The Gitrog Monster

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Mythic Rare

Combos Browse all

The Gitrog Monster

Legendary Creature — Frog Horror

Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.

You may play an additional land on each of your turns.

Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

The Gitrog Monster Discussion

Royal-Tot on Eternally Cursed | Primer

1 day ago

So been play testing Korvold here for a month or so. I started with the extra lands package to be not necessary. i.e. Exploration , azusa, crucible, ramunap. My main deck is The Gitrog Monster and Korvold shares 70% of the cards. I have found Emergence Zone to be an all star along with Survival of the Fittest to win at instant speed or at least threaten the win at any time there's a mana open. I've cut Toxic Deluge and replaced it with Fire Covenant as I run just as many dorks as you. Reanimation package of Reanimate Animate Dead also has been key usually targeting Dockside Extortionist but also trying out Razaketh to see if I like it. Also, may I interest you in Reap in place of Regrowth ?

Thoughts?

Spirits on Kaalia, Mirror Breaker EDH

3 days ago

Hi again realsoupersand,

Had to fly out to Ottawa, ON in Canada for a bit, so back in action.

50% of the time, I win with my primary win-con, which is Buried Alive + Reanimate , generally between T1-4 depending on how much tutoring and mana ramps I have available. It's CMC4, which happens on T1 occassionally, T2/T3 more realistically.

Karmic Guide is a critical component of that combo, also, yes she is playable with Kaalia of the Vast . Also enables Razaketh, the Foulblooded from the graveyard, and provides for sac/tutor. It's usually never a dead draw, and at CMC5 is still playable from hand, on occasion if the game is going on, and the Protection: with Flying also has assisted occasionally. Other than her obvious CMC as just a recursion tool, she's generally been good, and a requirement for the primary win-con.

Angel of Despair is just a Vindicate for CMC7, its ridiculous and only 5/5 flying. However, it's what I ALWAYS Tainted Pact to when Show and Tell + Omniscience , unless they have Leyline of Anticipation it's "usually" good enough. I can tutor Anguished Unmaking , however, I have to give priority up with an Omniscience on the table, so it's far too late by then. Can also destroy other random threats if needed too. She's borderline for sure. Red Elemental Blast is too slow in this case.

Angelic Arbiter was answering the Jeleva, Nephalia's Scourge but now it's always Kess, Dissident Mage . Also for Tooth and Nail type encounters (eg: Craterhoof Behemoth ) or any type of haste/recursion. All together stops a few. I usually just put 1 response to any situation, because I just tutor the exclusive solution needed.

Avacyn, Angel of Hope protects against MLD type situations, but she's not difficult to remove anyway, everyone's removal deals with her no problem. If she buys me an extra turn though, it's worth it. Can also put a player on a turn timer or make them act before prepared (no Force of Will for example), sometimes... Not the strongest for sure. Or like a The Gitrog Monster looping destroy maybe...

Balefire Dragon is again, just to solve specific issues or eliminate high value ground targets. Like the others, Tainted Pact to hand whenever, a situation calls for it. I tried to cut back on creature controls (ex: Damnation ) just because its not a creature world, but often creatures can be enablers.

Baneslayer Angel cut, served no purpose other than lifelink for the Hatred but the CMC5 was too much, and only removed a single opponent. Serra Ascendant T1 "usually" puts enough pressure on 1 player (usually )), who is now on a turn timer, spending life for tutoring becomes harder, and sometimes waste time removing it. Statistically found, I was usually nearly 1 turn earlier to win with Serra Ascendant , plus overcharges me for an early Necropotence or Razaketh, the Foulblooded win or Doom Whisperer win.

Phyrexian Arena is tough, high CMC, no return. It still the second highest played card in commander, and I don't know how else to draw? Mardu is a drawing nightmare. Have to think on it, how to deal with it but agreed, same issue is with Bloodgift Demon . I've had Skyline Despot recommended has a same turn impact (draw at EOT), but also, might be ramping oppponents draw too, especially if I have no way to reconnect on attack as Skyline Despot doesn't have trample.

Gisela, Blade of Goldnight has the added benefit of removing 1-damage win-cons like Impact Tremors , Blasting Station , Goblin Bombardment , Dragon Tempest (with 1 dragon), Etc... Also puts pressure on. Usually just for a specific application though. I think my interaction package is more similar to a Thoughtseize type application, where if I can't win early, I tutor what I need to address the specific threats, instead of using Instant spell to do them? If that makes sense. Gisela, the Broken Blade i've cut.

Hellkite Tyrant was specifically answering an almost consistent Breya, Etherium Shaper deck. It's been a while since C16 set now, so definitely seeing it less and less. Might help with Teferi, Temporal Archmage or Urza, Lord High Artificer on occasion. It wasn't enough on it's own though, it also needed a Linvala, Keeper of Silence to go with it. Prior to this, I had nothing to compete with Breya, Etherium Shaper , had no way to win.

