Wild Cantor

Wild Cantor

Creature — Human Druid

((R/G) can be paid with either (Red) or (Green).)

Sacrifice Wild Cantor: Add one mana of any color to your mana pool.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Wild Cantor Discussion

zapyourtumor on Blightning Aggromancer

2 weeks ago

List looks good, but I have a few questions.

Is splashing white for 2 Path to Exile s and the sideboard cards really worth it? Why not replace them with Lightning Bolt ?

Also, why is there 4x Wild Cantor ? I don't really see that you need mana fixing, and there aren't any Vengevine s either, so I dunno what it's doing.

lagotripha on Thrumming Approach

4 weeks ago

I like this, put a single dragon in.

This makes searching for thrumming feel a lot better- it gives you two win conditions; cast a thrumming stone or see 5 approaches with Seasoned pyromancer.

While I'd love to reccomend Lightning Shrieker for this spot as this is likely the only deck that likes its drawback, Thundermaw Hellkite , Velomachus Lorehold or Bogardan Hellkite , with sideboard Chromium, the Mutable or Steel Hellkite is going to feel better to play.

In terms of consistently ramping to 5, there are a few budget red green lists that use the 'ramp to Stormbreath Dragon or Glorybringer ' plan to look at for ideas. Generally speaking its some combination of elf, sprawl, Mind Stone (which dodges a lot of removal), and various Elvish Mystic variants.

The trick is going to be filtering and lands - If this is to be a budget deck, I'd go all in on mono red - elf/sprawl is great but just casting Skirk Prospector , Wild Cantor Desperate Ritual and mana rocks will work. Red green will mean moving more heavily into green - looking at casting things like Harrow or Search for Tomorrow , but much of red/green mana is balanced around silly cards like Wrenn and Six or Scapeshift , making a competing mana base tricky to judge - elves' dorks aren't just good because they make mana, they are good because they also are creatures to give stats and trample to.

You are going to want to look really carefully at the balance between land/approach/other - I'm not sure what the most space efficient way to ramp to 5 is with that in mind - I could see this being blue artifact ramp, where you Reshape for thrumming (functionally getting 8+ copies of your combo piece)- it'd take some testing.

Finally, the biggest hurdle and oppertunity. Surgical Extraction . If you are in a meta where it is sideboarded, you need it yourself. You can extract the thing they extract to deny a target, and can set up a transformative 'exile all approaches' sideboard where you are suddenly a 40 card stompy ramp deck with a high proportion of answers.

Last_Laugh on Animar's Bouncing Friends Rev2

4 months ago

The main thing I'm seeing that this deck needs some work on is lowering your non-creature spells by a LOT and adding bounce enablers. Most Animar decks run less than 20 non-creatures and instead run similar effects on their creatures.

I.e. Glen Elendra Archmage, Draining Whelk and Stratus Dancer instead of most traditional counterspells.

Temur Sabertooth, Equilibrium, and Cloudstone Curio are 100% needed here. Curio is expensive but it's worth its weight in gold here.

Birds of Paradise, Wild Cantor, or many other mana dorks over Artifact and Spell ramp.

Other random suggestions: Walking Ballista is your most mana efficient finisher with Ancestral Statue. Vizier of the Menagerie is excellent draw on a damn good card. Shrieking Drake is a fairer version of Ancestral Statue. Clones like Dack's Duplicate, Stunt Double, etc. work great with land untappers like Great Whale and the others you already run.

Feel free to check out my list for ideas. It's not budget friendly but there's still budget cards to pick through. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

MagicMarc on Commander Legends card is going …

7 months ago

@VampDemigod: Wild Cantor is the first one comes to mind for me. A Lotus Petal with legs.

RNR_Gaming on Animar's Hydra's

8 months ago

This was a pet commander for me for a long time. I loved getting him out early. Llanowar Elves, Birds of Paradise, Elvish Mystic, Wild Cantor and Fyndhorn Elves have always been mvps for me. Lotus Petal helps out too but I've moved away from that now that I got Chrome Mox. Free creatures like Peregrine Drake and Cloud of Faeries make, making animar big a snap but definitely can start getting into the degenerate territory if you couple them with other things like Cloudstone Curio or Aluren (this seems like it's meant to be more casual but I figured I'd suggest some of the cool high end options too)

Juuluk on Deathkeeper, shaman spellcaster- looking for …

8 months ago

TriusMalarky Shamans are so good. My favorite tribe, they have so many spell-on-a-stick creatures, though they're lacking in supporting their own tribe unfortunately. My faves to put out with the Emissary are Tilonalli's Summoner, Fauna Shaman, Bloodline Shaman, Wild Cantor (A druid, but it fits in this deck, Deathrite Shaman, Dark-Dweller Oracle, Sakura-Tribe Elder, Rix Maadi Reveler, and Vexing Shusher (Phenomenal card. I started playing during Lorwyn and the shusher was the first shaman I fell in love with. Unfortunately, a lot of the spell on a stick shamans are in the three and up range, though with Molten Echoes on the field I net four mana, which gives me a lot more range.

I think if i add in Rhythm of the wild as you suggested I could probably fit in fauna shaman or bloodline along with some persisters. Idk though, you've given me a lot to think about.

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