Talisman of Curiosity

Talisman of Curiosity

Artifact

: Gain .

: Gain or . This deals 1 damage to you.

Latest Decks as Commander

Talisman of Curiosity Discussion

hcmen1 on Yarok, the Desecrated

1 week ago

I would suggest Three Visits, in s green deck it's definitely better then Talisman of Curiosity.

Last_Laugh on Muldrotha "Super Budget" The Gravetide [Updated!]

1 month ago

Good job building this deck on a budget. I do however feel like this needs more ramp with a 6 drop commander. Simic Signet, Dimir Signet, Golgari Signet, Arcane Signet, Talisman of Curiosity, Talisman of Dominance, and Talisman of Resilience, and Sol Ring all deserve a spot. You still keep this thing budget but will significantly help speed the deck up.

Teeyou12 on muldrotha new

2 months ago

Cut the basic lands. Add pretty much any non basic in their place. This will let you mill your entire library with Hermit Druid. If you have Muldrotha out you then cast Thassa's Oracle from your yard to win the game. Or, with 3 creatures on board, you can flash back Dread Return.

A copy of Phyrexian Delver will let you form a back up hulk pile around the Mikaeus, the Unhallowed Walking Ballista combo by using Protean Hulk to find Delver and Viscera Seer, using the delver to bring back Hulk, sacking hulk to seer, and finding Mikaeus and ballista.

As for non combo related additions, Nihil Spellbomb is pretty much a strictly better version of Soul-Guide Lantern in this deck where you can recur them. Your only playing 9 peices of ramp in the deck with a 6 mana commander that seems to be your main value engine. I would recommend adding more with cards like Millikin and Deranged Assistant.Also run Simic Signet and the talismans in your colors like Talisman of Curiosity. ETB effects like Wood Elves and Elvish Rejuvenator may also be good. Your in green so mana dorks are very good. Elves of Deep Shadow and Arbor Elf in particular. Expedition Map may be worth playing due to your ability to recur it and find any land you want to your hand.

At 6 mana you also have to be able to protect your commander once she hits the board to keep from getting blown out. You have a few cards that do this already but Voidmage Prodigy is a very versatile card that can sacrifice itself and be recurred. Swiftfoot Boots is also a good effect for this.

As for general cuts, Avenger of Zendikar, Blood Artist, Zulaport Cutthroat, Tombstone Stairwell don't help you get to your combos faster, don't slow down your opponenets, and arent involved in any combos I can see myself. While Blood Artist, Zulaport Cutthroat can be used as replacements for Disciple of the Vault in your persit combo, they can't be included in the hulk pile and don't contribute to any of your other combos.

I don't think you need 3 edict creatures in the deck so maybe cut Merciless Executioner. If you find you need that density than keep it but its going to kind of be a dead card if you can cast one of the others from your graveyard already.

Chronic Flooding is a bit to slow IMO. I recommend Undercity Informer as both a sac outlet and a mill card, and/or Stitcher's Supplier.

I generally want my removal to actually get rid of the thing in EDH though it is worth noting you can use these effects to bounce your own commander to save it if need be. Aether Spellbomb and Seal of Removal are possible cuts but not neccessarilly. Recommend something like Shriekmaw or Executioner's Capsule if you do feel like removing it. Beast Within is also a good card, even if it doesn't synergize extremely well with your commander.

Mortlocke on The Queen's Egg

4 months ago

Hi Tobuts,

Listing your budget range would help me make more precise recommendations, but I like going on tangents sometimes so i'll give some suggestions and thoughts on some cards.

  • Bond Lands. They aren't typed, but they don't come into play tapped if you are playing in a group. Best of all, this cycle has been long complete and has been recently reprinted, so the costs are nice and cheap.
  • Battle Lands from Zendikar are always going to come into play tapped due to this deck not using basics. But at least the lands are typed. Unfortunately, this cycle only has Allied colors.
  • Bicycle Lands from Amokhet are always going to ETB tapped - but you have the added functionality of cycling. So...yay?
  • Tricycle Lands from Ikoria. These are basically the better Bicycle lands lol. They do everything the bicycles do, but better. But alas, this cycle is not complete - and only has Wedge color combinations.

That's it for my suggestions, what do you think? Do you plan on constructing your own Sliver deck using my suggestions?

Flodder on Koma, Koma, Komaleon

6 months ago

Since you have access to green, I recommend using more land ramp, because lands are generally reliable and less likely to be removed.

Add: Sakura-Tribe Elder ; Farseek ; Kodama's Reach ; Wayfarer's Bauble ; Myriad Landscape ; Temple of the False God

Remove: Fellwar Stone ; Talisman of Curiosity ; Simic Signet ; Harvester Druid ; Island ; Forest

multimedia on

7 months ago

Hey, well done on a budget upgrading a precon for a first Commander deck.

There's some cards in the precon to consider adding:

  • Meloku the Clouded Mirror : one of the better budget cards with Aesi because it can bounce lands you control. It can be a repeatable source of flying tokens, landfall triggers or best of all draw with Aesi.

  • Spitting Image : can copy any creature on the battlefield including an opponents creature. Retrace is the reason to include this because by discarding a land you can cast it again from your graveyard and keep doing this as long as you have a land in your hand to discard.


With Murkfiend Liege and Retreat to Coralhelm you can take advantage of Llanowar Scout and Zimone, Quandrix Prodigy who can tap to put a land onto the battlefield. This interaction if you have lands in your hand lets you trigger Aesi on your opponents turns. Can also abuse this interaction with Simic Growth Chamber or Guildless Commons because these lands can bounce themselves back to your hand. Either one lets you trigger Aesi and draw a card on each opponents turn.

Some other cards $1 or less each to consider adding:

Some other budget lands $1 or less each to consider:

If interested I offer more advice including cuts to consider. Good luck with your deck.

Omniscience_is_life on I'm new and on a …

8 months ago

and will be the cheapest colors to play, as they have so many amazing options that some of the good ones that are slightly overshadowed stay pretty budget.

You can have a pretty decent cheap ramp package in Simic, with cards like Rampant Growth , Cultivate , Talisman of Curiosity , Growth Spiral , etc. plus card draw in the form of Beast Whisperer , Secrets of the Golden City , Windrider Wizard , et al. So that just makes everything easier, having a good baseline.

BUT, the MOST important thing you can take away from this--play the COMMANDER you want to play. Your commander is the card you will be casting in 99% of games, and as such you really want to love it. I would say take a half-hour or so scrolling through all these cheap legendary creatures (you can change the dollar amount of the cap I set, but for the reasons I said earlier your commander is definitely something worth investing a little into)... and just see what sticks out to you.

Load more