

Peoni on Elenda, the Dusk Rose

9 hours ago

Kitchen Finks has a white green color identity and so can't be run in this deck. Sorry. :^(

I'm not really knowledgeable on aristocrats or really anything Orzhov, but just as some general advice, I'd recommend running more ramp with rocks like Arcane Signet, Mind Stone, Prismatic Lens, and Talisman of Hierarchy. A Swords to Plowshares would also be a nice inclusion.

RNR_Gaming on OVERplayed cards?

2 days ago

VampDemigod - the fact that Mind Stone can cycle itself puts it in par with colored rocks. Its added redundancy in ramp and when paired with something like Emry or Glissa that can recur it is where it really shines. Though in less grindy/cedh metas it'll typically get the cut in anything that's not mono red Godo.

MagicalHacker on OVERplayed cards?

3 days ago

The three I always think of are Temple of the False God, Mind Stone, and Chromatic Lantern.

Snap157 on Do you like your hand?

3 days ago

In a word: spicy.

Consider swapping a swamp for an Urborg, Tomb of Yawgmoth to maximize your Cabal Coffers, and adding in Geier Reach Sanitarium would play into your discard theme. I would replace Fabled Passage with it.

Feed the Swarm is a new piece of tech to answer enchantments for black, and Withering Boon comes legitimately out of nowhere.

It seems like you need more repeatable ramp. Maybe consider Jet Medallion, Arcane Signet, Worn Powerstone, Prismatic Lens, Mind Stone, and Wayfarer's Bauble?

While your commander also give your cards, I would still get up to ten sources of card draw. For a repeatable discard engine, I would suggest Phyrexian Arena, Sign in Blood, Read the Bones, and Night's Whisper and the king of all black card draw, Necropotence. Necro might not play nice with your own discard, but I don't think you rely on reanimation enough for it to be an issue.

I really like this deck and hope this helps! +1

Tzefick on Crystalline Calendar

5 days ago

Considering there's Cloud Key to specifically aid one super type and the Medallion cycle to aid a single color, I think this aiding all spells might be a little much.

Mana rocks are usually bound as 2 CMC for , as seen in Mind Stone, Thought Vessel or similar.

Mana rocks at 3 CMC can supply 1 mana of any color, as seen in Darksteel Ingot, Manalith.

Then there's Seal of the Guildpact that emulates two Medallions for two different colors. What if it could reduce the colored part of a cost?

Like: "When X enters the battlefield, choose two colors.

Spells you cast cost one mana less of one of the chosen colors."

This would make it better than a standard mana rock, it is less effective in reducing cost than both the Jet Medallion (considering cost) and Seal of the Guildpact. However this can aid where neither of those can and at the very least it will reduce the cost by regardless of the spell you cast.

Optimator on Gisa and Geralf EDH V.2.2

1 week ago

I have a Gisa & Geralf deck too! Rooftop Experiments (Zombie Tribal).

So you say this decks needs some help. I've looked over it and here are my thoughts:

First off, it looks really good. I love your creature selection. It appears you're going somewhat wide with a "regular" aggro plan, so I'll be basing my suggestions off that. From what I've seen of your other decks you have something of a budget (as do I!) so I'll refrain from just suggesting every big-time upgrade on EDHREC.

One thing is it looks like you only have four or five ramp pieces. Personally I aim for at least eight in all my decks that don't have a ramp strategy, and more for those that do. Perhaps three more? I've found that I really like casting a spell from hand then casting a zombie from the graveyard as much as possible, so you'll be happy with the extra mana. Fellwar Stone is good for the Havengul Lich. Consider Mind Stone, Wayfarer's Bauble, Talisman of Dominance, Star Compass, Sky Diamond, Charcoal Diamond, or perhaps Black Market.

You're also at around five or six card-draw cards. Could be better, but it's not bad--especially since you have so much card advantage coming from the graveyard. Still, hand refills are always nice and it's nice to draw into answers. Windfall is good for graveyard-y decks. Perhaps a big hand-refiller like Mind Spring, Tidings, or Overflowing Insight? You would often have The City's Blessing for Kumena's Awakening if you can't afford a Phyrexian Arena and/or Rhystic Study. Rain of Revelation has a hint of graveyard synergy, and stuff like Reconnaissance Mission and Keep Watch synergize with your go-wide build.

Sidisi, Undead Vizier is premium in Gisa & Geralf decks. Can't recommend her enough. Great way to get Rooftop Storm out!

Peoni on Ayara’s Rats

1 week ago

I would recommend against using Urborg, Tomb of Yawgmoth when most of your lands are swamps anyway. You might just end up helping your opponents out by fixing their mana for them, while you yourself aren't really getting any of the benefit of using it. Other than that, I'd just recommend running a few more mana rocks like Mind Stone and Fellwar Stone for ramping up quicker.

Fun deck. Hope this helps. :^)

ellie-is on Kykar's Tokens & Cantrips

1 week ago

Okay, more changes... Relatively large ones this time. Keeping track of them here in the comments in case I want to take any of it back.

Removed more mana-intensive buffs (Force of Virtue, Dictate of Heliod, Soulblade Djinn, Strongarm Monk), some token generators (Goblinslide, Launch the Fleet, Battle Screech, Docent of Perfection  Flip, Finale of Glory) and and some other cards (Sphinx's Revelation, Firemind's Research, Fumigate) to make room for new ones.

Removed a land for Wayfarer's Bauble and Mind Stone.

Added Path to Exile, Swords to Plowshares and Muddle the Mixture.

Added Divine Visitation because it's really good on its own and makes Bishop of Wings better (I was wary of keeping Bishop of Wings with so little that synergized with it and without having tutors, at least now there's one more chance of drawing something that's good with it).

Added Purphoros, God of the Forge, Impact Tremors, Isochron Scepter, Dramatic Reversal, Retraction Helix and Spellbook because after giving it some consideration, infinite combos are fair-ish and fun if I'm not using tutors.

Added Fireball and Comet Storm to make use of infinite mana, since there's now a couple ways to do that.

I'll probably temporarily proxy some of the more expensive cards, but it's gonna be so long before I'm playing games in person again that I might even be able to buy all of them before that happens, lol.

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