Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Mind Stone
Artifact
: Add .
, , Sacrifice this: Draw a card.
lohow9608 on
Merciless Rage Precon
3 months ago
Add: Arcane Signet, Archfiend of Ifnir, Blasphemous Act, Brallin, Skyshark Rider
Flip, Chandra Ablaze, Cool but Rude, Cryptcaller Chariot, Dragonskull Summit, Faithless Looting, Foreboding Ruins, Graven Cairns, Green Goblin, Back for More, Green Goblin, Revenant, Liliana, Heretical Healer
Flip, Liliana, Waker of the Dead, Living Death, Matzalantli, the Great Door
Flip, Mind Stone, Muck Drubb, Overwhelming Forces, Passionate Archaeologist
, Psychosis Crawler, Revolutionist, Shadowgrange Archfiend, Smoldering Marsh, Sulfurous Springs, Tainted Peak, Talisman of Indulgence, Terminal Agony, Terminate, Tormenting Voice, Tortured Existence, Voldaren Pariah
Flip
DragonMaster420 on
"I know you. Ghost of Sparta." (Need Help Badly)
3 months ago
i'd also recommend more mana rocks like Arcane Signet, Fellwar Stone, Mind Stone, Coldsteel Heart, Mox Opal, Bender's Waterskin, etc. then add Galvanic Blast, and change all your mountains to snow-covered and add Skred. personally, i'd remove the Blasphemous Act and add more creatures, like Twinflame Tyrant
CommanderNeyo on
Breena, the Demagogue
4 months ago
I am thinking of doing the same thing, Breena is in another deck of mine and is always a joy to see.
Have you considered Exemplar of Light? Adds more card draw, and on a flier which is always helpful. Maybe also Tymna the Weaver *f-etch*, Smuggler's Share, and/or Trouble in Pairs?
I would consider more ramp, 5 pieces seems too little. Mind Stone, Orzhov Signet, Thought Vessel, and/or Fellwar Stone would be useful. I also like Scholar of New Horizons, Deep Gnome Terramancer, and Grim Hireling.
For removal, I highly recommend throwing in Damn since it is so flexible, and Damning Verdict was made for a deck such as this.
Definitely stealing several of your cards, the deck looks like a blast to play!
ASalesman on
Unesh, Ultimate Guide (Tribal)
6 months ago
Quick optimization from the bulk upgrade
Add:
- Delay, easier to cast than counterspell, hits all cards, and my snowball engine doesn't care if your spell resolves 3 turns from now.
- Mind Stone, for more consistent ramp
- Fellwar Stone, for more consistent ramp
- An Offer You Can't Refuse to defend important turns, engage with enemy combos/tutors.
- Swan Song to defend important turns + some general interaction.
- Pact of Negation, it wasn't on the list because of oversight, but this is one of the best counterspells in the deck.
Remove:
- Barkform Harvester, the main upside of this card solves a problem the deck has already solved structurally.
- Firdoch Core. It looks tempting, but it tends to just be a slow rock without Unesh on the field. It was a hard choice on this one, but ultimately its one of the weakest cards on the list.
- Amoeboid Changeling, make room for interaction, there are enough low cost sphinxes in the deck that have a bigger impact.
- Mothdust Changeling, make room for interaction, there are enough low cost sphinxes in the deck that have a bigger impact.
- Sink into Stupor, the flexibility of being a land is nice, but the spell is too clunky at 3 cmc.
- Mistrise Village is easily the weakest land. There are plenty of lands without it.
Crow_Umbra on
Mondrak creature flood
7 months ago
Pretty solid for a first deck. Just wanted to give you a heads up rhat Dramatic Finale technically isn't legal in this deck, since its hybrid mana means it's also . I'd recommend checking out Kinbinding if you want another budget-ish power/toughness anthem.
Aside from that, I'd recommend looking at maybe 2-3 cards in the 5-8 mana cost range to swap out for 1-2 more lands and/or 1-2 2 cost mana rocks like Mind Stone or something similar.
Hopefully those suggestions are helpful. Lmk if there's any suggestions you're looking for.
MilesHiles on
Venom, the King in Black
8 months ago
Thanks for all of the suggestions! I think I will probably go to add Mind Stone in addition to Charcoal Diamond since Venom costs 5 the deck has a higher curve as is. Cabal Stronghold is in the deck basically as a second Cabal Coffers option that taps for other mana. Urborg, Tomb of Yawgmoth is a pretty key part to making both work but the deck has a lot of search to cover the gap most of the time. I like Volrath's Stronghold but that'll be a late add since it's a higher cost card and this deck is jank at best. I tried Imp's Mischief before but didn't make good use of it. I like the card but haven't found what I want to pull for it. I probably won't add a Nim Deathmantle combo since I already run one in another deck. Helm of Obedience sounds like a fun two card combo maker though and I'll definitely be looking to add one in.
plakjekaas on What do you want more …
8 months ago
Any restrictions breed creativity. If you can only use cards of mana value 3 for your entire deck, that will force you to make choices that will be suboptimal for the strategy, yet people might compliment you way more for the choices you end up with than if your only restriction is: use cards that are red and/or white.
Enabling the cheaty way out of can be mono now, will homogenize the format more than it will be an actual shake-up that allows more interesting decks. The opposite of creativity if you ask me.
Complaining about the size of the cardpool of commander is silly to say the least. Even every monocolored deck has >7000 possible cards to play. The fact you can't play Balefire Liege in your mono red deck does not mean you have no viable options in red. That's not something you need for a creative deck. Replacing a Sol Ring
with a Mind Stone due to restricting the format-warping cards is not that much of a creative choice. Using Progenitor's Icon because your name starts with P so all your nonland cards should as well, is a creative choice because of a restriction. That will add play to cards nobody else considered, make the format more varied, with more fun and convesation to be had, and less "you shouldn't play that card, it's bad"-gatekeeping that makes the format a slop of hyperoptimized decks with no personal touch, that all win the same way on the same turn because it's the "best you can do."
If you now say: "but I play magic to be the best and make the most optimal choices, that's how I enjoy the game" that would be totally valid. But that's the mindset that works for every other format in magic, the competitive, the constructed formats. Try picking up a Standard or Modern deck, so you can play against people who feel the same. Or join a cEDH group, that exactly is the spirit of cEDH. But that's not how I want to play commander. All the janky 8-drops are gone. Out of 4500 standard cards, there's like not even 100 that see actual play. That's a format that would benefit from regulating the most overpowered cards. In the multiplayer singleton casual formats where practically every set is legal and most power issues are resolved by the multiplayer aspect more than bannings, it's restrictions like color identity and a commander that really make every deck play different every time, thàt is the spirit of commander, that is being hollowed out by allowing hybrid mana in the wrong color identities, by loosening the few rules that exist for a format that's been successful for half my life and doesn't need innovation to stay enjoyable.
DemonDragonJ on
Nature's Bounty
9 months ago
I have reinstated Commander's Sphere in this deck, replacing Mind Stone, which slightly increased the average converted mana cost of this deck from 4.02 to 4.03, but that is still lower than what it previously was.
| Have (2) | QuestionMarc , Firebrids4sparx |
| Want (2) | qao50 , TechNoble |














