Springleaf Drum

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Uncommon
Lorwyn (LRW) Common

Combos Browse all

Springleaf Drum

Artifact

{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Springleaf Drum Discussion

kamarupa on A Bigger Boat

5 days ago

6 bounce-wraths seems pretty extreme, especially in a deck that's so mana-hungry. I suggest dropping 2-4 of them in favor of a few Chasm Skulker s. That said, Cyclonic Rift seems relevant.

With Islandwalk potentially being the difference between a win and loss, perhaps Quicksilver Fountain would be of use here.

1x Halimar Depths can add a little dimension to your mana-base. Scavenger Grounds and Field of Ruin / Ghost Quarter might be useful enough to leave 1x of each in your mainboard.

Negate is usually a good mix of power and uses for a low-ish CMC and low $. Cancel seems better than Logic Knot.

Chart a Course seems to fit thematically, but you'd need some more creatures to make it viable. Jace's Ingenuity is just bad. It makes Harmonize look like a dream. As rule of thumb, draw card isn't good if it works out to much more than 1CMC/card drawn. And it doesn't create card advantage unless you're drawing at least 2 cards - that is - can-tripping is deck-thinning. I don't think you want to deck thin here, because those slots are better used for lands you need to cast your big creatures. Divination is probably the more acceptable option, though I'm not particularly found of it.

Perhaps some counterspell ramp would be helpful: Curious Homunculus  Flip/ Vodalian Arcanist or even just Silver Myr .

Another option: use Master Transmuter to drop an Inkwell Leviathan . This would require more artifacts, but that could be the way to go - things like Springleaf Drum and Paradise Mantle with Ornithopters can be a very fast mana ramp. You'd also get Stoic Rebuttal , Darksteel Citadel , and creatures like Etherium Sculptor . If you do go with artifacts, Buried Ruin would be smart.

cobbledcube on Gluten-Free Cheerios

1 week ago

Nice deck! I always love seeing new combos in pauper.

From what I can see, the deck might struggle to accelerate to enough mana to "go off" in a timely manner. Lotus Petal might help with this, since you could bounce it like any other cheerio, but then sacrifice it to add some mana for Astral Steel . Springleaf Drum might accomplish something similar. Unfortunately, I don't really know what you could cut to make room for these, maybe Welding Jar ?

Also, Golem Foundry , while a bit slow, could prove interesting with the number of artifacts this deck looks to cast.

TitoTheTurtle on Top Deck Robots - Budget Affinity

1 week ago

Ideally 4x Mox Opal would be played to reduce this problem. From my experience having 4x Springleaf Drum and 3x Spire of Industry I have not come across being unable to cast Master of Etherium . If this is a problem I might consider splashing some Island and removing some Mountain

Xindlepete on Jhoira's Breakfast of Champions

1 week ago

jaymc1130: I opted against Jhoira's Familiar and Herald of Kozilek as mana reducers. Herald isn't super great because of its specific UR cost, not benefiting from the majority of the other cost reducers in the deck, and not counting as "Historic" makes it a bit too unreliable in the list. Jhoira's Familiar I desperately wanted to include for flavor, but it was too hard to keep in a 4CMC cost reducer when all of the other reducers are cheaper (at 2 or 3CMC instead).

I honestly dropped Foundry Inspector at first, thinking Scrap Trawler was a better include for some recursion and combo with the KCI, but the more I've tested this here the more I find I skip over the Trawler in favor of a different play. It probably is better to replace the Trawler with a Foundry Inspector, as getting at least two cost reducers is incredibly important for preventing whiffs. Good recommendation.

That is a really interesting loop you've presented with Coveted Jewell and Words of Wind, though honestly this deck's interactions are already complex enough for me to lose track of things easily if I'm not careful. A complex internal loop like that will probably mess up my personal cadence, and it will definitely infuriate my playgroup due to the incidental bouncing all of their stuff. I personally will opt not to run it in my list here, but by all means that is a great idea to include in a similar decklist!

