: Gain one mana of any colour.
: Put a charge counter on Coalition Relic.
At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Gain one mana of any colour for each charge counter removed this way.
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|Commander / EDH||Legal|
Latest Decks as Commander
Coalition Relic Discussion
2 days ago
Ok, here because of you Cyclonic Rift vs. Omniscience post. Now, first off, why no extra combat spells?
Now, on to suggestions. I'll try to break it down by category and keep things budget friendly.
Ramp: Run LOTS more. Pentad Prism is the only 2 drop mana rock that'll net +2 different colored mana in the same turn (albeit, once). Fellwar Stone , Worn Powerstone , Coalition Relic , and Basalt Monolith are worth running also. Crystal Vein is handy in a pinch as well.
Defense: Smoke is worth its weight in gold here and 100% deserves a spot.
Feel free to check out my list for ideas (especially for extra combats). Upvotes on any of my decks are appreciated. Narset, American Beauty
1 week ago
2 weeks ago
Component Pouch: A worse Coalition Relic meant to annoy me, especially since I never liked D&D usage of low-cost components.
Midnight Pathlighter: "one or more", my old nemesis. Still, nonlegendary evasion is pretty good even in a format largely defined by the presence of legendary creatures, so you can probably get in a hit on more than one person.
wand of Orcus: "that many"? Ooof. Death Baron on a stick isn't bad either.
Rod of Absorption: Pretty neat, as it picks up both your stuff and other people's. Too reliable to be red I guess.
Phantom Steed: ... this feels very red? Guessing it's mostly so Minn can get more support.
Minn: Oh my, power? And it's any permanent? Also, lol, Rhystic Study synergy, no effort needed. (But you should probably still get a Brainstorm or something, those tokens seem pretty wild.) Easily my favorite card.
Thorough Investigation: here we go, the vaunted white advantage attempt, and it's not that bad, but Hand of Vecna is better imo, immediately giving draw, and white doesn't have that much Clue support on its to fuel the second ability.
Revivify: This feels like an annoying hoop to jump trough when you could just cast Eerie Interlude ? Not the board wipe resilience the format needs IMO
Radiant Solar: I like that pseudo-cycling ability, not sure about the cost tho.
Immovable Rod: Loses all abilities, and any permanent? And it triggers when you do untap? Not a bad source of repeatable pseudo-removal.
Nihiloor: Stealing commander gooo. Copying him is one way to get extra ETB triggers, but it's kinda annoying since you have to keep track of which Nihiloor has stolen which creature.
Wulfgar: Nooooooooo!!!!!! you can't just put Suns_Champion's Attackharmonicon Aurelia on a non-boros commander nooooooooooo. Anyway, jokes aside this is nice, I can't immediately grasp all the value TBH.
Klauth's Will: Feels kinda weird in a set with nonflying Dragons?
Dragonborn Champion: a source, not just combat damage from creatures. Might be kinda winmore when you're hitting people for that ammount tho.
Bag of Tricks: Ugh, this is way too swingy for my tastes.
Vengeful Ancestor: Yessss, hello Marisi, Breaker of the Coil ! The flying is appreciated too. Just note that it's symmetrical.
Klauth, Unrivaled Ancient: finally caught on Aggravated Assault eh?
1 month ago
You might like these: Ominous Seas , Hermetic Study , Psionic Gift , Lotus Petal , Snap , Worn Powerstone , Empowered Autogenerator , Coalition Relic , Firemind Vessel , Gilded Lotus , Frontier Siege , Insidious Dreams , Turbulent Dreams , Dawnstrider , Zombie Infestation , Decisive Denial
2 months ago
Really nice deck! The mana base does indeed look pretty nice, lots of great lands. I recommend 5 color lands if you can afford them, Mana Confluence , Reflecting Pool , Unclaimed Territory , Exotic Orchard (depending on group meta), and City of Brass are good untap lands that can replace Rupture Spire s or shocklands.
You have a lot of high cmc creatures, so consider replacing some of them with mana ramp, card draw, and other generally good stuff. Consider taking on a gimmick or extra theme, even if it is just abusing the "Whenever a Dragon Creature you control attacks..." trigger. This will help you get a lot of value out of your deck.
Let me know if you want suggestions or help!
2 months ago
You might like these: Axgard Armory , Arcbond , Mistveil Plains , Burning Earth , Angel's Trumpet , Palace Jailer , Berserkers' Onslaught , True Conviction , Knollspine Dragon , Worn Powerstone , Coalition Relic , AEther Flash , Repercussion , Lightmine Field , Powerstone Minefield , Pyrostatic Pillar
2 months ago
I haven’t had a chance to run Monologue Tax yet. I assume it’s gonna pull it’s weight though. If it does really well then maybe i can cut a 2 cmc rock, but after switching out Commander's Sphere and Coalition Relic for Coldsteel Heart and Star Compass i think my average cmc is still ~2.7. Not low enough to be comfortable with less ramp, I don’t think.
3 months ago
There aren't any 2 mana rocks in Pioneer that are worth running in a Jeskai deck. I'd really avoid ramping in general, honestly, especially in a spellcaster type deck, because you can easily run a ton of 1 and 2 mana spells.
I'm not sure why you'd run Teach by Example, but I'm not sure it's bad enough to say not to run it. It's a fine card, but you should have a good number of specific cards you want to copy. Fun card though.