|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
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Imprint - When Extraplanar Lens enters the battlefield, you may remove target land you control from the game. (The removed card is imprinted on this artifact.)
Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.
Extraplanar Lens Discussion
1 week ago
I bet the deck feels rough being a green player, I would recommend more non-green ramp. :)
Cards like Solemn Simulacrum and Burnished Hart will help with land ramp. Other artifact ramp I would recommend is Commander's Sphere , Mind Stone and Extraplanar Lens .
Also being mono red there is no harm in increasing the damage you dealt with
Valakut, the Molten Pinnacle
Overall looks like a great start. +1
2 weeks ago
saw your post on reddit.
might want to run Caged Sun too since you're creature heavy.
2 weeks ago
Since you have Extraplanar Lens you should consider switching all of your Islands to Snow-Covered Island s because you can name snow covered islands with the extraplanar lens and still get the intended benefit with your islands but more often than not your opponents won't be running snow covered lands so you'll get the mana doubling while your opponents often won't.
2 weeks ago
3 weeks ago
RECENT UPDATES: Pillar of Origins out Extraplanar Lens in (as well as snow lands), Reito Lantern sadly out cause i like this one but it was never as handy as I wanted it to be so Empowered Autogenerator is in adding to the ramp package. Ive also added Mirage Mirror and Grip of Chaos replacing Minion Reflector and somthing else i cant remember tho, Grip of Chaos i havnt played yet but its mainly there for fun till i find somthing better.
3 weeks ago
Hey NBAFreak2007, I am , i want give you some suggestions/Tipps for your Deck. Krenko was one of my first Commander that i build, over Years. And sorry, my english is not fluent. But i think you understand me :). I dont take care about Budget on this Comment also i dont know about your "Meta"/Friends-Decks" and our Budget. Care about this Suggestion only when you want upgrade your Deck step by step as inspriation for going more competetive than casual.
First, Dead Cards (for Me) in your Build: - Rogue's Passage (for what ? ofc maybe can help punishing an Opponent, but it dont will support your Strategy) - Detection Tower ( Maybe good about Commanders like Narset, Enlighted T... or Creatures like Shalai, to make a little Timewindow for killing her or your Opponents ..., mainly you want bring all Damage to your Opponents Faces! - Lands that enters tapped are bad unless its Valakut or Path of Ancestry.
Personaly Note for you: I dont like Cards like: Krenko's Command, Hordeling Outburst, Goblin War Party, Dragon Fodder and Empty the Warrens (I play them in my first Build but i replace that Cards to get more Value for Combos. Goblins come anyway) and .. It's better to play fewer Goblins than everyone else, mainly Utilitys makes the Deck great and Tokens that come from Krenko´s Tap.
Rest of this Build looking good for your Strategy.
At Last, my Suggestions: Kiki-Jiki, Mirror Breaker + Zealous Conscripts (Infinite Token Combo) Little Purphoros, God of the Forge , if you want. Goblin Sharpshooter + Basilisk Collar is a strong Removal/Lifegain Combo against Opponents. Combat Celebrant is another cheap Option to untap Krenko. Sensei's Divining Top Topdeck Control is so much important for this Deck, you want explode turn by turn - with this you control this. Extraplanar Lens + just Snow-Covered Mountain Ramp as Fuck but just for you. Mana Echoes The real Ramp-Stuff
After seeing your Build i want take 1/2 Cards to my Maybeboard Slots an test them in my Groups.
If you want take a Look at my Krenko Build: [Commander/CEDH] KRENKO, Boss Mob
3 weeks ago
Wow I wish I had some of these cards! Metalworker is completely insane. That said if you're looking for a way to squeeze in any of your maybeboard lands you could remove Temple of the False God . most of your mana comes from artifacts, not lands, and that card does nothing until you have four other lands out, so usually its completely dead in the opening hand and bad as a top deck until you have the lands to make it work. I'd rather have a basic than that in most cases. Something that I did with my Kozi deck is maximize the amount of Wastes in the land base. Its a neat way to explore what nonbasics are the best and it lets you play some pretty sweet cards like Endless Atlas , Walker of the Wastes , Terrain Generator , and best of all, Extraplanar Lens . Thespian's Stage is almost always a copy of a land that taps for two, and sometimes an opponent forgets you can target their lands with its ability and drops a Dark Depths which can be hilarious. Other than lands, I would HIGHLY recommend finding space for Warping Wail and Not of This World . The amount of times Warping Wail has saved me from a board wipe or Not of This World has saved an expensive eldrazi from cheap removal cant be understated. bonus points since Not of This World counters abilities, too. Good stuff though, I bet this deck ramps like Tony Hawk on meth.
3 weeks ago
Ok, So I playtested this deck multiple times, and it seems to have some land struggles of not having any lands for like 4-5 turns, or it has only lands for like 4-5 turns. Although, when things work out, I win by like turn 6-8. I would suggest probably throwing in some artifacts such as Extraplanar Lens and Caged Sun . Then you can change your plains to Snow-Covered Plains so that these artifacts will only help you.
Extraplanar Lens occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%