Springleaf Drum is a fantastic recommendation that I didn't even think of! A great cheap artifact that also acts like a mana rock to help prevent whiffs or pay for activation costs once I have certain pieces on the board. Jhoira and all the other creatures in the deck do their thing whether they are tapped or not, so tapping them to the Drum for mana when necessary doesn't hinder the chain in the slightest. What a great budget option over the other 0cmc mana artifacts I noted in the description.

Thanks so much for your insights here, I really appreciate the feedback!

jaymc1130 on Jhoira's Breakfast of Champions

1 week ago

For about 10 bucks you could add Coveted Jewel , Words of Wind , Foundry Inspector , Jhoira's Familiar , Herald of Kozilek and Springleaf Drum . The Drum helps turn your creatures into rituals off of Recall and Retract effects, empowering your storm turn. The Herald, Familiar, and Inspector are other cheap cost reducers for a buck or less. Words of Wind and the Jewel work as a combo in tandem with the cost reducers. As long as you have cost reduction of 4 with Words out you can play the Jewel, draw the first card from Jhoira, tap the Jewel for mana, then skip one of the Jewel draws to return the Jewel to hand to play it again and draw the whole deck. At 5 or more cost reduction this combo also generates net positive mana per loop turning the Jewel into a ritual that draws cards.

Cloud Key is also worth considering, but it's about 15 bucks by itself.

MoonHollow124 on Ensoul Artifacts

2 weeks ago

Cards I run in affinity that could help you here:

Master of Etherium : would be a 5/5 then get the +whatever/+whatever, plus pump your team

Karn, Scion of Urza : Can either be card draw or create tokens that when enchanted become at least 6/6's

Springleaf Drum : Especially w/ Memnite , can make insane starts by going Ornithopter , Ornithopter , Memnite , land, Springleaf Drum Springleaf Drum , Signal Pest . Just allows for more explosive nut draws.

Memnite : See above.

Cranial Plating : Easy to make your stuff huge quick.

Thoughtcast : Usually 1 mana for 2 cards. 2/3 of Ancestral Recall .

Inventors' Fair : Keep your life high and be able to tutor for specific artifacts

Spire of Industry : Almost always a 50 cent Mana Confluence

Blinkmoth Nexus : Another artifact land

Cards you should consider cutting:

Skilled Animator : Just a more fragile Ensoul Artifact

Blackmail : This deck is leaning on the faster side and you already have 10 Thoughtseize effects. Blackmail is the worst of them.

Tezzeret the Schemer : Inefficient removal, and the ult will never happen.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This is just my 2 cents, I hope you take these into considerati

kamarupa on Trying out Esper Artifacts

2 weeks ago

Given that Master Transmuter costs 4 to cast, and there are lots of other spells even higher, I suggest you run 24 lands or include more ramp via Paradise Mantle / Springleaf Drum .

I also suggest you include 1x Buried Ruin . Darksteel Citadel might be worth including, too.

Thoughtcast instead of Temple Bell .

Cranial Plating is usually pretty good.

Patdypat on Triggerhappy Teysa

1 month ago

Out: Gild --> willst nix exilen sondern in den Graveyard packen, Springleaf Drum --> zu langsam und du willst nix tappen, Ghostly Prison --> geschmackssache muss nicht sein hast genug gute Kreaturen zum blocken, Death Grasp --> besser wäre hier Debt to the Deathless bring lieber alle um als nur einen, Bontu the Glorified muss hart drum herum gebaut werden besser wäre der neue bontu God-Eternal Bontu , Overseer of the Damned --> zu langsamer removal und zombies kommen tapped rein meh, Pontiff of Blight --> Extort brauchst du nicht bzw. das ganze gibt es billiger in Tithe Drinker .

In: Anguished Unmaking + Utter End + Despark + Swords to Plowshares --> typisches Removal Package in Orzhov, Selfless Spirit --> sehr gut weil protection von wipes, Golgari Thug --> kann rein füllt graveyard, Enlightened Tutor --> wenn du ihn hast perfekt findet Skullclamp, Living Death --> hervorragender Boardwipe für dich, Viscera Seer --> immer gut zum saccen, Pawn of Ulamog --> sac futter und ramp,

Rest hast du schon drin.

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Springleaf Drum occurrence in decks from the last year

Modern:

All decks: 0.09%

Commander / EDH:

All decks: 0.01%