Talisman of Conviction
: Gain .
: Gain or . Talisman of Conviction deals 1 damage to you.
|Want (4)||mtndewd , Lethes , _Peavey , gademers|
Printings View all
|Modern Horizons (MH1)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Talisman of Conviction Discussion
1 week ago
In commander, having cheap and instant speed interaction is preferable to slower spells with more value. As such use something like Disenchant and Swords to Plowshares over Solemn Offering. Especially if you add something like Sunforger to the equation. When you run few interaction spells and little card draw, a good rule of thumb is to play cards that answer a wide variety of spells rather than specific ones. So play cards like Chaos Warp or Generous Gift (removes anything from the board, even lands!) over cards like Lightning Helix (only hits creatures and is limited to small ones).
Boros isn't exactly known for their awesome card draw. Wheel of Fortune is not worth the pricetag in this deck, unless you already just have a spare copy, I would not include it. It most likely helps an opponent more than you, and it actually leads to a lot of unfun games if played early, since one or two players might just get completely manascrewed. It is good in Storm, but this is not Storm ;) Try to leverage your commander instead. There are a ton of Arcane Encyclopedia-esque cards. My personal favorite is Phyrexian Portal, a great political card.
Consider whether you want Basalt Monolith in your deck. It is far and away the best card in your deck as it allows you to immediately go infinite. But is this the gameplay you are seeking? If you want this you can jam in Gamble, Enlightened Tutor, Planar Bridge, Hoarding Dragon etc. Also Grim Monolith is a second Basalt Monolith but better. Avoid cards that only function as infinite mana outlets like Energy Bolt, try to find cards like Walking Ballista.
There are generally better mana rocks out there than the ones you are playing. I don't like to have my mana rocks take up the same turn as my commander, so maybe replace Boros Locket and Commander's Sphere with Talisman of Conviction, Boros Signet and Mind Stone.
3 weeks ago
Here's some of my thoughts.
3 weeks ago
Könnte mMn etwas mehr REMMP gebrauchen.
Wenn ich recht sehe sind aktuell drin: - Arcane Signet - Boros Signet - Rakdos Signet - Pillar of Origins - Talisman of Conviction aber für nen 6 CMC Commander sind 5 Ramp-Spells etwas wenig. Ich persönlich empfehle noch 5 mehr, 10 sind immer ne solide Anzahl.
zum Beispiel: - Charcoal Diamond - Fire Diamond - Marble Diamond - Burnished Hart - Orzhov Signet - Mind Stone - Hedron Archive - Worn Powerstone - Fractured Powerstone - Talisman of Indulgence - Talisman of Hierarchy aber auch jeder andere Ramp spell bei dem man die Hälfte von dem Mana wieder rauskriegt, was man rein steckt. In der Regel ist mehr Mana = mehr gut, vor allem wenn man einen Commander hat der viel kostet und powerful ist.
Liebe grüße, ein -Spieler
4 weeks ago
Rri's Greasy Suggestions
My understanding of the deck is that it's essentially a Sneak Attack style deck - put creatures in and muck face. The main goal with these suggestions is to get Kaalia of the Vast out by turn 2 or 3 and put more relevant threats down! Apologies if this isn't the most organized, but hope it helps.
Akroma, Angel of Fury - literally a 6/6 with firebreathing 90% of the time
Emeria Shepherd - even you complain about this one.
Kaalia, Zenith Seeker - Yes flavour, but fricken goofy card
Kambal, Consul of Allocation - What does gaining life do for you? I would only run him if you ran necropotence or equivalent
Mana-Charged Dragon - Nobody is paying into that lmao
Rakdos the Defiler - I get that you have big balls, but he's pretty much single use - I enjoy the meme though.
Iroas, God of Victory - I understand that he lets Kaalia get through, but that wouldn't be a problem if you could just get her out earlier.
Angel of Deliverance - If you're getting delirium with this deck at it's present state I'm super impressed.
Sorin, Grim Nemesis - There is better ways to draw cards and you can't cheat him into play
Karoo Lands: They are decent, but you're missing out on precious early mana when you run them.
Nephalia Academy - This is the most Cam card I have ever seen, run Rogue's Passage if you want colourless utility.
Vivid Meadow: Again slow, run a City of Ass in this slot
Armillary Sphere - If you are hell bent on this effect, run a Thaumatic Compass
Darksteel Ingot - 2 mana artifacts are way better for a turn 3 Kaalia.
Sunforger - Personally this doesn't do it for me, super mana intensive for the effect, especially when you have black for tutoring/card draw.
