Search your library for up to two Forest cards, put them onto the battlefield, then shuffle your library.
|Have (2)||, orzhov_is_relatively_okay819|
|Want (2)||AFRich337 , Vuuduuhedd|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Skyshroud Claim Discussion
1 week ago
Atarka can make a pretty mean combat damage deck. It's not the best at interaction, but player removal counts as removal, too. I notice you're not running much green interaction, so I would suggest adding Nature's Claim and Return to Nature. They're nice and cheap.
Some upgrades could be Untamed Wilds and Spoils of Victory for Kodama's Reach and Cultivate. There's also Skyshroud Claim and Beanstalk Giant. Having lands that can ramp is really nice too, so I'd consider swapping some basics for Myriad Landscape and Blighted Woodland.
Bower Passage gives basically all your dragons unblockable (it's some really nice tech for dragon decks). This ca
Savage Ventmaw is an excellent dragon in my opinion. Helps a lot with the mana. If you have a Klauth, Unrivaled Ancient or Old Gnawbone that would be better. But the uncommon is good on a budget. Any one of these goes very well with Aggravated Assault or Hellkite Charger.
Now for the expensive suggestions. Xenagos, God of Revels lets you one-shot people with your commander while also giving haste. I know you may not want to be one of THOSE people, but if you put Grafted Exoskeleton on your commander, it also lets you one-shot people. Balefire Dragon and Hellkite Tyrant are excellent for completely wiping out opponents. Steel Hellkite is a budget alternative to those. The Great Henge is powerful in this deck by giving you draw, extra power, mana, and being a low cost once you have a dragon out. Utvara Hellkite is an army in a can. Gets ridiculous fast.
Some cards I would consider cutting are definitely the burn spells. Magma Jet, Lightning Bolt, Volcanic Fallout, Dragon's Fire, Banefire, and Atarka's Command may be good in other formats, but they fall short in commander. They aren't very good interaction because you'll often not be able to deal with the biggest threats on the board. Better cards for interaction would probably be Ryusei, the Falling Star, Rolling Earthquake, and Scourge of Valkas.
3 weeks ago
brandonplaysmagic Thanks for the suggestions! Tireless Tracker, Ashaya, Soul of the Wild, Veil of Summer are all on my list for things to get, I was focusing more on some of the cheaper new options that were staples first but they all seems like super good options. The Great Henge is also something that I'll look at post standard when the price drops like you said, looks like exactly what this deck wants as well.
3 weeks ago
Love mono-green! This is a very fun deck here! Here are some recommendations you may want to consider:
2) Card draw in green is really interesting. I’ve found that cards like Tireless Tracker and Greater Good are really fantastic engines that can help propel you mid-game when your hand starts to empty out. As of right now, The Great Henge is starting to drop in price due to it rotating out of standard, so there’s another fantastic stand-alone engine.
Looks like super fun to play!
3 weeks ago
Hey, good start. Overall you have good sense with the high budget you have.
Consider revisiting the manabase, you forgot Command Tower and also expand on ramp? 31 lands with only seven 0-3 CMC ramp sources is a risky amount when you need a lot of mana to cast Dragons and Ur-Dragon is nine mana. You really want a ramp source in your opening hand and consistently to get this you want more ramp. Not playing one basic land is an interesting choice, not a choice I would make, but if it's working for you than nice. I would include at least one of each basic.
The Pathways are not good lands for five colors since can only choose one color, they don't give you enough color fixing. With your high budget you can do better than the Pathways especially since a few of them cost more price than much better lands. Castle Locthwain and Westvale Abbey Flip look out of place and are not powerful enough only able to make one black or one colorless mana in a five color deck. Some Rainbow lands are helpful when playing five colors or with Dragons:
- Command Tower
- City of Brass
- Mana Confluence
- Exotic Orchard
- Haven of the Spirit Dragon
- Unclaimed Territory
- Path of Ancestry
More land ramp that can search for a Triome or Shock land:
Lore and Visits are two drops, similar to Farseek, but the land you search for can ETB untapped if you search for a Forest Shock land. Skyshroud can search for two Forest Triomes or Forest Shock lands. Adding Overgrown Tomb would help with these land ramp spells. Some good ramp sources for five colors to consider:
There's a few other nonDragon cards here that you don't need because they're not as good as other cards here:
- Nyx Lotus
- Genesis Ultimatum
- Commit / Memory
- Saw It Coming
- Doom Blade
- Nicol Bolas, God-Pharaoh
- Cover of Darkness
Nyx Lotus is not a good ramp source here since it's a four drop that ETB tapped and then it doesn't make mana unless you control another colored permanent. Cover of Darkness is an expensive price card that's not doing much here because Dragons don't really need fear since they already have flying evasion.
