Search for Tomorrow

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Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Search for Tomorrow


Search your library for a basic land card, put it onto the battlefield, then shuffle your library.

Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Rhadamanthus on Strionic Resonator + Search tor …

2 months ago

Creative thought, but no, this doesn't work. To "cast" something is to move it from wherever it is to the stack, make all the necessary choices, pay all the costs etc. In this example the copy of the "when the last counter is removed, cast this" trigger will resolve first and will cast Search for Tomorrow. However, when the original trigger starts to resolve, the object it's trying to act on (the suspended card in exile) is gone and it won't be able to do anything.

CranberryCaptain on Temur Cascade Midrange (PRIMER)

1 year ago

Search for Tomorrow is something I've been messing with, but I wasn't even thinking about Rift Bolt! Thanks for the suggestion PauperOnly !

PauperOnly on Temur Cascade Midrange (PRIMER)

1 year ago

Cool deck! I could see suspend cards like Rift Bolt or maybe Search for Tomorrow working with this too potentially

27hp on Landfall Champions

1 year ago

Search for Tomorrow seems like a good fit. I've been pretty lucky pulling Arboreal Grazer most first turns so that always gives me immediate ramp but having more 1 mana options can't hurt.

Jaddi Offshoot is insane! I think I'm definitely adding that in asap. I feel like Courser of Kruphix is definitely a tighter strategy option than Gladeheart but I'm hesitant! In a couple of my games with this deck I've been doubling up life gain/damage with Vito, Thorn of the Dusk Rose + Sanguine Bond and gladehearts landfall effect have really been lifesavers. However ... I have top-carded with this deck a few times already and that sucks. Might toss out the 2 Chalice of Life  Flip for 2 of them and see how it goes!

Squee_Spirit_Guide on Landfall Champions

1 year ago

Cool idea! I love landfall builds :) I have a couple of thoughts as you're continuing to build and test. I would consider adding in Search for Tomorrow. Being able to suspend it turn 1 is nice, and the land enetering untapped can be a huge boost. Sakura-Tribe Elder is also fantastic for landfall. It can chump block and be sacrificed before damage to get a land.

On the flashier side, Lotus Cobra could get out of hand with Khalni Heart Expedition and Harrow and help fuel your Clay Champions even more.

For the sideboard, I would run Courser of Kruphix over Grazing Gladehart. They have the same CMC, but Courser lets you play lands from the top of your library and is out of bolt range. The extra in its cost shouldn't be a problem because you're so heavily into green already. Also, take a look at Jaddi Offshoot as a one-drop life gain option.

I hope you find some of that useful! Good luck with the build!

multimedia on All hail the Coalition

1 year ago

Hey, good start, still have 25 cards to cut though which is a lot.

Lets start with cutting noncreature spells and then move to cutting creatures? First cuts to consider:

You can afford to cut a couple of the subpar lands for five colors. Ash Barrens is fine if you want to spend one mana to fetch a basic land, but if you have to play it as a land then it could slow down being able to cast Jodah too much. Shamanic Revelation is not good draw here for five mana. You're much more likely to have a higher power creature than the same number of creatures equal or more than the amount of power.

There's 40 creatures here, but if I was building this deck I would play only 20 of them which includes both nonLegendary Elders. Some advice to consider is choose the 20-25 best Legendary creatures and cut the others? Since you're not playing hatebears, what you're looking for with Legends are getting value from other Legends or casting spells from exile. How they support Jodah because he's the best attacking creature when you control other Legends.

Using Legendary creatures you're currently playing here's how I would break down the priority areas from Legends to keep:

Those who draw, ramp or find other Legends.

Those who make Jodah a better attacker.

Those who help for recovery from removal.

Those who are support, but don't fit into the other areas.

In place of two of the lesser Legends consider Legend tutors, Time of Need and Search for Glory?

Some Legends within the budget to consider adding:

Good luck with your deck.

Trumpet on Dragons

1 year ago

Thanks WoomyKing, I'll try adding more ramp. I think I have both Search for Tomorrow and Scaled Nurturer just sitting around, and I can easily get an Arcane Signet and Sol Ring. I haven't looked at their prices in years but am glad they're super cheap now.

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