As an additional cost to cast Harrow, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.
|Want (2)||Deathholme , orkanik|
Printings View all
|Zendikar Rising: Commander (ZNC)||Common|
|Commander 2020 (C20)||Common|
|Mystery Booster (MYS1)||Common|
|Commander 2018 (C18)||Common|
|Commander Anthology (CM1)||Common|
|Duel Decks: Zendikar vs. Eldrazi (DDP)||Common|
|Tempest Remastered (TPR)||Common|
|Commander 2014 (C14)||Common|
|Duel Decks: Phyrexia vs. The Coalition (DDE)||Common|
|Promo Set (000)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
1 week ago
Scavenging Ooze is a good card, but doesn't play into the theme. Don't take it out necessarily, just something to keep in mind. Altar of Dementia would be an all-star in this deck. Fiend Hunter is kinda absurd. You can sac it before you exile, so the creature is permanently exiled. Disciple of Bolas is great because it gives you repeatable card draw in creature form which is huge for this deck.
Other good cards (some are around $5 but might be worth splurging for): Solemn Simulacrum, Stitcher's Supplier, Zulaport Cutthroat, Grim Haruspex, Ashnod's Altar, Vraska, Golgari Queen, Buried Alive, Viscera Seer, Pitiless Plunderer, Dictate of Erebos, Pawn of Ulamog, Smothering Abomination (this one triggers for any type of sacrificing), Archon of Justice, and Stonehorn Dignitary
In general, you have more noncreatures than I think is optimal. I could be wrong, and it's your deck. Build it how you want, but I think this deck excels with a higher creature count. If it's a creature it's repeatable and still usable if milled. Noncreatures aren't. For instance, I like Farhaven Elf more than Harrow because it is a creature.
Looking over your deck, you don't have many actual ways to sacrifice creatures. You have a couple that self sac, such as Caustic Caterpillar, and Carrion Feeder, but you definitely need more. Cards like Viscera Seer, Altar of Dementia, Ashnod's Altar, Woe Strider, Fanatical Devotion, Sadistic Hypnotist, and Stronghold Assassin are needed to make this a sac deck.
1 week ago
Cards I Have For You:
2 weeks ago
CoolCat7271, with extra basic lands, I’d run Harrow, Roiling Regrowth and/or Springbloom Druid if you have the space to include them. I wouldn’t force them in otherwise. I personally like Green Sun's Zenith, plus if you were to add Dryad Arbor you can have early ramp with the tutor. If you add the dryad, you can also have the win con of Emiel the Blessed + Dockside Extortionist + Dryad Arbor + Omnath, Locus of Creation. If you feel you need just bombs then go with Natural Order.
2 weeks ago
Starsky2814 for those running this deck without dual lands, with maybe snow covered basics to replace them, does it warrant the inclusion of, say Cultivate or Harrow in one of our flex spots? Also the Tempt with Vengeance idea is pretty..tempting. In my personal list I’m considering Green Sun's Zenith and/or Natural Order since the majority of our creatures are green and they can bring out Angry Omnath or Craterhoof right away. I’d like to know your guys’ thoughts!
2 weeks ago
This is so cool! Have you considered Rapacious One instead of Essence Feed? Maybe Ashnod's Altar? I feel like the altar would be able to net you twice the mana from your eldrazi spawn and can also provide on-demand death to your creatures, and a hit from Rapacious One can easily advance your board state towards something powerful and repeatable.
Your land base looks good, however Korvold especially benefits from lands that can sacrifice themselves. Fetch lands like Wooded Foothills, Verdant Catacombs, Bloodstained Mire, Windswept Heath, Misty Rainforest,Prismatic Vista, Scalding Tarn and Polluted Delta could really speed up your mana base and let you draw cards at the same time! I get that they may be out of budget- proxies are always an option if your playgroup is cool with them. Additional lands like Spawning Bed, Lotus Field, Jund Panorama, Blighted Woodland and Fabled Passage work well too.
