As Foretold

Enchantment

At the beginning of your upkeep, put a time counter on As Fortold.

Once each turn, you may pay rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Fortold.

Mithrandir.mvm on Wizzardrix (Kwain, Itinerant Meddler)

3 weeks ago

I love this deck! I've been toying with some cards, but I'm hesitant on some of them:

Omniscience: I tried to use it as a pseudo Smothering Tithe, but it doesn't work with X spells, and it's super expensive... Same happened with As Foretold

Mana Maze really slowed the table. But so did it with my deck! At the end I found it a bit fatigue-inducing, so I'm not sure...

Overburden and Mana Breach are interesting, specially at the early game. We barely have creatures, and don't play too many spells, so I think it can help.

The new Smuggler's Share should work pretty well here!

Enchanted Evening + destroy enchantments is mean. Also Aura Thief, which I love. I've tried a small package for this synergy, but have not played it yet, and I feel it's veeery niche. Getting a draw with Archon of Sun's Grace could be fun, I guess? Enchanted Evening has something that attracts me every time, though. Any other ideas to use it in this deck?

Meekstone was pretty effective.

Drumbellower is cheap mana-wise and allows us to overgift with Kwain. It feels like it needs more tap creatures, though, and I'm not sure it is worth it. But 3+ cards per round... Teferi, Who Slows the Sunset has another untap + lifegain. It should attract some gazes, though; is he worth it?

Words of Worship: with that much drawing, paying x to gain 5x life instead of drawing x could be interesting.

Wizard Class: hey! We don't have that many creatures, buuut this could become pretty stupid. Kwain Voltron anyone?

Ominous Seas has been cute: instant speed 8/8, you say?

Lay Claim it's another enchantment I like, and goes well with Open the Vaults.

I'm thinking of the New Capenna cards, let's see if some of them can work here too. Let's keep this deck brewing!

DarthSeatb3lt on List of EDH Ramp Cards

1 month ago

You may want to consider adding As Foretold

duchessCretina on Bazaar Enchantments Reanimator

1 month ago

It seems you are clearly going for a competitive deck in here, so why not some Force of Wills?

also Faithful Mending seems nice. Gifts Ungiven could tutor specific cards for the graveyard and, along with Noxious Revival could make it so you find combo pieces on the opponent's end step.

Magus of the Bazaar is Bazaar themed and has a cool ability. (although i'm not a fan of 'bazaar' effects outside of dredge, but it seems to bear some significance to you).

Sandwurm Convergence is nice. if you tutor Form of the Dragon (maybe with gifts), you can lock the opponent out of combat.

and As Foretold would let you cast Resurgent Belief for free. Same as with Sram's Expertise and Baral's Expertise (but this one is high on the curve).

I think maybe you could have Prismatic Vista to tutor for Snow-Covered Plains for On Thin Ice

and a Karakas wouldn't hurt.

with some tutors you could even play around with Ghostly Prison and Blood Moon if you wanted to...

I really like the deck idea and it's nice to see people innovating in Legacy :)

DawnsRayofLight on Atraxa Superfriends

4 months ago

As a fellow Atraxa player, I can offer some suggestions if it helps!

38 Lands may be a bit much, you don't want to get flooded. Generally, I am happy when I hit 7 lands on field. and 34 has been enough to make that happen more or less consistently I will attach my list to the bottom, that land base has been extremely consistent in casting a T3-4 Atraxa.

Some suggested adds:

Luminarch Ascension: funny with Atraxa and a good token generator

As Foretold: cast free spells

Contagion Engine: speeds up walkers

Toxrill, the Corrosive: another wipe

Sword of Truth and Justice for Atraxa beatdown

Walkers I like, I do not always run them for their ultimate but their control value:

Kaya the Inexorable: helps with keeping Atraxa recurring and a good removal outlet

Kaya, Ghost Assassin: I was surprised out how good she is in my testing, super annoying to play against

Tezzeret, Artifice Master: His ultimate is super fun and he makes tokens and draws

Elspeth, Sun's Champion: tons of tokens and a board wipe.

