Gilanra, Caller of Wirewood

Gilanra, Caller of Wirewood

Legendary Creature — Elf Druid

: Gain . When you spend this mana to cast a spell with converted mana cost 6 or greater, draw a card.

Partner (You can have two commanders if both have partner.)

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Gilanra, Caller of Wirewood Discussion

Gidgetimer on Gilanra, Caller of Wirewood stack …

5 hours ago

Gilanra, Caller of Wirewood 's mana ability creates a delayed trigger that will go on the stack above the spell that triggered it. Your second scenario is exactly what happens.

phepa on Gilanra, Caller of Wirewood stack …

6 hours ago

Hi, i have Gilanra, Caller of Wirewood on board and i want to use her ability to cast Sandstone Oracle . Can i do it like the Gilanra, Caller of Wirewood 's ability go on the stack first then Sandstone Oracle , so i will draw to opponent hand size + 1 card from Gilanra, Caller of Wirewood ability ?

Or casting Sandstone Oracle with that green mana somehow "trigger" 2nd part of that activated ability, so Gilanra, Caller of Wirewood 's ability go on the stack after i put Sandstone Oracle on the stack?

Thank you

NorinTheWise on Reki-Tikki-Tavi

4 months ago

king-saproling: Thank you for all the recommendations; especially the cuts! It is much easier when people recommend cuts along with additions, instead of just spouting a bunch of possible other cards.

  1. Chromatic Orrery: I try to avoid extremely large mana rocks, it is a huge tempo loss when they are removed as they often are.

  2. Hope of Ghirapur: I may add it one day if my playgroups power level rises or more combos are being used. But it is unnecessary currently.

  3. Throne of the God-Pharaoh: it mainly acts as a cantrip. I don't have enough sideways creatures to make a huge life total difference.

  4. I have been meaning to add Ashaya, Soul of the Wild.

  5. Gilanra, Caller of Wirewood, Marwyn, the Nurturer, Sanctum of Fruitful Harvest, Seton, Krosan Protector: I like the concept but I don't think I have the synergies to make them worth it, or in the case of Gilanra, like you said I have enough card draw. A 3 cmc mana dork isn't a great rate.

  6. However, I really like the synergy of Rishkar, Peema Renegade, Sachi, Daughter of Seshiro, Sakiko, Mother of Summer.

  7. I removed Baru, Fist of Krosa and added Kamahl, Heart of Krosa. I might think about reversing it though since Baru synergizes well with Burgeoning and other green players.

  8. I will think about mana dorks. I do find that lands are safer in the long term though.

  9. I might keep a Gaea's Blessing in my collection to add when facing mill decks.

king-saproling on Reki-Tikki-Tavi

4 months ago

Cool deck! You might like these: Chromatic Orrery, Hope of Ghirapur, Throne of the God-Pharaoh, Ashaya, Soul of the Wild, Gilanra, Caller of Wirewood, Marwyn, the Nurturer, Sanctum of Fruitful Harvest, Seton, Krosan Protector, Rishkar, Peema Renegade, Sachi, Daughter of Seshiro, Sakiko, Mother of Summer, Baru, Fist of Krosa, Llanowar Elves, Fyndhorn Elves, Elvish Mystic, Bonders' Enclave

You might consider cutting these: Three Visits (doesn't get Reki out faster, whereas Llanowar Elves does. It is cool that the land comes in untapped and is nice with things like Nissa and Vernal Bloom though. I suppose it depends on whether you prefer speed or late-game resilience), Nature's Lore, Skyshroud Claim, Guardian Project (since 40% of your deck is legendary, Reki alone may be enough draw power), Abundance, Vivien's Arkbow, Elemental Bond, Dosan the Falling Leaf (nonbos with Yeva and could mess you up if you need to cast Heroic Intervention in response to a board wipe)

RhythmBeast on Ezuri Combo Elves *Primer*

4 months ago

Solid list! I built a similar elf-tribal deck back when I started playing commander, and there are definitely new crazy pieces ( Allosaurus Shepherd is crazy good...and expensive). Looking at Commander Legends, the only elf card I thought might be usable is Rootweaver Druid as Gilanra, Caller of Wirewood is more big creature casts based, and Numa, Joraga Chieftain is mainly +1/+1 counters based. The only other mono-green elf that's new in the set is Fin-Clade Fugitives which is, in my opinion, not a great card. Outside the perviously listed cards Horizon Stone might be okay for the deck in case you get a ton of mana but don't yet have a clear finisher. I'm probably gonna rebuild this deck sometime soon, I cannibalized it to build a Chulane deck, but after some of the Commander Legends reprints I saw while opening packs, I got nostalgic about rebuilding it. Guess I'm gonna have to proxy the Shepherd till he gets reprinted or something. :/

Reznorboy on My Opinion on New Partners

4 months ago

So, I've been wanting to build a deck or two using the new Partner Commanders from Commander Legends since they got spoiled. I may add to this list later.

I'm going to write the 6 Commander pairings (that include at least 1 card from the new set) that I think will be most likely to be meta-relevant, and some of my reasoning why I think so. I will try to avoid repeats. If you have a different opinion, I would be happy to hear it (in a respectful manner).

  1. Thrasios, Triton Hero and Livio, Oathsworn Sentinel

Basically, together these two form an almost purely better version of Roon of the Hidden Realm, which at one point was determined cEDH. Self-explanatory.

  1. Esior, Wardwing Familiar and Tymna the Weaver

Being able to easily put out a flying creature with Tymna who also protects both of them seems pretty good.

  1. Toggo, Goblin Weaponsmith and Kodama of the East Tree

When both of them are out, literally any permanent that enters your battlefield allows you to dump all of the lands from your hand onto the field. Combining this with wheels and shuffling effects allows for some fast comboing to be done.

  1. Falthis, Shadowcat Familiar and Jeska, Thrice Reborn

This allows you to essentially kill 3 creatures per turn for very little cost, as well as do decent quantities of Commander Damage in the late game, again, for a low cost.

  1. Krark, the Thumbless and Sakashima of a Thousand Faces

Once both are out, chances are that almost every instant and sorcery you cast will effectively come back to you virtually for free. If you make copies, even more value ensues.

  1. Gilanra, Caller of Wirewood and Halana, Kessig Ranger

I imagine a Protean Hulk deck becoming of this with a stompy/attrition back up plan. Halana would use her ability to whittle down opponents' creatures, and Gilanra producing mana, and eventually cards, with untap effects, using Gilanra and green creature tutors to eventually get out Protean Hulk and kill Hulk using Halana. (Though Hulk lines don't win the game in Mono-Green, they definitely don't hurt.)

This was originally going to be 10 pairings, but I only felt that these 6 were worth mentioning. If you can convince me that one is worth noting, I will add it.