Wild Cantor

Wild Cantor

Creature — Human Druid

((R/G) can be paid with either (Red) or (Green).)

Sacrifice Wild Cantor: Add one mana of any color to your mana pool.

Latest Decks as Commander

Wild Cantor Discussion

Last_Laugh on Oops! (Almost) All Creatures

1 week ago

5.13 avg. cmc is astronomically high even for Animar. Your first few counters are going to be slow and inconsistent.

I'd suggest more low drop creatures like Cloud of Faeries, Destiny Spinner, Shrieking Drake, Dream Stalker, Man-o'-War, Phantasmal Image, Sakura-Tribe Elder, Stratus Dancer, Walking Ballista, Wild Cantor, Imperial Recruiter, Glimpse of Nature, and Utopia Sprawl. I'd also suggest Neoform and Weird Harvest to help look up combo pieces.

Feel free to check out my list for inspiration. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸

seshiro_of_the_orochi on What are some ways to …

1 month ago

Love what Ramble said. Also, I knew there to be a combo somewhere:

You'd need Adun Oakenshield, Tormod, the Desecrator/Desecrated Tomb, any free sac-outlet and Thornbite Staff.

Have Adun equipped with Staff. Tap him to recurr sth. Tormod/Tomb triggers, giving you a zombie. Sac it to e.g. Altar of Dementia, mill a card. Staff untaps Adun, rinse and repeat.

Your sac outlet could be Wild Cantor. Infinite zombies or bats seems pretty ok. Without Tormod/Tomb, you'd still get infinite ETBs and LTBs.

nbarry223 on No Land Challenge It Definitely Has To Be Affinity

2 months ago

I'd say that evoke cards where you exile a card to pay the cost, like Fury and its cycle, the Force of Vigor cycle, the Nourishing Shoal cycle are all some solid options here.

Paradise Mantle would definitely be a solid option as a free card that could potentially do something for you, but I'm struggling to think up a way to get that one mana without lands to equip, since Mox Opal and Simian Spirit Guide are both banned. Leyline of Abundance might be worth considering as well, but it's probably not that amazing, since you'd only have the mantle to enable it.

Ah - Chancellor of the Tangle

Ok, now that you can produce some mana, you could potentially do some really stupid stuff, not sure how far down the rabbit hole you want to go though.

I'd say a solid enabler as well would be Wild Cantor since it is two colors for your free cards if you decide to go that route, and it could store your mana from Chancellor of the Tangle

You could also now play Aether Vial to cheat stuff in.

There's lots of convoke cards begging to be broken as well, and you can get black creatures out in the form of Salvage Titan, so that's just something to think about.

If you were willing to play some of the flip lands that are technically not lands, I'm sure you could do some crazy convoluted stuff and win with Laboratory Maniac without lands, but it would no longer be an affinity deck, and you could argue it did technically have lands. I'm thinking convoke Endless Obedience into Angel of Glory's Rise after basically dumping your deck into the graveyard.

That's a far cry from the current build of the deck, so I'm just mentioning it instead of suggesting it.

Last_Laugh on

3 months ago

Exploration, Burgeoning, and Wild Cantor are 3 more options for turn 2 Animar.

Temur Sabertooth and Equilibrium are 2 more bounce enablers to abuse etb's.

Walking Ballista and Purphoros, God of the Forge make any infinite bounce combos lethal. I.e. Ancestral Statue or any Cloudstone Curio combo.

Palinchron goes infinite by itself if Animar has 4+ counters. Cloud of Faeries and Peregrine Drake are worth running also (Great Whale if Palinchron is understandably out of your budget).

Spellseeker/Neoform and Weird Harvest are worth running if you add Walking Ballista. Weird Harvest looks up Ballista/Statue for both combo pieces and Spellseeker/Neoform are the last pieces you don't already run for the most efficient combo line in Animar. It only requires Imperial Recruiter in hand, 2 counters on Animar, , and 4 life.

  1. Imperial Recruiter looks up Phyrexian Metamorph

  2. Phyrexian Metamorph for 2 life copies Recruiter and looks up Spellseeker.

  3. Spellseeker looks up Neoform.

  4. Neoform sacs Spellseeker to look up Ancestral Statue.

  5. Bounce statue over and over til Animar's power is double your opponents life totals and use Statue's final bounce trigger to return Metamorph to hand.

  6. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.

Feel free to check out my list for more ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸

Last_Laugh on

3 months ago

I don't mean to sound overly critical, but 5.48 avg. cmc is astronomically high. As things stand, you'll have a slow time getting those first few counters on Animar to get things rolling. I would also recommend significantly lowering the amount of non-creatures you run to maximize Animar's discount.

Sakura-Tribe Elder, Wood Elves, Cloud of Faeries, Beastcaller Savant, Shrieking Drake, Man-o'-War, Dream Stalker, Bloom Tender, Birds of Paradise, Dockside Extortionist, Wild Cantor, and many many other options will help you get out your big Eldrazi much sooner.

Beast Whisperer, Soul of the Harvest, Primordial Sage, Glimpse of Nature, and Vizier of the Menagerie deserve spots for card draw also.

Feel free to check out my list for ideas. It's more combo oriented but the early game plays still apply regardless of your endgame. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸

legendofa on Golgari deatbonnet heirloom mirror

4 months ago

If I'm seeing this right, you're trying to get Deathbonnet Sprout  Flip transformed quickly, and Heirloom Mirror  Flip is the primary way to do that. Once that's done, you want to use Orcus, Prince of Undeath to bring back the low-cost creatures that flipped Sprout.

Dredge cards, like Greater Mossdog, can fill your graveyard quickly with discard and draw effects like Insolent Neonate or Faithless Looting.

Potential sequence:

T1 Deathbonnet Sprout, T2 Insolent Neonate, sacrifice Neonate and discard Greater Mossdog, then dredge Mossdog back to your hand instead of drawing. You now have five cards in your graveyard, so if you have a high enough concentration of creatures, there's a good chance you can transform Sprout on turn 2.

I would also consider some mana creatures: Wild Cantor, Llanowar Elves, or Elves of Deep Shadow for some thoughts.

RebelGenius on X=0 {(Budget)}

4 months ago

amicdeep I'm glad you like it, and thanks for the suggestion! I agree on the deck being slow until turn 4 or 5. Wild Cantor may work, I'll do some playtesting with it.

amicdeep on X=0 {(Budget)}

4 months ago

first off really like the deck idea.

after play testing it a little there was one this that i felt the deck really lacked, ramp. witout a ramp package your struggling to be effective before turn 4. the only card i can think of that may work in that capacity while still working with deck is Wild Cantor. self sac for mana ands only 1cmc so maybe playable

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