Imprint - When Extraplanar Lens enters the battlefield, you may remove target land you control from the game. (The removed card is imprinted on this artifact.)
Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.
|Want (3)||Jdreesman , Blessinghejhej , jeremy_hogaboom|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Extraplanar Lens occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
Extraplanar Lens Discussion
2 days ago
Nice. I love Talrand. With your style of acceleration I recommend snow lands and Extraplanar Lens. Keep up the good work.
1 week ago
Authority of the Consuls is a very innocuous-looking 1drop that ends up gaining me at least 20 life and ruins all surprise blocking my opponents would be trying.
Aven Mindcensor is always the most Gotcha!-card in a game. People search their libraries so much in this format, it's never just a flying ambush viper.
Zendikar Resurgent, Mirari's Wake, Extraplanar Lens, Gauntlet of Power, Caged Sun and Nyxbloom Ancient really give me the feeling that I'm playing commander. spending 20 mana each turn is the epitome of edh, at least in my experience. Combined with Beast Whisperer and The Great Henge, I just keep spewing my hand in play, and next turn I get to do it again, because my playgroup doesn't like players attacking with creatures, there's so many boardwipes all the time. Therefore, free token generators like Thopter Spy Network, Shark Typhoon and Sandwurm Convergence are also favourites.
1 week ago
I can’t stop laughing, because I also just remembered another non-bo:
I strongly recommend going through all of the old cards, everyone.
2 weeks ago
This is a super cool deck!
If you want to run Extraplanar Lens, I'd recommend running more snow swamps. Maybe cut out the fetch lands for them, as you don't need them for color fixing? Other than that, looks great!
2 weeks ago
Caged Sun is another good option.
Jet Medallion is great for ramp too.
2 weeks ago
Liliana, Heretical Healer Flip is an appreciable commander in her own right and would be good to add as a budget option (vs Liliana of the Veil), or even as a supplementary inclusion to increase your Liliana-related flavor. There would be a lack of consistency getting her flip ability to trigger, but her planeswalker abilities are quite good. In a deck focused on mass-discarding, your opponents are bound to have dropped some goodies (large creatures) from their cookie basket (hand) into to the lost-and-found pile (graveyard) for you to make better use of (steal). Flip Lili offers you some useful role compression; the discard ability should always be relevant, and you can attempt to revive a target previously pitched, all in one card.
Getting Liliana to actually flip would be inconsistent at best, but that brings me to my second point: your list lacks any on-demand sacrifice outlets. Even if you don't have robust reanimation capabilities, effects like Soldevi Adnate are severely underrated in mono-black lists, and at the very least, give you the ability to control when and how your creatures leave the battlefield. If for nothing else, consider adding a single sac outlet to use as protection/security for your commander. I suspect Tinybones will be THE target your opponents would want to steal from you; having this extra layer security can prevent quite arguably your greatest asset from being used against you.
I mentioned previously the notion that reanimating things from other opponent's graveyards is something to keep in mind when you're constantly forcing the whole table to discard. I've played a Chainer, Dementia Master list for over a year and a half now, and in it I make use of cards like Anvil of Bogardan, Opression, and Mesmeric Orb to accelerate my own reanimation gameplan while providing the opportunity to cherry-pick useful creatures my opponents discard. While those effects should, in general, be asymmetrically beneficial to you as the controller, in my experience there are SIGNIFICANTLY more graveyard-focused decks out in the field when compared to a few years ago. These days, even decks that aren't purely graveyard-focused more commonly include cards that gain advantage off of incidental discarding (Eternal Witness, Finale of Promise, etc.)
So, if you include cards that force the table to discard, you are inherently exposing yourself to the fact that an opponent can stand to benefit from the action of discarding as much as you will. Respect the ability of your opponents' decks to make use of their own graveyards at some level, and try to make sure you pack several pieces of graveyard hate in order to tip the balance behind your discard effects back into your favor. Yes, you should be packing more grave hate than just Bojuka Bog.
If you do end up going heavier on the reanimation spells, try and limit yourself to opponent-only graveyard removal that you can activate at instant speed. Since you're not really touching your own graveyard all that much, my single best suggestion for your current list would be Scavenger Grounds as it only takes up a land slot and can still be used at instant speed. In the future, if you continue to prioritize discard-related effects over graveyard reanimation consider Leyline of the Void for a proactive approach, or Tymaret, Chosen from Death/Withered Wretch to act as a graveyard gatekeeper.
As a final suggestion, consider adding in a little bit more ramp into your list. Never hurts to have more mana ramp when your endgame itself is based on assembling a combo utilizing semi-expensive cards like Magus of the Coffers. Wayfarer's Bauble specifically plays nicely with Black's preference for Swamp-based ramp on the cheap. It's lowkey, and yet very capable. Extraplanar Lens is a noteworthy, low to the ground mana doubler that I don't see in your list already; consider a proxy for it as it may not even be necessary given the low curve of this list in general.
Your deck seems very approachable while still being very capable in quickly assembling your payoffs and enablers. I hope some of my suggestions have been useful! But even if you disagree with what I suggest, just know that despite how innocent and charming of a tiny distraction your commander may appear, it will always just be one big nuisance.
3 weeks ago
Ender666666 Thank you, i like your list, and initially this deck was a goblin tribal like yours. With the time i discovered that tribal it's not the optimal way to win with Grenzo in my playgroup, i had way more consistency like this.
As a fellow red player i would love to play some wacky card like Raging River, it's just out of budget.
CommanderNeyo I had Hanweir Battlements Flip for almost two years in and i never manage to flip it. Hanweir Garrison it's a removal magnet, my playgroup doesn't really like it to stick on the board. I do think that the haste part can be pretty relevant, but i prefer keeping the synergy with Extraplanar Lens. The manabase it's definitely a work in progress, so i could change my mind.