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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Hollow Trees
Land
Hollow Trees enters the battlefield tapped.
You may choose not to untap Hollow Trees during your untap step.
At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.
Tap, Remove any number of storage counters from Hollow Trees: Add (Green) to your mana pool for each storage counter removed this way.
Max_Hammer on Instant Lottery
2 years ago
I have some land suggestions for you! Not all of them are great, but some of them could be pretty snazzy.
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Vivid Grove, Vivid Meadow, Vivid Marsh and Vivid Creek are all any color lands that just need you to proliferate every once in a while.
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Peat Bog, Hickory Woodlot, Saprazzan Skerry, Remote Farm, and Throne of Makindi are all two-for-one mana sources, so long as you proliferate.
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Saltcrusted Steppe, Dreadship Reef, and Calciform Pools are all dual color storage lands and could all be big pay offs late game.
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Novijen, Heart of Progress, Hall of Oracles, Oran-Rief, the Vastwood, Animal Sanctuary, Tyrite Sanctum, Nesting Grounds, Llanowar Reborn, Gavony Township, and Karn's Bastion are all just cards that relate to tokens on your creatures.
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Hostile Hostel Flip lets you get a big, mean creature in exchange for sacrifices one small dude.
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Crawling Barrens can get activated once, forgotten until someone doesn't have blockers, then swing with an absolute tank.
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Fountain of Cho, Icatian Store, Subterranean Hangar, Bottomless Vault, Rushwood Grove, Hollow Trees, Saprazzan Cove, and Sand Silos are the same as the above, but inarguably worse. Idunno, could be even snazzy late-game, but like, ehhh, nah, probably not.
Forr3st on Infect + Wither
6 years ago
changes done are:
Commander Hapatra, Vizier of Poisons > Varolz, the Scar-Striped
Black Sun's Zenith > Asceticism
Profane Command > Bow of Nylea
Overwhelming Stampede > Hardened Scales
Blanket of Night > Thawing Glaciers
Ammit Eternal > Phyrexian Hydra
Tendrils of Corruption > Hollow Trees
Diabolic Edict > Whispersilk Cloak
Vulturous Zombie > Sisters of Stone Death
Become Immense > Pistus Strike
Melira, Sylvok Outcast > Spinebiter If an opponent gets control of her, the game ist lost!
Exsanguinate > Primeval Bounty
Carnifex Demon > Corpsejack Menace
Cabal Coffers > Rogue's Passage
DaringApprentice on MTG list of EDH Ramp Cards | last update: 30-05-22
6 years ago
Some that I didn't see in the list but I run include Bear Umbra, Chief Engineer, City of Shadows, Dowsing Dagger Flip, Etherium Sculptor, Foundry Inspector, Gemhide Sliver, Growing Rites of Itlimoc Flip, Gyre Sage, Herald's Horn, Hickory Woodlot, Hollow Trees, Kiora, Master of the Depths, Krark-Clan Ironworks, Legion's Landing Flip, Mage-Ring Network, Manaweft Sliver, Myriad Landscape, Nature's Will, Nissa, Vital Force, Nissa, Worldwaker, Patron of the Orochi, Rushwood Grove, Sand Silos, Saprazzan Cove, Saprazzan Skerry, Sword of Feast and Famine, Teferi, Temporal Archmage, Training Grounds, and Urza's Incubator.
Kamerot on Summon an EVEN LARGER MAN
6 years ago
Hey, so i finally found some time to look this up. It looks really good, especially for the budget, outside of the suggestions I already made. Grab a Lurking Predators it's a fantastic card, and it fits your theme of cheating creatures out. Genesis Hydra is another great card that fits the bill as well. I would consider Champion of Lambholt, this creature would get insanely big in your deck and would make all your creatures unlockable at the same time. If you can find the budget for it, pick up Nykthos, Shrine to Nyx, it's a staple in mono colored decks and would help your mana generation immensely, especially if you throw in Nacatl War-Pride. Lastly I would drop the less than stellar nonbasic you're running like Tranquil Thicket, Jungle Basin, Fertile Thicket, Hollow Trees, Llanowar Reborn, and Sapseep Forest and replace them with land grab spells like Cultivate, Nature's Lore, and Skyshroud Claim. I'd throw in Karametra's Acolyte as well, she's a beast for mana generation. Overall though it's a great start. Keep up the good work!
MagicalHacker on Lands That Tap for More
7 years ago
Hollow Trees and Rushwood Grove are green storage lands.
Lotus Vale is the only unmentioned card left.
isaaccclark on
7 years ago
Why not run synergistic lands like:
The Vivid lands: Vivid Grove, Vivid Creek, Vivid Marsh and Vivid Meadow;
The Fallen Empires Storage Lands: Bottomless Vault, Hollow Trees, Sand Silos, and Icatian Store;
The Time Spiral Storage lands: Saltcrusted Steppe, Calciform Pools, and Dreadship Reef;
Five Color lands: Gemstone Mine, Tendo Ice Bridge, and Mirrodin's Core;
And then there's Llanowar Reborn
isaaccclark on
7 years ago
Why not run synergistic lands like:
The Vivid lands: Vivid Grove, Vivid Creek, Vivid Marsh and Vivid Meadow;
The Fallen Empires Storage Lands: Bottomless Vault, Hollow Trees, Sand Silos, and Icatian Store;
The Time Spiral Storage lands: Saltcrusted Steppe, Calciform Pools, and Dreadship Reef;
Five Color lands: Gemstone Mine, Tendo Ice Bridge, and Mirrodin's Core;
And then there's Llanowar Reborn
isaaccclark on
7 years ago
Why not run synergistic lands like:
The Vivid lands: Vivid Grove, Vivid Creek, Vivid Marsh and Vivid Meadow;
The Fallen Empires Storage Lands: Bottomless Vault, Hollow Trees, Sand Silos, and Icatian Store;
The Time Spiral Storage lands: Saltcrusted Steppe, Calciform Pools, and Dreadship Reef;
Five Color lands: Gemstone Mine, Tendo Ice Bridge, and Mirrodin's Core;
And then there's Llanowar Reborn