Sarkhan, Fireblood

Sarkhan, Fireblood

Planeswalker — Sarkhan

+1: You may discard a card. If you do, draw a card.

+1: Gain two mana in any combination of colours. Spend this mana only to cast Dragon spells.

-7: Create four 5/5 red Dragon creature tokens with flying.

Latest Decks as Commander

Sarkhan, Fireblood Discussion

wallisface on Haphazard Bombardment

1 month ago

The deck looks like an ultra-budget version of skred-red dragons. So, the upgrade path becomes fairly clear in that case:

wallisface on Haphazard Bombardment Battle Deck Help

1 month ago

The deck looks like an ultra-budget version of skred-red dragons. So, the upgrade path becomes fairly clear in that case:

wallisface on Need some help refining dragon …

2 months ago

It’s looking a lot stronger, and you should be able to do a lot better versus opponents noemw.

There are still some card i’d drop:

  • Dragon Tempest , Sarkhan's Triumph and Dragon's Hoard are all pointless cards. With 9 dragons in the deck already, you should have no problem finding one. Also, resolving a dragon is scary enough on its own, these extra effects these cards generate simply aren’t worth it. Your main goal should be stalling out the game long enough to cast a dragon, not worrying so much about what happens when you’re able to do so. Ditch all of these cards!!

To replace those 8 cards, I would suggest 4 more spells to kill off creatures - more copies of Lightning Bolt , Skred and Slagstorm never hurt. And then 4 copies of a cheap card to help you dig through your deck - Relic of Progenitus is particularly good for this as it will deal with opponents relying on their grave (which is often a huge % of most metas).

The only other suggestion would be to drop the Koth of the Hammer to run the full playset of Sarkhan, Fireblood . Sarkhan will help you a lot more in this build than Koth, as he can help you both dig for cards, or cheat out some early dragons.

wallisface on Need some help refining dragon …

2 months ago

Just adding some more thought in, if you were looking to maximise dragon-ness, then i’d recommend the following changes to the above list:

TheVectornaut on Tarkir Dragon Hoard

4 months ago

I recommend adding some more early game ramp creatures or spells, probably as replacements for the Dragon Egg s and the risky Nikya of the Old Ways . More Dragonlord's Servant are totally fine, but I could also see Voyaging Satyr working to untap Gruul Turf for big mana or Zhur-Taa Druid bridging the gap between acceleration and aggression. On the spell side of things, some good old Rampant Growth effects could make Dragonmaster Outcast a nasty threat. Just looking at the cards you already have, I think more copies of Thunderbreak Regent , Atarka, World Render , and Goreclaw, Terror of Qal Sisma wouldn't hurt. Another option if you don't mind infinite combos is upping the count of Savage Ventmaw and Grand Warlord Radha so you can run Hellkite Charger for endless combat phases.

I'll also list some possible upgrades and sidegrades based on my own experience playing with and against dragons. Dragon Tempest is nearly a direct upgrade for Impact Tremors in dragons and Scourge of Valkas is also decent. Draconic Roar seems like it would be better than Magma Jet and/or Jaya's Greeting most of the time. Spit Flame might be even better if targets tend to have 4 toughness. Flying destruction feels unnecessary here, but I'd prefer something cheaper than Pinion Feast like the flexible Broken Wings regardless. Frontier Siege might be better than Atarka Monument if you need more mana or removal. Crucible of Fire could replace Sight of the Scalelords or Dragon Throne of Tarkir , depending on how much power you need. Sarkhan, Fireblood can be a rummager, accelerant, and bomb in the world you keep him alive. Even with so many legendaries, I still prefer Elvish Piper to Thran Temporal Gateway here. A final card that I'm not sure on is the new Draconic Intervention . Seems like it could be an interesting sweeper follow-up to a Descent of the Dragons that turns all your dorks into immune dragons. That is fairly slow though.

Let me know if you have any questions and good luck with your deck!

Massacar on UR Dragon beatdown

4 months ago

Ok so firstly, you're sitting at 101 cards so you'll need to cut something. Personally I would drop Territorial Hellkite as I don't find it that exceptional for its cmc, and the drawbacks that you can't 100% control who it targets for attacks.

Personally, there are just some differences in dragon choices. I would include Skittles ( Skithiryx, the Blight Dragon ), Terror of the Peaks (It's in your description, but not on your list), and Leyline Tyrant just thinking about it.

Also I would consider running some mana rocks like Arcane Signet or Chromatic Lantern , and maybe Sarkhan, Fireblood .

I would put your power level as probably a 5 or so, as your first few turns are going to be really uneventful since you don't have much in the way of low CMC spells (perfectly fine for a battlecruiser meta, but if you want spice out of the gate, it will take some retooling). In terms of interaction, I would run some more spot removal using black for some cheap and effective kill spells.

wolfhead on Fire in the Skies

5 months ago

Sarkhan, Fireblood is a good way to ramp to your Dragons, and dig through your deck to find them

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