Instant and Sorceries
Ghostly Prison - You have fatties to smack people in face, if they swing at you, swing at them harder - or block :^)
Aura of Silence - You aren't on the stax path my son and you can find more efficient instant speed removal!
Akroma's Vengeance - Austere Command
Diabolic Tutor - Demonic Tutor
Orim's Thunder & Return to Dust - I would suggest just running a less expensive removal, or more flexible removal eg. Disenchant or Chaos Warp
I would suggest cards that more aggressively use your life total, you're playing an agro strategy and want to be firing on all cylinders!!
Card Draw and Tutoring
Necropotence - Draw a shit ton of cards, and more selection of what you want to put down with Kaalia.
Painful Truths, Sign in Blood, Night's Whisper - Efficient card draw!
Faithless Looting, Tormenting Voice, Thrill of Possibility - Slot in these if you are planning on going a stronger recursion route.
Wishclaw Talisman - Fun tutor!
Enlightened Tutor - Finds you boots, sword, or whatever else you may need.
Demonic Tutor, Vampiric Tutor - Need I say more?
Gamble - Put all your money on red lmao
Mausoleum Secrets & Diabolic Intent – Conditional Tutors which seem decent in this deck.
Vilis, Broker of Blood - This card is insane, especially when you get to cheat him out.
Razaketh, the Foulblooded - Turns Kaalia into a huge toolbox, also really strong in the recursion route.
Archfiend of Despair - Doubles damage!!
Rakdos, Lord of Riots - Reduces the cost of your big creatures, letting you actually play them after you swing.
Sire Of Insanity - Discarding everyone's hand is pretty good for you, as this deck should be pretty good at top decking.
Scourge of the Throne & Hellkite Charger - More combat - wins with Sword of Feast and Famine!!
Resolute Archangel - A lot of the cards I'm suggesting are pretty hard your life total, resetting to 40 with a Necropotence out is pretty gross.
Sneak Attack - Does pretty much the same thing as Kaalia.
Karmic Guide, Reya Dawnbringer, Primevals' Glorious Rebirth, Animate Dead, Living Death, Phyrexian Reclamation - Recursion is super strong, plus you run a shit ton of legendaries for rebirth. As an aside, Leonin Relic-Warder gives infinite ETB with Animate Dead - something to keep in mind.
Legion's Initiative - Pretty flexible protection, also making Kaalia a 3/3 is pretty relevant.
Aggravated Assault - Even more combat, wins you the game with Sword of Feast and Famine.
Kaya's Ghostform - Leave it and forget it protection for Kaalia.
Talisman of Hierarchy, Talisman of Indulgence, Talisman of Conviction, Fellwar Stone - even potentially Mind Stone - 2 mana rocks are super good as they enable the turn 3 Kaalia.
Wayfarer's Bauble - An all star, also Kaalia turn 3.
Lotus Petal - SPEEDY
Nyx Lotus or Nykthos, Shrine to Nyx - A lot of your creatures have super high devotion, take advantage of that.
Caves of Koilos, Battlefield Forge, Sulfurous Springs, Sacred Foundry, Godless Shrine, Blood Crypt, Luxury Suite, Exotic Orchard, City of Brass, Rugged Prairie, Fetid Heath, Silent Clearing, Sunbaked Canyon, Tainted Field - or even more basics: Untapped coloured lands!!
4 weeks ago
You have a couple lands that might come in tapped, but in my opinion Amulet of Vigor isn't giving you enough value, a blocker sometimes, or a mana sometimes. In playing, I would count the number of activates and utility. Did it untap a permanent (y/n), and did you end up utilizing that untapped (y/n). If yy <= 50% it should go.
What about a Bloodgift Demon for some extra draw, or good ole Phyrexian Arena since you need to refill your hand for Strionic Resonator. Demonlord Belzenlok I also prefer over either of those, since he ETB draws, sometimes 2 cards.
Hellkite Tyrant is really nice, can accumulate mana rocks.
The talisman's are very cheap, and the best 2-mana rocks Talisman of Hierarchy / Talisman of Conviction / Talisman of Indulgence, superior to the Signets (except Arcane Signet) and an upgrade to Commander's Sphere. Fellwar Stone also isn't bad, but Chromatic Lantern has it's upside too.
Hall of the Bandit Lord can give you another haste. It enters tapped, so it's not the greatest.
A tutor package would allow you to reduce the number of ADD, taking out the lower power ones, and tutoring the higher power ones, it creates a more consistent play, but also takes away the fun of that randomness.
