Herald of War

Herald of War

Creature — Angel

Flying When Herald of War attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost 1 less for each +1/+1 counter on Herald of War.

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Set Rarity
Avacyn Restored (AVR) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Herald of War occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Herald of War Discussion

limitsoflogic on The Holy Choir (Aurelia Angel Tribal)

2 days ago

Like the deck. Got a couple of suggestions.

I notice the curve falls away at 3 cmc and then spikes at 7. Obviously this increases the risk that you could get left with two or three 7-drops in hand and less than 7 mana on the board, which in Boros can be fatal.

The other Boros problem is that you get your (usually over-costed) stuff down, it gets wiped or removed before you can get a really decisive swing in and you struggle to reconstitute your boardstate.

So in the interests of flattening the curve and giving yourself more redundancy against wipes etc I recommend something simple like Remember the Fallen. I know Aurelia has haste, but to help out her friends (and because it is a flavor win) you might look at Fervor, which will make Neheb and Herald of War considerably more effective.

Maybe also think about Marshal's Anthem for the late-game comeback when all seems lost (at this point Fervor gets very handy).

In terms of what to take out that is tougher. Personally for a start I would get rid of Elesh Norn, Grand Cenobite because as good as it is, it is just generic goodstuff that is a bit of an angel flavor fail, and it kind of overloads your high-cmc end.

Anyway good luck and may all your combats be doubled!

Lemky24 on Iroas Swings

1 week ago

Cards I would consider removing:

Mob Rule In my opinion it is either a Win More or a for sure counter at the table

Cathars' Crusade good card but a little to late to the game for the deck, maybe with more token generation.

Pariah's Shield Awesome card and it can save your butt, I think more offence is needed instead of defence though.

Intrepid Hero A hugely under rated card, it would be on the maybe list. I love it but you need more ramp and have an good amount of removal.

Herald of War by the time this comes out you should either be running hard and strong or recovering from a devastating blow. In either case I would not want to draw this.

Boros Reckoner really good card but you lose a lot of value since damage is prevented from Iroas, God of Victory

Archetype of Courage Un-needed, if all your creatures prevent damage and have menace then it makes first strike irrelevant.

Avacyn, Angel of Hope Very good card, but very costly, you could easily do this with Odric, Lunarch Marshal instead.

Here is a list of cards I would consider:

Mountain Add in one more land, I would be at minimum run 35 lands

Thran Dynamo I would strongly consider one more mana rock

Skyknight Vanguard A low cost flyer that adds bodies

Brimaz, King of Oreskos A very good card that can add a ton of guys to the field.

Gisela, Blade of Goldnight This card is a serious threat as soon as it hit the table, it does come with a high mana cost though.

Legion Warboss Good attacker that adds bodies

Krenko, Tin Street Kingpin Another guy who gets more guys on the field

Purphoros, God of the Forge Auto include for sure, turns every one of your 30 creatures into 2 damage and he gets out of control with tokens entering.

Combat Celebrant a wonderful card to pair with prevent damage and just think of having Aurelia, the Warleader

Leonin Warleader A solid attacker that adds lifelink guys

Chance for Glory A risky card but sometimes you just need that one more turn. You can also tutor it with Sunforger

Embercleave An 8/5 with Double Strike, Trample, Indestructible and Menace.... enough said

criscofieldsforever on Tiger- Angel human deck

1 month ago

My comments are constructive criticism not trying to tear you down. There are way too many lands here (38 is the max typically) and no true ramp. Mana rocks and mono white ramp spells such as Land Tax, Tithe (two expensive cards) or Gift of Estates. Mana Rocks like Sol Ring, Marble Diamond and Gilded Lotus will help. You definitely need Board Wipes with Avacyn it is one-sided, Wrath of God, Mass Calcify, Cleansing Nova and Rout to name a few, side note Descend upon the Sinful is mostly horrible in your deck cause it wipes your board even with Avacyn out. For you Humans and Angels a great card you are missing is Herald of War reducing the cost of both after it attacks. King saproling mentioned a few reducers as well. Heraldic Banner is a good rock/ pump spell.

Pheardemons on Card advantage.... in White?

1 month ago

Take out Archangel of Thune, Herald of War, Shattered Angel, both Gideons, Chalice of the Void, and Ashes of the Abhorrent for more lands. Switch Aegis of the Gods for Leyline of Sanctity. I'm not sure what else to take out for more lands, but you need to get up to at least 36 in my opinion.

Ranes on

7 months ago

Land Tax probably isn't necessary in this deck since its mono-colored. Its a good card to help fill out your mana if you have multiple colors, but since you are mono white you can take it out and avoid the $30 price tag.

Hall of Heliod's Generosity isn't that necessary either, since you aren't heavily enchantment based. And if you actually want to run Emeria, The Sky Ruin , you're gonna want to have as many plains as possible.

I would think you generally want a couple more ways to consistently gain life, since you have a lot of effects that grant you things when you gain life. Maybe consider changing the signature spell to Riot Control , since its keeps you alive, and gains you life and it will be there consistently whenever you have something that will give you something whenever you gain life.

I would definitely move Herald of War into your deck since its pretty good cost reduction on your huge angels, and is itself an angel.

Also, maybe hold off on Anointed Procession until you play the deck for a while, as it might just be a dead draw if you don't have a lot of token generation. This could honestly go either way, just something to think about.

Aargus222 on Lyra Dawnbringer EDH

7 months ago

Herald of War and Sephara, Sky's Blade are going in. Resplendent Angel seems decent but it costs $10 and looks like a creature version of Angelic Accord . Thnx for all the suggestions Joe_Ken_!

Joe_Ken_ on Lyra Dawnbringer EDH

7 months ago

Aargus222 any mana rock you can get in there are good for the deck especially since angels generally have high mana costs. Herald of War is an angel that will help with the costs, but can take awhile to get going. Resplendent Angel is also pretty good since it will help populate your board with more angels.

diamond_diesel on Thin Air

8 months ago

Replace: Gray Merchant of Asphodel for Kaalia, Zenith Seeker

Herald of War for Liliana's Contract (Card Draw!)

Shivan Dragon For Sephara, Sky's Blade (Cooler creature)

More card draw and mana ramp would do this deck really well. Make the tough choice to get rid of some of the expensive creatures. You can favor creatures and cards that change the board state the turn they come in rather than later.

Boros Battleshaper for Angel of Serenity (Targeted Removal)

Disciple of Bolas for Aurelia, Exemplar of Justice (Duh)

Assemble the Legion for True Conviction

I would also try to decrease the average converted mana cost. This deck feels slow and bulky. Add in the appropriate mana ramp. Some artifacts that cost 2 or less that give you mana. Like the Talisman of Hierarchy , Wayfarer's Bauble or Talisman of Conviction .

If you rebuild it: 10 Ramp Spells 5+ Removal (This includes creatures that remove, i.e. Angel of Serenity . 10+ Draw Spells 30ish leftover for the cool stuff.

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