Uro, Titan of Nature's Wrath

Legendary Creature — Elder Giant

When Uro enters the battlefield, sacrifice it unless it escaped.

Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.

Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

rambunctiousOrator on Muldrotha, the PermaGrave

1 month ago

Yeah, let's talk about it!

  • The Great Henge functions mainly in turning your creature into draw spells. This is vital! 30 creatures is a lot of creatures, and you don't have to work that hard to get value out of TGH. Your commander has 6 power, so this reduces the cost of TGH to 1GG as a base. This means the turn it comes out you are spending 1 mana for this. Would you put another Sol Ring in your deck? This synergizes with evoke creatures, as they will still ETB even if they immediately get sacrificed. A classic synergy here is Mulldrifter evoked + The Great Henge to draw 3 cards for 3.

  • Hullbreaker Horror has flash, your goal is to play this on your opponents turns right before it swings to your turn. The spell can't be countered, and the goal here is to trigger the first ability as often as you can on your turn. Each trigger of HH solidifies your domination on the board, each trigger is someone's commander getting bounced for free, someone's Sol Ring getting bounced, etc. while playing cards you were already going to play. Every non land card is by definition a spell. This is especially good if you decide to go more into a reanimation route with cards like Animate Dead and The Scarab God. This is Cyclonic Rift attached to a creature, trust me.

  • Archon of Cruelty is easily the best black creature printed in a long time. This card is worth playing on it's own, and the fact that your deck can recur this card from the graveyard is truly oppressive. I think the lie we tell ourselves is that we won't get to 8 mana, but really in most decks you get to 8 mana around turn 5 or 6. This card is oppressive, especially with reanimation or copy effects.

  • Vendilion Clique is a control card, plain and simple. This card is another play-with-and-see how oppressive this feels. You aren't just cycling them, you are taking the best card out of their hand. In lieu of counter-spells, I think this is one of the best cards you can ask for in your deck. This is also a very rare hand attack spell with FLASH, meaning when your opponents resolves a Demonic Tutor you can hand attack them before they can do anything about it!

  • The Scarab God absolutely doesn't need to go in zombie-tribal. This is one of the best reanimation spells ever printed, stapled to a creature. The scry and damage is incidental. Would I recommend this in your deck as-is? Probably not, I would recommend adding more reanimation targets like Hullbreaker Horror, Archon of Cruelty, Vendilion Clique.

Additionally, consider these cards for your deck:

Let me know your thoughts on these!

IndepenentMeta on why hasnt titan been banned

3 months ago

psionictemplar i just think its about time it gets the ban hammer i mean if cards like Uro, Titan of Nature's Wrath Oko, Thief of Crowns Arcum's Astrolabe n Once Upon a Time all had a way shorter life span than titan. its ridiculous imo

TheIrishDeaf1 on Volo, Guide to Your Monsters

4 months ago

hcmen1 Risen Reef was originally in the deck for the immediate 3 cards it draws or lands it puts into play when Volo is on the field. But now that I am testing it out, Uro, Titan of Nature's Wrath would fit much better both effect-wise and

LittleMy on Crucible of Worlds, Prerelease Uro, …

4 months ago

Only trading part of an Aesi, Tyrant of Gyre Strait landfall deck


Most notable pieces are a

  1. Uro, Titan of Nature's Wrath NM Prerelease Foil
  2. Crucible of Worlds NM M19
  3. Misty Rainforest NM MH2
  4. Dark Depths NM UMA
  5. Sea Gate Restoration  Flip NM Foil
  6. Rejuvenating Springs NM Borderless
  7. Hydroid Krasis NM
  8. Mox Opal NM MM2

Most of the cards in my binder are also up for negotiation, but I'm mainly trying to get these out so I can circulate more pieces.

I'm most after bigger non-land pieces for other decks, mainly Nicol Bolas and Oona

Regardless, hmu, let's make it work.

KanisxKoda on Reaper

4 months ago

Hey SirHerpaderp,

thanks for the compliment, luckily I had a great deal I found from the pre-covid spike and got the Survival of the Fittest at a steal. and I've been working on this since the commander was released so when I first purchased these goods when at their cheapest.

So technically I have 36 lands in this deck. 4 of them are mdfc lands:

These are amazing extra spells on their face side and can be cheated into play off certain abilities this specifically say "play a land" (ex.The Gitrog Monster&Oracle of Mul Daya) and not put a land. (ex.Explore&Uro, Titan of Nature's Wrath

Another great upside to them is that you can use bounce lands such as Golgari Rot Farm&Guildless Commons to pick these lands back up.

The Final the key to this deck's Mana is Life from the Loam which is a repeatable mill target that fills your hands with lands to dump into Nostalgic Dreams.

Only down side to the mdfc is you cannot play them off loam. However, that's why Timeless Witness and Nostalgic Dreams are in the deck.

My advice for new pickups out of the new Kamigawa set so far are the black channel land and that sick new dragon. Not much else has spoiled yet so idk what else lol

Chuubii on First attempt at a Tatyova deck

5 months ago

I'd add more lands. The average EDHREC Tatyova deck runs 39 lands. For Aesi, Tyrant of Gyre Strait (who is pretty much the same card) the average is 38.

  • Matt from EDHREC podcast has 46 lands in his Aesi, Tyrant of Gyre Strait commander deck.
  • Richard from MTGgoldfish ran 37 lands when he played a Tatyova deck.
  • When Wizards of the Coast made the Aesi preconstructed deck, they had 44 lands in it.
  • Josh from the CommandZone has 41 lands in his Uro, Titan of Nature's Wrath landfall deck, where he runs Tatyova.
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