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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
The Reaver Cleaver
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." (They're colourless artifacts with , Sacrifice this artifact: Add one mana of any colour.)
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
Last_Laugh on Kresh of the savage horde
3 days ago
Scepter of Celebration will provide trample and a ton of bodies. The Reaver Cleaver does the same but spits out treasures.
SufferFromEDHD on BANE! (Maraxus voltron)
2 weeks ago
Wow. Proper card analysis Rasaru!
I haven't taken this deck for a spin since last summer but I clocked in a lot of games.
A. Storm-Kiln Artist This is not a spellslinger list but I thought the few instants/sorceries would create mana. It made 1 or 2 maybe 3 treasure. Your suggestion of The Reaver Cleaver is the perfect replacement.
B. Nettlecyst was really strong. Puts Bane easily on a two turn clock sometimes one and done. Your suggestion of Sword of Forge and Frontier is too good not to include so I will find another cut.
C. Great Furnace + Goblin Welder is one of those simple synergies that makes me love MTG. I'm going to keep it in. That said, you are right about upping the snow-covered mountains for Valakut triggers and your assessment of the other non-basics.
D. Endless Atlas was made for mono Red, White and Boros. Going to continue running it for now but Seize the Spoils seems really good and I'm already running Big Score so why not?
E. Wow... neat! I'm already running Soul's Fire and Chandra's Ignition, Surestrike Trident seems very appropriate.
Thanks for spitballing ideas. I'm going to update based off your analysis and test again.
Rasaru on BANE! (Maraxus voltron)
2 weeks ago
How has the deck been playing recently? Any weaknesses to note?
I absolutely love this deck list, but have a couple of questions and/or suggestions for you.
A. It looks like you have a total of 16 instants/sorceries. Do you ever have an issue with producing treasures with Storm-Kiln Artist? It's an excellent card, but I'm unsure (since I haven't played this list) that you would get enough value here. In it's place you could play something fun like Kazuul's Toll Collector or something that helps you cheat equip costs like Brass Squire. Imagine paying only 3 mana to play a creature, then immediately attaching 3-4 equipment to it for free! lol
B. Although I've played my share of Nettlecyst, I think you have some better options here. It has the opportunity to pump your commmander a great deal, if you're able to take advantage of your treasure generation and get some equipment on the battlefield. But what happens when you play this after all your artifacts get destroyed or exiled? I think in the long term, you'd get more value out of Sword of Forge and Frontier and/or The Reaver Cleaver. The sword costs the same, provides protection, card advantage and has the ability to pump your commander by playing additional lands. While the Reaver Cleaver is not only on theme, but helps put treasures back onto the battlefield, pumping your commander and progressing your Hellkite Tyrant alt win-con strategy.
C. I have some suggestions on your landbase
Great Furnace -> Snow-Covered Mountain - "2008-04-01: A permanent that’s more than one of these types (such as an artifact creature) counts only once." So an artifact land would only pump Bane by 1/1. Ditch this land for another snow-covered mountain to increase your chances of utilizing Valakut, the Molten Pinnacle in the mid/end game.
Darksteel Citadel -> Snow-Covered Mountain - See above comment
Sokenzan, Crucible of Defiance -> Snow-Covered Mountain - I appreciate that this can make blockers (Bane should be the only attacker you care about), but cards like Bedlam make them irrelevant. Let's add a snow-mountain to continue to improve our Valakut, the Molten Pinnacle potential.
Cathedral of War -> Command Beacon - Bane is going to be a target. Why bust treasures, when you can just send him to your hand and cast him for way less.
Bonders' Enclave -> Valakut Awakening Flip - besides your commander (who is going to be a major target), you only have 4 other creatures with 4+ power. You don't want to have to spend mana to equip something, just so you can turn around and spend 4 more mana, to draw a card. This mdfc offers at least 1 card, for 1 less (floor), which is already better.
D. While, Endless Atlas can stick around for awhile, I think (maybe) you might get more immediate value from Seize the Spoils. It's only once, and yes it's sorcery speed, but you get 2 cards immediately, 2 treasures to pump Bane, and can feed your graveyard, giving Goblin Engineer and Goblin Welder more targets.
E. A fun card you could consider, and is a pet card of mine, is Surestrike Trident. It's so fun to watch people's faces when this hits the battlefield and they read what it does :D
legendofa on Ardenn's attach ability on creature …
3 weeks ago
Part of the protection ability is that it cannot be equipped by a permanent with that quality, in this case being a red card. While the attaching process is coming from a white source, The Reaver Cleaver would immediately become unattached, because it is now a red permanent equipped to a creature with protection from red. The protection stops the creature from holding it in addition to picking it up--as long as the Equipment is attached to a creature, it is considered to be equipped.
