: Gain .
, : Gain one mana of any colour.
|Want (2)||jimcricket42 , adam1floyd3|
Printings View all
|Ultimate Masters (UMA)||Uncommon|
|Commander 2018 (C18)||Uncommon|
|Explorers of Ixalan (EO2)||None|
|Eternal Masters (EMA)||Uncommon|
|Time Spiral (TSP)||Common|
Combos Browse all
|Commander / EDH||Legal|
Prismatic Lens occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
Prismatic Lens Discussion
3 days ago
Star Compass - Dowsing Dagger Flip - Dimir Signet - Prismatic Lens - Sol Ring - Mind Stone - Hedron Archive - Sphere of the Suns - Burnished Hart - Guardian Idol - Worn Powerstone - Cloak and Dagger - Whispersilk Cloak - Prowler's Helm - Neurok Stealthsuit - Bident of Thassa - Key to the City - Rogue's Gloves - Skysovereign, Consul Flagship - Door of Destinies - Manifold Key
6 days ago
Seems like you're off to a great start--that's a lot of powerful cards! My most recent deck is Yennett and I adore it. Optimation Agency (Sphinx Tribal). I have a much lower budget/smaler collection and I'm doing something slightly gimmicky with the tribal aspect, but it's still very effective in my circles.
You're running 7.5 ramp pieces; I'd maybe recommend a bit more. Maybe one or two? Those who know know Yennett can be a huge threat so she may get removed a lot. The two boots and Gift of Immortality are pretty clutch, so those and the two counterspells may do you well enough... but it's not a ton of protection. Also, you have some excellent bombs in the Eldrazi and some of your sorceries but if they get stuck in your hand you might wish you had the extra ramp. It would also just help get Yennett out a turn faster and/or empty your hand once she's out. Wayfarer's Bauble, Mana Vault, or Gilded Lotus might be good fits, or any more 3 CMC ramp pieces. I went with all odd-CMC ramp in my deck as a bit of a gimmick but the 2-CMC stuff is really where it's at if you don't mind not flipping them on a Yennett hit. You have a lot of good topdeck manipulators and tutors so maybe running the Signets and Prismatic Lens would be good/better? Your call--it should all work. A turn 3 3-CMC ramper will still get Yennett out early.
You have some excellent cantrips and similar effects, but you don't have much in the way of actual hand refillers. I'd be eager to hear how the deck does without them--especially with all your good tutors and planeswalkers and powerful Yennett bombs. Were it me, though, I would maybe trim a bomb or two and maybe a cute card for some regular card draw. Normally things like Blue Sun's Zenith or Braingeyser or Finale of Revelation would be my suggestion for a non-instant deck with good ramp but it's nice to have draw that Yennett can flip. There are lots of good choices at odd CMCs though!. Phyrexian Arena, Windfall, Rhystic Study, Tidings (underrated card for decks that don't need instants! X cards for X+1 mana is about as good as it gets in the low to mid CMC ranges). Overflowing Insight is a cute one. Read the Bones is on-theme and pretty great for the mana too. Not as much of a "refiller" though, so it's probably closer to the "cantrip" family.
You have a lot of excellent topdeck manipulators, but one last one I'd recommend is Aminatou, the Fateshifter. The ability to put a card from hand on top of the library is fantastic with Yennett. You have pretty much all the good ones that do that though, but if you feel you need more there she is. I'm extremely fond of Soothsaying in Yennett but you have some very powerful cards in the same category so it may not be better than what you have.
In my deck I went heavy on low-CMC removal to fill out the curve and give me something to do on turns before Yennett is out. Personally, I feel you're running a little too little removal. You have lots of board wipes, which I like, but you could use more for artifacts and enchantments in particular. Some of your removal is bounce and some is only good if Miracle'd, so it may be a bit inconsistent. Definitely curious to see how it works for you though!
Is this a real deck you've built or just an exercise? I'd be eager to hear how the deck runs for you! With better cards I'd be curious to see if getting Yennett out and abusing extra turn spells and the like would make up for not having quite as much draw/removal. Could work! Could backfire though if you're on the wrong end of somebody's removal suite.
Anyway, looks great! Yennett is the shit. I hope it's fun!
1 week ago
Don't forget Prismatic Lens--one of the best mana rocks on a budget or not on a budget.
1 week ago
Cool Deck! +1
However, I do have some suggestions. Marleaf Pixie and Mana Geode don't seem like very good mana ramp cards. Arcane Signet, Firemind Vessel, Thran Dynamo, Worn Powerstone, Prismatic Lens, Gilded Lotus, Mind Stone, Coldsteel Heart, Fyndhorn Elves, Beastcaller Savant and Birds of Paradise are much better options. Also, defiant elves could be replaced, as it is just a 1/1 with trample. Another mana dork might be better, or if you do want a cheap creature with trample, Pelt Collector or Almighty Brushwagg are better.
3 weeks ago
Burnished Hart - Star Compass - Prismatic Lens - Mind Stone - Sol Ring - Hedron Archive - Guardian Idol - Worn Powerstone - Pyromancer's Goggles - Victory Chimes - Mask of Avacyn - Whispersilk Cloak - Avarice Amulet - Cloak and Dagger - Darksteel Myr - Bomat Courier - Meteor Golem - Glaring Spotlight
4 weeks ago
Mystic Sanctuary is a neat card. I kinda skipped out on Eldraine (the set didn't interest me in the slightest), so it's good to know something good for this deck came of it. Expect this in the next update!
I have thought about Vista, and the only reason it's not in the deck is because I can't afford a foil one at the moment. I'm in the process of foiling the deck out and to prevent buying cards twice, I try and buy the foil/pimpy version of all newly added cards. That said, if that's not something you care about, then yes, Vista should 100% be in here.
Thought Vessel is a decent rock, but more often than not I find myself running behind in card draw to the point where unlimited hand size isn't that much of a relevant ability. Or, if it is, I've pretty much gotten myself into a position where I should be winning the game already and most of the cards I'll be discarding are extra lands, or rocks. Mind Stone and Prismatic Lens have really really good utility for those clutch situations that I just can't see Vessel really helping me with.
Thanks for the suggestions!
4 weeks ago
Looks good. A couple of questions:
Any reason you're not running Mystic Sanctuary given your 22 basic islands (and since you have draw card in the command zone)?
Since you're already running the other four fetches, have you thought about including Prismatic Vista?
1 month ago
Looks like a fun deck! The overall deck strategy looks to be dealing massive damage as quickly as possible. That being said, and because Kaalia costs 4 mana, I'd definitely recommend including more mana rocks that cost 2. They would allow you to get Kaalia out on turn 3, making your deck a whole turn faster!
If you ran eleven 2-drop mana rocks, you would have a 99% chance of drawing one by turn 2. Sounds like a lot of mana rocks, but considering you run a lot of high cmc creatures I think they would be worthwhile, especially if Kaalia gets killed a lot.
Here are some decent ones: Fellwar Stone, Arcane Signet, Talisman of Indulgence, Talisman of Hierarchy, Talisman of Conviction, Wayfarer's Bauble, Coldsteel Heart, Everflowing Chalice, Prismatic Lens.