Talisman of Curiosity

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Horizons (MH1) Uncommon

Combos Browse all

Talisman of Curiosity

Artifact

: Gain .

: Gain or . Talisman of Curiosity deals 1 damage to you.

Browse Alters

Talisman of Curiosity Discussion

Just_A_Friend on My Tishana, Voice of Thunder Deck

1 week ago

Pretty solid deck so far. Since your commander has a higher CMC, I'd recommend running a few more mana rocks. I'd recommend Simic Signet , Talisman of Curiosity , Mind Stone , and/or Thran Dynamo . If you wanna spend a little extra, you can get Dramatic Reversal and Isochron Scepter . Those two cards plus a few mana rocks will net ya true infinite mana. I'd also consider Kumena's Awakening and Search for Azcanta  Flip for flavor reasons.

nathanl69 on Counter Bounter

3 weeks ago

I'd cut 3 lands for 3 more pieces of ramp, like a Talisman of Curiosity , Pristine Talisman , Unstable Obelisk , Simic Locket (or any other ravnica card draw rock). Other than that, this deck is pretty great. Maybe put in a Blighted Agent ?

multimedia on Morph than meets the eye.

4 weeks ago

Hey, nice changes to the precon, but I feel you've left out the thing most missing from the precon, early game ramp.

Kadena is an engine, but that engine can't get started until you can cast her from the Command Zone. It doesn't make sense to cast Morphs before you have Kadena on the battlefield because then you're missing out on the advantage that Kadena gives you, the whole point of the deck. Consider adding early game ramp to get four drop Kadena onto the battlefield faster?

Kadena being a four drop is helpful with early game ramp because a single two drop mana rock ( Talisman of Resilience ), one drop mana dork ( Elves of Deep Shadow ) or two drop land ramp spell ( Farseek ) lets you most likely play Kadena turn three. However you want to consistently be able to do this therefore you want a nice number of early game ramp cards. Definitely more than two which is currently here. Kadena is three colors which makes colorless ramp less appealing than colored ramp because again you want to get her onto the battlefield before you cast Morphs.

Ramp package to consider adding:

Cards to consider cutting for this ramp package:

  • Scaretiller
  • Pendant of Prosperity
  • Rayami. First of the Fallen
  • Silent-Blade Oni
  • Volrath, the Shapestealer
  • Leadership Vacuum

These suggested cuts are cutting high mana cost cards for low mana cost cards to help to speed up gameplay.


The combo of Brine Elemental and Vesuvan Shapeshifter is a good reason to play Kadena because she can cheat the mana cost of these Morphs thus you can assemble the combo faster. Consider adding cards that can help to get Brine and Vesuvan into your hand? Fauna Shaman is great since she can be a repeatable creature tutor. She requires that you discard a creature to then tutor for another creature from your library. She alone if left alive can get both Brine and Vesuvan into your hand.

Fauna + Den Protector + ways to bounce Protector back to your hand ( Echo Tracer ) is helpful to tutor for and get certain Morphs into your hand. Vesuvan can copy Protector on your turn which is great when you have Morphs to recur from your graveyard. Protector can then be used to recur the creature you discarded. Fauna can tutor for Protector. With Morphs and Kadena this can be an engine to get Morphs into your hand to then cast for free on your turn or even your opponents' turns. It's also a fairly budget package since this appears to be a budget deck, that's important.

Cards to consider adding to help to get Brine and Vesuvan:

Cards to consider cutting:

  • Grismold, the Dreadsower
  • Obelisk Spider
  • Broodhatch Nantuko
  • Sudden Substitution

Good luck with your deck.

NinetyFish on Bant Angels

1 month ago

Love me some Bant angels! My own Bant angels build is right here if you want to see my take on it: Live and Learn

Some stuff that stands out to me:

-It doesn't seem like you play enough creatures or token generators to make an expensive spell like Cathars' Crusade worth it. If you're set on some +1/+1 counters gameplay, Citadel Siege is a CMC cheaper, guarantees you counters each combat phase, and has the option of the Dragons ability in case you need it.

- Belbe's Portal and Quicksilver Amulet are fun ideas, but they seem far too slow in practice, right? It'll be eight mana to finally put a creature into play with them. Seems to me that the deck would flow better if you just replaced those cards with cheap ramp like Nature's Lore and Kodama's Reach , and just hardcast the angels instead.

-In my own experience with Bant angels, the most important things I've needed in games is fast mana ramp and card draw, as otherwise the angels are just too slow and expensive. I have really been enjoying the Signets like Azorius Signet and the Talismans like Talisman of Curiosity . For card draw, Mystic Remora , Sylvan Library , and Bident of Thassa have really done work for me as well!

Defense of the Heart seems like a really powerful choice. I hadn't considered before until I saw it in your deck. How has it performed for you?

lynden on Competitive Rashmi Control

1 month ago

Hi may I know what is your opinion on Tendershoot Dryad so far? Is it a win-more card or worth the slot in maindeck?

Also with the new Arcane Signet releasing soon, is it going to replace Talisman of Curiosity , or replace a land e.g. Gemstone Caverns instead?

Thanks in advance.

Demarge on Saheeli Shenanigans

1 month ago

there is Talisman of Curiosity , it doesn't enter tapped like the compass, Trinket Mage that you cut can actually also get 0 cmc artifacts, Astral Cornucopia could even be grabbed by it.

Load more

No data for this card yet.