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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Court of Bounty
When Court of Bounty enters the battlefield, you become the monarch.
At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.
1 week ago
Have you considered adding Court of Bounty? Introduces the Monarchy into the game for some card draw, and lets you drop an extra land each turn.
1 week ago
Hey, on a budget really well done for your first Dragon tribal deck. On low budget you have good card sense and deck building skills.
There's many excellent Dragons here, but some stand out as subpar, not needed.
- Fellwar Stone --> Scaled Nurturer
- Fierce Empath --> Skanos Dragonheart
- Eternal Witness --> Earthquake Dragon
- Dryad's Revival --> Sapphire Dragon
Scaled Nurturer is lackluster ramp because only green mana and the mana can only be used to cast a Dragon. Can do much better for two drop ramp. Fierce Empath is another budget creature tutor to get a Dragon.
There's one area of deck building that you've left out, recursion and green is the best color for it because it's recursion of any card such as Eternal Witness. In multiplayer Commander your stuff is going to be destroyed a lot having some card recursion can help to get back certain cards that are important to gameplay such as Temur Ascendancy. Witness and Empath can be blinked to be repeatable.
Sarkhan the Masterless is less impactful here for five mana then if you're playing more Planeswalkers or a Commander Planeswalker. Bower Passage can help Dragons to wreck your opponents. For two mana it makes them essentially unblockable. It can stop annoying little Spirits from being blockers against Dragons.
Court of Bounty can be repeatable draw with the monarch and then repeatable cheat Dragon or cheat land from your hand. Dragons don't really need +3/+3 from Crucible of Fire for four mana since they're already high power/toughness and flying makes them good attackers.
- Yavimaya Coast --> Thornwood Falls
- Shivan Reef --> 1x Mountain
- Karplusan Forest --> 1x Mountain
- Mosswort Bridge --> 1x Forest
- Game Trail --> 1x Mountain
- Vineglimmer Snarl --> 1x Mountain
12x basic Mountains is a lot compared to the other numbers of basic lands. Replacing some basic Mountains with more dual lands could improve color fixing from lands to help gameplay. Yavimaya Coast, Shivan Reef, Karplusan Forest Pain lands have just been reprinted in newest set Dominaria United, get them while they're $2 or less each.
Good luck with your deck.
3 weeks ago
Looks like you need more card draw, otherwise you'll stall out too early. Keeper of Fables is pretty subpar. Collective Unconscious will draw you a ton of cards when you have your game plan going. I'd also recommend the courts, Court of Grace for sure, as it will produce more tokens for you. Court of Bounty is great for getting more land drops or creature drops, and Court of Ire can help you finish. You wouldn't necessarily need to have all three of them, but I think the white one really fits the theme of your deck.
A rather obscure card, but I find Kyren Negotiations to be a good way to use your creatures to punch for damage when you don't have advantageous attacks. Tap them for damage at the end of turn before yours, then untap and do your thing. This would pair nicely with Drumbellower.
1 month ago
Hey five supporting budget cards I like a lot with Dinos are Shielded by Faith, Lightmine Field, Domri, Anarch of Bolas, Court of Bounty and Duelist's Heritage. All these cards have repeatable effects for no additional mana which I feel is important when you're playing and wanting to cast many high mana cost creatures especially 8 mana Gishath.
Shielded by Faith is protection from a lot of opponent's removal, combat damage, but also from damaging your own creature to trigger enrage. It can change creatures which is helpful to enchant a creature before Gishath and then attach to Gishath when he enters. Get Shielded on Temple Altisaur or Forerunner of the Empire.
Domri, Anarch of Bolas does a lot, it's ramp, protection for Gishath/other Dinos from being countered and it can be creature removal/enrage enabler.
Court of Bounty can be repeatable draw with the monarch as well as repeatable cheat a Dino or land from your hand. It helps to get high mana cost Dinos out of your hand onto the battlefield to use your mana to cast ramp, other support or leave it open for instant interaction.