Liliana Vess: search

List: Atraxa's Best Friends (why can't she be BUWR?)

wallisface on Flyers

5 months ago

Some thoughts:

  • Celestial Colonnade is only really played in hard-control decks that generally lack any other practical ways to win. In general, i'd say ditch all of your taplands and just ru basics. You'll find that a land coming in tapped will trip up your tempo faaar too often, and with your current card selection I don't see you having many issues at all just running basics anyway. If you are wanting a better manabase on a sudo-budget, I'd suggest getting cards like Glacial Fortress, Adarkar Wastes, and Seachrome Coast. You want to avoid lands that enter tapped at all costs.

  • Warden of Evos Isle and Watcher of the Spheres don't look like they'll do too much as they won't be able to reduce the cost of a lot of your team (i.e. Skycat Sovereign, Healer's Hawk, Watcher of the Spheres, realistically Sephara, Sky's Blade). I'd think it would make sense to reduce the number of these you're playing (personally i'd ditch Warden of Evos Isle entirely)

  • a playset of Squadron Hawk should be useful here.

  • As Foretold does almost nothing for you here, I'd suggest ditching it. Griffin Aerie should probably also be ditched, because there are just too few ways to get value from it in your current list.

  • Creature based lists like these oftentimes can't make good use of countermagic, like Absorb and Counterspell, because they're using their mana on their turn to play creatures. I thing you would be better off playing proactive-spells instead of reactive ones. Stuff like Path to Exile is going to get you a LOT more value, because it lets you keep playing aggressively on your turns, without having to slow down so much for countering stuff.

  • Modern decks should always aim towards 60 cards. While running 64 might not seem like much more, it will make your hands & draws weaker overall, and create less consistency. I would suggest strongly to aim to get down to 60 cards (there are a lot of suggestions of stuff to remove above so should be an easy job)

Hi_diddly_ho_neighbor on Modern Horizons 2 Spoilers

1 year ago

Dermotaxi: The unexpected Phage the Untouchable tech

The fact that I can make infinite squirrels without Earthcraft just tickles me. Scurry Oak is going straight into my squirrel deck.

White got some nice new toys in Esper Sentinel and Solitude (actually a good card in the cycle which is rare)

Ragavan is pretty neat, not sure if it will replace Grenzo or Breeches at the helm of those style of decks, but I like the card

Piru is another awesome callback to deep MTG lore.

Lonis is fantastic. I love it when they print commanders for narrow archetypes

Not sure what all the hub-bub about Gaea's Will and Yavimaya, Cradle of Growth is about. The cards are strong but not too strong, and they fit perfectly within Green's color identity. Seem well designed to me. I could see Gaea's Presence being a bit gross in modern As Foretold or Living End decks, but that's about it It'd actually be nice to see a full cycle of Urborg and Yavimaya printed someday.

Nice to see some good $$ reprints in Greed , Mirari's Wake , Enchantress's Presence , Zuran Orb , and Sterling Grove . None of these will impact Modern, but it's great for commander. Other than the clear cash grab choice to print Cabal Coffers at mythic, the reprints have been on point this set so far.

ness64 on Mairsil

1 year ago

Dude you should add As Foretold

Sultai_Sir on What are Fun Non-Legendary Cards …

1 year ago

I've always been enamored with secret commander decks. Whether it's Riku of Two Reflections Brudiclad, Telchor Engineer or Sisay, Weatherlight Captain Winota, I've always loved to give a card more colors then it has. But as of late, I've been wanting to build around some other cards and these are the ones that've caught my eye. For reference, I'm planning on using Esika, God of the Tree  Flipas my General.

Paradox Haze : Hoo boy, this synergizes with everything. The Force Cycle , As Foretold , The Bringer Cycle , hell, you can use Starfield of Nyx to make Paradox Haze a creature and go ham with Progenitor Mimic or Followed Footsteps .

Divine Visitation : This is one of the more broken ones you could do. Any creature tokens you create become Serra Angels . Tendershoot Dryad ? That's one Serra Angel per turn. Darien, King of Kjeldor ? That's potentially 30 Serra Angels per game. The list goes on.

So what about you? What do you want to build around?

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