Enral on Ardenn's attach ability on creature …
3 weeks ago
Can Ardenn, Intrepid Archaeologist's attach ability target a creature (Sword of Fire and Ice equipped giving pro red) with a red equipment like The Reaver Cleaver?
I am thinking that since the ability is from a white source (Ardenn), this is a legal target and the equipment would be successfully attached am I correct?
COOZCOOZCOOZ on Feather, the Cruel Striker!
2 months ago
I have Karlach, Fury of Avernus and Kediss, Emberclaw Familiar to help with What Feather wants to do, but as good as extra combats are, they ARE kinda pricey. I WAS kinda thinking about Goldspan Dragon or Balefire Liege, but right now since I am running the Guilty Conscience + Phyrexian Vindicator Combo, I have to devout a slot to that aura. Since I don't have too many ETBs, I thought it would be good to change-up the equipment that I have so Instead of ramping, I can hit harder or tutor, with say Sunforger. I have also been possibly toying with The Reaver Cleaver as a buff AND something that makes treasures, which means my mana can carry over from turn to turn.
I have been also trying to put in Explosive Entry and Sudden Breakthrough but I am just not sure what to cut.
DemonDragonJ on Gisela Equipped with the Reaver …
3 months ago
If a player attacks with Gisela, Blade of Goldnight equipped with The Reaver Cleaver, how many treasure tokens will she create when she deals damage? Will she create six or twelve tokens?
jarncards on hasteland
3 months ago
For global haste you can use Fires of Yavimaya, Concordant Crossroads, Mass Hysteria, and Urabrask the Hidden who will also conveniently turn off other people's haste. Anger and Barbarian Class also give haste after more effort.
Ant Queen, Artifact Mutation, Battle Hymn, Circle of Dreams Druid, Dragon Broodmother, Pest Infestation, Scute Swarm, Tempt with Vengeance, Sylvan Offering, Termagant Swarm are all useful if you can give haste to all of them.
Birds of Paradise is just the best mana dork.
You have green, so you might as well use the standard ramp package with Cultivate , Kodama's Reach, Explore , Farseek, , Rampant Growth, Three Visits and Nature's Lore. Probably ignore most mana rocks, because people are going to want to vandalblast you just because of the treasures.
Relentless Assault, Scourge of the Throne, Combat Celebrant, Hexplate Wallbreaker, World at War grant extra combats, with Hellkite Charger and Aggravated Assault potentially going infinite.
Vandalblast goes in every red deck. Even though youll have a ton of treasures i'd still run Brotherhood's End too
For draw spells consider Scroll Rack, Garruk's Uprising, Elemental Bond, Soul's Majesty, Furious Rise, Rishkar's Expertise, Beast Whisperer, Shamanic Revelation, Disciple of Bolas, Pact of the Serpent, Painful Truths, Harmonize, Sign in Blood, Night's Whisper, Read the Bones, Ambition's Cost, Ancient Craving, Damnable Pact, Commune with Lava, Lifeblood Hydra, or maybe Necropotence although the color restricion on necro is tough, treasures should take care of it.
Fable of the Mirror-Breaker Flip, Ragavan, Nimble Pilferer , The Reaver Cleaver , Gadrak, the Crown-Scourge , Ancient Copper Dragon , Old Gnawbone Ziatora, the Incinerator for more treasure makers. Pyrohemia and Pestilence could be fun with the extra mana. Awaken the Woods is an amazing x spell too, but wont appreciate the two aforementioned cards.
If you're using magda the deck will benefit from dragons and expensive artifacts. throw in Imperial Recruiter and Worldly Tutor, Vampiric Tutor, and Demonic Tutor all go in your colors. so you can get her more consistently. Darksteel Forge and Gate to Phyrexia can be tutored into play with her for five treasure.
If you use dragons, you could add Dragonstorm, but you should carefully consider how many cheap spells you expect to be able to cast if you arent building specifically towards this card. Chatterstorm, Empty the Warrens, Yawgmoth's Will, Jeska's Will, Mana Geyser, and Manamorphose, Past in Flames are all good on their own and would add synergy.
If it ends up dragon tribal, cards like Crippling Fear , Kindred Dominance, Crux of Fate
Swashbuckler Extraordinaire is a very good payoff for using treasures if you dont use certain other nightmarish dragons like Atarka, World Render, Blast-Furnace Hellkite, Terror of Mount Velus, Thrakkus the Butcher
|Want (2)||OrcishMetal , freshie9000|