Warden of Evos Isle

Warden of Evos Isle

Creature — Bird Wizard

Flying

Creature spells with flying you cast cost less to cast.

Latest Decks as Commander

Warden of Evos Isle Discussion

Necrosis24 on Bup's Akroma/Sakashima

1 month ago

TheBubbaEA It really depends on your playgroup's meta when considering certain strategies. If your group has a lot of board wipes 3.45 will be too slow and hard to rebuild a board state if you are hard casting all your creatures. For me personally I like explosive turns so I find ways to generate a lot of tokens or cheat out a bunch of creatures near the end game (in my playgroup turn 10+). For example using effects like Omniscience , Rise of the Dark Realms .

If you do choose to go more aggro angels may not be the best option due to their avg high cmc. But if you do stick with angels a couple other cards worth considering would be:

  1. Herald of War
  2. Herald's Horn
  3. Oketra's Monument
  4. Warden of Evos Isle
  5. The Book of Exalted Deeds
  6. Thraben Watcher
  7. Righteous Valkyrie
  8. Valkyrie Harbinger
  9. (There are other cards with similar effect)
  10. Bishop of Wings
  11. Speaker of the Heavens
  12. Geist of Saint Traft

Some other cards I like, although may not be quite right for this deck:

  1. Basri Ket (For that -2) similar to Launch the Fleet
  2. Basri's Lieutenant
  3. Luminous Broodmoth
  4. Brought Back
  5. Storm Herd (Very high cmc but high reward when paired with Odric, Lunarch Marshal + Akroma, Vision of Ixidor )
  6. Well of Lost Dreams

Some white staples(some are quite expensive):

  1. Smothering Tithe
  2. Mangara, the Diplomat
  3. Esper Sentinel
  4. Land Tax
  5. Felidar Retreat
  6. Keeper of the Accord
  7. Archaeomancer's Map
  8. Verge Rangers

Sorry only white cards come to mind as I myself was building a mono white angels deck.

Talismancer on Skies

2 months ago

While this deck has long been the better version of my Birds deck, that doesn't mean it couldn't be improved, and with play a few things have stuck out to me 1) Never having the right coloured mana. I own so many decks that upgrading them all with better mana bases is impossible, but I have finally conceded that this is one of my favourites and therefore should have something better than Tranquil Cove for dual mana. Note, still limited by a mix of what I had, what I could source, and what I could afford for the about £30 I was prepared to spend on these modifications.

-4 Tranquil Cove

-2 Island

-2 Plains

+4 Hengegate Pathway  Flip

+3 Glacial Fortress

+1 Hallowed Fountain

While I was buying cards, I decided to look into what did and didn't get played in this deck. Emeria Angel is a fantastic card, but it turns out that the 4 mana cost is too high, I'd rather be playing more smaller things. Also wanting to put it off until I could use the landfall made for poor play decisions, so it's being cut. In it's place needs to go removal. Sadly proxied for the time being.

-4 Emeria Angel

+4 Swords to Plowshares

The last two changes are cards I discovered while having a search. Warden of Evos Isle is the underrated MVP of this deck, I always misjudge how good it is. However being in White as well as Blue, it turns out that there's a cheaper Bird that does the same effect, with a little extra upside.

-4 Warden of Evos Isle

+4 Watcher of the Spheres

Last on the changes list are my blue enchantments. Favorable Winds and Gravitational Shift are both perfectly good cards, but the former is always a tad underwhelming for not having a body, and the latter is actually too much mana. so they're getting swapped for Empyrean Eagle which has a body and gives the boost too, at an acceptable 3 mana.

=3 Favorable Winds

-1 Gravitational Shift

+4 Empyrean Eagle

filiusromanus357 on Party in the USA

3 months ago

Only 6 of your 32 creatures have flying, excluding Warden of Evos Isle . I'd say maybe find some more fliers to make it worth it, or swap the warden with another wizard. Some alternatives could be Archaeomancer , Nimble Obstructionist , or Sower of Temptation .

Malsorn on God of the Skies (Flying Tribal)

3 months ago

Warden of Evos Isle and Murmuring Mystic would be a good includes over some of the lower power creatures like Snapping Drake or Aven Reedstalker, and Command Tower & Arcane Signet are never out of place in a commander deck. Earthquake / Magmaquake would both make for good wipes since they'll leave your flyers alone. Card draw on hit effects would be good, something like Bident of Thassa or Reconnaissance Mission wouldn't be bad here, each insect that hits while your commander is out would double itself. There are plenty of strictly-better Cancels, Counterspell comes to mind as a good upgrade there. Lastly some global haste enablers would let you swing out immediately with flyers made by large draw spells, something like Fervor or Tuktuk Rubblefort could snag kills pretty well!