Lyra Dawnbringer is on my cut list now, might become the Sire Of Insanity or something like that. Mother of Runes works good with Master of Cruelties , also can protect Kaalia of the Vast , makes guys like Balefire Dragon unblockable too, or protects a Razaketh, the Foulblooded and becomes Tutor mana, or blocks an early Infect attack. Slow yes, but has some utility. Also can protect my Kiki-Jiki, Mirror Breaker or Worldgorger Dragon causing me to win (instead of lose). It's borderline for sure, have to think about it. Aven Mindcensor feels good, looking for a way to include him as well as the Sire Of Insanity .

Steel Hellkite I tried for over a year, I would either, not be able to connect (no trample), or when I did, not enough mana to get the threat that I really needed to remove. I gave up on Steel Hellkite , also needs a Mother of Runes for support.

Ancient Tomb is back in, can't recall why I removed it. Think it screwed me one game with the colorless, but now that I've removed most of the colorless, it makes sense. Prismatic Vista isn't great, only 2 basics (can put in the snow's but for why), I like that it filters a land out (lower probability of drawing a land), but also destroys my mana-fixing as well, so agreed, unnecessary in this build, but feels weird.

I'm probably going to continue reducing CMC and reducing land counts as you've recommended, but needs some expensive 0-CMC rocks which I don't have, or some resource planning around alt. mana sources.

Overall goal is still to build for cEDH, understanding that consistency isn't going to push into more than a Tier-2.5/3 categorization, so I'll go over High Power again later lol.

Thinking about Interaction, I really don't want to go heavy into that with things like, Dismember or Lightning Bolt would rather let the opponents use their removal, and PRAY that I can sneak through a combo. If I combo T1 it has a fairly high success rate (other than a Pact of Negation which eliminated themselves) usually don't get stopped (Odd Force of Will or Swords to Plowshares here and there), T2 is still decently good, often others are still tutoring for a T3 win, but outside of T3 or beyond, usually I need to wait until someone tries to combo, and then is stopped, before I have a chance. I just go for it whenever I can though, increases winning % over trying to strategically go for it and being too late.

I think perhaps Red Elemental Blast or Pyroblast or both perhaps will be handy, Silence I wish it had Split Second (like Teferi's Protection ) because most combos don't have a "sorcery" speed interaction so doesn't stop. Can protect me on the turn I'm going for it like another Grand Abolisher but outside of that not highly useful. Will do some playtesting with it and see if it improves my completion % for combo and increases my combo win % because that's all that matters.

I decided not to go MLD, can Stax/MLD certainly is a strategy, but prefer just to ignore others, and just go for the win myself, win or lose. Plus I don't repopulate my hand nor ramp, so probably just slowing myself down instead of the opponents. Plus I don't have a Ravages of War so would require a financial commitment, would rather focus on finding a way to go for the win on T1-T3 more consistently.

I think if you found Kaalia of the Vast wasn't competitive using MLD before you dissolved that strategy, don't think it's the right course to go down either. Would rather try some out-of-the-box planning, and see if we can get her into a cEDH, which your comments are VERY helpful, and VERY appreciated. Think I've made some decent strides, still waiting for my card order to come in the mail so I can make some more cuts/adds to the deck!

I'll reply on high power shortly since it's lower priority, and hopefully you'll see my deck going in a stronger direction. Pushing that T1 probability up is key. I keep thinking there must be a T1 with Entomb and Goryo's Vengeance that I can do somehow? Razaketh, the Foulblooded would need another enabler, but there must be someone (like Griselbrand aka Griselbanned) to win with? Hmm.

DubbaDub on Muldrotha, the „Fun“ in „Funeral“ *Primer*

2 weeks ago

Hey Pikobyte

A few more questions on card in-/exclusions: I've been really impressed with Prime Speaker Vannifar in my Muldrotha deck, and the ability to use him for free each turn or just as another Birthing Pod effect has made the deck way more consistent. Why pod and not him?

A less-known card that was recommended to me by a friend was Reaper from the Abyss , and I've got to say that it has been extremely influential on the game during testing. Not only does he trigger on every turn, on every death, I've also used him an awful lot in politics with otherer players' cooperation to kill the 3 best creatures of the leading player each turn. Would greatly recommend.

Liliana, Dreadhorde General has also been quite fine, though not as much as the others. I always felt bad excluding some sort of Fecundity -esque effect, but iliana has the upside of being a planeswalker, and a pretty good one at that.

Titania, Protector of Argoth has joined The Gitrog Monster in the lands-dying-matters subtheme in my deck, and she can generate absurd boardstates with cards like the Horizon Lands and Lotus Vale / Lotus Field (and fetchlands, though those synergize with Magic: the Gathering), and she also ramps!

There is also a slew of new cards from ELD that seem great: Fabled Passage A budget, yet still great Prismatic Vista , and another part o the aforementioned land package.