Duelist's Heritage is less mana for repeatable double strike effect for Gishath the turn it enters the battlefield. If you want to you can also give an opponent's creature when it attacks double strike.
2 months ago
11 months ago
Court wasn't that great and Veil is like 100% needed. Not much to say besides that, court was not as much of a value engine, explains why it isn't used much.
11 months ago
Hey, nice version so far.
You have only 91 cards of 100. Consider adding three more lands and these cards to get to 100?
- Hellkite Charger
- Crux of Fate
- Temur Ascendancy
- Court of Bounty
- Faeburrow Elder
- Dragon's Hoard
- Exotic Orchard
- Path of Ancestry
- Haven of the Spirit Dragon
Hellkite Charger combos with Old Gnawbone for as many extra attacks as you want. Crux of Fate can wreck all your opponents creatures and not yours. Temur Ascendancy is a haste enabler and repeatable draw whenever a Dragon you control ETB including when a Dragon token is created. Get Court of Bounty onto the battlefield before you cast Tiamat to accelerate being able to get Dragons you tutored for with Tiamat onto the battlefield. Bounty is also repeatable draw with the monarch which Dragons help you to keep the monarch and get it back if you lose it.
Faeburrow Elder and Dragon's Hoard are nice ramp for Dragons. Elder can tap to make two mana or up to five mana (one of each color if you control Tiamat). Hoard is also repeatable draw and counts when Dragon tokens are created. Exotic Orchard, Path of Ancestry and Haven of the Spirit Dragon are more five color lands that can add more color fixing for the manabase.
If interested I offer more advice in another comment. Would you like more advice? Good luck with your deck.
1 year ago
Hey, nice version, solid deck building on a budget. Looks like you got the Draconic Rage Commander precon and upgraded it to Tiamat?
Some budget Dragon upgrades to consider:
- Hellkite Charger --> Hoard-Smelter Dragon or Embercleave which is closer price.
- Silumgar, the Drifting Death --> Demanding Dragon
- Teneb, the Harvester --> Velomachus Lorehold
- Bladewing the Risen --> Dragon Turtle
- Dragonlord Ojutai --> Skyship Stalker or Galazeth Prismari which is closer price.
Savage Ventmaw + Hellkite Charger is a budget way with Dragons to have many extra attacks. When each of these Dragons attacks both trigger at the same time and you can choose the order these triggers resolve. First resolve Ventmaw to make six mana then resolve Charger and use the six mana + one other mana to pay for an extra attack and repeat. These two let you have a number of extra attacks equal to the amount of mana you have which can be a lot of attacks. Add Dragonborn Champion to draw a lot of cards.
Some budget other spell upgrades to consider:
- Crux of Fate --> Shatterskull Smashing
- Temur Ascendancy --> Colossal Majesty
- Patriarch's Bidding --> Bag of Tricks
- Court of Bounty --> Fires of Invention
- Seasons Past --> Turntimber Symbiosis
- Faeburrow Elder --> Tempting Contract
Crux of Fate is a very powerful for Dragons in multiplayer Commander since it can wreck all your opponents creatures leaving you unscathed to attack. Temur Ascendancy has two repeatable effects that are great with Dragons: a haste enabler and repeatable draw whenever a Dragon ETB. Patriarch's Bidding is a powerful budget tribal card since it reanimates all Dragons in your graveyard for five mana. Seasons Past is any card recursion which you don't have any. Use Seasons Past with Klauth, Unrivaled Ancient to potentially cast all the cards you got back.
Some other upgrades to consider:
- Tyrite Sanctum --> Temple of the False God
Tyrite Sanctum can be a repeatable way to put a +1/+1 counter on a legendary creature you control. Use Tyrite with Vrondiss, Rage of Ancients to first make him a God and then make him indestructible for unlimited enrage.
Good luck with your deck.