Diligent Farmhand

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Odyssey (ODY) Common

Combos Browse all

Diligent Farmhand

Creature — Human Druid

(1)(Green), Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.

If Diligent Farmhand is in a graveyard, Muscle Burst's effect counts it as a card named Muscle Burst.

Diligent Farmhand Discussion

Spell_Slam on Rotwidow's Pack of Spidahs

1 month ago

I love this deck. PDH games go long and your deck help stall out the board and wins through those stalls using your commander. It's a solid strategy.

You want to maximize your creature count as much as possible to take advantage of your commander. There are a few effects in your instants, sorceries and enchantments that could be replaced with creatures.

Crypt Creeper has a solid body and is basically like Scarab Feast. You could also try Faerie Macabre if you want to go for the free graveyard hate. No one expects that.

Diligent Farmhand makes sense in this build, even as a worse Sakura Tribe Elder.

I'm a big fan of Elvish Skysweeper in slow decks like this. The effect is expensive, but it can lock a player out of the game.

Because most of your creatures have a lot of toughness, this makes damage-based sweepers very strong. I would play the full gambit of Crypt Rats , Pestilence , Evincar's Justice and Gangrenous Zombies . Two of them are creatures, so that's a nice bonus.

Heart Warden is ramp that also turns into card draw later, like a Mind Stone.

Slum Reaper is great removal and puts a creature in your graveyard.

You could probably get some good value out of Mortician Beetle and Silumgar Scavenger .

Spore Frog is a good political tool that can encourage opponents to attack elsewhere. I could see it over Terrifying Presence, even if you lose on spider flavour.

Vulturous Aven is very similar to some of your card draw, but is has a body.

I think you should play Watcher in the Web and Oran-Rief Recluse in the maindeck. Watcher often feels like a fog while Recluse is great removal that usually has a target in multiplayer.

In terms of cuts, I don't understand Wildsize. You can also easily cut Spider Climb. Most of your creatures have reach already and +0/+3 is not great, even for 1 mana. Arachnus Web is also pretty weak removal. Rancor is a good card, but is it really useful for your game plan? How often will you win by attacking with your spiders? Naturalize feels a bit vanilla and could be replaced with another creature that gives you a similar effect. You also have quite a few cantripping creatures that I don't quite get the purpose of. Are they chump blockers? You have quite a bit of card advantage in black already. Wander in Death could be Death Denied or Reaping the Graves instead.

Tata on Meren's Merry Monster Mash

1 month ago

It's hard to see your real curve because of your large Maybeboard. Though you don't have a lot of 1-drops, that's for sure. Search for Tomorrow and Diligent Farmhand are good choices in that regard.

You have a lot of cards that cost 2 but you don't really want to cast on turn 2. Things like Zulaport Cutthroat should be saved in hand for a big play, for example, and Costly Plunder will probably rarely be cast on turn 2, whereas something like Sakura-Tribe Elder will ALWAYS be played on turn 2. Same with Farseek , Nature's Lore , etc.

Top-end should really be wincons. You have Pathbreaker Ibex , Overwhelming Stampede , and Command the Dreadhorde for that, and I think you could fit in one or two more big ones. Rise of the Dark Realms , Craterhoof Behemoth , Triumph of the Hordes , Avenger of Zendikar , Rune-Scarred Demon to tutor for answers/wincons - these are all solid top-end choices.

I would cut your creature-count by about 5. I suggest looking at Massacre Girl , Skullwinder , Carrion Feeder , Whisper, Blood Liturgist , World Shaper , Gonti, Lord of Luxury . Most of these are decent cards, but I don't think they do enough in your build.

Tata on Meren's Merry Monster Mash

1 month ago

Creatures that smooth your curve and give you a much more consistent and stronger mid/late game: Diligent Farmhand , Fertilid , Farhaven Elf , Yavimaya Elder . Spells that do the same: Cultivate , Kodama's Reach , Skyshroud Claim , Nature's Lore , Farseek , Nissa's Pilgrimage .

I would really recommend cutting down on big spells and replacing them with cards like these.

Tata on Muldrotha, Ecologist Savant - Enter the Landtide

1 month ago

Well, if you want to play permanents over instants and sorceries, I think you could consider replacing Demonic Tutor with Rune-Scarred Demon . I think your deck plays quite a few sorceries and instants already, and if your goal is to get land, the few spells that you play should get you land.

You're playing Primal Growth I see. Do you think it's much better than its competition? I can see why getting the extra land is useful, and how saccing a creature is useful, but I don't ever see it being as consistently important or useful as a turn-2 Nature's Lore . You will probably never play Primal Growth on turn 3 anyway, so it's a late-game card, and I don't think your deck needs any more of that. I think you would be much better off refining T1 and T2 plays.