Staff of Nin is high cost, go Phyrexian Arena CMC3, Necropotence draw a bunch or Bloodgift Demon CMC1 cheaper and can be free cast with Kaalia of the Vast instead. Bloodgift Demon is the slowest of the bunch.
Tyrant's Familiar doesn't trigger off the turn that Kaalia of the Vast plays him, since he enters tapped an attacking. So unless you hard casting for CMC7, your not getting the benefit from him and only hits creatures, there are a variety of other dragons that hit any target. Bogardan Hellkite. Theres the new M21 dragon Terror of the Peaks, he doesn't ETB himself (boo) although, but under a Ghostway could be a win.
Angelic Skirmisher doesn't trigger properly with Kaalia of the Vast, I could see it being a finisher perhaps the next turn, but if it's really connecting for value (2+ big creatures), is it just unnecessary mass overkill vs. something like a Hellkite Tyrant which delivers immediate value as an example. I'll often Wishclaw Talisman a Hellkite Tyrant with a Kaalia of the Vast trigger on the stack and steal back my Wishclaw Talisman.
Hope you find something helpful or to think about!
1 month ago
Queen Marchesa is one of my favourite commanders of all time for a political build, so I do have some awesome new cards that I have added to my deck to suggest. Ruinous Ultimatum is a new excellent board wipe in Mardu, Savai Triome is a tapped Land that you can cycle and tutor for, Mythos of Snapdax, Bedevil, Chaos Warp, Despark, Generous Gift, Crush Contraband and Deadly Rollick are some pretty cool and unique removal. Arcane Signet, Smothering Tithe, Talisman of Hierarchy, Dockside Extortionist and Talisman of Conviction are ramp cards that has become a staple in almost any deck. For new political cards, I like to run Athreos the shroud veiled, Scheming Symmetry and Varchild, Betrayer of Kjeldor. If you have tokens in the deck, you need Teysa Karlov and Mentor of the Meek. Flawless Maneuver is some very effecient protection. If your focus in on humans, you can use General Kudro, Dire Tactics or Jirina Kudro. As for rule changes, Flash is now banned, a bummer if you play cEDH, Commanders now have death triggers, so if your commander is Child of Alara, you can put it back in the command zone and still destroy everything. The new companion mechanic has taken every format by storm, where you can have a 101st card that you have always access to if you meet a certain deck building requirement (Lutri, the Spellchaser is banned). This is what I struck me and what I remembered in the past magic years, welcome back to our glorious format :).
1 month ago
Some budget card upgrades to consider:
Talisman of Conviction > Star Compass
Talisman is another two drop Boros mana rock that ETB untapped.
Aurelia's Fury > Faith's Shield
When Feather was released Fury was a $20 card because of hype; it's now $1 thanks to a recent reprinting. It's powerful for $1; do 1 damage to Feather with Fury to trigger it and then do the rest of the damage to other creatures/players. Because Fury can target players then it can be a reusable source of damage to opponents that protects you since opponents that are dealt damage can't cast spells on your turn. Target opponent fliers with the damage to destroy them or tap them down, unable to block Feather. It's good with Braid of Fire since it gives you a way to use all the red mana at your upkeep.
Impact Resonance > Brute Strength
For only two mana and $1 Resonance can be powerful with Feather since you can do 1 damage to Feather to trigger it and then the rest of the damage to any of your opponents creatures. It can be cast at any time in the game using any source that does damage. If an opponent makes a big attack with a creature then it can be a real surprise or use it with Feather as the source after pumping her up and doing damage to an opponent.
Dreadhorde Arcanist > Electrostatic Field
Cast an instant from your graveyard with Arcanist it triggers Feather before it goes to the graveyard thus it's not exiled by Arcanist. This effect lets you cast more instants when you don't have Feather on the battlefield. Then when Feather is on the battlefield you can reuse spells from your graveyard.
Titan's Strength > Infuriate
The scy 1 of Strength is better than the +1 more toughness pump of Infuriate.
Good luck with your deck.
1 month ago
The main area that will improve this deck the most is your mana ramp. I'll try to keep my suggestions budget friendly and I can also help suggest some cuts if you'd like.
Talisman of Conviction, Talisman of Creativity, Talisman of Progress, Fellwar Stone, Pentad Prism (only cost rock that ramps 2 different colored mana in one turn), Worn Powerstone, Coalition Relic, and Basalt Monolith are all great mana rocks here. Crystal Vein and Generator Servant are great options too. I literally ran all of these plus what you already run.
Feel free to check out my list for ideas. It's extra turns Narset and it's pretty optimized. Upvotes on any of my decks are appreciated. Narset, American Beauty