TheVectornaut on

5 months ago

Unless you're playing with some funky homebrew rules, your commander does have to be a legendary creature. For bird tribal, Kangee, Aerie Keeper or Kangee, Sky Warden would be the most obvious choices. Also, Screaming Seahawk does not get around the singleton restriction in the same way something like Relentless Rats does. Even if it did, I still don't think it would be worth running over the much faster Squadron Hawk . More relevant inclusions might be Watcher of the Spheres , Warden of Evos Isle , Soulcatchers' Aerie , Migratory Route , Wingmate Roc , Aven Mimeomancer , Emeria Angel , Favorable Winds , Kangee's Lieutenant , Judge's Familiar , Steel-Plume Marshal , Battle Screech , Skycat Sovereign , Pride of the Clouds , Sephara, Sky's Blade , Jotun Owl Keeper , Windreader Sphinx , Aven Gagglemaster , Thunderclap Wyvern , Jubilant Skybonder , Rally of Wings , Eyes in the Skies , Alrund's Epiphany , Aerial Assault , Rise of Eagles , Door of Destinies , Herald's Horn , Dovescape , Gravitational Shift , Kindred Discovery , Call to the Kindred , Serra the Benevolent , or Seaside Haven .

Looks like my comment is now a little redundant here, but hope the seconded advice still helps. Good luck!

Skinken on

5 months ago

Birds is a surprisingly well supported tribe, and flying tribal has been getting a fair bit of support recently. So building birds in commander can be both fun and powerful because you can combine old and new cards.

A creature has to be a Legendary creature to be legal as your commander. The classic option for birds would be Kangee, Aerie Keeper . Some other options that are more "Flying tribal" than bird tribal could be Kangee, Sky Warden (a very budget-friendly option), Isperia the Inscrutable , Akim, the Soaring Wind , Derevi, Empyrial Tactician or Alela, Artful Provocateur .

Now you should decide whether you want cards that support having Birds specifically: Aven Brigadier , Celestial Gatekeeper , Crookclaw Elder , Seaside Haven , Soulcatchers' Aerie , Airborne Aid , Migratory Route , Animal Sanctuary etc. Or if you just want cheap flyers that may or may not be birds and just play flying tribal: Battle Screech , Favorable Winds , Gravitational Shift , Gust of Wind , Island Sanctuary , Kangee's Lieutenant , Lofty Denial , Pride of the Clouds , Rally of Wings , Sephara, Sky's Blade , Siani, Eye of the Storm , Skycat Sovereign , Soulcatcher , The Raven's Warning , Thunderclap Wyvern , Tide Skimmer , Warden of Evos Isle , Watcher of the Spheres , Waterkin Shaman , Windstorm Drake , Winged Words , Battle Screech .

Your list has a lot of pretty bad cards that don't support your strategy. I would cut Healing Salve , Resupply , Take Up Arms , Call to Mind , Survival Cache , Refurbish (has 4 targets in your deck and no matter what you get you pay more mana than you should), Siegecraft etc. Pure lifegain spells are bad unless you build around them, and this is supposed to be a bird/flying deck right? Cards that make tokens without flying are not great because your lords and synergy don't make them better. So even though Raise the Alarm is a solid magic card, you would prolly rather have like a Mistral Charger because you can build synergy around it.

Removal is always good. You can almost never have too much of it. However, if you are really cool, you can try to play removal and card draw that is flavorful and synergistic as well: Ravenform , Wing Shards , Aerial Assault , Swan Song , Winged Words , Gust of Wind , Lofty Denial . Also, sol ring is great but more ramp is usually a good idea in commander, and Azorius Keyrune is also a bird!

Good luck with the screechy dudes!

philosopher on Mono Blue Counter Fliers

6 months ago

Warden of Evos Isle also lets you play more flyers per turn.

philosopher on Flying Hate

6 months ago

Hey Breakaway,

Splashing blue gives you these: Watcher of the Spheres & Warden of Evos Isle , which speed up your taxing abilities.

Plus, adding Lofty Denial is the biggest nope card that blue has with a flyers deck.

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