Arcane Signet Sol Ring v2.0 in terms of being a staple, though not as powerful

Syr Konrad, the Grim I've been really thinking on this card, in the end I decided against running him. I'm unsure about it though, what are your thoughts?

The Great Henge A forgettable part of Muldrotha is that she's still 6/6. I think this is a near-staple in green, just because of the very powerful effect, often low mana cost, ramp, and powerful card drawing ability. Again, with Muldrotha this costs {1}{G}{G}, {G}{G} of which is added back.

SirHerpaderp on Korvold Lands Theme EDH

2 weeks ago

Dearest community,

I'm brewing on a Korvold, Fae-Cursed King Lands Matter-Deck for some time and would love to get some ideas/tips/advice on the topics below and ofc the deck in general since I have close to no experience with those types of deck and it's not always easy to see all interactions between cards by looking at decklists .

I think the main theme of the deck could be compared to The Gitrog Monster decks, where I aim to sacrifice lands, replay them from the grave and get benefit out of the sacrifice and landfall triggers. I've added the Valakut, the Molten Pinnacle + Scapeshift Combo as well. But I'm struggling with a few issues:

a) Which kind of landfetch do I run? Are cards like Kodama's Reach really good enough or should I run stuff like Sylvan Scrying or Expedition Map ?

b) Am I missing some absolutely necessary lands?

c) How do I protect myself from early aggro?

The current prototype can be seen here:

Korvold Lands

Thank you in advance!

bushido_man96 on Lord Landgrace, with Lands

3 weeks ago

The best argument to be made for Zuran Orb is that it fills the role that cards like Altar of Dementia do for Aristocrats decks: it's a free sac outlet. In Lord Windgrace , it's a free land-sac outlet that also gains you life.

With The Gitrog Monster on the battlefield, it reads, "sac a land, gain two life, draw a card." With Titania, Protector of Argoth on the battlefield, it reads, "sac a land, gain two life, put a 5/3 elemental into play." It also allows you to get value from your lands when you decide to land wipe the table. It just seems like a great enabler for the deck, and is free to cast to boot.

Ehsteve on Lord Windgrace Sits Behind A Chasm

3 weeks ago

Some more thoughts after the full Eldraine spoilers:

Unfortunately there aren't any massive additions or win conditions to add to the deck unlike Field of the Dead from M20, but there is at least one card that'll pretty obvious be a replacement for either Terramorphic Expanse or Evolving Wilds :

Fabled Passage .

The untapped clause is very important for late game mana generation (in that it does not effectively tax you while fixing colours) and it is a source of land sacrifice for the value engines that rely upon it in this archetype just as much as its predecessors. It is a pain that it is currently sitting at around $10 prior to the set release, but hopefully this falls due to supply shortly thereafter.

Other than that a lot of decks have incorporated Korvold, Fae-Cursed King which works fantastically with the land sacrifice engines available in this archetype. It does compete with The Gitrog Monster for card advantage (being that it counts all permanents, and not just lands) and I would very favourably consider it in this deck, depending upon availability.

DrkNinja on Gone With the Windgrace

3 weeks ago

Ok... So lets start with the obvious... You are a lands matters deck and you only have 36 lands... That's a problem. 39 at the bare minimum.

Next you have a lot of creatures and creatures aren't the best way to do land destruction or win in a lands matters deck.

Lastly I don't feel like you have a clear win con. I mean sure you can beat face with Terravore and Multani but against anyone with a decent deck that'll never connect. Might I suggest something like this? The Gitrog Monster + Seismic Assault + Dakmor Salvage and one eldrazi titan or Gaea's Blessing in the deck. You infinitely discard to SA and machine gun all players to death.

Anyways here are some cards I'd suggest cutting

  • Centaur Vinecrasher
  • Chainer, Nightmare Adept
  • Charnelhoard Wurm
  • Ob Nixilis, the fallen
  • Multani, Yavimaya's Avatar/Terravore
  • Turntimber Sower
  • Victimize
  • Wake Of Destruction
  • Rhythym of the Wild
  • Scute Mob

And not nessecarily a cut but an alternative, instead of Chromatic Lantern I'd suggest Prismatic Omen as you can do a lot of fun things with that like Valakut, the Molten Pinnacle , Carpet of Flowers , and lastly the 3 different types of Boil .

Any who let me know if you have any questions for why I suggested the cuts!

lukasmylius19 on Lord Windgrace

3 weeks ago

No love for Dakmor Salvage or The Gitrog Monster ? Boundless Realms can just grab all of your basics most time and Crucible of Worlds looks great in this style. Maybe Mina and Denn, Wildborn ? Finally, I understand you want a higher land density but is 45 too much?

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The Gitrog Monster occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Golgari: 0.3%

BUG (Sultai): 0.86%

BRG (Jund): 1.42%