As for permanents that get land, there is Diligent Farmhand , Khalni Heart Expedition , Font of Fertility , and Fertilid , just off the top of my head.

multimedia on Meren of Clan Nel Toth Reanimator

2 months ago

Hey, saw your forum topic asking for help. Nice version of Meren.

If you have the budget to afford to add Carpet of Flowers then do you really need to play lands such as Evolving Wilds ? It would simply be better as another basic land, City of Brass or even Ash Barrens .

Cards to consider cutting to add Flowers:

  • Izoni, Thousand-Eyed
  • Harvester of Souls
  • Rise of the Dark Realms
  • Moldervine Reclamation

Can cut any one of these cards for Flowers. All these suggestions are high CMC cards and that's because I don't think these cards do enough with Meren for their mana costs. By adding Flowers you can potentially make more mana which would be good for these cards, but can't count on having the mana from Flowers to make deck decisions.


Consider adding one drop green mana dorks? They're excellent with Meren; first being ramp and then being fodder to sac to get experience or fodder for Skullclamp. At least consider Deathrite Shaman ? Since it's so good in multiplayer Commander, but also:

More low CMC creatures who can sac themselves especially activated for no mana cost are good with Meren to get experience counters faster without needing a sac outlet.

It's worth adding these low CMC creatures by cutting more high CMC cards to speed up overall game play. Good luck with your deck.

McToters on The Bear Necessities (Ayula +1/+1 counters)

4 months ago

Hey I totally get it! That’s what i figured.

I kmow you are running a budget version here as of right now but here are a few more suggestions I thought of while taking another look at your list.

Another very contextual card choice could be Riftsweeper in order to bring something like Mother Bear back. It’s super janky but kinda cool. I’d personally run that over one of the other elves you are currently running. I’d actually take all the elves out for better more tuned-up ramp like Harvest Season and Diligent Farmhand Growing Rites of Itlimoc  Flip is great since you are running tokens but this is also a budget. Shamanic Revelation may be a good draw replacement for Elvish Visionary . I know cmcs are very different but I would put in bigger draw over a creature that gives draw one.

ZendikariWol on Kooopa Meren

6 months ago

Cut Suggestions:

Liliana, Heretical Healer  Flip is something I experimented with, but in the end all I could ever really do was activate her +, which is pretty weak in this deck. But my meta is pretty hard on planeswalkers. Maybe yours is more lenient, idk.

Lord of Extinction is sorta just weak here. I mean it combos great with Jarad, Golgari Lich Lord , but how often are you going to christmas-dreamland into both of those two? And Nighthowler is kinda just a worse Lord of Extinction .

I have played Sheoldred, Whispering One before and, like all of the praetors, all she does is get you targeted to death- especially if you can recur her.

Smothering Abomination and Grim Haruspex WILL draw you to death in a deck like this (a deck where you have no real wincon other than Plaguecrafter away your opponents' boards and chip in).

Deadbridge Chant 's randomness makes it pretty bad. You're aiming to have like 10 or 15 cards in your grave by the time you play this, it makes that number 25. 1 in 25 is not very good. Like the card is a decent value engine, but it's not likely to get you what you're looking for.

You have a lot of cards that I looked at and though ... "but you can get a creature to do that." Krosan Grip , Green Sun's Zenith , Reanimate , Grave Pact ? All have creature alternatives.

Suggestions for Adds:

Acidic Slime : flexible removal

Diligent Farmhand : okay ramp (see also Dawntreader Elk )

Farhaven Elf : better ramp

Phyrexian Delver : nice recursion- Reanimate on a body

Thragtusk : a BIG pillow to lie back against- five life and two blockers!

Treasure Keeper : good value

Veteran Explorer : never hurts to have the table on your side

Vindictive Lich : hits each opponent where it hurts

Wall of Blossoms : big-butt creature and a draw

Wurmcoil Engine : just insane

Hell's Caretaker : good recursion

Attrition : repeatable removal

Perilous Forays : repeatable ramp

Priest of Forgotten Gods : repeatable Plaguecrafter

Quagmire Druid : repeatable enchantment removal

Sadistic Hypnotist : repeatable hand hate

Thoughtpicker Witch : f.ck somebody's draws

Viscera Seer : free, instant-speed sac outlet, provides some card advantage

Vraska, Golgari Queen : + is great, - is great, and ult is insane

Deathreap Ritual : lots of draw

Savra, Queen of the Golgari : Grave Pact , but with a nicer mana cost, and the potential for recursion if it dies

Shadows of the Past : so. many. scries.

Zulaport Cutthroat : pings opponents to death, gains life

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Diligent Farmhand occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%