|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||Rare|
|Duel Decks: Phyrexia vs. The Coalition (DDE)||Rare|
|Future Sight (FUT)||Rare|
Combos Browse all
: Add one mana of any color to your mana pool.
: Put a charge counter on Coalition Relic.
At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.
|Have (3)||, Bluboltar , metalmagic|
|Want (7)||ATTILAtheHUNGRY , SteelMan , Ozedunm , doom3lee , GabenLagann , zilikken , MurderousMeatloaf|
Coalition Relic Discussion
3 days ago
I'll try to keep things budget friendly. First, get rid of all 7 of your mana rocks that cost but only add 1 mana. Generator Servant , Basalt Monolith , Worn Powerstone , Coalition Relic , Crystal Vein , and Lotus Petal if it's in budget.
2 weeks ago
Cool deck! You might like these: Idol of Oblivion , Neheb, the Eternal , Slumbering Dragon , Universal Automaton , Fire-Belly Changeling , Cloudstone Curio , Cauldron of Souls , Colfenor's Urn , Worn Powerstone (gets your general out T4), Coalition Relic , Generator Servant , Captain Lannery Storm , Seething Song , Irencrag Feat , Mana Geyser
2 weeks ago
BMHKain but it's so much easier to add cards haha. These are the cards I would cut:
- Auriok Champion - is somewhat restrictive in 5 colors, and the card isn't very impactful.
- Zhur-Taa Druid - Does not produce colors that you wouldn't already have, and the damage is negligible in most scenarios.
- Thalia's Lieutenant - Requires a more token-based strategy to be impactful.
- Knight of the Reliquary - Situational mana fixing that doesn't ramp in your build.
- Burning-Tree Emissary - Not great at mana fixing, only seems good if you've already assembled a nice recursion engine at which point you probably don't need this.
- Champion of the Parish - Kinda vanilla.
- Crucible of Worlds - Doesn't seem that impactful. Dragon's Hoard or Coalition Relic would be better in my opinion.
- Odric, Master Tactician - Needs at least 4 dudes on board to work, and seems to be most useful when you're already winning.
- Metallic Mimic - Not very impactful here.
- Kambal, Consul of Allocation - Not very impactful here.
- Emergence Zone - You already have a couple other things that do this better.
- Anafenza, the Foremost - Unless your playgroup always has a graveyard deck at the table, I would take this out. Anafenza can hose you if somebody copies or steals it.
- Lavinia, Azorius Renegade - To me this kinda just reads "nobody can cast Pacts", which isn't that great an effect.
- Fatespinner - This card is more a minor annoyance than a threat.
- Angel of Glory's Rise - Great effect, but exiles your general. Patriarch's Bidding might be better.
4 weeks ago
Thank you for support my petition for this brew! Now I can share some ideas I had for my Atraxa deck and maybe can help you.
Contagion Engine could be a nice answer against mini hordes and also indestructible creature using the double proliferate ability killing them slowly and pumping up your permanents.
And for the SuperFriends team I will suggest Liliana, Dreadhorde General , Ajani Unyielding and Dovin Baan . First, Liliana allows us to create chump blockers and draw cards when they die or another creature of our own. This also is good using her -4 while we have on the board Academy Rector and Arena Rector and needless to say about her -9; Just brutal. Then Ajani can help us find more Suprefriends with his +2, exile some annoying creatures with his -3 and pumping up our board with his -9. And Finally, Dovin can silence creatures, draw cards for us and his ulti is just obscene as hell.
1 month ago
TypicalTimmy: I'd still recommend Coalition Relic , because it lets you "save" one leftover mana into the next turn if you don't end up using it. Or, put another way, it gets out your commander turn 4 without any other ramp ;) T3 Coalition, store mana, T4 land, use stored mana and Coalition's "normal" mode to cast your commander.
Glad my suggestions helped though! :)
1 month ago
You are correct in that Coalition Relic is better than Manalith - in the right deck. I have no methods of proliferate or tap-dance. As a result, I can not pile charge counters onto the Relic. Effectively, all I will ever get out of it at one time is a single mana of the color of my choice. This is the same value I get out of Manalith , for the exact same CMC. It's not that Relic is bad - it's that my deck is not designed to optimize it.
Heart of Ramos is an amazingly beautiful card. I run the Relics in a lot of decks. I actually run Eye of Ramos and Skull of Ramos in my Silumgar, the Drifting Death deck for that very reason. The reason I did not include it within this deck is simply because I don't have need for a lot of stones. The ones I do have seem fine enough. Sure, I could get 1x additional , but I don't think in this particular deck is worth the slot for the card for a one-time use. In other words, to me the value of +1 in addition to the normally produced is less valuable than a card that remains on the field.
I honestly overlooked Thran Dynamo . Totally forgot it. I think I should replace Gilded Lotus . The triple colorless is easy to overcome since I'm only using one color, and it works perfect for mana dedicated toward stones. It might not speed up my deck by a whole lot, but it will see some slight improvement. Also, it gives me another card to free-cast off of Sunbird's Invocation when I cast my limited number of 4-drop spells, such as Crucible of Fire and Thunderbreak Regent .
Ruination and Winter Orb are great locks on the game. I could very easily slip them into the deck. The reason I don't want to is merely because I'm not that kind of player. It's not a bad suggestion; It's that I don't feel comfortable sitting down with a group of people and basically telling them they can't play Magic. If I wanted to do that, I'd play mono-blue ;)
The reason I literally run zero Instant and / or Sorcery spells is because I needed to make room for all my Dragons! Haha, joking aside the reason I didn't go with these in this deck is because I specifically sought out Dragons and Enchantments that have Instant / Sorcery-like impacts on the game. The main theme of the deck is a Dragon deck, but I'd say the archetype is strictly burn with the massive amount of non-combat damage I can very easily and steadily spread around. Effectively, my Dragons act with secondary functions, which allows me to double my resource value while honing in on synergy.
I honestly have not considered Sneak Attack , Bacon God, or even Etali, Primal Storm . All three of these would be great additions. I'll have to see what I can safely cut. I already have cheating aspects with Sunbird's Invocation , so adding another one or two would really help tie that into the synergy as well, rather than having it as a one-off gimmick.
Thanks for your suggestions! I'll get looking at what I can slot in and where :D
This deck to sort of be my love-child. It's everything I love in Magic:
- Big-ass stupid plays
- Ramp / Reduction
- Massive amounts of damage
- Archenemy style gameplay
- Giant boardstates
- And did I mention MOTHER F***ING DRAGONS?!
I'll admit, I fully intend on buying this deck and even pimping it out over time. So the suggestions really do help :D thanks!
1 month ago
Also, no instants or sorceries? You really went all-in on the theme haha. Still, I'd test out Ruination and Winter Orb here, to lock things down once you drop some powerful dragons and prevent board wipes.
Have you considered Sneak Attack and the Bacon God? Both let you cheat in some powerful dragons ahead of curve ;)
1 month ago
Cards to Add: Ensnaring Bridge Bottled Cloister Grand Abolisher Stony Silence Static Orb Hokori, Dust Drinker Torpor Orb Coalition Relic Scroll Rack Mind's Eye Crackdown Austere Command Terminus Worn Powerstone
Coalition Relic occurrence in decks from the last year
Commander / EDH:
All decks: 0.05%