Coalition Relic

Coalition Relic

Artifact

: Gain one mana of any colour.

: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Gain one mana of any colour for each charge counter removed this way.

Latest Decks as Commander

Coalition Relic Discussion

king-saproling on Intet's grand entry

1 week ago

Component Pouch, Worn Powerstone, Palladium Myr, Somberwald Sage, Overgrowth, Coalition Relic, Pentad Prism, Generator Servant, Eye of Ramos, Heart of Ramos, and Horn of Ramos would all ensure that Intent comes out on turn 4 assuming you've drawn your 4th land by then. Your land count is too low to reliably achieve this though. Would need to be at least 39 lands.

Personally I would cut thought vessel, farseek, rampant growth, wood elves, yavimaya dryad, and utopia sprawl in favor of some of the aforementioned cards.

Also these might interest you: Lightning Greaves, Bloodsworn Steward, Blood Mist, Berserkers' Onslaught, Brass Knuckles, Fireshrieker, Embercleave, Lizard Blades

shadow63 on Hamza +1/+1 counters

1 week ago

let me just reiterate your card choices aren't wrong. these suggestions are going to be because maybe we have different play styles or different metas. like i really try to keep my removal as flexible as possible and my +1/+1 counter deck is atraxa . Armorcraft Judge its unreliable and is a bad top deck. Avatar of the Resolute it just doesnt scale well to edh. Custodi Soulbinders paying 3 mana just to make a 1/1 is'nt very exciting. Fertilid ive used this one alot and in my games i almost never used it to ramp it was just a vanilla creature.

Return to Dust is just awkward i much pefer Heliod's Intervention. Ruinous Intrusion 4 mana to blow up 1 artifact or enchantment isn't worth it even if does give you a few counters. Lifecrafter's Bestiary with so few creatures its not great. with more creatures in here it could be great. Celestial Judgment there will be games where it will give you the win but there will be games where someone just has something huge out that this just misses or youll have to blow up more of your own stuff then an opponents Hour of Reckoning this is only good in a token deck.

some replacements creatures. Park Heights Maverick, Loyal Guardian, Forgotten Ancient, Walking Ballista, Pir, Imaginative Rascal, Steelbane Hydra, Evolution Sage, Conclave Mentor. non creatures Hardened Scales, Austere Command, Damning Verdict, Tome of Legends, Coalition Relic, Vastwood Surge

king-saproling on My Namesake

1 week ago

Looks good so far. Personally I would make these swaps:

Cormela, Glamour Thief -> Coalition Relic
Maestros Ascendancy -> Worn Powerstone
Tragic Slip -> Syr Konrad, the Grim
Aether Tunnel -> Rogue's Passage
Protective Bubble -> Shizo, Death's Storehouse
Thought Collapse -> Seize the Day
Mirror Box -> Sakashima of a Thousand Faces
Umbral Mantle -> Firemind Vessel
Jin-Gitaxias, Progress Tyrant -> The Haunt of Hightower
Megrim -> Spark Double
Liliana's Caress -> Waste Not
Aqeous Form -> Sleeper's Robe
Lier, Disciple of the Drowned -> Cabal Conditioning
Aetherspouts -> Hedron Archive
Go for the Throat -> Component Pouch
Turnabout -> Sakashima the Impostor
Terminate -> Generator Servant

legendofa on Follow the Frog Kid

1 month ago

Otherworld Atlas can force a mill victory. Any planeswalker can go nuts. Coalition Relic can make as much mana as you want in all colors, if you need it for anything.

Coward_Token on Streets of New Capenna

1 month ago

Luxior: Hah, I was thinking how funny it was that the story made out Elspeth to be this great fighter who's handed fancy weapons, yet her actual Planewalker cards don't really reflect that. Anyway, e.g. Huatli, Radiant Champion is quite interesting here; make note of PWs that can make lots of loyalty for themselves and/or buff creatures. Also, it's not to be overlooked for actual creature cards either; the curve is quite perfect for Skullbriar, the Walking Grave

Black Market Tycoon: Would it have been overpowered without the downside? It's basically standard-legal Coalition Relic on legs. That aside, feels more appropriate for or even

Metropolitan Angel: Flavor here is confusing seeing as the angels being absent, even towards the end arguably, is a plot point.

Public Enemy: I don't get it, isn't this pretty useless for 1v1 formats? Anyway, funny with Kros, Defense Contractor (and probably intentionally so)

Queza, Augur of Agonies: Life loss doesn't work with Curiosity, sorry! Kind of wish it said "each" and "that much".

Obscura Ascendancy: Feels like quite a bit more work than the Maestro and Broker one without a lot more gain. Got any 0-cost spells?

Illuminator Virtuoso: Looting isn't extremly strong but I'm not a fan of this pattern of color bleed with reference to learn (e.g. Professor of Symbology).

markbeloit on Aurelia's Army

2 months ago

Many suggestions here. Some you should absolutely get, others just worth considering.

Lands

Spectator Seating

Artifacts

Mana Crypt Talisman of Conviction Boros Signet Sunforger Worn Powerstone Coalition Relic Akroma's Memorial

Enchantments

Grasp of Fate Stranglehold Aura of Silence True Conviction

Creatures Aven Mindcensor Linvala, Keeper of Silence Drannith Magistrate Esper Sentinel Serra Ascendant Burnished Hart Solemn Simulacrum

Finally a combo in : Sun Titan + Goblin Bombardment + Gift of Immortality / Angelic Renewal = infinite damage. Maybe not your thing, but you're already running Sun Titan, and the other pieces aren't bad.

Frank_Glascock on Better Omnath Lands

2 months ago

Caleb, what do you think about these changes?

I think these are the best changes:

Wrenn and Six > Birds of Paradise

Nature's Lore > Arcane Signet

Kodama's Reach > Wheel of Fortune

Birds of Paradise never fit a lands matter deck. Just one man's opinion but Arcane Signet doesn't belong in a landfall deck. I don't like Wheel of Fortune when it can not be abused, ala Snakes or if you have a Notion Thief in play. You are paying three mana to refill everyone hands.

I would love to find a spot for Consecrated Sphinx.

Can we talk about your lands? You are playing seven lands that tap for colorless and one, Dark Depths that does not tap for mana. There are also eleven basics in this deck. The only spells in your deck that put basic lands into play are Cultivate and Sakura-Tribe Elder. I would cut Ghost Quarter and three basics for City of Brass, Mana Confluence, Exotic Orchard, Breeding Pool at a minimum. A reasonable case could be made to cut two more basics for Temple Garden, and Sacred Foundry.

I know Coalition Relic solves all your mana base issues but you have no way to tutor for artifacts.

I would probably find a place for Yavimaya Hollow. I play it in snakes.

You stated you wanted more counterspells. I assume this being a Calab Holyt deck that means the addition of Swan Song at a minimum. Orginally, I looked at areas where you had a glut of cards that did the same thing. Creatures that let you play additional lands or lands off the top of your library was one area. The other was cards that allowed you to play lands or recur lands from your graveyard. In the end, I just couldn't justify cutting any of the cards in either of there areas without more testing.

Elvish Reclaimer was the card I settled on to be the cut. Why? This card was extensively tested and cut from another landfall trigger deck, the primer Tappedout list for Omnath, Locus of Rage. The reason was the card was too slow.

I hope this generates discussion between us on this deck. You had to be very happy with the results from your first play session.

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