Creature — Goblin Shaman
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Gain , or .
|Have (5)||Stryfe_ , , PTsmitty , CrimsonKing , CompleteWaste|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Ignoble Hierarch Discussion
1 day ago
Thanks for the kind remarks TheBubbaEA!
I go between 23/24 lands depending on how fast the meta is. In a slower meta I like 3 Ravines. In a fast meta I go down to 2. 24 lands also minimize the pain from Bob, who also gets trimmed in fast metas.
Ignoble Hierarch is good in a Lurrus build. It cuts into the discard slots, which I prefer to have be my T1 spell. T2 Liliana is broken though so it comes down to preference.
Dauthi Voidwalker would be a meta call. The not being able to block gives me second thoughts on Mainboarding it. It also worsens Goyf early game. You could probably run it in place of Goyf though but is it still Jund if you do so???
Having a 4 drop that isn’t BBE is a hard call. Arlinn is good but I think I’d rather have another Grist.
I have definitely won games with double Bob in play. Lol. I have also lost games because of him. But that’s the price we play for running the GOAT.
I’m curious what Crimson Vow will bring to the table.
2 days ago
Love the list! Some questions for your thoughts and experiences:
24 lands feels like a lot with W&6 being able to bring them back. Do you feel like this number of lands is required even with a way to replay lands?
I read through your notable new releases and wanted to ask what you thought of Graveyard Trespasser Flip and Arlinn, the Pack's Hope Flip. Arlinn is reminiscent of huntmaster and Trespasser has GY hate + 2-for-1's spot removal.
How often do you, if ever, play 2 Dark Confidant in a game? Currently running 1 (especially since I don't have any foil W&6), but I want to run more but I don't know if I can justify getting more than 1 in a game. Like if my life total can even handle it without inherent life gain.
Thanks for your dedication to the list and the page is wonderful :)
1 week ago
I run a cat deck myself (+1 simply for the tribe itself). Looks like you're going down more of a midrange strategy. I think that Unclaimed Territory is a good budget option for your mana base and fits your tribal theme. On top of that, have you considered running any mana dorks like Birds of Paradise, Ignoble Hierarch, and Noble Hierarch?
They will allow you to drop your 4-5 drop cats sooner rather than later which can turn the tides of any match up. I also personally think King of the Pride should be maxed out and Feline Sovereign should be at 2.
Great deck!!!! :)
3 weeks ago
Hey, well done on a budget, nice foil Goldspan and SL Dreadbore :)
Consider more ramp with Korvold? More one and two drop ramp sources:
Korvold is powerful as Commander when playing lots of ramp since it helps to cast him faster and then that ramp can fuel his sacrifice. This makes playing lots of redundant ramp actually a strength.
Animation Module + Ashnod's Altar + Korvold is a combo to draw as many cards as you want, make Korvold huge, make as much colorless mana as you want. Without the combo Module is a nice repeatable source of tokens for sac fodder because of Korvold.
Add Pitiless Plunderer to create tons of treasures. Plunderer and a different sac outlet such as Viscera Seer or Goblin Bombardment could replace Ashnod's Altar since it only costs 1 mana (1 treasure) to make a Servo with Module. Bombardment is an excellent low CMC budget sac outlet.
Ramunap Excavator lets you abuse lands as the permanent to sac with Korvold. Caustic Caterpillar and Seal of Primordium are upgrades for artifact/enchantment removal spells because they can sac themselves as well as be saced at instant speed. Plaguecrafter is a nice creature removal effect in multiplayer Commander who sacs himself.
Prossh, Skyraider of Kher as the high end has synergy with Korvold. It's a sac outlet and it makes Kobold tokens to sac. Farseek is an upgrade for Rampant Growth because you have Overgrown Tomb and Stomping Ground. Harrow is an upgrade for Cultivate because you sac a land to cast it.
If interested I offer more advice including suggestions of cuts to consider. Good luck with your deck.
1 month ago
Hey, nice version of Ur-Dragon, but this is not aggro, it's midrange. That's fine because you don't really want aggro in multiplayer Commander since it doesn't do enough when you have three or more opponents who each start with 40 life.
Four mana even with Ur-Dragon cost reduction for Dragons is the average amount of mana you'll spend to cast your first spell which is high. You also really want a ramp mana source in your opening hand and 10 ramp sources is not enough to consistently have one. You have lots of powerful tutors here as well as Tiamat which means you could reduce the Dragons to the best ones and cut the subpar ones which will speed up gameplay. Old Gnawbone + Hellkite Charger is a Dragon win condition combo for infinite attacks.
The better Dragons:
- Old Gnawbone
- Hellkite Charger
- Hellkite Tyrant
- Hellkite Courser
- Utvara Hellkite
- Terror of the Peaks
- Klauth, Unrivaled Ancient
- Dragonlord Ojutai
- Iymrith, Desert Doom
- Goldspan Dragon
- Karrthus, Tyrant of Jund
- Morophon, the Boundless
- Scalelord Reckoner
In the place of other Dragons because of the high budget consider adding more lower CMC support cards?
- Esper Sentinel
- Selvala, Heart of the Wilds
- Birds of Paradise
- Mystic Remora
- Rhystic Study
- Ignoble Hierarch
- Faeburrow Elder
- Dryad of the Ilysian Grove
- Defense of the Heart
- Fellwar Stone
Good luck with your deck.
1 month ago
Could Ignoble Hierarch maybe slot in here as noble's 5-8? And I agree that Ferrous should probably be cut, I don't think he's doing enough here.
Path isn't that good right now so I'd probably replace it with Prismatic Ending.
1 month ago
Retro foil etched Force of Negation
Retro foil Ice-Fang Coatl
Retro foil etched Ice-Fang Coatl
Showcase Ignoble Hierarch (I want to hold on to my foil sketch one)
Foil borderless Sanctum Weaver