Arbor Elf

Creature — Elf Druid

: Untap target Forest.

lagotripha on Elf Modern on a Budget - Keeping it simple!

3 days ago

I like the list, though there are some tweaks worth looking at.

Winding Way is a lead the stampede that also fetches lands and costs 1 less mana. Looking 1 card less is a small drawback.

Vivien's Arkbow and Pyre of Heroes opens you up to artifact hate a little, but massively improves reach.

Arbor Elf is another cheap dork if you want to go to 12. Quirion Ranger appears in legacy lists to power out high mana turns with count your elf mana. Copperhorn Scout can theoretically do the same, but Its usually cut first.

And if you really want to splash into another colour, Secluded Courtyard and Unclaimed Territory offer a lot of fixing.

Yesterday on Giada, Font of Hope + …

1 week ago

Sorry, but I don't believe that's right.

Giada, Font of Hope does not grant triggered abilities to Angels entering the battlefield, in the same way that Master Biomancer doesn't. They're replacement effects for how those creatures enter the battlefield, and those creatures enter the battlefield with counters already on them without a separate ability resolving on the stack. Cathars' Crusade has triggered abilities from creatures entering, which is a different deal whereby you'd get to order them on the stack.

Unless I'm much mistaken, the word "already" in Giada's rules don't change its utility at all, and is only there for clarity in circumstances exactly like this. (Otherwise, it could have been worded "for each Angel you control other than the Angel entering the battlefield". Or something slightly less messy.)

These creatures all enter the battlefield simultaneously and none of them is already on the battlefield before any of them enter. So as they're entering the battlefield, they don't see each other on the battlefield already because they're all of them entering at the same time. Similar to if you have a Clone enter the battlefield at the same time as an... Arbor Elf, and otherwise the battlefield is empty. The Clone doesn't have an opportunity to copy the Elf because it's not already on the battlefield for Clone to copy. Clone would enter as a 0/0 and die due to SBAs.

Each of the three Angel tokens will enter with a single +1/+1 counter because Giada is the only Angel their controller controls that's already on the battlefield as they enter.

legendofa on Intet's grand entry

2 weeks ago

Maybe some cost reduction effects like Dragonlord's Servant or Dragonspeaker Shaman, more ramp with Arbor Elf + Utopia Sprawl (+ Freed from the Real if you want to go infinite), or rituals like Seething Song or Vessel of Volatility could help.

Balaam__ on Incredible budget combo elves

2 weeks ago

Yeah that’s definitely a thing with ramp decks. Some decks try to mitigate that by running countermagic, others use multi purpose cards like Spellskite. Unfortunately Legacy is a brutal format filled with blazing fast Tier 1 decks against which Elves don’t really stack up.

Without adding another color or changing formats (which brings new sets of problems), there isn’t much you can do except go all in on as many ramp cards as you can (I noticed a lack of the classic Arbor Elf+Utopia Sprawl combo) and hope for the best.

Zuacamole on The Green Wumbo

3 weeks ago

FaiberJC

I do have this deck in paper and it over performs most games to be honest. It’s not cEDH buts it can play very close to it with the right hand.

As for replacements Boseiju, Who Endures can be replaced with Nature's Claim

Phytoburst can be replaced with a lot of things I’ve debated Boon of Boseiju recently

Survival of the Fittest can be replaced with Fauna Shaman although it isn’t nearly as powerful

Tamiyo's Safekeeping has a ton of potential replacements buts it’s super cheap and a common from the most recent set and I think it’s worth picking up

As for Gaea's Cradle the deck runs fine without it. I just added it in about a two weeks ago. It’s not necessary I just wanted to get one

Yavimaya, Cradle of Growth is super strong card with paired with Arbor Elf because you can untap any of your lands including Wirewood Lodge the untap selvala a second time.

Mana Crypt can be replaced with Ancient Tomb maybe? But there really isn’t a replacement same goes for Jeweled Lotus I would recommend just adding more ramp or lands to balance out the mana count in the deck if you had to go without them.

AscendedLandfalls on PH's First Deck1

1 month ago

Considered adding Alpha Authority and Alpha Status. Neither cards are too expensive and are really good in the deck.

Mana dorks to add could be: Arbor Elf, Elves of Deep Shadow, Llanowar Elves, Fyndhorn Elves

A little pricier could be: Circle of Dreams Druid, Priest of Titania

grimcase21 on Varolz, the Scar-Striped EDH - Competitive

1 month ago

If you are still looking to improve the deck, I've also been working on this deck for a long long time (when the card came out). I've always like the voltron big swing style as it was unique to commander, but my deck is solely for 1v1 and does not work very well in multiplayer. Here is a list of cards that I would recommend that have worked wonders for me.

Budget options

Tainted Strike - 2nd berserk (if you're ok with infect)

Belt of Giant Strength - after you scavenge, 2 mana equipment, free equip for another 8 power

Not of This World - my secret tech, after you make it big it's free

Veil of Summer - with this style of deck protection is very important

Sylvan Safekeeper - free protection that they constantly have to respect Wild Shape - flexible, mostly used for hexproof or trample

Jarad's Orders - the 2nd best tutor after buried alive, because there will be 2 creatures you always search for and it's on curve. you always look for Elvish Spirit Guide and Phyrexian Dreadnought. Phyrexian Dreadnought goes to graveyard and Elvish Spirit Guide goes to hand, exile, scavenge, swing with 14 power on turn 3-4.

Unmarked Grave - entomb #2

Demonic Embrace - you can entomb this and give you commander evasion and +3/+1.

Bramblewood Paragon - play this turn 2, minor buff counter, and gives trample because Varolz, the Scar-Striped is a warrior

Rancor - buff and trample, you need to get through

Destiny Spinner - one of the few ways green has to fight counters

Solidarity of Heroes - 2 mana double the 12/13 counters

Wild Growth - it may not be a creature, but it does get our commander out on turn 2

Mausoleum Secrets - 2 mana instant demonic tutor, you sac a dork in response, go find Phyrexian Dreadnought/Death's Shadow, protection spell, or in 99% of cases that I use this one is Berserk

Non-budget additions

Elvish Spirit Guide - serves 2 purposes, the Jarad's Orders trick and making all your turn 2 plays turn 1 (like Sylvan Library), you can also end the Survival of the Fittest chain with elvish spirit guide to do the same trick

Sylvan Safekeeper - free protection that they must always respect, it's very good

Collective Brutality - I value discard highly in 1v1. It also allows you to ditch your scavenge target from your hand to the graveyard while seeing the coast is clear. But in multiplayer, less useful.

Lightning Greaves - haste and protection, yes plz

Dismember - takes care of many of the early problematic targets

super non-budget

Hatred - 1 card win with commander

Necropotence - sculpt your hand for next turn kill

Cards that I would recommend reconsidering/taking out

Harmonize - a bit too slow imo

Arbor Elf - the amount of targets you actually have isn't enough to make it consistent

Asceticism - a bit too slow, you only care about the creature you scavenge on so in terms of mana efficiency something like Sylvan Safekeeper or Lightning Greaves

Quirion Elves/Devoted Druid - we want to go 1->3 mana, so we get our commander out on turn 2, this doesn't help to do that

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