Because you have Tiamat then you could cut some of the lesser Dragons such as Deathbringer Regent, Amareth, the Lustrous and Ramos, Dragon Engine. You have Old Gnawbone, if you add Hellkite Charger then you have an infinite attack combo that Tiamat can tutor for.
There's several expensive price cards in the maybeboard that would be good upgrades, but there's also some budget cards that would be upgrades for any of the above cards I mentioned to consider cutting:
Good luck with your deck.
4 weeks ago
Skyshroud Claim over Kodama's Reach, maybe? Also, what about Epic Struggle as another win-con? Looks pretty good, regardless. I love the wall of text on the section that mentions tokens under the pie chart. lol
1 month ago
Hey, nice version. I've never seen Baton of Morale in a game of Commander.
Garruk's Uprising and Quartzwood Crasher is a really good Dino interaction. Uprising can do a lot for three mana and Crasher is one of the better Dinos. Because you have Glade, Vista, Stomping then Skyshroud Claim is an upgrade for land ramp spell.
Some upgrades to consider:
- Garruk's Uprising --> Path of Discovery
- Quartzwood Crasher --> Fungusaur
- Skyshroud Claim --> Tempt with Discovery
- Exotic Orchard --> Selesnya Sanctuary
- Battlefield Forge --> Temple of Triumph
- Spectator Seating --> Scattered Groves
Good luck with your deck.
1 month ago
Hey, welcome to TappedOut.
Your deck doesn't have a Commander. To make Obuun, Mul Daya Ancestor the Commander then go into the deck editor. In the text list of cards find Obuun, Mul Daya Ancestor and add the CMDR tag at the end.
Obuun, Mul Daya Ancestor *CMDR*
Save and Obuun will appear in Commander category with a card image.
On a budget well done so far, nice Jeweled Lotus. Command Tower and Arcane Signet are two budget staples for Commander to consider adding. Since Obuun can put +1/+1 counters on himself to make himself a threat to do Commander damage then having more sources of evasion helps. Garruk's Uprising is a great budget card that gives all creatures you control trample as well as can be a repeatable draw source whenever a 4 or more power creature you control ETB including creating a creature token such as from Omnath, Locus of Rage.
For $5 Moraug, Fury of Akoum is a really good landfall effect for extra attacks. Druid Class starts with the static effect of gaining 1 life each time a land you control ETB. It has two other levels; level 2 is if you pay three mana you get the effect of being able to play an additional land. This effect is static, it stays as long as you control the Class. Level 3 for five mana you make a land into a potentially high power/toughness creature and you also get to keep the other Level effects. With the classes you don't lose the previous effects when you level up.
You're playing the Guildgates for Circuitous Route, but other than the interaction with Route Guildgates are not good lands since even on a budget there's better options. You could replace the Guildgates with Glade and Vista and replace Route with Skyshroud Claim which can search for Glade and Vista and put them potentially onto the battlefield untapped.
Some upgrades to consider:
- Garruk's Uprising --> Retreat to Emeria
- Moraug, Fury of Akoum --> Canopy Baloth
- Druid Class --> Kazandu Nectarpot
- Skyshroud Claim --> Circuitous Route
- Arcane Signet --> Sisay's Ring
- Command Tower --> Cryptic Caves
- Exotic Orchard --> Branchloft Pathway
- Cinder Glade --> Gruul Guildgate
- Canopy Vista --> Selesnya Guildgate
- Battlefield Forge --> Boros Guildgate
- Fortified Village --> 1x Plains
- Game Trail --> 1x Forest
If interested I offer more advice. Good luck with your deck.
1 month ago
- Anger > Emissary
- Scute Swarm > Charnelhoard
- Titana > Centaur Vinecrasher
- Accident Greenwarden > Boduka Gardener
- Radha > Yavimaya Elder
- Tireless Tracker > Monstrosity
- Tireless Provisioner > Acidic Slime
- Azusa > Soul/Innistrad
- Fabled Passage > Forge of Heroes
- Thespian’s Stage > Khalni Garden
- Field of the Dead > Haunted Fengraf
- Dark Depths > Warped Landscape
- Constant Mists > Worm Harvest
- Chaos Warp > Ruinous Path
- Nissa > Stitch Together
- Valakut Exploration > Kaya's Ghostform
- Beast Within > Putrefy
- Bala Ged Recovery > 1 Forest
- Valakur Awakening > 1 Mountain
- Skyshroud Claim > Explosive Vegetation
- Farseek > Far Wanderings
- Cinder Glade > 1 Swamp
- Highland Forest > Kazandu Refuge
- Woodland Chasm > Jungle Hollow
- Sulfurous Mire > Rakdos Carnarium