Harrow instead of Wild Wanderer would fit your sacrifice theme. Pitiless Plunderer would give you double value while Broodwarden only buffs some of your creatures. You're not really winning with spawn, and a lot of your best eldrazi produce scions anyway.
I like your removal package, but I feel like there are some unneeded spells that can also be cut for ramp/removal. Things like Fog, Spawning Breath, Prismatic Omen, and Wave of Vitriol don't really advance your game plan (at least not as much as you'd like them to), and I think things such as Breaker of Armies, Nature's Lore, and Corpsehatch, and Commander's Sphere would work some wonders.
This is a super cool concept and I'm eager to see it in the future. I hope this helps!
3 weeks ago
Wirewood Symbiote might be something to consider. It's not an elf but it goes well with cards you already have like Marwyn, the Nurturer and Mentor of the Meek. You not only get to untap your commander as well as big mana dorks like Priest of Titania but you also get to replay other cards you want etb triggers from. Plus you can save your elves from spot removal by bouncing them. You could also add Harrow to your ramp package. It's super under played if you ask me and since you have a lot of basics it can not only ramp you an additional land but can also find the colors you need (for example, if you need double white to cast something you can sac a forest to get two plains). Plus it's an instant so you can leave up mana to use other things like your commander's ability if you need to. And if you don't end up needing to you can just ramp on the endstep before your turn.
3 weeks ago
Hey, with such a high budget consider cutting a few of the least good cards for some tutors to search for the better creatures/cards?
- Eladamri's Call > Courser of Kruphix
- Enlightened Tutor > Spitfire Lagac
- Wargate > Decimate
- Chord of Calling > Path to Exile
For landfall Harrow and Roiling Regrowth are both better than Cultivate and Kodama's Reach since they put two basic lands onto the battlefield at once. Even at instant speed to trigger Omnath twice on an opponent's turn.
I'm a little confused by the manabase. You have many great Fetch lands, but no Shock lands to search for with Fetches? That's the power of Fetch lands is they can search for dual lands that are two or more different land types. You pay 2 life to have a Shock land ETB untapped and that's nothing when you can gain 4 life each turn with landfall from Omnath.
- Hallowed Fountain > Seachrome Coast
- Stomping Ground > Timbercrown Pathway
- Temple Garden > Branchloft Pathway
- Steam Vents > 1x Island
- Sacred Foundry > Pillarverge Pathway
Good luck with your deck.
3 weeks ago
Hey, on a budget well done upgrading the precon. Nice upgrades of Ral with Reverberate/Vengeance for the combo, Settlement/Encampment/Drum, Hippocamp, Brainstorm, Dig, Within, Shift, Passage.
Some budget cards to consider adding:
- Narset's Reversal: can be repeatable for two mana to copy any instant/sorcery that's cast. The copy that Kalamax makes can target and bounce the original Reversal back to your hand to cast again on the next turn and Kalamax can make a copy of one instant on each player's turn.
- Expansion / Explosion: another Fork to combo with Ral or a mass draw/damage spell with lots of mana.
- Gravitic Punch: with Kalamax and a Fork this can kill three opponents and cast it again from your graveyard.
- Cultivator's Caravan: three drop rainbow mana rock that can also be a repeatable source of tap for Kalamax (crew 3 is another instant way to tap Kalamax).
- Return of the Wildspeaker: it can draw a lot of cards with high power Kalamax and/or give Kalamax/Drakes/Birds/Elementals +3/+3 or even +6/+6 to potentially kill one/more opponents.
- Roiling Regrowth: like Harrow, but the lands ETB tapped.
- Cascade Bluffs: Double Masters version is less than $4.
- Shivan Reef: Commander 2020 version is $1.
- Rootbound Crag
- Sulfur Falls
If you like any of these suggestions I offer more advice about what cards to cut. Good luck with deck.